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⭐ feat(relay): Port muxing and TLS (#197)
## Description This PR will work on adding port muxing (share single port for HTTP/WS + WebRTC connections), along with API communication. ## Type of Change - [x] Bug fix (non-breaking change) - [x] New feature (non-breaking change) ## Checklist - [ ] I have updated relevant documentation - [x] My code follows the project's coding style - [x] My changes generate no new warnings/errors --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
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@@ -1,6 +1,7 @@
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package relay
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import (
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"github.com/pion/ice/v4"
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"github.com/pion/interceptor"
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"github.com/pion/webrtc/v4"
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"log"
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@@ -38,7 +39,7 @@ func InitWebRTCAPI() error {
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PayloadType: 49,
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},
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} {
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if err := mediaEngine.RegisterCodec(codec, webrtc.RTPCodecTypeVideo); err != nil {
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if err = mediaEngine.RegisterCodec(codec, webrtc.RTPCodecTypeVideo); err != nil {
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return err
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}
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}
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@@ -58,12 +59,28 @@ func InitWebRTCAPI() error {
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// New in v4, reduces CPU usage and latency when enabled
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settingEngine.EnableSCTPZeroChecksum(true)
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// Set the UDP port range used by WebRTC
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err = settingEngine.SetEphemeralUDPPortRange(uint16(flags.WebRTCUDPStart), uint16(flags.WebRTCUDPEnd))
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if err != nil {
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return err
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nat11IPs := GetFlags().NAT11IPs
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if len(nat11IPs) > 0 {
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settingEngine.SetNAT1To1IPs(nat11IPs, webrtc.ICECandidateTypeHost)
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}
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muxPort := GetFlags().UDPMuxPort
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if muxPort > 0 {
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mux, err := ice.NewMultiUDPMuxFromPort(muxPort)
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if err != nil {
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return err
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}
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settingEngine.SetICEUDPMux(mux)
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} else {
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// Set the UDP port range used by WebRTC
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err = settingEngine.SetEphemeralUDPPortRange(uint16(flags.WebRTCUDPStart), uint16(flags.WebRTCUDPEnd))
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if err != nil {
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return err
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}
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}
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settingEngine.SetIncludeLoopbackCandidate(true) // Just in case
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// Create a new API object with our customized settings
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globalWebRTCAPI = webrtc.NewAPI(webrtc.WithMediaEngine(mediaEngine), webrtc.WithSettingEngine(settingEngine), webrtc.WithInterceptorRegistry(interceptorRegistry))
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@@ -88,7 +105,7 @@ func CreatePeerConnection(onClose func()) (*webrtc.PeerConnection, error) {
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if connectionState == webrtc.PeerConnectionStateFailed ||
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connectionState == webrtc.PeerConnectionStateDisconnected ||
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connectionState == webrtc.PeerConnectionStateClosed {
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err := pc.Close()
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err = pc.Close()
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if err != nil {
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log.Printf("Error closing PeerConnection: %s\n", err.Error())
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}
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