diff --git a/apps/api/app/routes/machine.ts b/apps/api/app/routes/machine.ts index 07c047a6..f45e9797 100644 --- a/apps/api/app/routes/machine.ts +++ b/apps/api/app/routes/machine.ts @@ -463,7 +463,16 @@ export namespace MachineApi { description: 'How many runs this host will hold at once. Omit it and the stored value is left alone. Runs beyond it wait their turn rather than being handed to a host that would refuse them', example: 2 - }) + }), + capabilities: z + .array(z.string().min(1).max(64)) + .max(32) + .optional() + .meta({ + description: + 'What this host can do beyond starting and stopping runs. Replaces the stored list when sent; omit it and the stored list is left alone. `launches`: it adds and ends launches in a running box (`launch.start`, `launch.stop`)', + example: ['launches'] + }) }) // A host that has nothing to add sends no body at all, which // is what every agent shipped before this field did. @@ -474,7 +483,8 @@ export namespace MachineApi { const lastSeen = await Machine.touchLastSeen({ id: Actor.machineID, endpointId: body?.endpointId, - slots: body?.slots + slots: body?.slots, + capabilities: body?.capabilities }); if (!lastSeen) { // The credentials authenticated but the row is gone — a host diff --git a/apps/api/app/routes/session.ts b/apps/api/app/routes/session.ts index f2cef935..1868f300 100644 --- a/apps/api/app/routes/session.ts +++ b/apps/api/app/routes/session.ts @@ -7,6 +7,7 @@ import { Examples } from '@nestri/core/examples'; import { Game } from '@nestri/core/game/index'; import { Identifier } from '@nestri/core/id'; import { Session } from '@nestri/core/session/index'; +import { Launch } from '@nestri/core/session/launch'; import { Team } from '@nestri/core/team/index'; import { Trial } from '@nestri/core/trial/index'; import { Library } from '@nestri/core/user/library'; @@ -54,6 +55,18 @@ export namespace SessionApi { throw new VisibleError('already_exists', ErrorCodes.Validation.INVALID_STATE, message); } + /** + * The run's host does not handle launches. A client falls back to one game + * per run: stop the run, or ask for a new one. ref(d-0085) + */ + function hostTooOld(): never { + throw new VisibleError( + 'already_exists', + ErrorCodes.Validation.HOST_TOO_OLD, + 'The host this run is on cannot add or end launches; stop the run instead' + ); + } + /** The person a run belongs to, refusing a host acting as its owner. */ function actingPerson(): string { const actor = Actor.use(); @@ -310,7 +323,7 @@ export namespace SessionApi { tags: ['Session'], summary: 'Read a run you asked for', description: - 'Poll this while a run starts. The ticket appears part-way through and is republished as addresses are discovered, so re-read it rather than keeping the first one — a client that treats the first ticket as final works on a local network and fails from anywhere else. Once the run reaches a terminal state the ticket is null: stop polling and stop dialling it.', + 'Poll this while a run starts. `launches` lists what runs in the box. The ticket appears part-way through and is republished as addresses are discovered, so re-read it rather than keeping the first one — a client that treats the first ticket as final works on a local network and fails from anywhere else. Once the run reaches a terminal state the ticket is null: stop polling and stop dialling it.', responses: { 200: { content: { 'application/json': { schema: Result(Session.Info) } }, @@ -341,7 +354,13 @@ export namespace SessionApi { 'No such session, or it is not yours' ); } - return c.json({ data: { ...session, queue: await Session.queueFor(session.id) } }); + return c.json({ + data: { + ...session, + launches: await Launch.listForSession(session.id), + queue: await Session.queueFor(session.id) + } + }); } ) .post( @@ -448,6 +467,199 @@ export namespace SessionApi { } } ) + .post( + '/:id/launch', + notPublic, + describeRoute({ + tags: ['Session'], + summary: 'Start another game in a running box', + description: + 'Adds a launch to a run that its host has taken on and that is not being stopped; the host starts it in the box without stopping what already runs there. Answers with the launch: its `id` is what the launched game’s window carries, and what to stop when that window closes. A run that is waiting for a host, stopping or over is 409: ask for a new run instead. So is a run on a host that does not handle launches, with code `host_too_old`: stop the run and ask for a new one, as before launches. The run is still what is billed and what the allowance counts, so adding a launch asks nothing of either.', + responses: { + 201: { + content: { 'application/json': { schema: Result(Launch.Info) } }, + description: 'The launch has been requested' + }, + 400: ErrorResponses[400], + 401: ErrorResponses[401], + 403: ErrorResponses[403], + 404: ErrorResponses[404], + 409: ErrorResponses[409] + } + }), + validator( + 'param', + z.object({ id: z.string().meta({ description: 'The run', example: Examples.Session.id }) }) + ), + validator( + 'json', + z + .object({ + gameId: z.string().min(1).meta({ + description: 'The game to launch', + example: Examples.Session.gameId + }) + }) + .strict() + ), + async (c) => { + const userId = actingPerson(); + const game = await Game.fromID(c.req.valid('json').gameId); + if (!game) { + throw new VisibleError( + 'not_found', + ErrorCodes.NotFound.RESOURCE_NOT_FOUND, + 'No such game' + ); + } + // The same check, and the same gaps, as asking for a run. + const owned = await Library.findByUserAndGame({ userId, gameId: game.id }); + if (!owned) { + throw new VisibleError( + 'forbidden', + ErrorCodes.Permission.FORBIDDEN, + 'That game is not in your library' + ); + } + const result = await Session.addLaunch({ + sessionId: c.req.valid('param').id, + userId, + gameId: game.id + }); + switch (result.outcome) { + case 'notFound': + throw new VisibleError( + 'not_found', + ErrorCodes.NotFound.RESOURCE_NOT_FOUND, + 'No such session, or it is not yours' + ); + case 'notRunning': + conflict('That run is not running, so it cannot take another launch'); + case 'hostTooOld': + hostTooOld(); + default: + return c.json({ data: result.launch }, 201); + } + } + ) + .post( + '/:id/launch/:launchId/stop', + notPublic, + describeRoute({ + tags: ['Session'], + summary: 'End one launch in a run', + description: + 'Asks for one game in the box to end, not the box. It stays `running`, with `timeStopRequested` set, until the host reports it over. When the last launch of a run is over, the run is stopped as `POST /session/{id}/stop` would. Asking again, or of a launch already over, changes nothing. A run on a host that does not handle launches answers 409 with code `host_too_old`: stop the run instead.', + responses: { + 200: { + content: { 'application/json': { schema: Result(Launch.Info) } }, + description: 'The launch, with the stop recorded' + }, + 401: ErrorResponses[401], + 403: ErrorResponses[403], + 404: ErrorResponses[404] + } + }), + validator( + 'param', + z.object({ + id: z.string().meta({ description: 'The run', example: Examples.Session.id }), + launchId: z + .string() + .meta({ description: 'The launch to end', example: Examples.Launch.id }) + }) + ), + async (c) => { + const { id, launchId } = c.req.valid('param'); + const launch = await Session.stopLaunch({ + sessionId: id, + launchId, + userId: actingPerson() + }); + if (launch === 'hostTooOld') hostTooOld(); + if (!launch) { + throw new VisibleError( + 'not_found', + ErrorCodes.NotFound.RESOURCE_NOT_FOUND, + 'No such launch, or it is not yours' + ); + } + return c.json({ data: launch }); + } + ) + .post( + '/:id/launch/:launchId/state', + machineOnly, + describeRoute({ + tags: ['Session'], + summary: 'Report where one launch has got to', + description: + 'For the host the run’s box is placed on, holding the run’s claim. `running` once the game is started in the box, `ended` or `failed` once it is over, with `endReason` as for a run. Re-reporting a state already reported changes nothing. A transition that does not exist is 409. When the report ends the last launch of the run, the run is stopped and the host is handed `session.stop` for it.', + responses: { + 200: { + content: { 'application/json': { schema: Result(Launch.Info) } }, + description: 'The launch as it stands after the report' + }, + 400: ErrorResponses[400], + 403: ErrorResponses[403], + 409: ErrorResponses[409] + } + }), + validator('param', z.object({ id: z.string(), launchId: z.string() })), + validator( + 'json', + z + .object({ + state: Launch.ReportableState.meta({ + description: 'Where the launch has got to', + example: 'ended' + }), + claimToken: ClaimTokenField, + errorMessage: z.string().max(1024).nullable().optional().meta({ + description: 'Why it failed. Kept only for a launch that did', + example: Examples.Session.errorMessage + }), + endReason: Session.EndReason.nullable().optional().meta({ + description: 'Why the launch is over. Only with `ended` or `failed`', + example: 'game_exited' + }) + }) + .strict() + ), + async (c) => { + const body = c.req.valid('json'); + if (body.endReason && body.state === 'running') { + throw new VisibleError( + 'validation', + ErrorCodes.Validation.INVALID_PARAMETER, + 'A launch that is running is not over, so it has no reason to have ended', + 'endReason' + ); + } + const { id, launchId } = c.req.valid('param'); + const result = await Session.reportLaunch({ + sessionId: id, + launchId, + machineId: Actor.machineID, + claimToken: body.claimToken, + state: body.state, + endReason: body.endReason ?? null, + errorMessage: body.errorMessage ?? null + }); + switch (result.outcome) { + case 'forbidden': + notYours(); + case 'illegal': + conflict(`A launch in state ${result.launch?.state} cannot become ${body.state}`); + case 'notHolder': + conflict('Another attempt holds this run'); + case 'lost': + conflict('Another caller moved this launch first'); + default: + return c.json({ data: result.launch }); + } + } + ) .post( '/:id/ticket', machineOnly, @@ -513,7 +725,7 @@ export namespace SessionApi { tags: ['Session'], summary: 'Ask for work', description: - 'Returns the work for the calling host, and only that host — it comes from its own credentials and the scope is the query, so a box cannot see work for another. `session.start` is a run waiting to be started; `session.stop` is a run to end now, because its owner asked or the terms it started under ran out, repeated on every poll until the host reports it ended. Poll at the cadence the heartbeat hands down. An agent skips a kind it does not know.', + 'Returns the work for the calling host, and only that host — it comes from its own credentials and the scope is the query, so a box cannot see work for another. `session.start` is a run waiting to be started; `session.stop` is a run to end now, because its owner asked, its last launch is over, or the terms it started under ran out, repeated on every poll until the host reports it ended. `launch.start` is another game to start in a box that is already live; `launch.stop` is one launch to end, both repeated until the host reports that launch. Poll at the cadence the heartbeat hands down. An agent skips a kind it does not know.', responses: { 200: { content: { 'application/json': { schema: Result(z.array(Session.Job)) } }, diff --git a/apps/api/test/launch.test.ts b/apps/api/test/launch.test.ts new file mode 100644 index 00000000..a22ba4c6 --- /dev/null +++ b/apps/api/test/launch.test.ts @@ -0,0 +1,386 @@ +import { afterAll, describe, expect, test } from 'bun:test'; + +import { AccessToken } from '@nestri/core/access-token/index'; +import { Box } from '@nestri/core/box/index'; +import { Fixtures } from '@nestri/core/db/fixtures'; +import { testDb } from '@nestri/core/db/test'; +import { Game } from '@nestri/core/game/index'; +import { Identifier } from '@nestri/core/id'; +import { Machine } from '@nestri/core/machine/index'; +import { Session } from '@nestri/core/session/index'; +import { Library } from '@nestri/core/user/library'; +import { LinkedAccount } from '@nestri/core/user/linked-account'; + +import { app } from '../app/index'; +import './setup'; + +const sql = testDb(); + +const HOLDER = 'h'.repeat(32); + +const createdUserIds: string[] = []; +const createdGameIds: string[] = []; + +async function newGame(steamAppId: number): Promise { + const [row] = await Game.upsert({ + id: Identifier.ascending('game'), + steamAppId, + slug: `session-route-${steamAppId}`, + name: `Session Route ${steamAppId}` + }); + if (!row) throw new Error('expected a game row'); + createdGameIds.push(row.id); + return row.id; +} + +/** + * Everything one session needs, plus both sets of credentials that reach it. + * + * The person authenticates with a personal token, which is the one user + * credential a test can mint without an auth service; the host authenticates + * as itself with the secret registration hands back exactly once. + */ +async function scene(label: string, steamAppId: number) { + const owner = await Fixtures.owner(label); + createdUserIds.push(owner.userId); + + const registered = await Machine.register({ + id: Identifier.ascending('machine'), + ownerUserId: owner.userId, + teamId: owner.teamId, + label + }); + + const box = await Box.create({ + id: Identifier.ascending('box'), + userId: owner.userId, + machineId: registered.id, + label, + tier: 'sm' + }); + + const pat = await AccessToken.create({ + id: Identifier.ascending('accessToken'), + ownerUserId: owner.userId, + // Null on purpose: a token scoped to the user alone makes the caller a + // plain user actor, which is the credential a person browsing has. + teamId: null, + name: label + }); + + const gameId = await newGame(steamAppId); + // A run launches as a Steam account that owns the game, so the endpoint + // refuses one outside the caller's library. Every scene here is about + // something else, so the game is stocked. + await Library.upsert({ + id: Identifier.ascending('userLibrary'), + userId: owner.userId, + gameId, + playtime2w: null, + playtimeForever: null, + lastPlayed: null + }); + + return { + owner, + box, + machineId: registered.id, + gameId, + user: { + authorization: `Bearer ${pat.token}`, + 'content-type': 'application/json' + } as Record, + host: { + 'x-nestri-machine-id': registered.id, + 'x-nestri-machine-secret': registered.secret, + 'content-type': 'application/json' + } as Record + }; +} + +async function requestSession(s: Awaited>) { + const res = await app.request('/session', { + method: 'POST', + headers: s.user, + body: JSON.stringify({ + boxId: s.box.id, + gameId: s.gameId, + linkedAccountId: s.owner.linkedAccountId + }) + }); + const body = (await res.json()) as any; + return { res, body }; +} + +afterAll(async () => { + if (createdUserIds.length > 0) { + await sql`delete from "burn_segment" where session_id in ( + select s.id from "session" s + join "box" b on b.id = s.box_id + where b.user_id in ${sql(createdUserIds)} + )`; + await sql`delete from "box" where user_id in ${sql(createdUserIds)}`; + await sql`delete from "user" where id in ${sql(createdUserIds)}`; + } + if (createdGameIds.length > 0) { + await sql`delete from "game" where id in ${sql(createdGameIds)}`; + } +}); + +type Scene = Awaited>; + +const report = (s: Scene, id: string, state: string, extra: object = {}) => + app.request(`/session/${id}/state`, { + method: 'POST', + headers: s.host, + body: JSON.stringify({ state, claimToken: HOLDER, ...extra }) + }); + +const reportLaunch = (s: Scene, id: string, launchId: string, state: string, extra: object = {}) => + app.request(`/session/${id}/launch/${launchId}/state`, { + method: 'POST', + headers: s.host, + body: JSON.stringify({ state, claimToken: HOLDER, ...extra }) + }); + +const addLaunch = (s: Scene, id: string, gameId: string) => + app.request(`/session/${id}/launch`, { + method: 'POST', + headers: s.user, + body: JSON.stringify({ gameId }) + }); + +const stopLaunch = (s: Scene, id: string, launchId: string) => + app.request(`/session/${id}/launch/${launchId}/stop`, { method: 'POST', headers: s.user }); + +const jobs = async (s: Scene) => + ((await (await app.request('/machine/jobs', { headers: s.host })).json()) as any).data as any[]; + +const read = async (s: Scene, id: string) => + ((await (await app.request(`/session/${id}`, { headers: s.user })).json()) as any).data; + +/** A live run, with a second game stocked in the owner's library. */ +const says = (s: Scene, capabilities: string[]) => + app.request('/machine/heartbeat', { + method: 'POST', + headers: s.host, + body: JSON.stringify({ capabilities }) + }); + +async function liveRun(label: string, appId: number, opts: { capable?: boolean } = {}) { + const s = await scene(label, appId); + const { body } = await requestSession(s); + const id = body.data.id as string; + const first = body.data.launches[0].id as string; + if (opts.capable !== false) await says(s, ['launches']); + expect((await report(s, id, 'starting')).status).toBe(200); + expect((await report(s, id, 'live')).status).toBe(200); + const second = await newGame(appId + 1000); + await Library.upsert({ + id: Identifier.ascending('userLibrary'), + userId: s.owner.userId, + gameId: second, + playtime2w: null, + playtimeForever: null, + lastPlayed: null + }); + return { s, id, first, second }; +} + +describe('launches', () => { + test('a run is created with its first launch, running once the box is live', async () => { + const { s, id, first } = await liveRun('launch-first', 7100); + const run = await read(s, id); + expect(run.launches).toHaveLength(1); + expect(run.launches[0]).toMatchObject({ id: first, gameId: s.gameId, state: 'running' }); + // The first launch starts with the box; it is never a job of its own. + expect((await jobs(s)).filter((j) => j.kind === 'launch.start')).toEqual([]); + }); + + test('a second game in a live box is a launch.start job, until the host reports it', async () => { + const { s, id, second } = await liveRun('launch-add', 7101); + const res = await addLaunch(s, id, second); + expect(res.status).toBe(201); + const launch = ((await res.json()) as any).data; + expect(launch.id.startsWith('lch_')).toBe(true); + expect(launch.state).toBe('requested'); + + const handed = (await jobs(s)).filter((j) => j.kind === 'launch.start'); + expect(handed).toEqual([ + { + kind: 'launch.start', + sessionId: id, + launchId: launch.id, + boxId: s.box.id, + gameId: second, + steamAppId: 8101, + linkedAccountId: s.owner.linkedAccountId, + userId: s.owner.userId + } + ]); + + expect((await reportLaunch(s, id, launch.id, 'running')).status).toBe(200); + expect((await reportLaunch(s, id, launch.id, 'running')).status).toBe(200); + expect((await jobs(s)).filter((j) => j.kind === 'launch.start')).toEqual([]); + const run = await read(s, id); + expect(run.launches.map((l: any) => l.state)).toEqual(['running', 'running']); + }); + + test('a run that is not running takes no launch', async () => { + const s = await scene('launch-notrunning', 7102); + const { body } = await requestSession(s); + // Still waiting for a host. + expect((await