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⭐ feat: Migrate from WebSocket to libp2p for peer-to-peer connectivity (#286)
## Description Whew, some stuff is still not re-implemented, but it's working! Rabbit's gonna explode with the amount of changes I reckon 😅 <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a peer-to-peer relay system using libp2p with enhanced stream forwarding, room state synchronization, and mDNS peer discovery. - Added decentralized room and participant management, metrics publishing, and safe, size-limited, concurrent message streaming with robust framing and callback dispatching. - Implemented asynchronous, callback-driven message handling over custom libp2p streams replacing WebSocket signaling. - **Improvements** - Migrated signaling and stream protocols from WebSocket to libp2p, improving reliability and scalability. - Simplified configuration and environment variables, removing deprecated flags and adding persistent data support. - Enhanced logging, error handling, and connection management for better observability and robustness. - Refined RTP header extension registration and NAT IP handling for improved WebRTC performance. - **Bug Fixes** - Improved ICE candidate buffering and SDP negotiation in WebRTC connections. - Fixed NAT IP and UDP port range configuration issues. - **Refactor** - Modularized codebase, reorganized relay and server logic, and removed deprecated WebSocket-based components. - Streamlined message structures, removed obsolete enums and message types, and simplified SafeMap concurrency. - Replaced WebSocket signaling with libp2p stream protocols in server and relay components. - **Chores** - Updated and cleaned dependencies across Go, Rust, and JavaScript packages. - Added `.gitignore` for persistent data directory in relay package. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com> Co-authored-by: Philipp Neumann <3daquawolf@gmail.com>
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@@ -72,7 +72,7 @@ export default component$(() => {
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});
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const lockPlay = $(async () => {
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if (!canvas.value || !playState.hasStream) return;
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if (!canvas.value || !playState.hasStream || playState.nestriLock) return;
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try {
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await canvas.value.requestPointerLock();
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@@ -156,18 +156,22 @@ export default component$(() => {
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});
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});
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// eslint-disable-next-line qwik/no-use-visible-task
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useVisibleTask$(({ track }) => {
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track(() => canvas.value);
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if (!canvas.value) return; // Ensure canvas is available
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// Get query parameter "peerURL" from the URL
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let peerURL = new URLSearchParams(window.location.search).get("peerURL");
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if (!peerURL || peerURL.length <= 0) {
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peerURL = "/dnsaddr/relay.dathorse.com/p2p/12D3KooWPK4v5wKYNYx9oXWjqLM8Xix6nm13o91j1Feqq98fLBsw";
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}
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setupPointerLockListener();
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try {
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if (!playState.video) {
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playState.video = document.createElement("video") as HTMLVideoElement
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playState.video = document.createElement("video") as HTMLVideoElement;
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playState.video.style.visibility = "hidden";
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playState.webrtc = noSerialize(new WebRTCStream("https://relay.dathorse.com", id, async (mediaStream) => {
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playState.webrtc = noSerialize(new WebRTCStream(peerURL, id, async (mediaStream) => {
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if (playState.video && mediaStream && playState.video.srcObject === null) {
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console.log("Setting mediastream");
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playState.video.srcObject = mediaStream;
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