fix: Move more directories

This commit is contained in:
Wanjohi
2025-09-06 16:50:44 +03:00
parent 1c1c73910b
commit 9818165a90
248 changed files with 9 additions and 9566 deletions

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import { z } from "zod"
import { User } from "../user";
import { Steam } from "../steam";
import { Actor } from "../actor";
import { Examples } from "../examples";
import { ErrorCodes, VisibleError } from "../error";
export namespace Account {
export const Info =
User.Info
.extend({
profiles: Steam.Info
.array()
.openapi({
description: "The Steam accounts this user owns",
example: [Examples.SteamAccount]
})
})
.openapi({
ref: "Account",
description: "Represents an account's information stored on Nestri",
example: { ...Examples.User, profiles: [Examples.SteamAccount] },
});
export type Info = z.infer<typeof Info>;
export const list = async (): Promise<Info> => {
const [userResult, steamResult] =
await Promise.allSettled([
User.fromID(Actor.userID()),
Steam.list()
])
if (userResult.status === "rejected" || !userResult.value)
throw new VisibleError(
"not_found",
ErrorCodes.NotFound.RESOURCE_NOT_FOUND,
"User not found",
);
return {
...userResult.value,
profiles: steamResult.status === "rejected" ? [] : steamResult.value
}
}
}

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import { Log } from "./utils";
import { createContext } from "./context";
import { ErrorCodes, VisibleError } from "./error";
export namespace Actor {
export interface User {
type: "user";
properties: {
userID: string;
email: string;
};
}
export interface Steam {
type: "steam";
properties: {
steamID: string;
};
}
export interface Machine {
type: "machine";
properties: {
machineID: string;
fingerprint: string;
};
}
export interface Token {
type: "member";
properties: {
userID: string;
steamID: string;
};
}
export interface Public {
type: "public";
properties: {};
}
export type Info = User | Public | Token | Machine | Steam;
export const Context = createContext<Info>();
export function userID() {
const actor = Context.use();
if ("userID" in actor.properties) return actor.properties.userID;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function steamID() {
const actor = Context.use();
if ("steamID" in actor.properties) return actor.properties.steamID;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function user() {
const actor = Context.use();
if (actor.type == "user") return actor.properties;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function teamID() {
const actor = Context.use();
if ("teamID" in actor.properties) return actor.properties.teamID;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function fingerprint() {
const actor = Context.use();
if ("fingerprint" in actor.properties) return actor.properties.fingerprint;
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`You don't have permission to access this resource.`,
);
}
export function use() {
try {
return Context.use();
} catch {
return { type: "public", properties: {} } as Public;
}
}
export function assert<T extends Info["type"]>(type: T) {
const actor = use();
if (actor.type !== type)
throw new VisibleError(
"authentication",
ErrorCodes.Authentication.UNAUTHORIZED,
`Actor is not "${type}"`,
);
return actor as Extract<Info, { type: T }>;
}
export function provide<
T extends Info["type"],
Next extends (...args: any) => any,
>(type: T, properties: Extract<Info, { type: T }>["properties"], fn: Next) {
return Context.provide({ type, properties } as any, () =>
Log.provide(
{
actor: type,
...properties,
},
fn,
),
);
}
}

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import { z } from "zod";
import { timestamps, utc } from "../drizzle/types";
import { json, numeric, pgEnum, pgTable, text, unique, varchar } from "drizzle-orm/pg-core";
export const CompatibilityEnum = pgEnum("compatibility", ["high", "mid", "low", "unknown"])
export const ControllerEnum = pgEnum("controller_support", ["full", "partial", "unknown"])
export const Size =
z.object({
downloadSize: z.number().positive().int(),
sizeOnDisk: z.number().positive().int()
});
export const Links = z.string().array();
export type Size = z.infer<typeof Size>;
export type Links = z.infer<typeof Links>;
export const baseGamesTable = pgTable(
"base_games",
{
...timestamps,
id: varchar("id", { length: 255 })
.primaryKey()
.notNull(),
links: json("links").$type<Links>(),
slug: varchar("slug", { length: 255 })
.notNull(),
name: text("name").notNull(),
description: text("description"),
releaseDate: utc("release_date").notNull(),
size: json("size").$type<Size>().notNull(),
primaryGenre: text("primary_genre"),
controllerSupport: ControllerEnum("controller_support").notNull(),
compatibility: CompatibilityEnum("compatibility").notNull().default("unknown"),
// Score ranges from 0.0 to 5.0
score: numeric("score", { precision: 2, scale: 1 })
.$type<number>()
.notNull()
},
(table) => [
unique("idx_base_games_slug").on(table.slug),
]
)

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import { z } from "zod";
import { fn } from "../utils";
import { Common } from "../common";
import { Examples } from "../examples";
import { createEvent } from "../event";
import { eq, isNull, and } from "drizzle-orm";
import { ImageTypeEnum } from "../images/images.sql";
import { createTransaction, useTransaction } from "../drizzle/transaction";
import { CompatibilityEnum, baseGamesTable, Size, ControllerEnum, Links } from "./base-game.sql";
export namespace BaseGame {
export const Info = z.object({
id: z.string().openapi({
description: Common.IdDescription,
example: Examples.BaseGame.id
}),
slug: z.string().openapi({
description: "A URL-friendly unique identifier for the game, used in web addresses and API endpoints",
example: Examples.BaseGame.slug
}),
name: z.string().openapi({
description: "The official title of the game as listed on Steam",
example: Examples.BaseGame.name
}),
size: Size.openapi({
description: "Storage requirements in bytes: downloadSize represents the compressed download, and sizeOnDisk represents the installed size",
example: Examples.BaseGame.size
}),
releaseDate: z.date().openapi({
description: "The initial public release date of the game on Steam",
example: Examples.BaseGame.releaseDate
}),
description: z.string().nullable().openapi({
description: "A comprehensive overview of the game, including its features, storyline, and gameplay elements",
example: Examples.BaseGame.description
}),
score: z.number().openapi({
description: "The aggregate user review score on Steam, represented as a percentage of positive reviews",
