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feat(runner): Container detection and handling, video bit-depth flags and script updates (#303)
## Description Works in apptainer now.. podman is still the goat since apptainer needs docker treatment and even more.. - Added container detection so podman can be used to it's fullest, the non-sane ones are handled separately.. - Added video bit-depth option, cuz AV1 and 10-bit encoding go well together. - Some other package updates to nestri-server. - General tidying up of scripts to make multi-container-engine handling less of a pain. - Updated old wireplumber lua script to new json format. Further changes: - Removed unused debug arg from nestri-server. - Moved configs to config file folder rather than keeping them in containerfile. - Improved audio configs, moved some into wireplumber to keep things tidy. - Bit better arg handling in nestri-server. <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **New Features** * Optional 10‑bit video support and auto‑launch of an app after display setup. * **Changes** * Standardized runtime/user env to NESTRI_* with updated home/cache paths and explicit LANG; password generation now logged. * Improved container/GPU detection and startup logging; reduced blanket root usage during startup; SSH setup surfaced. * WirePlumber/PipeWire moved to JSON configs; low‑latency clock and loopback audio policies added; audio capture defaults to PipeWire. * **Chores** * GStreamer/libp2p dependency upgrades and Rust toolchain pinned; NVIDIA driver capability exposed. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
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@@ -1,37 +1,48 @@
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pub struct DeviceArgs {
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/// GPU vendor (e.g. "intel")
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pub gpu_vendor: String,
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pub gpu_vendor: Option<String>,
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/// GPU name (e.g. "a770")
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pub gpu_name: String,
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/// GPU index, if multiple same GPUs are present, -1 for auto-selection
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pub gpu_index: i32,
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pub gpu_name: Option<String>,
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/// GPU index, if multiple same GPUs are present, None for auto-selection
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pub gpu_index: Option<u32>,
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/// GPU card/render path, sets card explicitly from such path
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pub gpu_card_path: String,
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pub gpu_card_path: Option<String>,
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}
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impl DeviceArgs {
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pub fn from_matches(matches: &clap::ArgMatches) -> Self {
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Self {
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gpu_vendor: matches
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.get_one::<String>("gpu-vendor")
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.unwrap_or(&"".to_string())
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.clone(),
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.cloned(),
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gpu_name: matches
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.get_one::<String>("gpu-name")
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.unwrap_or(&"".to_string())
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.clone(),
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gpu_index: matches.get_one::<i32>("gpu-index").unwrap_or(&-1).clone(),
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.cloned(),
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gpu_index: matches
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.get_one::<u32>("gpu-index")
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.cloned(),
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gpu_card_path: matches
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.get_one::<String>("gpu-card-path")
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.unwrap_or(&"".to_string())
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.clone(),
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.cloned(),
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}
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}
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pub fn debug_print(&self) {
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tracing::info!("DeviceArgs:");
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tracing::info!("> gpu_vendor: '{}'", self.gpu_vendor);
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tracing::info!("> gpu_name: '{}'", self.gpu_name);
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tracing::info!("> gpu_index: {}", self.gpu_index);
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tracing::info!("> gpu_card_path: '{}'", self.gpu_card_path);
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tracing::info!(
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"> gpu_vendor: '{}'",
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self.gpu_vendor.as_deref().unwrap_or("auto")
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);
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tracing::info!(
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"> gpu_name: '{}'",
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self.gpu_name.as_deref().unwrap_or("auto")
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);
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tracing::info!(
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"> gpu_index: {}",
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self.gpu_index.map_or("auto".to_string(), |i| i.to_string())
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);
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tracing::info!(
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"> gpu_card_path: '{}'",
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self.gpu_card_path.as_deref().unwrap_or("auto")
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);
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}
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}
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