Restructure protobufs and use them everywhere

This commit is contained in:
DatCaptainHorse
2025-10-21 18:41:45 +03:00
parent 32341574dc
commit 67f9a7d0a0
37 changed files with 3455 additions and 3074 deletions

View File

@@ -5,9 +5,14 @@ import (
"encoding/json"
"errors"
"log/slog"
"relay/internal/common"
"relay/internal/shared"
"time"
gen "relay/internal/proto"
"google.golang.org/protobuf/proto"
pubsub "github.com/libp2p/go-libp2p-pubsub"
"github.com/libp2p/go-libp2p/core/network"
"github.com/libp2p/go-libp2p/core/peer"
@@ -129,12 +134,51 @@ func (r *Relay) onPeerConnected(peerID peer.ID) {
// onPeerDisconnected marks a peer as disconnected in our status view and removes latency info
func (r *Relay) onPeerDisconnected(peerID peer.ID) {
// Check if this was a client session disconnect
if session, ok := r.ClientSessions.Get(peerID); ok {
slog.Info("Client session disconnected",
"peer", peerID,
"session", session.SessionID,
"room", session.RoomName,
"controller_slots", session.ControllerSlots)
// Send cleanup message to nestri-server if client had active controllers
if len(session.ControllerSlots) > 0 {
room := r.GetRoomByName(session.RoomName)
if room != nil && room.DataChannel != nil {
// Create disconnect notification
disconnectMsg, err := common.CreateMessage(&gen.ProtoClientDisconnected{
SessionId: session.SessionID,
ControllerSlots: session.ControllerSlots,
}, "client-disconnected", nil)
if err != nil {
slog.Error("Failed to create client disconnect message", "err", err)
}
disMarshal, err := proto.Marshal(disconnectMsg)
if err != nil {
slog.Error("Failed to marshal client disconnect message", "err", err)
} else {
if err = room.DataChannel.SendBinary(disMarshal); err != nil {
slog.Error("Failed to send client disconnect notification", "err", err)
} else {
slog.Info("Sent controller cleanup notification to nestri-server",
"session", session.SessionID,
"slots", session.ControllerSlots)
}
}
}
}
r.ClientSessions.Delete(peerID)
return
}
// Relay peer disconnect handling
slog.Info("Mesh peer disconnected, deleting from local peer map", "peer", peerID)
// Remove peer from local mesh peers
if r.Peers.Has(peerID) {
r.Peers.Delete(peerID)
}
// Remove any rooms associated with this peer
if r.Rooms.Has(peerID.String()) {
r.Rooms.Delete(peerID.String())
}