example: Examples.BaseGame.score
}),
links: Links
.nullable()
.openapi({
description: "The social links of this game",
example: Examples.BaseGame.links
}),
primaryGenre: z.string().nullable().openapi({
description: "The main category or genre that best represents the game's content and gameplay style",
example: Examples.BaseGame.primaryGenre
}),
controllerSupport: z.enum(ControllerEnum.enumValues).openapi({
description: "Indicates the level of gamepad/controller compatibility: 'Full', 'Partial', or 'Unkown' for no support",
example: Examples.BaseGame.controllerSupport
}),
compatibility: z.enum(CompatibilityEnum.enumValues).openapi({
description: "Steam Deck/Proton compatibility rating indicating how well the game runs on Linux systems",
example: Examples.BaseGame.compatibility
}),
}).openapi({
ref: "BaseGame",
description: "Detailed information about a game available in the Nestri library, including technical specifications and metadata",
example: Examples.BaseGame
})
export type Info = z.infer<typeof Info>;
export const Events = {
New: createEvent(
"new_image.save",
z.object({
appID: Info.shape.id,
url: z.string().url(),
type: z.enum(ImageTypeEnum.enumValues)
}),
),
NewBoxArt: createEvent(
"new_box_art_image.save",
z.object({
appID: Info.shape.id,
logoUrl: z.string().url(),
backgroundUrl: z.string().url(),
}),
),
NewHeroArt: createEvent(
"new_hero_art_image.save",
z.object({
appID: Info.shape.id,
backdropUrl: z.string().url(),
screenshots: z.string().url().array(),
}),
),
};
export const create = fn(
Info,
(input) =>
createTransaction(async (tx) => {
const result = await tx
.select()
.from(baseGamesTable)
.where(
and(
eq(baseGamesTable.id, input.id),
isNull(baseGamesTable.timeDeleted)
)
)
.limit(1)
.execute()
.then(rows => rows.at(0))
if (result) return result.id
await tx
.insert(baseGamesTable)
.values(input)
.onConflictDoUpdate({
target: baseGamesTable.id,
set: {
timeDeleted: null
}
})
return input.id
})
)
export const fromID = fn(
Info.shape.id,
(id) =>
useTransaction(async (tx) =>
tx
.select()
.from(baseGamesTable)
.where(
and(
eq(baseGamesTable.id, id),
isNull(baseGamesTable.timeDeleted)
)
)
.limit(1)
.then(rows => rows.map(serialize).at(0))
)
)
export function serialize(
input: typeof baseGamesTable.$inferSelect,
): z.infer<typeof Info> {
return {
id: input.id,
name: input.name,
slug: input.slug,
size: input.size,
links: input.links,
score: input.score,
description: input.description,
releaseDate: input.releaseDate,
primaryGenre: input.primaryGenre,
compatibility: input.compatibility,
controllerSupport: input.controllerSupport,
};
}
}

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import { timestamps } from "../drizzle/types";
import { index, pgEnum, pgTable, primaryKey, text, varchar } from "drizzle-orm/pg-core";
// Intentional grammatical error on category
export const CategoryTypeEnum = pgEnum("category_type", ["tag", "genre", "publisher", "developer", "categorie", "franchise"])
export const categoriesTable = pgTable(
"categories",
{
...timestamps,
slug: varchar("slug", { length: 255 })
.notNull(),
type: CategoryTypeEnum("type").notNull(),
name: text("name").notNull(),
},
(table) => [
primaryKey({
columns: [table.slug, table.type]
}),
index("idx_categories_type").on(table.type),
]
)

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import { z } from "zod";
import { fn } from "../utils";
import { Examples } from "../examples";
import { eq, isNull, and } from "drizzle-orm";
import { createSelectSchema } from "drizzle-zod";
import { categoriesTable } from "./categories.sql";
import { createTransaction, useTransaction } from "../drizzle/transaction";
export namespace Categories {
const Category = z.object({
slug: z.string().openapi({
description: "A URL-friendly unique identifier for the category",
example: "action-adventure"
}),
name: z.string().openapi({
description: "The human-readable display name of the category",
example: "Action Adventure"
})
})
export const Info =
z.object({
publishers: Category.array().openapi({
description: "List of companies or organizations responsible for publishing and distributing the game",
example: Examples.Categories.publishers
}),
developers: Category.array().openapi({
description: "List of studios, teams, or individuals who created and developed the game",
example: Examples.Categories.developers
}),
tags: Category.array().openapi({
description: "User-defined labels that describe specific features, themes, or characteristics of the game",
example: Examples.Categories.tags
}),
genres: Category.array().openapi({
description: "Primary classification categories that define the game's style and type of gameplay",
example: Examples.Categories.genres
}),
categories: Category.array().openapi({
description: "Primary classification categories that define the game's categorisation on Steam",
example: Examples.Categories.genres
}),
franchises: Category.array().openapi({
description: "The franchise this game belongs belongs to on Steam",
example: Examples.Categories.genres
}),
}).openapi({
ref: "Categories",
description: "A comprehensive categorization system for games, including publishing details, development credits, and content classification",
example: Examples.Categories
})
export type Info = z.infer<typeof Info>;
export const InputInfo = createSelectSchema(categoriesTable)
.omit({ timeCreated: true, timeDeleted: true, timeUpdated: true })
export const create = fn(
InputInfo,
(input) =>
createTransaction(async (tx) => {
const result = await tx
.select()
.from(categoriesTable)
.where(
and(
eq(categoriesTable.slug, input.slug),
eq(categoriesTable.type, input.type),
isNull(categoriesTable.timeDeleted)
)
)
.limit(1)
.execute()
.then(rows => rows.at(0))
if (result) return result.slug
await tx
.insert(categoriesTable)
.values(input)
.onConflictDoUpdate({
target: [categoriesTable.slug, categoriesTable.type],
set: { timeDeleted: null }
})
return input.slug
})
)
export const get = fn(
InputInfo.pick({ slug: true, type: true }),
(input) =>
useTransaction((tx) =>
tx
.select()
.from(categoriesTable)
.where(
and(
eq(categoriesTable.slug, input.slug),
eq(categoriesTable.type, input.type),
isNull(categoriesTable.timeDeleted)
)
)
.limit(1)
.execute()
.then(rows => serialize(rows))
)
)
export function serialize(
input: typeof categoriesTable.$inferSelect[],
): z.infer<typeof Info> {
return input.reduce<Record<`${typeof categoriesTable.$inferSelect["type"]}s`, { slug: string; name: string }[]>>((acc, cat) => {
const key = `${cat.type}s` as `${typeof cat.type}s`
acc[key]!.push({ slug: cat.slug, name: cat.name })