addLaunch(s, body.data.id, s.gameId)).status).toBe(409); + await report(s, body.data.id, 'starting'); + await report(s, body.data.id, 'live'); + await app.request(`/session/${body.data.id}/stop`, { method: 'POST', headers: s.user }); + // Being stopped. + expect((await addLaunch(s, body.data.id, s.gameId)).status).toBe(409); + }); + + test('a launch needs a game in your library and a run that is yours', async () => { + const { s, id } = await liveRun('launch-checks', 7103); + const other = await scene('launch-checks-other', 7104); + const notOwned = await newGame(7105); + expect((await addLaunch(s, id, notOwned)).status).toBe(403); + expect((await addLaunch(s, id, Identifier.ascending('game'))).status).toBe(404); + expect((await addLaunch(other, id, other.gameId)).status).toBe(404); + }); + + test('closing one window ends that launch, not the run', async () => { + const { s, id, first, second } = await liveRun('launch-close-one', 7106); + const added = ((await (await addLaunch(s, id, second)).json()) as any).data; + await reportLaunch(s, id, added.id, 'running'); + + const res = await stopLaunch(s, id, first); + expect(res.status).toBe(200); + expect(((await res.json()) as any).data.timeStopRequested).not.toBeNull(); + const work = await jobs(s); + expect(work.filter((j) => j.kind === 'launch.stop')).toEqual([ + { kind: 'launch.stop', sessionId: id, launchId: first, boxId: s.box.id } + ]); + expect(work.filter((j) => j.kind === 'session.stop')).toEqual([]); + + expect((await reportLaunch(s, id, first, 'ended', { endReason: 'user' })).status).toBe(200); + const run = await read(s, id); + expect(run.state).toBe('live'); + expect(run.timeStopRequested).toBeNull(); + expect(run.launches.map((l: any) => l.state)).toEqual(['ended', 'running']); + }); + + test('the last launch over stops the run, as its owner stopping it would', async () => { + const { s, id, first } = await liveRun('launch-last', 7107); + expect((await reportLaunch(s, id, first, 'ended', { endReason: 'game_exited' })).status).toBe( + 200 + ); + const run = await read(s, id); + expect(run.timeStopRequested).not.toBeNull(); + expect((await jobs(s)).filter((j) => j.kind === 'session.stop')).toEqual([ + { kind: 'session.stop', sessionId: id, boxId: s.box.id, reason: 'user' } + ]); + // The host stops the box as it would any run. + expect((await report(s, id, 'ended', { endReason: 'user' })).status).toBe(200); + expect((await read(s, id)).state).toBe('ended'); + }); + + test('a run ending ends every launch in it', async () => { + const { s, id, second } = await liveRun('launch-cascade', 7108); + const added = ((await (await addLaunch(s, id, second)).json()) as any).data; + expect((await report(s, id, 'ended', { endReason: 'host_stopped' })).status).toBe(200); + const run = await read(s, id); + expect(run.launches.map((l: any) => l.state)).toEqual(['ended', 'ended']); + expect(run.launches[1].id).toBe(added.id); + expect((await jobs(s)).filter((j) => j.kind.startsWith('launch.'))).toEqual([]); + }); + + test('stopping the only launch of a run nobody has picked up ends the run at once', async () => { + const s = await scene('launch-unclaimed', 7109); + const { body } = await requestSession(s); + const res = await stopLaunch(s, body.data.id, body.data.launches[0].id); + expect(((await res.json()) as any).data.state).toBe('ended'); + const run = await read(s, body.data.id); + expect(run.state).toBe('ended'); + expect(run.endReason).toBe('user'); + }); + + test('launch reports are held to the run’s claim and its host', async () => { + const { s, id, first } = await liveRun('launch-holder', 7110); + const other = await scene('launch-holder-other', 7111); + const wrong = await app.request(`/session/${id}/launch/${first}/state`, { + method: 'POST', + headers: s.host, + body: JSON.stringify({ state: 'ended', claimToken: 'x'.repeat(32) }) + }); + expect(wrong.status).toBe(409); + expect((await reportLaunch(other, id, first, 'ended')).status).toBe(403); + expect((await reportLaunch(s, id, 'lch_' + '0'.repeat(26), 'ended')).status).toBe(403); + expect((await reportLaunch(s, id, first, 'running', { endReason: 'user' })).status).toBe(400); + // A person cannot report for the host. + const asUser = await app.request(`/session/${id}/launch/${first}/state`, { + method: 'POST', + headers: s.user, + body: JSON.stringify({ state: 'ended', claimToken: HOLDER }) + }); + expect(asUser.status).toBe(403); + await reportLaunch(s, id, first, 'failed', { errorMessage: 'crashed' }); + expect((await reportLaunch(s, id, first, 'running')).status).toBe(409); + }); +}); + +describe('launches racing the last one ending', () => { + test('a launch added as the last one ends is either kept or refused, never orphaned', async () => { + for (let i = 0; i < 5; i++) { + const { s, id, first, second } = await liveRun(`launch-race-${i}`, 7200 + i); + const [ended, added] = await Promise.all([ + reportLaunch(s, id, first, 'ended', { endReason: 'game_exited' }), + addLaunch(s, id, second) + ]); + expect(ended.status).toBe(200); + const run = await read(s, id); + if (added.status === 201) { + // Added first: the run keeps going with the new launch. + expect(run.timeStopRequested).toBeNull(); + expect(run.launches.map((l: any) => l.state)).toEqual(['ended', 'requested']); + } else { + // Stopped first: the launch was refused, and none was written. + expect(added.status).toBe(409); + expect(run.timeStopRequested).not.toBeNull(); + expect(run.launches).toHaveLength(1); + } + } + }); +}); + +describe('a host that does not handle launches', () => { + test('is handed no launch work, and adding or closing one is refused', async () => { + const { s, id, first, second } = await liveRun('launch-old-host', 7300, { capable: false }); + const added = await addLaunch(s, id, second); + expect(added.status).toBe(409); + expect(((await added.json()) as any).code).toBe('host_too_old'); + const closed = await stopLaunch(s, id, first); + expect(closed.status).toBe(409); + expect(((await closed.json()) as any).code).toBe('host_too_old'); + // Stopping the run works as it always has. + const stopped = await app.request(`/session/${id}/stop`, { method: 'POST', headers: s.user }); + expect(stopped.status).toBe(200); + expect((await jobs(s)).map((j) => j.kind)).toEqual(['session.stop']); + }); + + test('a heartbeat without capabilities leaves the stored list alone', async () => { + const { s, id, second } = await liveRun('launch-cap-keep', 7301); + const beat = await app.request('/machine/heartbeat', { + method: 'POST', + headers: s.host, + body: JSON.stringify({ slots: 4 }) + }); + expect(beat.status).toBe(200); + expect((await addLaunch(s, id, second)).status).toBe(201); + }); + + test('a host that stops listing launches is handed none', async () => { + const { s, id, second } = await liveRun('launch-cap-drop', 7302); + expect((await addLaunch(s, id, second)).status).toBe(201); + await says(s, []); + expect((await jobs(s)).filter((j) => j.kind.startsWith('launch.'))).toEqual([]); + }); +}); diff --git a/apps/api/test/session.test.ts b/apps/api/test/session.test.ts index 8dea3a1f..f9fdc1db 100644 --- a/apps/api/test/session.test.ts +++ b/apps/api/test/session.test.ts @@ -166,9 +166,24 @@ describe('POST /session', () => { timeStopRequested: null, trial: false, errorMessage: null, - endReason: null + endReason: null, + // Additive: the run's first launch, which a client needs to find + // its window. ref(d-0085) + launches: [ + { + id: body.data.launches[0].id, + gameId: s.gameId, + state: 'requested', + timeStarted: null, + timeStopped: null, + timeStopRequested: null, + endReason: null, + errorMessage: null + } + ] }); expect(body.data.id.startsWith('ses_')).toBe(true); + expect(body.data.launches[0].id.startsWith('lch_')).toBe(true); }); test('creating a session makes no placement decision', async () => { @@ -433,7 +448,8 @@ describe('GET /machine/jobs', () => { gameId: s.gameId, steamAppId: 5520, linkedAccountId: s.owner.linkedAccountId, - userId: s.owner.userId + userId: s.owner.userId, + launchId: body.data.launches[0].id }); }); @@ -831,6 +847,7 @@ describe('POST /session/:id/ticket', () => { 'errorMessage', 'gameId', 'id', + 'launches', 'linkedAccountId', 'queue', 'state', @@ -984,6 +1001,9 @@ describe('Session routes in the spec', () => { expect(paths).toContain('/session/{id}/state'); expect(paths).toContain('/session/{id}/ticket'); expect(paths).toContain('/machine/jobs'); + expect(paths).toContain('/session/{id}/launch'); + expect(paths).toContain('/session/{id}/launch/{launchId}/stop'); + expect(paths).toContain('/session/{id}/launch/{launchId}/state'); }); }); diff --git a/packages/core/migrations/0027_launch_under_session.sql b/packages/core/migrations/0027_launch_under_session.sql new file mode 100644 index 00000000..1f35637d --- /dev/null +++ b/packages/core/migrations/0027_launch_under_session.sql @@ -0,0 +1,29 @@ +CREATE TYPE "public"."launch_state" AS ENUM('requested', 'running', 'ended', 'failed');--> statement-breakpoint +CREATE TABLE "launch" ( + "id" char(30) PRIMARY KEY NOT NULL, + "time_created" timestamp with time zone DEFAULT now() NOT NULL, + "time_updated" timestamp with time zone DEFAULT now() NOT NULL, + "time_deleted" timestamp with time zone, + "session_id" char(30) NOT NULL, + "game_id" char(30) NOT NULL, + "state" "launch_state" DEFAULT 'requested' NOT NULL, + "first" boolean DEFAULT false NOT NULL, + "time_started" timestamp with time zone, + "time_stopped" timestamp with time zone, + "time_stop_requested" timestamp with time