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fix(api): a run drives the box under it, and needs a game and a claim
Four things the session endpoints did not do, or did wrongly. The box had three states and nothing wrote them. A box read `created` while a run on it was `live`, so every screen showing a person what their hardware is doing was reading a column no code had ever moved. A run reaching `live` now makes its box `running`, and a terminal run stops it: `ended` cleanly, `failed` not, carrying the reason the agent gave. Not every run state maps — a box has no `starting` on purpose, because that transition is synchronous from the agent's side and a state nobody sets is a state that lies. Both writes are one transaction, since "this run is live" and "the box under it is running" are one fact in two tables, and a box stuck `running` with nothing on it has nothing to correct it. `POST /session` accepted any game in the catalog. A run launches as a Steam account that has to own the game, so one outside the caller's library is a box that starts, tries to launch and fails minutes later with nothing to point at; it is now refused up front. Told apart from a game that does not exist rather than hidden, because the catalog is public and "you do not own this" is a sentence a person can act on. The library is a synced copy, so this refuses a game bought since the last sync — that is a staleness bug in the sync, not a reason to start runs that cannot work. Publishing a ticket only refused terminal runs, so a host could publish an address for a run it had never claimed. A ticket is the address of something being brought up, so only `starting` and `live` accept one, and the state is in the write rather than only in the check above it. The two refusals stay separate answers because they are different mistakes: one agent skipped a step, the other has nothing left to reach. The migration that adds the one-active-run index stopped older duplicate runs without clearing the ticket they had published, which is the invariant that same migration exists to establish. It clears it now, verified against a box carrying two unstopped runs. Nine tests, each checked against the unfixed code first.
This commit is contained in:
@@ -1,7 +1,8 @@
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import { and, desc, eq, inArray, isNull, notInArray, sql } from 'drizzle-orm';
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import { and, desc, eq, inArray, isNull, sql } from 'drizzle-orm';
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import z from 'zod';
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import { BoxTable, BoxTier } from '../box/box.sql.js';
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import { Box } from '../box/index.js';
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import { Database } from '../db/index.js';
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import { ErrorCodes, VisibleError } from '../error.js';
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import { Examples } from '../examples.js';
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@@ -497,6 +498,39 @@ export namespace Session {
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session: Info | null;
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}
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/**
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* What a run reaching a state means for the box underneath it.
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*
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* The box has its own three states and nothing was writing them, so a box
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* read `created` while a run on it was `live` — the screens that show a
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* person what their hardware is doing would all have been wrong. The two
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* state machines are not the same shape and should not be: a box has no
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* `starting`, deliberately, because that transition is synchronous from
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* the agent's side and a state nobody sets is a state that lies. So only
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* the states that mean something to the box are mapped, and `requested`
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* and `starting` map to nothing at all.
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*
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* `failed` is a `stopped` box that did not stop cleanly, which is the
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* distinction `stopClean` exists for: "it is not running" and "it faulted"
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* are different facts and the difference lives in the reason.
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*/
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function boxStateFor(
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run: Info
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): { state: 'running' | 'stopped'; stopReason: string | null; stopClean: boolean | null } | null {
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switch (run.state) {
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case 'live':
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return { state: 'running', stopReason: null, stopClean: null };
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case 'ended':
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return { state: 'stopped', stopReason: null, stopClean: true };
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case 'failed':
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// The run's own reason, so a box explains its stop in the words
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// the agent used rather than in a second wording of one event.
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return { state: 'stopped', stopReason: run.errorMessage ?? null, stopClean: false };
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default:
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return null;
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}
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}
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export const transition = fn(
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z.object({
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id: Info.shape.id,
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@@ -505,40 +539,66 @@ export namespace Session {
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errorMessage: Info.shape.errorMessage
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}),
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async (input): Promise<TransitionResult> => {
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const current = await forMachine({ id: input.id, machineId: input.machineId });
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if (!current) return { outcome: 'forbidden', session: null };
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if (current.state === input.state) return { outcome: 'unchanged', session: current };
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if (!NEXT_STATES[current.state].includes(input.state)) {
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return { outcome: 'illegal', session: current };
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}
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// One transaction, because "this run is live" and "the box under it
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// is running" are one fact written to two tables. Committing the
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// first without the second is how a box gets stuck `running` with
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// nothing running on it, and nothing here would ever correct it.