return acc
}, {
tags: [],
genres: [],
publishers: [],
developers: [],
categories: [],
franchises: []
})
}
}

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import type {
Shot,
AppInfo,
ImageInfo,
ImageType,
SteamAccount,
GameTagsResponse,
GameDetailsResponse,
SteamAppDataResponse,
SteamOwnedGamesResponse,
SteamPlayerBansResponse,
SteamFriendsListResponse,
SteamPlayerSummaryResponse,
SteamStoreResponse,
} from "./types";
import { z } from "zod";
import { fn } from "../utils";
import { Resource } from "sst";
import { Steam } from "./steam";
import { Utils } from "./utils";
import { ImageTypeEnum } from "../images/images.sql";
export namespace Client {
export const getUserLibrary = fn(
z.string(),
async (steamID) =>
await Utils.fetchApi<SteamOwnedGamesResponse>(`https://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=${Resource.SteamApiKey.value}&steamid=${steamID}&include_appinfo=1&format=json&include_played_free_games=1&skip_unvetted_apps=0`)
)
export const getFriendsList = fn(
z.string(),
async (steamID) =>
await Utils.fetchApi<SteamFriendsListResponse>(`https://api.steampowered.com/ISteamUser/GetFriendList/v0001/?key=${Resource.SteamApiKey.value}&steamid=${steamID}&relationship=friend`)
);
export const getUserInfo = fn(
z.string().array(),
async (steamIDs) => {
const [userInfo, banInfo, profileInfo] = await Promise.all([
Utils.fetchApi<SteamPlayerSummaryResponse>(`https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=${Resource.SteamApiKey.value}&steamids=${steamIDs.join(",")}`),
Utils.fetchApi<SteamPlayerBansResponse>(`https://api.steampowered.com/ISteamUser/GetPlayerBans/v1/?key=${Resource.SteamApiKey.value}&steamids=${steamIDs.join(",")}`),
Utils.fetchProfilesInfo(steamIDs)
])
// Create a map of bans by steamID for fast lookup
const bansBySteamID = new Map(
banInfo.players.map((b) => [b.SteamId, b])
);
// Map userInfo.players to your desired output using Promise.allSettled
// to prevent one error from closing down the whole pipeline
const steamAccounts = await Promise.allSettled(
userInfo.response.players.map(async (player) => {
const ban = bansBySteamID.get(player.steamid);
const info = profileInfo.get(player.steamid);
if (!info) {
throw new Error(`[userInfo] profile info missing for ${player.steamid}`)
}
if ('error' in info) {
throw new Error(`error handling profile info for: ${player.steamid}:${info.error}`)
} else {
return {
id: player.steamid,
name: player.personaname,
realName: player.realname ?? null,
steamMemberSince: new Date(player.timecreated * 1000),
avatarHash: player.avatarhash,
limitations: {
isLimited: info.isLimited,
privacyState: info.privacyState,
isVacBanned: ban?.VACBanned ?? false,
tradeBanState: ban?.EconomyBan ?? "none",
visibilityState: player.communityvisibilitystate,
},
lastSyncedAt: new Date(),
profileUrl: player.profileurl,
};
}
})
);
steamAccounts
.filter(result => result.status === 'rejected')
.forEach(result => console.warn('[userInfo] failed:', (result as PromiseRejectedResult).reason))
return steamAccounts.filter(result => result.status === "fulfilled").map(result => (result as PromiseFulfilledResult<SteamAccount>).value)
})
export const getAppInfo = fn(
z.string(),
async (appid) => {
try {
const info = await Promise.all([
Utils.fetchApi<SteamAppDataResponse>(`https://api.steamcmd.net/v1/info/${appid}`),
Utils.fetchApi<SteamStoreResponse>(`https://api.steampowered.com/IStoreBrowseService/GetItems/v1/?key=${Resource.SteamApiKey.value}&input_json={"ids":[{"appid":"${appid}"}],"context":{"language":"english","country_code":"US","steam_realm":"1"},"data_request":{"include_assets":true,"include_release":true,"include_platforms":true,"include_all_purchase_options":true,"include_screenshots":true,"include_trailers":true,"include_ratings":true,"include_tag_count":"40","include_reviews":true,"include_basic_info":true,"include_supported_languages":true,"include_full_description":true,"include_included_items":true,"include_assets_without_overrides":true,"apply_user_filters":true,"include_links":true}}`),
]);
const cmd = info[0].data[appid]
const store = info[1].response.store_items[0]
if (!cmd) {
throw new Error(`App data not found for appid: ${appid}`)
}
if (!store || store.success !== 1) {
throw new Error(`Could not get store information or appid: ${appid}`)
}
const tags = store.tagids
.map(id => Steam.tags[id.toString() as keyof typeof Steam.tags])
.filter((name): name is string => typeof name === 'string')
const publishers = store.basic_info.publishers
.map(i => i.name)
const developers = store.basic_info.developers
.map(i => i.name)
const franchises = store.basic_info.franchises
?.map(i => i.name)
const genres = cmd?.common.genres &&
Object.keys(cmd?.common.genres)
.map(id => Steam.genres[id.toString() as keyof typeof Steam.genres])
.filter((name): name is string => typeof name === 'string')
const categories = [
...(store.categories?.controller_categoryids?.map(i => Steam.categories[i.toString() as keyof typeof Steam.categories]) ?? []),
...(store.categories?.supported_player_categoryids?.map(i => Steam.categories[i.toString() as keyof typeof Steam.categories]) ?? [])
].filter((name): name is string => typeof name === 'string')
const assetUrls = Utils.getAssetUrls(cmd?.common.library_assets_full, appid, cmd?.common.header_image.english);
const screenshots = store.screenshots.all_ages_screenshots?.map(i => `https://shared.cloudflare.steamstatic.com/store_item_assets/${i.filename}`) ?? [];
const icon = `https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/${appid}/${cmd?.common.icon}.jpg`;
const data: AppInfo = {
id: appid,
name: cmd?.common.name.trim(),
tags: Utils.createType(tags, "tag"),
images: { screenshots, icon, ...assetUrls },
size: Utils.getPublicDepotSizes(cmd?.depots!),
slug: Utils.createSlug(cmd?.common.name.trim()),
publishers: Utils.createType(publishers, "publisher"),
developers: Utils.createType(developers, "developer"),
categories: Utils.createType(categories, "categorie"),
links: store.links ? store.links.map(i => i.url) : null,
genres: genres ? Utils.createType(genres, "genre") : [],
franchises: franchises ? Utils.createType(franchises, "franchise") : [],
description: store.basic_info.short_description ? Utils.cleanDescription(store.basic_info.short_description) : null,
controllerSupport: cmd?.common.controller_support ?? "unknown" as any,
releaseDate: new Date(Number(cmd?.common.steam_release_date) * 1000),
primaryGenre: !!cmd?.common.primary_genre && Steam.genres[cmd?.common.primary_genre as keyof typeof Steam.genres] ? Steam.genres[cmd?.common.primary_genre as keyof typeof Steam.genres] : null,