zone, + "error_message" text, + "end_reason" text +); +--> statement-breakpoint +ALTER TABLE "launch" ADD CONSTRAINT "launch_session_id_session_id_fk" FOREIGN KEY ("session_id") REFERENCES "public"."session"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint +ALTER TABLE "launch" ADD CONSTRAINT "launch_game_id_game_id_fk" FOREIGN KEY ("game_id") REFERENCES "public"."game"("id") ON DELETE restrict ON UPDATE no action;--> statement-breakpoint +CREATE INDEX "launch_session_idx" ON "launch" USING btree ("session_id");--> statement-breakpoint +CREATE INDEX "launch_state_idx" ON "launch" USING btree ("state");--> statement-breakpoint +-- Every run that has not stopped gets its first launch, so the rule "the last +-- launch over stops the run" holds for runs that began before launches did. +INSERT INTO "launch" ("id", "session_id", "game_id", "state", "first", "time_started") +SELECT 'lch_' || substr(md5(random()::text || s."id"), 1, 26), s."id", s."game_id", + (CASE WHEN s."state" = 'live' THEN 'running' ELSE 'requested' END)::"launch_state", + true, s."time_started" +FROM "session" s +WHERE s."time_stopped" IS NULL AND s."time_deleted" IS NULL; diff --git a/packages/core/migrations/0028_machine_capabilities.sql b/packages/core/migrations/0028_machine_capabilities.sql new file mode 100644 index 00000000..b440dc97 --- /dev/null +++ b/packages/core/migrations/0028_machine_capabilities.sql @@ -0,0 +1 @@ +ALTER TABLE "machine" ADD COLUMN "capabilities" text[]; \ No newline at end of file diff --git a/packages/core/migrations/meta/0027_snapshot.json b/packages/core/migrations/meta/0027_snapshot.json new file mode 100644 index 00000000..a293b062 --- /dev/null +++ b/packages/core/migrations/meta/0027_snapshot.json @@ -0,0 +1,4041 @@ +{ + "id": "9ddc8580-6b0d-49b8-967c-534664d2ea60", + "prevId": "c72160ef-959c-4d52-891a-f4faeda89c1b", + "version": "7", + "dialect": "postgresql", + "tables": { + "public.access_token": { + "name": "access_token", + "schema": "", + "columns": { + "id": { + "name": "id", + "type": "char(30)", + "primaryKey": true, + "notNull": true + }, + "time_created": { + "name": "time_created", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_updated": { + "name": "time_updated", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_deleted": { + "name": "time_deleted", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": false + }, + "owner_user_id": { + "name": "owner_user_id", + "type": "char(30)", + "primaryKey": false, + "notNull": true + }, + "team_id": { + "name": "team_id", + "type": "char(30)", + "primaryKey": false, + "notNull": false + }, + "name": { + "name": "name", + "type": "text", + "primaryKey": false, + "notNull": true + }, + "token_hash": { + "name": "token_hash", + "type": "text", + "primaryKey": false, + "notNull": true + }, + "expires_at": { + "name": "expires_at", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": false + }, + "last_used": { + "name": "last_used", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": false + } + }, + "indexes": { + "access_token_hash_unique": { + "name": "access_token_hash_unique", + "columns": [ + { + "expression": "token_hash", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": true, + "concurrently": false, + "method": "btree", + "with": {} + }, + "access_token_owner_idx": { + "name": "access_token_owner_idx", + "columns": [ + { + "expression": "owner_user_id", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": false, + "concurrently": false, + "method": "btree", + "with": {} + }, + "access_token_team_idx": { + "name": "access_token_team_idx", + "columns": [ + { + "expression": "team_id", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": false, + "concurrently": false, + "method": "btree", + "with": {} + } + }, + "foreignKeys": { + "access_token_owner_user_id_user_id_fk": { + "name": "access_token_owner_user_id_user_id_fk", + "tableFrom": "access_token", + "tableTo": "user", + "columnsFrom": [ + "owner_user_id" + ], + "columnsTo": [ + "id" + ], + "onDelete": "cascade", + "onUpdate": "no action" + }, + "access_token_team_id_team_id_fk": { + "name": "access_token_team_id_team_id_fk", + "tableFrom": "access_token", + "tableTo": "team", + "columnsFrom": [ + "team_id" + ], + "columnsTo": [ + "id" + ], + "onDelete": "cascade", + "onUpdate": "no action" + } + }, + "compositePrimaryKeys": {}, + "uniqueConstraints": {}, + "policies": {}, + "checkConstraints": {}, + "isRLSEnabled": false + }, + "public.authorization_code": { + "name": "authorization_code", + "schema": "", + "columns": { + "id": { + "name": "id", + "type": "char(30)", + "primaryKey": true, + "notNull": true + }, + "time_created": { + "name": "time_created", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" 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"btree", + "with": {} + }, + "user_library_user_idx": { + "name": "user_library_user_idx", + "columns": [ + { + "expression": "user_id", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": false, + "concurrently": false, + "method": "btree", + "with": {} + }, + "user_library_game_idx": { + "name": "user_library_game_idx", + "columns": [ + { + "expression": "game_id", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": false, + "concurrently": false, + "method": "btree", + "with": {} + } + }, + "foreignKeys": { + "user_library_user_id_user_id_fk": { + "name": "user_library_user_id_user_id_fk", + "tableFrom": "user_library", + "tableTo": "user", + "columnsFrom": [ + "user_id" + ], + "columnsTo": [ + "id" + ], + "onDelete": "cascade", + "onUpdate": "no action" + }, + "user_library_game_id_game_id_fk": { + "name": "user_library_game_id_game_id_fk", + "tableFrom": "user_library", + "tableTo": "game", + "columnsFrom": [ + "game_id" + ], + "columnsTo": [ + "id" + ], + "onDelete": "cascade", + "onUpdate": "no action" + } + }, + "compositePrimaryKeys": {}, + "uniqueConstraints": {}, + "policies": {}, + "checkConstraints": {}, + "isRLSEnabled": false + }, + "public.linked_account": { + "name": "linked_account", + "schema": "", + "columns": { + "id": { + "name": "id", + "type": "char(30)", + "primaryKey": true, + "notNull": true + }, + "time_created": { + "name": "time_created", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_updated": { + "name": "time_updated", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_deleted": { + "name": "time_deleted", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": false + }, + "user_id": { + "name": "user_id", + "type": "char(30)", + "primaryKey": false, + "notNull": true + }, + "provider": { + "name": "provider", + "type": "linked_account_provider", + "typeSchema": "public", + "primaryKey": false, + "notNull": true + }, + "provider_account_id": { + "name": "provider_account_id", + "type": "text", + "primaryKey": false, + "notNull": true + }, + "profile": { + "name": "profile", + "type": "jsonb", + "primaryKey": false, + "notNull": false + } + }, + "indexes": { + "linked_account_provider_unique": { + "name": "linked_account_provider_unique", + "columns": [ + { + "expression": "provider", + "isExpression": false, + "asc": true, + "nulls": "last" + }, + { + "expression": "provider_account_id", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": true, + "concurrently": false, + "method": "btree", + "with": {} + }, + "linked_account_user_idx": { + "name": "linked_account_user_idx", + "columns": [ + { + "expression": "user_id", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": false, + "concurrently": false, + "method": "btree", + "with": {} + } + }, + "foreignKeys": { + "linked_account_user_id_user_id_fk": { + "name": "linked_account_user_id_user_id_fk", + "tableFrom": "linked_account", + "tableTo": "user", + "columnsFrom": [ + "user_id" + ], + "columnsTo": [ + "id" + ], + "onDelete": "cascade", + "onUpdate": "no action" + } + }, + "compositePrimaryKeys": {}, + "uniqueConstraints": {}, + "policies": {}, + "checkConstraints": {}, + "isRLSEnabled": false + }, + "public.user": { + "name": "user", + "schema": "", + "columns": { + "id": { + "name": "id", + "type": "char(30)", + "primaryKey": true, + "notNull": true + }, + "time_created": { + "name": "time_created", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_updated": { + "name": "time_updated", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_deleted": { + "name": "time_deleted", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": false + }, + "name": { + "name": "name", + "type": "text", + "primaryKey": false, + "notNull": true + }, + "email": { + "name": "email", + "type": "text", + "primaryKey": false, + "notNull": false + }, + "email_verified": { + "name": "email_verified", + "type": "boolean", + "primaryKey": false, + "notNull": true, + "default": false + }, + "image": { + "name": "image", + "type": "text", + "primaryKey": false, + "notNull": false + } + }, + "indexes": { + "user_email_unique": { + "name": "user_email_unique", + "columns": [ + { + "expression": "email", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": true, + "where": "email is not null and time_deleted is null", + "concurrently": false, + "method": "btree", + "with": {} + } + }, + "foreignKeys": {}, + "compositePrimaryKeys": {}, + "uniqueConstraints": {}, + "policies": {}, + "checkConstraints": {}, + "isRLSEnabled": false + }, + "public.verification": { + "name": "verification", + "schema": "", + "columns": { + "id": { + "name": "id", + "type": "char(30)", + "primaryKey": true, + "notNull": true + }, + "time_created": { + "name": "time_created", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_updated": { + "name": "time_updated", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_deleted": { + "name": "time_deleted", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": false + }, + "user_id": { + "name": "user_id", + "type": "char(30)", + "primaryKey": false, + "notNull": true + }, + "kind": { + "name": "kind", + "type": "verification_kind", + "typeSchema": "public", + "primaryKey": false, + "notNull": true + }, + "code_hash": { + "name": "code_hash", + "type": "text", + "primaryKey": false, + "notNull": true + }, + "expires_at": { + "name": "expires_at", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true + }, + "attempts": { + "name": "attempts", + "type": "integer", + "primaryKey": false, + "notNull": true, + "default": 0 + }, + "consumed_at": { + "name": "consumed_at", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": false + } + }, + "indexes": { + "verification_user_kind_idx": { + "name": "verification_user_kind_idx", + "columns": [ + { + "expression": "user_id", + "isExpression": false, + "asc": true, + "nulls": "last" + }, + { + "expression": "kind", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": false, + "concurrently": false, + "method": "btree", + "with": {} + } + }, + "foreignKeys": { + "verification_user_id_user_id_fk": { + "name": "verification_user_id_user_id_fk", + "tableFrom": "verification", + "tableTo": "user", + "columnsFrom": [ + "user_id" + ], + "columnsTo": [ + "id" + ], + "onDelete": "cascade", + "onUpdate": "no action" + } + }, + "compositePrimaryKeys": {}, + "uniqueConstraints": {}, + "policies": {}, + "checkConstraints": {}, + "isRLSEnabled": false + }, + "public.waitlist_entry": { + "name": "waitlist_entry", + "schema": "", + "columns": { + "id": { + "name": "id", + "type": "char(30)", + "primaryKey": true, + "notNull": true + }, + "time_created": { + "name": "time_created", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_updated": { + "name": "time_updated", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": true, + "default": "now()" + }, + "time_deleted": { + "name": "time_deleted", + "type": "timestamp with time zone", + "primaryKey": false, + "notNull": false + }, + "email": { + "name": "email", + "type": "text", + "primaryKey": false, + "notNull": true + }, + "source": { + "name": "source", + "type": "text", + "primaryKey": false, + "notNull": true, + "default": "'machines'" + } + }, + "indexes": { + "waitlist_entry_email_unique": { + "name": "waitlist_entry_email_unique", + "columns": [ + { + "expression": "email", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": true, + "concurrently": false, + "method": "btree", + "with": {} + }, + "waitlist_entry_source_idx": { + "name": "waitlist_entry_source_idx", + "columns": [ + { + "expression": "source", + "isExpression": false, + "asc": true, + "nulls": "last" + } + ], + "isUnique": false, + "concurrently": false, + "method": "btree", + "with": {} + } + }, + "foreignKeys": {}, + "compositePrimaryKeys": {}, + "uniqueConstraints": {}, + "policies": {}, + "checkConstraints": {}, + "isRLSEnabled": false + } + }, + "enums": { + "public.device_grant_status": { + "name": "device_grant_status", + "schema": "public", + "values": [ + "pending", + "approved", + "denied" + ] + }, + "public.auth_key_kind": { + "name": "auth_key_kind", + "schema": "public", + "values": [ + "signing", + "encryption" + ] + }, + "public.box_state": { + "name": "box_state", + "schema": "public", + "values": [ + "created", + "running", + "stopped" + ] + }, + "public.box_tier": { + "name": "box_tier", + "schema": "public", + "values": [ + "xs", + "sm", + "md", + "lg", + "xl" + ] + }, + "public.depot_status": { + "name": "depot_status", + "schema": "public", + "values": [ + "pending", + "downloading", + "complete", + "error", + "deleted" + ] + }, + "public.game_download_status": { + "name": "game_download_status", + "schema": "public", + "values": [ + "pending", + "verifying", + "downloading", + "ready", + "failed" + ] + }, + "public.launch_state": { + "name": "launch_state", + "schema": "public", + "values": [ + "requested", + "running", + "ended", + "failed" + ] + }, + "public.session_state": { + "name": "session_state", + "schema": "public", + "values": [ + "requested", + "starting", + "live", + "ended", + "failed" + ] + }, + "public.steam_enrolment_state": { + "name": "steam_enrolment_state", + "schema": "public", + "values": [ + "enrolled", + "stale", + "revoked" + ] + }, + "public.team_member_role": { + "name": "team_member_role", + "schema": "public", + "values": [ + "owner", + "admin", + "member" + ] + }, + "public.linked_account_provider": { + "name": "linked_account_provider", + "schema": "public", + "values": [ + "steam", + "ssh", + "discord" + ] + }, + "public.verification_kind": { + "name": "verification_kind", + "schema": "public", + "values": [ + "email" + ] + } + }, + "schemas": {}, + "sequences": {}, + "roles": {}, + "policies": {}, + "views": {}, + "_meta": { + "columns": {}, + "schemas": {}, + "tables": {} + } +} \ No newline at end of file diff --git a/packages/core/migrations/meta/_journal.json b/packages/core/migrations/meta/_journal.json index bc97099f..57e3c81e 100644 --- a/packages/core/migrations/meta/_journal.json +++ b/packages/core/migrations/meta/_journal.json @@ -190,6 +190,20 @@ "when": 1792095717042, "tag": "0026_session_end_reason", "breakpoints": true + }, + { + "idx": 27, + "version": "7", + "when": 1792231242669, + "tag": "0027_launch_under_session", + "breakpoints": true + }, + { + "idx": 28, + "version": "7", + "when": 1792231939946, + "tag": "0028_machine_capabilities", + "breakpoints": true } ] } \ No newline at end of file diff --git a/packages/core/src/error.ts b/packages/core/src/error.ts index 776e47f9..ffdfbb55 100644 --- a/packages/core/src/error.ts +++ b/packages/core/src/error.ts @@ -47,7 +47,8 @@ export const ErrorCodes = { INVALID_PARAMETER: 'invalid_parameter', INVALID_FORMAT: 'invalid_format', INVALID_STATE: 'invalid_state', - IN_USE: 'resource_in_use' + IN_USE: 'resource_in_use', + HOST_TOO_OLD: 'host_too_old' }, Authentication: { diff --git a/packages/core/src/examples.ts b/packages/core/src/examples.ts index 4671e3ab..d746efdc 100644 --- a/packages/core/src/examples.ts +++ b/packages/core/src/examples.ts @@ -184,6 +184,12 @@ export namespace Examples { endReason: null }; + export const Launch = { + id: Id('launch'), + gameId: Id('game'), + state: 'running' as const + }; + export const GameDownload = { id: Id('gameDownload'), hostId: Id('machine'), diff --git a/packages/core/src/id.ts b/packages/core/src/id.ts index 65683428..bc273dd2 100644 --- a/packages/core/src/id.ts +++ b/packages/core/src/id.ts @@ -18,6 +18,7 @@ export namespace Identifier { steamLinkRequest: 'slr', box: 'box', session: 'ses', + launch: 'lch', accessToken: 'pat', game: 'gam', userLibrary: 'ulb', diff --git a/packages/core/src/machine/index.ts b/packages/core/src/machine/index.ts index 5917189d..8258554f 100644 --- a/packages/core/src/machine/index.ts +++ b/packages/core/src/machine/index.ts @@ -54,7 +54,10 @@ export namespace Machine { pciId: z .string() .regex(/^[0-9a-f]{4}:[0-9a-f]{4}$/) - .meta({ description: 'vendor:device, the ids the model was looked up by', example: '1002:7590' }) + .meta({ + description: 'vendor:device, the ids the model was looked up by', + example: '1002:7590' + }) }) .meta({ ref: 'Gpu' }); @@ -388,7 +391,8 @@ export namespace Machine { export const touchLastSeen = fn( Info.pick({ id: true }).extend({ endpointId: EndpointId.optional(), - slots: z.number().int().min(0).optional() + slots: z.number().int().min(0).optional(), + capabilities: z.array(z.string()).optional() }), async (input) => { try { @@ -402,7 +406,8 @@ export namespace Machine { // clearing the column would deregister a working host // from every route that reads it. ...(input.endpointId ? { endpointId: input.endpointId } : {}), - ...(input.slots !== undefined ? { slots: input.slots } : {}) + ...(input.slots !== undefined ? { slots: input.slots } : {}), + ...(input.capabilities !== undefined ? { capabilities: input.capabilities } : {}) }) .where(eq(MachineTable.id, input.id)) .returning({ lastSeen: MachineTable.lastSeen }) diff --git a/packages/core/src/machine/machine.sql.ts b/packages/core/src/machine/machine.sql.ts index 304b086f..bc13a474 100644 --- a/packages/core/src/machine/machine.sql.ts +++ b/packages/core/src/machine/machine.sql.ts @@ -105,7 +105,11 @@ export const MachineTable = pgTable( // How many runs this host will hold at once, as its last heartbeat said. // Null for an agent that does not say, which is handed every waiting // run as before; a number is what makes the rest wait their turn. - slots: integer('slots') + slots: integer('slots'), + // What this host's agent says it can do, as its last heartbeat said. + // Null for an agent that does not say, which is treated as able to do + // nothing new. Gated on this rather than on a version. ref(d-0085) + capabilities: text('capabilities').array() }, (t) => [ uniqueIndex('machine_secret_hash_unique').on(t.secretHash), diff --git a/packages/core/src/session/index.ts b/packages/core/src/session/index.ts index 7b660544..1025e77b 100644 --- a/packages/core/src/session/index.ts +++ b/packages/core/src/session/index.ts @@ -10,8 +10,11 @@ import { ErrorCodes, VisibleError } from '../error.js'; import { Examples } from '../examples.js'; import { fn } from '../fn.js'; import { GameTable } from '../game/game.sql.js'; +import { Identifier } from '../id.js'; import { MachineTable } from '../machine/machine.sql.js'; import { Trial } from '../trial/index.js'; +import { Launch } from './launch.js'; +import { LaunchTable } from './launch.sql.js'; import { SessionState, SessionTable } from './session.sql.js'; /** @@ -149,6 +152,10 @@ export namespace Session { 'Why this run is over, once it is. Null while it runs, and for a run whose host did not say', example: Examples.Session.endReason }), + launches: Launch.Info.array().optional().meta({ + description: + 'What runs in the box, oldest first: the first is the launch the run was asked for with. The run is stopped when the last of them is over' + }), queue: Queue.nullable().optional().meta({ description: 'Where this run is in line for its host, while every slot there is taken. Null once it is not waiting' @@ -167,8 +174,11 @@ export namespace Session { trial: z.boolean().optional() }), async (input) => { - return Database.use(async (tx) => { - return tx + // The run and its first launch are one write: a run with nothing to + // launch in it would never be stopped by its last launch ending. + // ref(d-0085) + return Database.transaction(async (tx) => { + const session = await tx .insert(SessionTable) .values({ id: input.id, @@ -180,6 +190,13 @@ export namespace Session { }) .returning() .then((rows) => serialize(rows[0]!)); + const first = await Launch.insert({ + id: Identifier.ascending('launch'), + sessionId: session.id, + gameId: session.gameId, + first: true + }); + return { ...session, launches: [first] }; }); } ); @@ -309,7 +326,7 @@ export namespace Session { async (input) => { const now = sql`now()`; return Database.use(async (tx) => { - return tx + const row = await tx .update(SessionTable) .set({ state: input.state, @@ -336,10 +353,23 @@ export namespace Session { const row = rows.at(0); return row ? serialize(row) : null; }); + if (row) await launchesFollow(row); + return row; }); } ); + /** + * What a run's state means for the launches in it: the first is running + * once the box is live, and none outlives the run. ref(d-0085) + */ + async function launchesFollow(run: Info) { + if (run.state === 'live') await Launch.firstStarted(run.id); + if (run.state === 'ended' || run.state === 'failed') { + await Launch.endAllOf([run.id], run.endReason ?? null); + } + } + /** * The states an agent is allowed to move a run into. * @@ -425,9 +455,13 @@ export namespace Session { example: Examples.Session.linkedAccountId }), userId: z.string().meta({ - description: - 'Whose run it is: the box owner, whose Steam sign-in on this host plays it', + description: 'Whose run it is: the box owner, whose Steam sign-in on this host plays it', example: Examples.User.id + }), + launchId: z.string().nullable().meta({ + description: + 'The run’s first launch: the game above. Report its exit against it, and give it to the launched process as `NESTRI_LAUNCH_ID`. Null only for a run older than launches', + example: Examples.Launch.id }) }) .meta({ @@ -465,7 +499,12 @@ export namespace Session { description: 'One run to end now, as handed to the agent running it' }); - export const Job = z.discriminatedUnion('kind', [StartJob, StopJob]); + export const Job = z.discriminatedUnion('kind', [ + StartJob, + StopJob, + Launch.StartJob, + Launch.StopJob + ]); export type Job = z.infer; @@ -506,39 +545,54 @@ export namespace Session { await leaveAbandoned(machineId); const free = await freeSlots(machineId); const starts = await Database.use(async (tx) => { - return tx - .select({ session: SessionTable, box: BoxTable, game: GameTable }) - .from(SessionTable) - .innerJoin(BoxTable, eq(SessionTable.boxId, BoxTable.id)) - .innerJoin(GameTable, eq(SessionTable.gameId, GameTable.id)) - .where( - and( - eq(BoxTable.machineId, machineId), - eq(SessionTable.state, 'requested'), - isNull(SessionTable.timeDeleted), - isNull(BoxTable.timeDeleted) + return ( + tx + .select({ + session: SessionTable, + box: BoxTable, + game: GameTable, + launchId: LaunchTable.id + }) + .from(SessionTable) + .innerJoin(BoxTable, eq(SessionTable.boxId, BoxTable.id)) + .innerJoin(GameTable, eq(SessionTable.gameId, GameTable.id)) + .leftJoin( + LaunchTable, + and(eq(LaunchTable.sessionId, SessionTable.id), eq(LaunchTable.first, true)) ) - ) - // Paid ahead of free, then first come first served. See {@link Queue}. - .orderBy(SessionTable.trial, SessionTable.timeCreated) - .limit(free) - .then((rows) => - rows.map( - (row): Job => ({ - kind: 'session.start', - sessionId: row.session.id, - boxId: row.box.id, - // The run's own size when it was given one. - boxTier: (row.session.tier ?? row.box.tier) as z.infer['boxTier'], - gameId: row.game.id, - steamAppId: row.game.steamAppId, - linkedAccountId: row.session.linkedAccountId, - userId: row.box.userId - }) + .where( + and( + eq(BoxTable.machineId, machineId), + eq(SessionTable.state, 'requested'), + isNull(SessionTable.timeDeleted), + isNull(BoxTable.timeDeleted) + ) ) - ); + // Paid ahead of free, then first come first served. See {@link Queue}. + .orderBy(SessionTable.trial, SessionTable.timeCreated) + .limit(free) + .then((rows) => + rows.map( + (row): Job => ({ + kind: 'session.start', + sessionId: row.session.id, + boxId: row.box.id, + // The run's own size when it was given one. + boxTier: (row.session.tier ?? row.box.tier) as z.infer['boxTier'], + gameId: row.game.id, + steamAppId: row.game.steamAppId, + linkedAccountId: row.session.linkedAccountId, + userId: row.box.userId, + launchId: row.launchId + }) + ) + ) + ); }); - return [...stops, ...starts]; + // Launch work after run work: ending a run ends its launches, and a + // launch is only added to a box that is already up. ref(d-0085) + const launches = await Launch.jobsForMachine(machineId); + return [...stops, ...launches.stops, ...starts, ...launches.starts]; }); /** The runs a host is holding: claimed and not yet over. */ @@ -584,7 +638,7 @@ export namespace Session { * is ended by its host, never from here. */ export const leaveAbandoned = fn(z.string(), async (machineId) => { - await Database.use((tx) => + const left = await Database.use((tx) => tx .update(SessionTable) .set({ @@ -604,6 +658,11 @@ export namespace Session { sql`coalesce(${SessionTable.timeSeen}, ${SessionTable.timeCreated}) < now() - make_interval(secs => ${ABANDONED_AFTER_SECONDS})` ) ) + .returning({ id: SessionTable.id }) + ); + await Launch.endAllOf( + left.map((r) => r.id), + 'left_queue' ); }); @@ -747,14 +806,30 @@ export namespace Session { * * Null when the run is not there or not this person's. */ - export const requestStop = fn(z.object({ id: Info.shape.id, userId: z.string() }), async (input) => { + export const requestStop = fn( + z.object({ id: Info.shape.id, userId: z.string() }), + async (input) => { + return stopRun(input.id, input.userId); + } + ); + + /** + * The one way a run is asked to end, whoever asks: its owner, or the last + * of its launches being over. Scoped to an owner when one is given. + */ + async function stopRun(id: string, userId: string | null) { return Database.transaction(async (tx) => { const mine = tx .select({ id: BoxTable.id }) .from(BoxTable) - .where(and(eq(BoxTable.userId, input.userId), isNull(BoxTable.timeDeleted))); + .where( + and( + userId === null ? undefined : eq(BoxTable.userId, userId), + isNull(BoxTable.timeDeleted) + ) + ); const scope = and( - eq(SessionTable.id, input.id), + eq(SessionTable.id, id), inArray(SessionTable.boxId, mine), isNull(SessionTable.timeDeleted) ); @@ -770,7 +845,10 @@ export namespace Session { }) .where(and(scope, eq(SessionTable.state, 'requested'))) .returning(); - if (cancelled) return serialize(cancelled); + if (cancelled) { + await Launch.endAllOf([cancelled.id], 'user'); + return serialize(cancelled); + } const [marked] = await tx .update(SessionTable) .set({ timeStopRequested: sql`coalesce(${SessionTable.timeStopRequested}, now())` }) @@ -780,7 +858,7 @@ export namespace Session { const [over] = await tx.select().from(SessionTable).where(scope); return over ? serialize(over) : null; }); - }); + } /** The boxes one host is responsible for, as a subquery to scope a write. */ function boxesOn(tx: Parameters[0]>[0], machineId: string) { @@ -1010,6 +1088,7 @@ export namespace Session { if (box) { await Box.setState({ id: moved.boxId, ...box }); } + await launchesFollow(moved); // Burn follows the run's state, in the same transaction that // moved it. A session that went live without its meter starting @@ -1140,6 +1219,165 @@ export namespace Session { } ); + /** + * The states a run takes another launch in: claimed by its host and not + * being stopped. A run still waiting for a host has its first launch and + * nothing more yet. ref(d-0085) + */ + const TAKES_LAUNCHES = ['starting', 'live'] as const; + + export type AddLaunchResult = + | { outcome: 'notFound' } + | { outcome: 'notRunning'; session: Info } + | { outcome: 'hostTooOld' } + | { outcome: 'created'; launch: Launch.Info }; + + /** + * Add a launch to a run that is going. The library and account checks are + * the caller's, as they are for the run itself; billing is not asked again, + * because a launch is not a run and costs nothing of its own. + */ + export const addLaunch = fn( + z.object({ sessionId: z.string(), userId: z.string(), gameId: z.string() }), + async (input): Promise => { + return Database.transaction(async (tx) => { + // Locked, so a stop or an end racing this either lands first and + // the launch is refused, or lands after and ends it with the run. + const [row] = await tx + .select({ session: SessionTable }) + .from(SessionTable) + .innerJoin(BoxTable, eq(SessionTable.boxId, BoxTable.id)) + .where( + and( + eq(SessionTable.id, input.sessionId), + eq(BoxTable.userId, input.userId), + isNull(SessionTable.timeDeleted), + isNull(BoxTable.timeDeleted) + ) + ) + .for('update', { of: SessionTable }); + if (!row) return { outcome: 'notFound' }; + const run = row.session; + if ( + !TAKES_LAUNCHES.includes(run.state as (typeof TAKES_LAUNCHES)[number]) || + run.timeStopped !