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⭐ feat(api): Add payments with Polar.sh (#264)
## Description <!-- Briefly describe the purpose and scope of your changes --> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a new subscription API endpoint for managing subscriptions and products. - Enhanced subscription management with new entities and functionalities. - Added functionality to retrieve current timestamps in both local and UTC formats. - Added Polar.sh integration with customer portal and checkout session creation APIs. - **Refactor** - Redesigned team details to now present members and subscription information instead of a plan type. - Enhanced member management by incorporating role assignments. - Streamlined user data handling and removed legacy subscription event logic. - Simplified error handling in actor functions for better clarity. - Updated plan types and UI labels to reflect new subscription tiers. - Improved database indexing for Steam user data. - **Chores** - Updated the database schema with new tables and fields to support subscription, team, and member enhancements. - Extended identifier prefixes to broaden system integration. - Added new secrets related to pricing plans in infrastructure configuration. - Configured API and auth routing with new domain and routing rules. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
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@@ -1,24 +1,7 @@
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import { z } from "zod";
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import { id, timestamps, ulid, userID, utc } from "../drizzle/types";
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import { index, pgTable, integer, uniqueIndex, varchar, text, primaryKey, json } from "drizzle-orm/pg-core";
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import { userTable } from "../user/user.sql";
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// public string Username { get; set; } = string.Empty;
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// public ulong SteamId { get; set; }
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// public string Email { get; set; } = string.Empty;
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// public string Country { get; set; } = string.Empty;
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// public string PersonaName { get; set; } = string.Empty;
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// public string AvatarUrl { get; set; } = string.Empty;
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// public bool IsLimited { get; set; }
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// public bool IsLocked { get; set; }
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// public bool IsBanned { get; set; }
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// public bool IsAllowedToInviteFriends { get; set; }
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// public ulong GameId { get; set; }
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// public string GamePlayingName { get; set; } = string.Empty;
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// public DateTime LastLogOn { get; set; }
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// public DateTime LastLogOff { get; set; }
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// public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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import { id, timestamps, ulid, utc } from "../drizzle/types";
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import { index, pgTable, integer, uniqueIndex, varchar, text, json } from "drizzle-orm/pg-core";
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export const LastGame = z.object({
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gameID: z.number(),
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@@ -54,5 +37,9 @@ export const steamTable = pgTable(
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steamEmail: varchar("steam_email", { length: 255 }).notNull(),
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personaName: varchar("persona_name", { length: 255 }).notNull(),
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limitation: json("limitation").$type<AccountLimitation>().notNull(),
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}
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},
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(table) => [
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uniqueIndex("steam_id").on(table.steamID),
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index("steam_user_id").on(table.userID),
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],
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);
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