compatibility: store?.platforms.steam_os_compat_category ? Utils.compatibilityType(store?.platforms.steam_os_compat_category.toString() as any).toLowerCase() : "unknown" as any,
score: Utils.estimateRatingFromSummary(store.reviews.summary_filtered.review_count, store.reviews.summary_filtered.percent_positive)
}
return data
} catch (err) {
console.log(`Error handling: ${appid}`)
throw err
}
}
)
export const getImageUrls = fn(
z.string(),
async (appid) => {
const [appData, details] = await Promise.all([
Utils.fetchApi<SteamAppDataResponse>(`https://api.steamcmd.net/v1/info/${appid}`),
Utils.fetchApi<GameDetailsResponse>(
`https://store.steampowered.com/apphover/${appid}?full=1&review_score_preference=1&pagev6=true&json=1`
),
]);
const game = appData.data[appid]?.common;
if (!game) throw new Error('Game info missing');
// 2. Prepare URLs
const screenshots = Utils.getScreenshotUrls(details.rgScreenshots || []);
const assetUrls = Utils.getAssetUrls(game.library_assets_full, appid, game.header_image.english);
const icon = `https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/${appid}/${game.icon}.jpg`;
return { screenshots, icon, ...assetUrls }
}
)
export const getImageInfo = fn(
z.object({
type: z.enum(ImageTypeEnum.enumValues),
url: z.string()
}),
async (input) =>
Utils.fetchBuffer(input.url)
.then(buf => Utils.getImageMetadata(buf))
.then(meta => ({ ...meta, position: 0, sourceUrl: input.url, type: input.type } as ImageInfo))
)
export const createBoxArt = fn(
z.object({
backgroundUrl: z.string(),
logoUrl: z.string(),
}),
async (input) =>
Utils.createBoxArtBuffer(input.logoUrl, input.backgroundUrl)
.then(buf => Utils.getImageMetadata(buf))
.then(meta => ({ ...meta, position: 0, sourceUrl: null, type: 'boxArt' as const }) as ImageInfo)
)
export const createHeroArt = fn(
z.object({
screenshots: z.string().array(),
backdropUrl: z.string()
}),
async (input) => {
// Download screenshot buffers in parallel
const shots: Shot[] = await Promise.all(
input.screenshots.map(async url => ({ url, buffer: await Utils.fetchBuffer(url) }))
);
const baselineBuffer = await Utils.fetchBuffer(input.backdropUrl);
// 4. Score screenshots (or pick single)
const scores =
shots.length === 1
? [{ url: shots[0].url, score: 0 }]
: (await Utils.rankScreenshots(baselineBuffer, shots, {
threshold: 0.08,
}))
// Build url->rank map
const rankMap = new Map<string, number>();
scores.forEach((s, i) => rankMap.set(s.url, i));
// 5. Create tasks for all images
const tasks: Array<Promise<ImageInfo>> = [];
// 5a. Screenshots and heroArt metadata (top 4)
for (const { url, buffer } of shots) {
const rank = rankMap.get(url);
if (rank === undefined || rank >= 4) continue;
const type: ImageType = rank === 0 ? 'heroArt' : 'screenshot';
tasks.push(
Utils.getImageMetadata(buffer).then(meta => ({ ...meta, sourceUrl: url, position: type == "screenshot" ? rank - 1 : rank, type } as ImageInfo))
);
}
const settled = await Promise.allSettled(tasks);
settled
.filter(r => r.status === "rejected")
.forEach(r => console.warn("[getHeroArt] failed:", (r as PromiseRejectedResult).reason));
// Await all and return
return settled.filter(s => s.status === "fulfilled").map(r => (r as PromiseFulfilledResult<ImageInfo>).value)
}
)
/**
* Verifies a Steam OpenID response by sending a request back to Steam
* with mode=check_authentication
*/
export async function verifyOpenIDResponse(params: URLSearchParams): Promise<string | null> {
try {
// Create a new URLSearchParams with all the original parameters
const verificationParams = new URLSearchParams();
// Copy all parameters from the original request
for (const [key, value] of params.entries()) {
verificationParams.append(key, value);
}
// Change mode to check_authentication for verification
verificationParams.set('openid.mode', 'check_authentication');
// Send verification request to Steam
const verificationResponse = await fetch('https://steamcommunity.com/openid/login', {
method: 'POST',
headers: {
'Content-Type': 'application/x-www-form-urlencoded'
},
body: verificationParams.toString()
});
const responseText = await verificationResponse.text();
// Check if verification was successful
if (!responseText.includes('is_valid:true')) {
console.error('OpenID verification failed: Invalid response from Steam', responseText);
return null;
}
// Extract steamID from the claimed_id
const claimedId = params.get('openid.claimed_id');
if (!claimedId) {
console.error('OpenID verification failed: Missing claimed_id');
return null;
}
// Extract the Steam ID from the claimed_id
const steamID = claimedId.split('/').pop();
if (!steamID || !/^\d+$/.test(steamID)) {
console.error('OpenID verification failed: Invalid steamID format', steamID);
return null;
}
return steamID;
} catch (error) {
console.error('OpenID verification error:', error);
return null;
}
}
}

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@@ -0,0 +1,544 @@
export namespace Steam {
//Source: https://github.com/woctezuma/steam-api/blob/master/data/genres.json
export const genres = {
"1": "Action",
"2": "Strategy",
"3": "RPG",
"4": "Casual",
"9": "Racing",
"18": "Sports",
"23": "Indie",
"25": "Adventure",
"28": "Simulation",
"29": "Massively Multiplayer",
"37": "Free to Play",
"50": "Accounting",
"51": "Animation & Modeling",
"52": "Audio Production",
"53": "Design & Illustration",
"54": "Education",
"55": "Photo Editing",
"56": "Software Training",
"57": "Utilities",
"58": "Video Production",
"59": "Web Publishing",
"60": "Game Development",
"70": "Early Access",
"71": "Sexual Content",
"72": "Nudity",
"73": "Violent",
"74": "Gore",
"80": "Movie",
"81": "Documentary",
"82": "Episodic",
"83": "Short",
"84": "Tutorial",
"85": "360 Video"
}
//Source: https://github.com/woctezuma/steam-api/blob/master/data/categories.json
export const categories = {
"1": "Multi-player",
"2": "Single-player",
"6": "Mods (require HL2)",
"7": "Mods (require HL1)",
"8": "Valve Anti-Cheat enabled",
"9": "Co-op",
"10": "Demos",
"12": "HDR available",
"13": "Captions available",
"14": "Commentary available",
"15": "Stats",
"16": "Includes Source SDK",
"17": "Includes level editor",
"18": "Partial Controller Support",
"19": "Mods",
"20": "MMO",
"21": "Downloadable Content",
"22": "Steam Achievements",
"23": "Steam Cloud",
"24": "Shared/Split Screen",
"25": "Steam Leaderboards",
"27": "Cross-Platform Multiplayer",
"28": "Full controller support",
"29": "Steam Trading Cards",
"30": "Steam Workshop",
"31": "VR Support",
"32": "Steam Turn Notifications",
"33": "Native Steam Controller",