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return Database.transaction(async (): Promise<TransitionResult> => {
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const current = await forMachine({ id: input.id, machineId: input.machineId });
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if (!current) return { outcome: 'forbidden', session: null };
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if (current.state === input.state) return { outcome: 'unchanged', session: current };
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if (!NEXT_STATES[current.state].includes(input.state)) {
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return { outcome: 'illegal', session: current };
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}
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const moved = await compareAndSetState({
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id: input.id,
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machineId: input.machineId,
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from: current.state,
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to: input.state,
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errorMessage: input.errorMessage
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const moved = await compareAndSetState({
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id: input.id,
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machineId: input.machineId,
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from: current.state,
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to: input.state,
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errorMessage: input.errorMessage
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});
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// The state read above is not the state written below, and the
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// gap is where two agents race. Nothing moved means somebody
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// else did — and then the box is that caller's to update, not
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// this one's.
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if (!moved) return { outcome: 'lost', session: current };
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const box = boxStateFor(moved);
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if (box) {
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await Box.setState({ id: moved.boxId, ...box });
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}
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return { outcome: 'moved', session: moved };
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});
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// The state read above is not the state written below, and the gap
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// is where two agents race. Nothing moved means somebody else did.
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if (!moved) return { outcome: 'lost', session: current };
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return { outcome: 'moved', session: moved };
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}
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);
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export interface TicketResult {
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outcome: 'forbidden' | 'closed' | 'published';
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outcome: 'forbidden' | 'unclaimed' | 'closed' | 'published';
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session: Info | null;
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}
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/**
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* The states a run can have an address in.
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*
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* `starting` is in and `requested` is out, which is the whole distinction:
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* a ticket is the address of something being brought up, so publishing one
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* means the host has taken the work. It cannot have an address for a run it
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* has not claimed, and the terminal states are out because a run that is
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* not there has no address at all.
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*/
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const ADDRESSABLE = ['starting', 'live'] as const;
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/**
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* Publish a ticket for a run, on behalf of the host it is placed on.
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*
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* A ticket may appear while the state is still `starting` — it is
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* republished as addresses are discovered, so the client polls and re-reads
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* rather than keeping the first one. A run that has stopped is refused: an
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* address for something that is not there can only mislead whoever is
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* still polling.
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* rather than keeping the first one. Outside {@link ADDRESSABLE} it is
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* refused, and the two refusals are separate answers because they are
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* different mistakes: a run not yet claimed is an agent that skipped a
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* step, and a run that stopped is one that has nothing left to reach.
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*/
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export const publishTicket = fn(
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z.object({
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@@ -549,6 +609,7 @@ export namespace Session {
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async (input): Promise<TicketResult> => {
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const current = await forMachine({ id: input.id, machineId: input.machineId });
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if (!current) return { outcome: 'forbidden', session: null };
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if (current.state === 'requested') return { outcome: 'unclaimed', session: current };
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return Database.use(async (tx) => {
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return tx
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@@ -557,7 +618,10 @@ export namespace Session {
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.where(
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and(
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eq(SessionTable.id, input.id),
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notInArray(SessionTable.state, ['ended', 'failed']),
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// The state is in the write and not only in the check
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// above it, so a run that stops underneath this call
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// does not acquire an address on the way out.
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inArray(SessionTable.state, [...ADDRESSABLE]),
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isNull(SessionTable.timeDeleted),
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inArray(SessionTable.boxId, boxesOn(tx, input.machineId))
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)
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@@ -530,3 +530,111 @@ describe('Session tickets and the end of a run', () => {
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expect(ended?.ticket).toBeNull();
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});
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});
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describe('Session and the box underneath it', () => {
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test('a live run is what makes its box running', async () => {
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const { machineId, box, session } = await requestedRun('ses-box-live', 5460);
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// A box starts out `created` and nothing had ever moved it, so it read
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// `created` while a run on it was `live`.
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expect((await Box.fromID(box.id))?.state).toBe('created');
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await Session.transition({ id: session.id, machineId, state: 'starting', errorMessage: null });
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// `starting` is deliberately not a box state: that transition is
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// synchronous from the agent's side, so nothing would ever write it.