== null || + run.timeStopRequested !== null + ) { + return { outcome: 'notRunning', session: serialize(run) }; + } + if (!(await Launch.hostTakesLaunches(run.id))) return { outcome: 'hostTooOld' }; + const launch = await Launch.insert({ + id: Identifier.ascending('launch'), + sessionId: run.id, + gameId: input.gameId, + first: false + }); + return { outcome: 'created', launch }; + }); + } + ); + + /** + * Stop the run when nothing is left running in it: the last window closed + * is the person saying they are done. The same stop its owner asks for. + * ref(d-0085) + */ + async function stopIfEmpty(sessionId: string) { + // One transaction holding the run's row, the same lock `addLaunch` + // takes: a launch added while this decides either lands first and is + // seen as open, or waits and finds the run stopping. + return Database.transaction(async (tx) => { + await tx + .select({ id: SessionTable.id }) + .from(SessionTable) + .where(eq(SessionTable.id, sessionId)) + .for('update'); + if (await Launch.anyOpen(sessionId)) return false; + await stopRun(sessionId, null); + return true; + }); + } + + /** + * The owner closes one launch. A launch in a run no host holds yet ends at + * once; otherwise it is marked, and the host is handed `launch.stop` until + * it reports the launch over. Null when the run or launch is not theirs. + */ + export const stopLaunch = fn( + z.object({ sessionId: z.string(), launchId: z.string(), userId: z.string() }), + async (input): Promise => { + const run = await forOwner({ id: input.sessionId, userId: input.userId }); + if (!run) return null; + const row = await Launch.row(run.id, input.launchId); + if (!row) return null; + if (!Launch.OPEN.includes(row.state as (typeof Launch.OPEN)[number])) { + return Launch.serialize(row); + } + if (run.state === 'requested') { + const ended = await Launch.compareAndSet({ + id: row.id, + from: row.state as Launch.Info['state'], + to: 'ended', + endReason: 'user' + }); + await stopIfEmpty(run.id); + return ended ?? Launch.serialize((await Launch.row(run.id, row.id))!); + } + // A host that does not handle launches would never end this one. + if (!(await Launch.hostTakesLaunches(run.id))) return 'hostTooOld'; + return ( + (await Launch.markStop(row.id)) ?? Launch.serialize((await Launch.row(run.id, row.id))!) + ); + } + ); + + export interface LaunchReportResult { + outcome: Exclude; + launch: Launch.Info | null; + } + + /** + * The host reports where one launch has got to. Held to the run's claim, as + * every host report on a run is. When the report ends the last launch, the + * run is stopped. ref(d-0085) + */ + export const reportLaunch = fn( + z.object({ + sessionId: z.string(), + launchId: z.string(), + machineId: z.string(), + claimToken: ClaimToken, + state: Launch.ReportableState, + endReason: EndReason.nullable().optional(), + errorMessage: z.string().nullable().optional() + }), + async (input): Promise => { + const run = await rowForMachine(input.sessionId, input.machineId); + if (!run) return { outcome: 'forbidden', launch: null }; + const row = await Launch.row(run.id, input.launchId); + if (!row) return { outcome: 'forbidden', launch: null }; + const current = Launch.serialize(row); + const same = current.state === input.state; + if (!same && !Launch.NEXT_STATES[current.state].includes(input.state)) { + return { outcome: 'illegal', launch: current }; + } + if (run.claimToken === null || run.claimToken !== input.claimToken) { + return { outcome: 'notHolder', launch: current }; + } + if (same) return { outcome: 'unchanged', launch: current }; + const moved = await Launch.compareAndSet({ + id: row.id, + from: current.state, + to: input.state, + endReason: input.endReason ?? null, + errorMessage: input.errorMessage ?? null + }); + if (!moved) return { outcome: 'lost', launch: current }; + if (moved.state === 'ended' || moved.state === 'failed') await stopIfEmpty(run.id); + return { outcome: 'moved', launch: moved }; + } + ); + export function serialize(input: typeof SessionTable.$inferSelect): z.infer { return { id: input.id, diff --git a/packages/core/src/session/launch.sql.ts b/packages/core/src/session/launch.sql.ts new file mode 100644 index 00000000..185cbf48 --- /dev/null +++ b/packages/core/src/session/launch.sql.ts @@ -0,0 +1,51 @@ +import { boolean, index, pgEnum, pgTable, text } from 'drizzle-orm/pg-core'; + +import { id, timestamps, ulid, utc } from '../db/types.js'; +import { GameTable } from '../game/game.sql.js'; +import { SessionTable } from './session.sql.js'; + +/** + * Where one launch inside a run is. + * + * `requested` is the work order, as it is for a run: the host is handed it and + * reports `running` once the game is started in the box. `ended` and `failed` + * are terminal. A launch never outlives its run: when the run stops, every + * launch in it that is not over is ended with it. ref(d-0085) + */ +export const LaunchState = pgEnum('launch_state', ['requested', 'running', 'ended', 'failed']); + +/** + * One game or app started inside a running box. + * + * The run is still what is billed and counted; a launch costs nothing of its + * own. A run starts with one launch, its first, which the host starts as part + * of starting the box; any later one is handed to the host as a job of its own + * while the box runs. When the last launch of a run is over, the run is + * stopped. ref(d-0085) + */ +export const LaunchTable = pgTable( + 'launch', + { + ...id, + ...timestamps, + sessionId: ulid('session_id') + .notNull() + .references(() => SessionTable.id, { onDelete: 'cascade' }), + gameId: ulid('game_id') + .notNull() + .references(() => GameTable.id, { onDelete: 'restrict' }), + state: LaunchState('state').notNull().default('requested'), + /** + * The launch the run was asked for with. The host starts it with the box + * (`session.start`), so it is never handed out as a `launch.start`. + */ + first: boolean('first').notNull().default(false), + timeStarted: utc('time_started'), + timeStopped: utc('time_stopped'), + /** When the owner asked for this launch to end, or null if nobody has. */ + timeStopRequested: utc('time_stop_requested'), + errorMessage: text('error_message'), + endReason: text('end_reason') + }, + (t) => [index('launch_session_idx').on(t.sessionId), index('launch_state_idx').on(t.state)] +); diff --git a/packages/core/src/session/launch.ts b/packages/core/src/session/launch.ts new file mode 100644 index 00000000..2dd0f0f6 --- /dev/null +++ b/packages/core/src/session/launch.ts @@ -0,0 +1,382 @@ +import { and, asc, eq, inArray, isNotNull, isNull, sql } from 'drizzle-orm'; +import z from 'zod'; + +import { BoxTable } from '../box/box.sql.js'; +import { Database } from '../db/index.js'; +import { Examples } from '../examples.js'; +import { fn } from '../fn.js'; +import { GameTable } from '../game/game.sql.js'; +import { MachineTable } from '../machine/machine.sql.js'; +import { LaunchState, LaunchTable } from './launch.sql.js'; +import { SessionTable } from './session.sql.js'; + +/** + * One game or app inside a running box. ref(d-0085) + * + * The run (`Session`) is the box and the billing unit; a launch is what runs in + * it. This module knows launches and nothing about stopping runs, so it can be + * imported by `Session` without a cycle: everything here that can end the last + * launch of a run says so in its result, and `Session` acts on it. + */ +export namespace Launch { + export const Info = z + .object({ + id: z + .string() + .meta({ description: 'Unique identifier for this launch', example: Examples.Launch.id }), + gameId: z + .string() + .meta({ description: 'The game this launch runs', example: Examples.Launch.gameId }), + state: z.enum(LaunchState.enumValues).meta({ + description: + '`requested`: waiting for the host to start it in the box. `running`: started. `ended` and `failed` are over', + example: Examples.Launch.state + }), + timeStarted: z.string().nullable().meta({ + description: 'When the host started it in the box', + example: '2026-07-28T12:00:00.000Z' + }), + timeStopped: z.string().nullable().meta({ description: 'When it ended', example: null }), + timeStopRequested: z.string().nullable().meta({ + description: + 'When its owner asked for it to end. It stays `running` until its host has stopped it', + example: null + }), + endReason: z.string().nullable().meta({ + description: 'Why it is over, in the words of `Session.endReason`, once it is', + example: null + }), + errorMessage: z + .string() + .nullable() + .meta({ description: 'Why it failed, when it did', example: null }) + }) + .meta({ ref: 'Launch', description: 'One game or app started inside a run of a box' }); + + export type Info = z.infer; + + export const ReportableState = z.enum(['running', 'ended', 'failed']); + export type ReportableState = z.infer; + + /** Where a launch may go next. `requested` is written once, at creation. */ + export const NEXT_STATES: Record = { + requested: ['running', 'ended', 'failed'], + running: ['ended', 'failed'], + ended: [], + failed: [] + }; + + export const OPEN = ['requested', 'running'] as const; + + /** + * What a host's heartbeat lists when its agent handles `launch.start` and + * `launch.stop`. A host without it is never handed either, and a launch it + * would have to act on is refused instead. ref(d-0085) + */ + export const CAPABILITY = 'launches'; + + async function machineTakes(where: ReturnType) { + return Database.use((tx) => + tx + .select({ capabilities: MachineTable.capabilities }) + .from(MachineTable) + .where(where) + .then((rows) => rows.at(0)?.capabilities?.includes(CAPABILITY) ?? false) + ); + } + + /** Whether the host a run's box is placed on handles launches. */ + export async function hostTakesLaunches(sessionId: string): Promise { + const machineId = await Database.use((tx) => + tx + .select({ machineId: BoxTable.machineId }) + .from(SessionTable) + .innerJoin(BoxTable, eq(SessionTable.boxId, BoxTable.id)) + .where(eq(SessionTable.id, sessionId)) + .then((rows) => rows.at(0)?.machineId ?? null) + ); + return machineId ? machineTakes(eq(MachineTable.id, machineId)) : false; + } + + export function serialize(row: typeof LaunchTable.