"35": "In-App Purchases",
"36": "Online PvP",
"37": "Shared/Split Screen PvP",
"38": "Online Co-op",
"39": "Shared/Split Screen Co-op",
"40": "SteamVR Collectibles",
"41": "Remote Play on Phone",
"42": "Remote Play on Tablet",
"43": "Remote Play on TV",
"44": "Remote Play Together",
"45": "Cloud Gaming",
"46": "Cloud Gaming (NVIDIA)",
"47": "LAN PvP",
"48": "LAN Co-op",
"49": "PvP",
"50": "Additional High-Quality Audio",
"51": "Steam Workshop",
"52": "Tracked Controller Support",
"53": "VR Supported",
"54": "VR Only"
}
// Source: https://files.catbox.moe/96bty7.json
export const tags = {
"9": "Strategy",
"19": "Action",
"21": "Adventure",
"84": "Design & Illustration",
"87": "Utilities",
"113": "Free to Play",
"122": "RPG",
"128": "Massively Multiplayer",
"492": "Indie",
"493": "Early Access",
"597": "Casual",
"599": "Simulation",
"699": "Racing",
"701": "Sports",
"784": "Video Production",
"809": "Photo Editing",
"872": "Animation & Modeling",
"1027": "Audio Production",
"1036": "Education",
"1038": "Web Publishing",
"1445": "Software Training",
"1616": "Trains",
"1621": "Music",
"1625": "Platformer",
"1628": "Metroidvania",
"1638": "Dog",
"1643": "Building",
"1644": "Driving",
"1645": "Tower Defense",
"1646": "Hack and Slash",
"1647": "Western",
"1649": "GameMaker",
"1651": "Satire",
"1654": "Relaxing",
"1659": "Zombies",
"1662": "Survival",
"1663": "FPS",
"1664": "Puzzle",
"1665": "Match 3",
"1666": "Card Game",
"1667": "Horror",
"1669": "Moddable",
"1670": "4X",
"1671": "Superhero",
"1673": "Aliens",
"1674": "Typing",
"1676": "RTS",
"1677": "Turn-Based",
"1678": "War",
"1680": "Heist",
"1681": "Pirates",
"1684": "Fantasy",
"1685": "Co-op",
"1687": "Stealth",
"1688": "Ninja",
"1693": "Classic",
"1695": "Open World",
"1697": "Third Person",
"1698": "Point & Click",
"1702": "Crafting",
"1708": "Tactical",
"1710": "Surreal",
"1714": "Psychedelic",
"1716": "Roguelike",
"1717": "Hex Grid",
"1718": "MOBA",
"1719": "Comedy",
"1720": "Dungeon Crawler",
"1721": "Psychological Horror",
"1723": "Action RTS",
"1730": "Sokoban",
"1732": "Voxel",
"1733": "Unforgiving",
"1734": "Fast-Paced",
"1736": "LEGO",
"1738": "Hidden Object",
"1741": "Turn-Based Strategy",
"1742": "Story Rich",
"1743": "Fighting",
"1746": "Basketball",
"1751": "Comic Book",
"1752": "Rhythm",
"1753": "Skateboarding",
"1754": "MMORPG",
"1755": "Space",
"1756": "Great Soundtrack",
"1759": "Perma Death",
"1770": "Board Game",
"1773": "Arcade",
"1774": "Shooter",
"1775": "PvP",
"1777": "Steampunk",
"3796": "Based On A Novel",
"3798": "Side Scroller",
"3799": "Visual Novel",
"3810": "Sandbox",
"3813": "Real Time Tactics",
"3814": "Third-Person Shooter",
"3834": "Exploration",
"3835": "Post-apocalyptic",
"3839": "First-Person",
"3841": "Local Co-Op",
"3843": "Online Co-Op",
"3854": "Lore-Rich",
"3859": "Multiplayer",
"3871": "2D",
"3877": "Precision Platformer",
"3878": "Competitive",
"3916": "Old School",
"3920": "Cooking",
"3934": "Immersive",
"3942": "Sci-fi",
"3952": "Gothic",
"3955": "Character Action Game",
"3959": "Roguelite",
"3964": "Pixel Graphics",
"3965": "Epic",
"3968": "Physics",
"3978": "Survival Horror",
"3987": "Historical",
"3993": "Combat",
"4004": "Retro",
"4018": "Vampire",
"4026": "Difficult",
"4036": "Parkour",
"4046": "Dragons",
"4057": "Magic",
"4064": "Thriller",
"4085": "Anime",
"4094": "Minimalist",
"4102": "Combat Racing",
"4106": "Action-Adventure",
"4115": "Cyberpunk",
"4136": "Funny",
"4137": "Transhumanism",
"4145": "Cinematic",
"4150": "World War II",
"4155": "Class-Based",
"4158": "Beat 'em up",
"4161": "Real-Time",
"4166": "Atmospheric",
"4168": "Military",
"4172": "Medieval",
"4175": "Realistic",
"4182": "Singleplayer",
"4184": "Chess",
"4190": "Addictive",
"4191": "3D",
"4195": "Cartoony",
"4202": "Trading",
"4231": "Action RPG",
"4234": "Short",
"4236": "Loot",
"4242": "Episodic",
"4252": "Stylized",
"4255": "Shoot 'Em Up",
"4291": "Spaceships",
"4295": "Futuristic",
"4305": "Colorful",
"4325": "Turn-Based Combat",
"4328": "City Builder",
"4342": "Dark",
"4345": "Gore",
"4364": "Grand Strategy",
"4376": "Assassin",
"4400": "Abstract",
"4434": "JRPG",
"4474": "CRPG",
"4486": "Choose Your Own Adventure",
"4508": "Co-op Campaign",
"4520": "Farming",
"4559": "Quick-Time Events",
"4562": "Cartoon",
"4598": "Alternate History",
"4604": "Dark Fantasy",
"4608": "Swordplay",
"4637": "Top-Down Shooter",
"4667": "Violent",
"4684": "Wargame",
"4695": "Economy",
"4700": "Movie",
"4711": "Replay Value",
"4726": "Cute",
"4736": "2D Fighter",
"4747": "Character Customization",
"4754": "Politics",
"4758": "Twin Stick Shooter",
"4777": "Spectacle fighter",
"4791": "Top-Down",
"4821": "Mechs",
"4835": "6DOF",
"4840": "4 Player Local",
"4845": "Capitalism",
"4853": "Political",
"4878": "Parody",
"4885": "Bullet Hell",
"4947": "Romance",
"4975": "2.5D",
"4994": "Naval Combat",
"5030": "Dystopian",
"5055": "eSports",
"5094": "Narration",
"5125": "Procedural Generation",
"5153": "Kickstarter",
"5154": "Score Attack",
"5160": "Dinosaurs",
"5179": "Cold War",
"5186": "Psychological",
"5228": "Blood",
"5230": "Sequel",
"5300": "God Game",
"5310": "Games Workshop",
"5348": "Mod",
"5350": "Family Friendly",
"5363": "Destruction",
"5372": "Conspiracy",
"5379": "2D Platformer",
"5382": "World War I",
"5390": "Time Attack",
"5395": "3D Platformer",
"5407": "Benchmark",
"5411": "Beautiful",
"5432": "Programming",
"5502": "Hacking",
"5537": "Puzzle Platformer",
"5547": "Arena Shooter",
"5577": "RPGMaker",
"5608": "Emotional",
"5611": "Mature",
"5613": "Detective",
"5652": "Collectathon",
"5673": "Modern",
"5708": "Remake",
"5711": "Team-Based",
"5716": "Mystery",
"5727": "Baseball",
"5752": "Robots",
"5765": "Gun Customization",
"5794": "Science",
"5796": "Bullet Time",
"5851": "Isometric",
"5900": "Walking Simulator",
"5914": "Tennis",
"5923": "Dark Humor",
"5941": "Reboot",
"5981": "Mining",
"5984": "Drama",
"6041": "Horses",
"6052": "Noir",
"6129": "Logic",
"6214": "Birds",
"6276": "Inventory Management",
"6310": "Diplomacy",
"6378": "Crime",
"6426": "Choices Matter",
"6506": "3D Fighter",
"6621": "Pinball",
"6625": "Time Manipulation",
"6650": "Nudity",
"6691": "1990's",
"6702": "Mars",
"6730": "PvE",
"6815": "Hand-drawn",
"6869": "Nonlinear",
"6910": "Naval",
"6915": "Martial Arts",
"6948": "Rome",
"6971": "Multiple Endings",
"7038": "Golf",
"7107": "Real-Time with Pause",
"7108": "Party",
"7113": "Crowdfunded",
"7178": "Party Game",
"7208": "Female Protagonist",
"7250": "Linear",
"7309": "Skiing",
"7328": "Bowling",
"7332": "Base Building",