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expect((await Box.fromID(box.id))?.state).toBe('created');
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await Session.transition({ id: session.id, machineId, state: 'live', errorMessage: null });
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const running = await Box.fromID(box.id);
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expect(running?.state).toBe('running');
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expect(running?.stopReason).toBeNull();
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expect(running?.stopClean).toBeNull();
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});
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test('a run that ends stops its box, cleanly', async () => {
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const { machineId, box, session } = await requestedRun('ses-box-ended', 5461);
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await Session.transition({ id: session.id, machineId, state: 'starting', errorMessage: null });
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await Session.transition({ id: session.id, machineId, state: 'live', errorMessage: null });
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await Session.transition({ id: session.id, machineId, state: 'ended', errorMessage: null });
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const stopped = await Box.fromID(box.id);
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expect(stopped?.state).toBe('stopped');
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expect(stopped?.stopClean).toBe(true);
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expect(stopped?.stopReason).toBeNull();
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});
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test('a run that fails stops its box in the words the agent used', async () => {
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const { machineId, box, session } = await requestedRun('ses-box-failed', 5462);
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await Session.transition({ id: session.id, machineId, state: 'starting', errorMessage: null });
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await Session.transition({
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id: session.id,
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machineId,
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state: 'failed',
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errorMessage: 'the guest never came up'
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});
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const stopped = await Box.fromID(box.id);
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expect(stopped?.state).toBe('stopped');
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// "It is not running" and "it faulted" are different facts, and the
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// difference lives in the reason rather than in a fourth state.
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expect(stopped?.stopClean).toBe(false);
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expect(stopped?.stopReason).toBe('the guest never came up');
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});
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test('a refused report leaves the box alone', async () => {
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const { machineId, box, session } = await requestedRun('ses-box-untouched', 5463);
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const other = await scene('ses-box-otherhost', 5464);
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const refused = await Session.transition({
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id: session.id,
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machineId: other.machineId,
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state: 'starting',
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errorMessage: null
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});
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expect(refused.outcome).toBe('forbidden');
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// An illegal transition does not move the run, so it must not move the
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// box either — otherwise the box records a run that never happened.
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const illegal = await Session.transition({
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id: session.id,
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machineId,
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state: 'live',
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errorMessage: null
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});
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expect(illegal.outcome).toBe('illegal');
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expect((await Box.fromID(box.id))?.state).toBe('created');
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});
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});
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describe('Session tickets need a claim first', () => {
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test('a run nobody has claimed has no address to publish', async () => {
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const { machineId, session } = await requestedRun('ses-ticket-unclaimed', 5465);
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// A ticket is the address of something being brought up, so publishing
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// one for a `requested` run means the agent skipped the claim — the
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// step that is the only mutual exclusion in the design.
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const early = await Session.publishTicket({ id: session.id, machineId, ticket: 'too-soon' });
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expect(early.outcome).toBe('unclaimed');
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expect((await Session.fromID(session.id))?.ticket).toBeNull();
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await Session.transition({ id: session.id, machineId, state: 'starting', errorMessage: null });
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const now = await Session.publishTicket({ id: session.id, machineId, ticket: 'in-time' });
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expect(now.outcome).toBe('published');
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expect(now.session?.ticket).toBe('in-time');
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});
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test('the two refusals are different answers, because they are different mistakes', async () => {
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const { machineId, session } = await requestedRun('ses-ticket-refusals', 5466);
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const unclaimed = await Session.publishTicket({ id: session.id, machineId, ticket: 'a' });
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await Session.transition({ id: session.id, machineId, state: 'starting', errorMessage: null });
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await Session.transition({ id: session.id, machineId, state: 'live', errorMessage: null });
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await Session.transition({ id: session.id, machineId, state: 'ended', errorMessage: null });
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const closed = await Session.publishTicket({ id: session.id, machineId, ticket: 'b' });
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// One is an agent that has not claimed the work; the other is a run
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// with nothing left to reach. Collapsing them would tell an agent
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// retrying the wrong thing.
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expect(unclaimed.outcome).toBe('unclaimed');
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expect(closed.outcome).toBe('closed');
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});
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});
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