$inferSelect): Info { + return { + id: row.id, + gameId: row.gameId, + state: row.state as Info['state'], + timeStarted: row.timeStarted?.toISOString() ?? null, + timeStopped: row.timeStopped?.toISOString() ?? null, + timeStopRequested: row.timeStopRequested?.toISOString() ?? null, + endReason: row.endReason, + errorMessage: row.errorMessage + }; + } + + /** Every launch of one run, oldest first. */ + export const listForSession = fn(z.string(), async (sessionId) => + Database.use((tx) => + tx + .select() + .from(LaunchTable) + .where(and(eq(LaunchTable.sessionId, sessionId), isNull(LaunchTable.timeDeleted))) + .orderBy(asc(LaunchTable.timeCreated), asc(LaunchTable.id)) + .then((rows) => rows.map(serialize)) + ) + ); + + /** Whether a run still has a launch that is not over. */ + export async function anyOpen(sessionId: string): Promise { + return Database.use((tx) => + tx + .select({ id: LaunchTable.id }) + .from(LaunchTable) + .where( + and( + eq(LaunchTable.sessionId, sessionId), + inArray(LaunchTable.state, [...OPEN]), + isNull(LaunchTable.timeDeleted) + ) + ) + .limit(1) + .then((rows) => rows.length > 0) + ); + } + + /** + * End every launch of these runs that is not over. A launch never outlives + * its run, so this goes with every write that stops one. + */ + export async function endAllOf(sessionIds: string[], endReason: string | null) { + if (sessionIds.length === 0) return; + await Database.use((tx) => + tx + .update(LaunchTable) + .set({ + state: 'ended', + timeStopped: sql`coalesce(${LaunchTable.timeStopped}, now())`, + endReason: sql`coalesce(${LaunchTable.endReason}, ${endReason})` + }) + .where( + and(inArray(LaunchTable.sessionId, sessionIds), inArray(LaunchTable.state, [...OPEN])) + ) + ); + } + + /** The run's first launch is running once the box is live: the host started it with the box. */ + export async function firstStarted(sessionId: string) { + await Database.use((tx) => + tx + .update(LaunchTable) + .set({ state: 'running', timeStarted: sql`coalesce(${LaunchTable.timeStarted}, now())` }) + .where( + and( + eq(LaunchTable.sessionId, sessionId), + eq(LaunchTable.first, true), + eq(LaunchTable.state, 'requested') + ) + ) + ); + } + + export async function insert(input: { + id: string; + sessionId: string; + gameId: string; + first: boolean; + }) { + return Database.use((tx) => + tx + .insert(LaunchTable) + .values(input) + .returning() + .then((rows) => serialize(rows[0]!)) + ); + } + + /** One launch of one run, as the row. */ + export async function row(sessionId: string, launchId: string) { + return Database.use((tx) => + tx + .select() + .from(LaunchTable) + .where( + and( + eq(LaunchTable.id, launchId), + eq(LaunchTable.sessionId, sessionId), + isNull(LaunchTable.timeDeleted) + ) + ) + .then((rows) => rows.at(0) ?? null) + ); + } + + /** + * Move a launch from one exact state to another, or do nothing. The state is + * in the `where`, so two writers racing get one winner. + */ + export async function compareAndSet(input: { + id: string; + from: Info['state']; + to: Info['state']; + endReason?: string | null; + errorMessage?: string | null; + }) { + const over = input.to === 'ended' || input.to === 'failed'; + return Database.use((tx) => + tx + .update(LaunchTable) + .set({ + state: input.to, + ...(input.to === 'running' + ? { timeStarted: sql`coalesce(${LaunchTable.timeStarted}, now())` } + : {}), + ...(over + ? { + timeStopped: sql`coalesce(${LaunchTable.timeStopped}, now())`, + endReason: input.endReason ?? null, + errorMessage: input.to === 'failed' ? (input.errorMessage ?? null) : null + } + : {}) + }) + .where(and(eq(LaunchTable.id, input.id), eq(LaunchTable.state, input.from))) + .returning() + .then((rows) => (rows.at(0) ? serialize(rows[0]!) : null)) + ); + } + + export async function markStop(id: string) { + return Database.use((tx) => + tx + .update(LaunchTable) + .set({ timeStopRequested: sql`coalesce(${LaunchTable.timeStopRequested}, now())` }) + .where(and(eq(LaunchTable.id, id), inArray(LaunchTable.state, [...OPEN]))) + .returning() + .then((rows) => (rows.at(0) ? serialize(rows[0]!) : null)) + ); + } + + /** + * A launch to start in a box that is already running. The run's first + * launch is never one of these: the host starts it with the box. + */ + export const StartJob = z + .object({ + kind: z + .literal('launch.start') + .meta({ description: 'What the agent is being asked to do', example: 'launch.start' }), + sessionId: z + .string() + .meta({ description: 'The run the box is in', example: Examples.Session.id }), + launchId: z.string().meta({ + description: + 'The launch to start. Report against it, and give it to the launched process as `NESTRI_LAUNCH_ID`', + example: Examples.Launch.id + }), + boxId: z + .string() + .meta({ description: 'The running box to start it in', example: Examples.Session.boxId }), + gameId: z + .string() + .meta({ description: 'The game to launch', example: Examples.Session.gameId }), + steamAppId: z.number().int().meta({ + description: 'The same game, in the id the store knows it by', + example: Examples.Game.steamAppId + }), + linkedAccountId: z.string().meta({ + description: 'Which linked account is playing', + example: Examples.Session.linkedAccountId + }), + userId: z.string().meta({ description: 'Whose run it is', example: Examples.User.id }) + }) + .meta({ + ref: 'LaunchStartJob', + description: + 'One launch to add to a running box. Handed out on every poll until the host reports the launch `running`, `ended` or `failed`' + }); + + /** A launch its owner asked to end, repeated until the host reports it over. */ + export const StopJob = z + .object({ + kind: z + .literal('launch.stop') + .meta({ description: 'What the agent is being asked to do', example: 'launch.stop' }), + sessionId: z + .string() + .meta({ description: 'The run the box is in', example: Examples.Session.id }), + launchId: z.string().meta({ description: 'The launch to end', example: Examples.Launch.id }), + boxId: z.string().meta({ description: 'The box it runs in', example: Examples.Session.boxId }) + }) + .meta({ + ref: 'LaunchStopJob', + description: + 'One launch to end now, because its owner closed it. Handed out on every poll until the host reports it `ended` or `failed`, including for a launch the host never started' + }); + + type StartJob = z.infer; + type StopJob = z.infer; + + export async function jobsForMachine( + machineId: string + ): Promise<{ stops: StopJob[]; starts: StartJob[] }> { + // A host that has not said it handles launches would skip these jobs + // and leave them repeating forever. + if (!(await machineTakes(eq(MachineTable.id, machineId)))) return { stops: [], starts: [] }; + const onHost = and( + eq(BoxTable.machineId, machineId), + isNull(LaunchTable.timeDeleted), + isNull(SessionTable.timeDeleted), + isNull(BoxTable.timeDeleted) + ); + const stops = await Database.use((tx) => + tx + .select({ sessionId: SessionTable.id, launchId: LaunchTable.id, boxId: BoxTable.id }) + .from(LaunchTable) + .innerJoin(SessionTable, eq(LaunchTable.sessionId, SessionTable.id)) + .innerJoin(BoxTable, eq(SessionTable.boxId, BoxTable.id)) + .where( + and( + onHost, + inArray(SessionTable.state, ['starting', 'live']), + inArray(LaunchTable.state, [...OPEN]), + isNotNull(LaunchTable.timeStopRequested) + ) + ) + .orderBy(LaunchTable.timeStopRequested) + .then((rows) => rows.map((r): StopJob => ({ kind: 'launch.stop', ...r }))) + ); + const starts = await Database.use((tx) => + tx + .select({ launch: LaunchTable, session: SessionTable, box: BoxTable, game: GameTable }) + .from(LaunchTable) + .innerJoin(SessionTable, eq(LaunchTable.sessionId, SessionTable.id)) + .innerJoin(BoxTable, eq(SessionTable.boxId, BoxTable.id)) + .innerJoin(GameTable, eq(LaunchTable.gameId, GameTable.id)) + .where( + and( + onHost, + // Only into a box that is up, and not one being stopped. + eq(SessionTable.state, 'live'), + isNull(SessionTable.timeStopRequested), + eq(LaunchTable.state, 'requested'), + eq(LaunchTable.first, false), + isNull(LaunchTable.timeStopRequested) + ) + ) + .orderBy(LaunchTable.timeCreated) + .then((rows) => + rows.map( + (r): StartJob => ({ + kind: 'launch.start', + sessionId: r.session.id, + launchId: r.launch.id, + boxId: r.box.id, + gameId: r.game.id, + steamAppId: r.game.steamAppId, + linkedAccountId: r.session.linkedAccountId, + userId: r.box.userId + }) + ) + ) + ); + return { stops, starts }; + } +}