"7368": "Local Multiplayer",
"7423": "Sniper",
"7432": "Lovecraftian",
"7478": "Illuminati",
"7481": "Controller",
"7556": "Dice",
"7569": "Grid-Based Movement",
"7622": "Offroad",
"7702": "Narrative",
"7743": "1980s",
"7782": "Cult Classic",
"7918": "Dwarf",
"7926": "Artificial Intelligence",
"7948": "Soundtrack",
"8013": "Software",
"8075": "TrackIR",
"8093": "Minigames",
"8122": "Level Editor",
"8253": "Music-Based Procedural Generation",
"8369": "Investigation",
"8461": "Well-Written",
"8666": "Runner",
"8945": "Resource Management",
"9130": "Hentai",
"9157": "Underwater",
"9204": "Immersive Sim",
"9271": "Trading Card Game",
"9541": "Demons",
"9551": "Dating Sim",
"9564": "Hunting",
"9592": "Dynamic Narration",
"9803": "Snow",
"9994": "Experience",
"10235": "Life Sim",
"10383": "Transportation",
"10397": "Memes",
"10437": "Trivia",
"10679": "Time Travel",
"10695": "Party-Based RPG",
"10808": "Supernatural",
"10816": "Split Screen",
"11014": "Interactive Fiction",
"11095": "Boss Rush",
"11104": "Vehicular Combat",
"11123": "Mouse only",
"11333": "Villain Protagonist",
"11634": "Vikings",
"12057": "Tutorial",
"12095": "Sexual Content",
"12190": "Boxing",
"12286": "Warhammer 40K",
"12472": "Management",
"13070": "Solitaire",
"13190": "America",
"13276": "Tanks",
"13382": "Archery",
"13577": "Sailing",
"13782": "Experimental",
"13906": "Game Development",
"14139": "Turn-Based Tactics",
"14153": "Dungeons & Dragons",
"14720": "Nostalgia",
"14906": "Intentionally Awkward Controls",
"15045": "Flight",
"15172": "Conversation",
"15277": "Philosophical",
"15339": "Documentary",
"15564": "Fishing",
"15868": "Motocross",
"15954": "Silent Protagonist",
"16094": "Mythology",
"16250": "Gambling",
"16598": "Space Sim",
"16689": "Time Management",
"17015": "Werewolves",
"17305": "Strategy RPG",
"17337": "Lemmings",
"17389": "Tabletop",
"17770": "Asynchronous Multiplayer",
"17894": "Cats",
"17927": "Pool",
"18594": "FMV",
"19568": "Cycling",
"19780": "Submarine",
"19995": "Dark Comedy",
"21006": "Underground",
"21491": "Demo Available",
"21725": "Tactical RPG",
"21978": "VR",
"22602": "Agriculture",
"22955": "Mini Golf",
"24003": "Word Game",
"24904": "NSFW",
"25085": "Touch-Friendly",
"26921": "Political Sim",
"27758": "Voice Control",
"28444": "Snowboarding",
"29363": "3D Vision",
"29482": "Souls-like",
"29855": "Ambient",
"30358": "Nature",
"30927": "Fox",
"31275": "Text-Based",
"31579": "Otome",
"32322": "Deckbuilding",
"33572": "Mahjong",
"35079": "Job Simulator",
"42089": "Jump Scare",
"42329": "Coding",
"42804": "Action Roguelike",
"44868": "LGBTQ+",
"47827": "Wrestling",
"49213": "Rugby",
"51306": "Foreign",
"56690": "On-Rails Shooter",
"61357": "Electronic Music",
"65443": "Adult Content",
"71389": "Spelling",
"87918": "Farming Sim",
"91114": "Shop Keeper",
"92092": "Jet",
"96359": "Skating",
"97376": "Cozy",
"102530": "Elf",
"117648": "8-bit Music",
"123332": "Bikes",
"129761": "ATV",
"143739": "Electronic",
"150626": "Gaming",
"158638": "Cricket",
"176981": "Battle Royale",
"180368": "Faith",
"189941": "Instrumental Music",
"198631": "Mystery Dungeon",
"198913": "Motorbike",
"220585": "Colony Sim",
"233824": "Feature Film",
"252854": "BMX",
"255534": "Automation",
"323922": "Musou",
"324176": "Hockey",
"337964": "Rock Music",
"348922": "Steam Machine",
"353880": "Looter Shooter",
"363767": "Snooker",
"379975": "Clicker",
"454187": "Traditional Roguelike",
"552282": "Wholesome",
"603297": "Hardware",
"615955": "Idler",
"620519": "Hero Shooter",
"745697": "Social Deduction",
"769306": "Escape Room",
"776177": "360 Video",
"791774": "Card Battler",
"847164": "Volleyball",
"856791": "Asymmetric VR",
"916648": "Creature Collector",
"922563": "Roguevania",
"1003823": "Profile Features Limited",
"1023537": "Boomer Shooter",
"1084988": "Auto Battler",
"1091588": "Roguelike Deckbuilder",
"1100686": "Outbreak Sim",
"1100687": "Automobile Sim",
"1100688": "Medical Sim",
"1100689": "Open World Survival Craft",
"1199779": "Extraction Shooter",
"1220528": "Hobby Sim",
"1254546": "Football (Soccer)",
"1254552": "Football (American)",
"1368160": "AI Content Disclosed",
}
}

View File

@@ -0,0 +1,600 @@
export interface SteamApp {
/** Steam application ID */
appid: number;
/** Array of Steam IDs that own this app */
owner_steamids: string[];
/** Name of the game/application */
name: string;
/** Filename of the game's capsule image */
capsule_filename: string;
/** Hash value for the game's icon */
img_icon_hash: string;
/** Reason code for exclusion (0 indicates no exclusion) */
exclude_reason: number;
/** Unix timestamp when the app was acquired */
rt_time_acquired: number;
/** Unix timestamp when the app was last played */
rt_last_played: number;
/** Total playtime in seconds */
rt_playtime: number;
/** Type identifier for the app (1 = game) */
app_type: number;
/** Array of content descriptor IDs */
content_descriptors?: number[];
}
export interface SteamApiResponse {
response: {
apps: SteamApp[];
owner_steamid: string;
};
}
export interface SteamAppDataResponse {
data: Record<string, SteamAppEntry>;
status: string;
}
export interface SteamAppEntry {
_change_number: number;
_missing_token: boolean;
_sha: string;
_size: number;
appid: string;
common: CommonData;
config: AppConfig;
depots: AppDepots;
extended: AppExtended;
ufs: UFSData;
}
export interface CommonData {
associations: Record<string, { name: string; type: string }>;
category: Record<string, string>;
clienticon: string;
clienttga: string;
community_hub_visible: string;
community_visible_stats: string;
content_descriptors: Record<string, string>;
controller_support?: string;
controllertagwizard: string;
gameid: string;
genres: Record<string, string>;
header_image: Record<string, string>;
icon: string;
languages: Record<string, string>;
library_assets: LibraryAssets;
library_assets_full: LibraryAssetsFull;
metacritic_fullurl: string;
metacritic_name: string;
metacritic_score: string;
name: string;
name_localized: Partial<Record<LanguageCode, string>>;
osarch: string;
osextended: string;
oslist: string;
primary_genre: string;
releasestate: string;
review_percentage: string;
review_score: string;
small_capsule: Record<string, string>;
steam_deck_compatibility: SteamDeckCompatibility;
steam_release_date: string;
store_asset_mtime: string;
store_tags: Record<string, string>;
supported_languages: Record<
string,
{
full_audio?: string;
subtitles?: string;
supported?: string;
}
>;
type: string;
}
export interface LibraryAssets {
library_capsule: string;
library_header: string;
library_hero: string;
library_logo: string;
logo_position: LogoPosition;
}
export interface LogoPosition {
height_pct: string;
pinned_position: string;
width_pct: string;
}
export interface LibraryAssetsFull {
library_capsule: ImageSet;
library_header: ImageSet;
library_hero: ImageSet;
library_logo: ImageSet & { logo_position: LogoPosition };
[key: string]: any
}
export interface ImageSet {
image: Record<string, string>;
image2x?: Record<string, string>;
}
export interface SteamDeckCompatibility {
category: string;
configuration: Record<string, string>;
test_timestamp: string;
tested_build_id: string;
tests: Record<string, { display: string; token: string }>;
}
export interface AppConfig {
installdir: string;
launch: Record<
string,
{
executable: string;
type: string;
arguments?: string;
description?: string;
description_loc?: Record<string, string>;
config?: {
betakey: string;
};
}
>;
steamcontrollertemplateindex: string;
steamdecktouchscreen: string;
}
export interface AppDepots {
branches: AppDepotBranches;
privatebranches: Record<string, AppDepotBranches>;
[depotId: string]: DepotEntry
| AppDepotBranches
| Record<string, AppDepotBranches>;
}
export interface DepotEntry {
manifests: {
public: {
download: string;
gid: string;
size: string;
};
};
}
export interface AppDepotBranches {
[branchName: string]: {
buildid: string;
timeupdated: string;
};
}
export interface AppExtended {
additional_dependencies: Array<{
dest_os: string;
h264: string;
src_os: string;
}>;
developer: string;
dlcavailableonstore: string;
homepage: string;
listofdlc: string;
publisher: string;
}
export interface UFSData {
maxnumfiles: string;
quota: string;
savefiles: Array<{
path: string;
pattern: string;
recursive: string;
root: string;
}>;
}
export type LanguageCode =
| "english"
| "french"
| "german"
| "italian"
| "japanese"
| "koreana"
| "polish"
| "russian"
| "schinese"
| "tchinese"
| "brazilian"
| "spanish";
export interface Screenshot {
appid: number;
id: number;
filename: string;
all_ages: string;
normalized_name: string;
}
export interface Category {
strDisplayName: string;
}
export interface ReviewSummary {
strReviewSummary: string;
cReviews: number;
cRecommendationsPositive: number;
cRecommendationsNegative: number;
nReviewScore: number;
}
export interface GameDetailsResponse {
strReleaseDate: string;
strDescription: string;
rgScreenshots: Screenshot[];
rgCategories: Category[];
strGenres?: string;
strFullDescription: string;
strMicroTrailerURL: string;
ReviewSummary: ReviewSummary;
}
// Define the TypeScript interfaces
export interface Tag {
tagid: number;
name: string;
}
export interface TagWithSlug {
name: string;
slug: string;
type: string;
}
export interface StoreTags {
[key: string]: string; // Index signature for numeric string keys to tag ID strings
}
export interface GameTagsResponse {
tags: Tag[];
success: number;
rwgrsn: number;
}
export type GenreType = {
type: 'genre';
name: string;
slug: string;
};
export interface AppInfo {
name: string;
slug: string;
images: {
logo: string;
backdrop: string;
poster: string;
banner: string;
screenshots: string[];
icon: string;
}
links: string[] | null;
score: number;
id: string;
releaseDate: Date;
description: string | null;
compatibility: "low" | "mid" | "high" | "unknown";
controllerSupport: "partial" | "full" | "unknown";
primaryGenre: string | null;
size: { downloadSize: number; sizeOnDisk: number };
tags: Array<{ name: string; slug: string; type: "tag" }>;
genres: Array<{ type: "genre"; name: string; slug: string }>;
categories: Array<{ name: string; slug: string; type: "categorie" }>;
franchises: Array<{ name: string; slug: string; type: "franchise" }>;
developers: Array<{ name: string; slug: string; type: "developer" }>;
publishers: Array<{ name: string; slug: string; type: "publisher" }>;
}
export type ImageType =
| 'screenshot'
| 'boxArt'
| 'banner'
| 'backdrop'
| 'icon'
| 'logo'
| 'poster'
| 'heroArt';
export interface ImageInfo {
type: ImageType;
position: number;
hash: string;
sourceUrl: string | null;
format?: string;
averageColor: { hex: string; isDark: boolean };
dimensions: { width: number; height: number };
fileSize: number;
buffer: Buffer;
}
export interface CompareOpts {
/** Pixelmatch color threshold (01). Default: 0.1 */
threshold?: number;
/** If true, return an image buffer of the diff map. Default: false */
diffOutput?: boolean;
}
export interface CompareResult {
diffRatio: number;
/** Present only if `diffOutput: true` */
diffBuffer?: Buffer;
}
export interface Shot {
url: string;
buffer: Buffer;
}
export interface RankedShot {
url: string;
score: number;
}
export interface SteamPlayerSummaryResponse {
response: {
players: SteamPlayerSummary[];
};
}
export interface SteamPlayerSummary {
steamid: string;
communityvisibilitystate: number;
profilestate?: number;
personaname: string;
profileurl: string;
avatar: string;
avatarmedium: string;
avatarfull: string;
avatarhash: string;
lastlogoff?: number;
personastate: number;
realname?: string;
primaryclanid?: string;
timecreated: number;
personastateflags?: number;
loccountrycode?: string;
}
export interface SteamPlayerBansResponse {
players: SteamPlayerBan[];
}
export interface SteamPlayerBan {
SteamId: string;
CommunityBanned: boolean;
VACBanned: boolean;
NumberOfVACBans: number;
DaysSinceLastBan: number;
NumberOfGameBans: number;
EconomyBan: 'none' | 'probation' | 'banned'; // Enum based on known possible values
}
export type SteamAccount = {
id: string;
name: string;
realName: string | null;
steamMemberSince: Date;
avatarHash: string;
limitations: {
isLimited: boolean;
tradeBanState: 'none' | 'probation' | 'banned';
isVacBanned: boolean;
visibilityState: number;
privacyState: 'public' | 'private' | 'friendsonly';
};
profileUrl: string;
lastSyncedAt: Date;
};
export interface SteamFriendsListResponse {
friendslist: {
friends: SteamFriend[];
};
}
export interface SteamFriend {
steamid: string;
relationship: 'friend'; // could expand this if Steam ever adds more types
friend_since: number; // Unix timestamp (seconds)
}
export interface SteamOwnedGamesResponse {
response: {
game_count: number;
games: SteamOwnedGame[];
};
}
export interface SteamOwnedGame {
appid: number;
name: string;
playtime_forever: number;
img_icon_url: string;
playtime_windows_forever?: number;
playtime_mac_forever?: number;
playtime_linux_forever?: number;
playtime_deck_forever?: number;
rtime_last_played?: number; // Unix timestamp
content_descriptorids?: number[];
playtime_disconnected?: number;
has_community_visible_stats?: boolean;
}
/**
* The shape of the parsed Steam profile information.
*/
export interface ProfileInfo {
steamID64: string;
isLimited: boolean;
privacyState: 'public' | 'private' | 'friendsonly' | string;
visibility: string;
}
export interface SteamStoreResponse {
response: {
store_items: SteamStoreItem[];
};
}
export interface SteamStoreItem {
item_type: number;
id: number;
success: number;
visible: boolean;
name: string;
store_url_path: string;
appid: number;
type: number;
tagids: number[];
categories: {
supported_player_categoryids?: number[];
feature_categoryids?: number[];
controller_categoryids?: number[];
};
reviews: {
summary_filtered: {
review_count: number;
percent_positive: number;
review_score: number;
review_score_label: string;
};
};
basic_info: {
short_description?: string;
publishers: SteamCreator[];
developers: SteamCreator[];
franchises?: SteamCreator[];
};
tags: {
tagid: number;
weight: number;
}[];
assets: SteamAssets;
assets_without_overrides: SteamAssets;
release: {
steam_release_date: number;
};
platforms: {
windows: boolean;
mac: boolean;
steamos_linux: boolean;
vr_support: Record<string, never>;
steam_deck_compat_category?: number;
steam_os_compat_category?: number;
};
best_purchase_option: PurchaseOption;
purchase_options: PurchaseOption[];
screenshots: {
all_ages_screenshots: {
filename: string;
ordinal: number;
}[];
};
trailers: {
highlights: Trailer[];
};
supported_languages: SupportedLanguage[];
full_description: string;
links?: {
link_type: number;
url: string;
}[];
}
export interface SteamCreator {
name: string;
creator_clan_account_id: number;
}
export interface SteamAssets {
asset_url_format: string;
main_capsule: string;
small_capsule: string;
header: string;
page_background: string;
hero_capsule: string;
hero_capsule_2x: string;
library_capsule: string;
library_capsule_2x: string;
library_hero: string;
library_hero_2x: string;
community_icon: string;
page_background_path: string;
raw_page_background: string;
}
export interface PurchaseOption {
packageid?: number;
bundleid?: number;
purchase_option_name: string;
final_price_in_cents: string;
original_price_in_cents: string;
formatted_final_price: string;
formatted_original_price: string;
discount_pct: number;
active_discounts: ActiveDiscount[];
user_can_purchase_as_gift: boolean;
hide_discount_pct_for_compliance: boolean;
included_game_count: number;
bundle_discount_pct?: number;
price_before_bundle_discount?: string;
formatted_price_before_bundle_discount?: string;
}
export interface ActiveDiscount {
discount_amount: string;
discount_description: string;
discount_end_date: number;
}
export interface Trailer {
trailer_name: string;
trailer_url_format: string;
trailer_category: number;
trailer_480p: TrailerFile[];
trailer_max: TrailerFile[];
microtrailer: TrailerFile[];
screenshot_medium: string;
screenshot_full: string;
trailer_base_id: number;
all_ages: boolean;
}
export interface TrailerFile {
filename: string;
type: string;
}
export interface SupportedLanguage {
elanguage: number;
eadditionallanguage: number;
supported: boolean;
full_audio: boolean;
subtitles: boolean;
}

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import type {
Tag,
StoreTags,
AppDepots,
GenreType,
LibraryAssetsFull,
DepotEntry,
CompareOpts,
CompareResult,
RankedShot,
Shot,
ProfileInfo,
} from "./types";
import crypto from 'crypto';
import pLimit from 'p-limit';
import { PNG } from 'pngjs';
import pixelmatch from 'pixelmatch';
import { LRUCache } from 'lru-cache';
import sanitizeHtml from 'sanitize-html';
import { Agent as HttpAgent } from 'http';
import { Agent as HttpsAgent } from 'https';
import { parseStringPromise } from "xml2js";
import sharp, { type Metadata } from 'sharp';
import AbortController from 'abort-controller';
import fetch, { RequestInit } from 'node-fetch';
import { FastAverageColor } from 'fast-average-color';
const fac = new FastAverageColor()
// --- Configuration ---
const httpAgent = new HttpAgent({ keepAlive: true, maxSockets: 50 });
const httpsAgent = new HttpsAgent({ keepAlive: true, maxSockets: 50 });
const downloadCache = new LRUCache<string, Buffer>({
max: 100,
ttl: 1000 * 60 * 30, // 30-minute expiry
allowStale: false,
});
const downloadLimit = pLimit(10); // max concurrent downloads
const compareCache = new LRUCache<string, CompareResult>({
max: 50,
ttl: 1000 * 60 * 10, // 10-minute expiry
});
export namespace Utils {
export async function fetchBuffer(url: string, retries = 3): Promise<Buffer> {
if (downloadCache.has(url)) {
return downloadCache.get(url)!;
}
let lastError: Error | null = null;
for (let attempt = 0; attempt < retries; attempt++) {
try {
const controller = new AbortController();
const id = setTimeout(() => controller.abort(), 15_000);
const res = await fetch(url, {
signal: controller.signal,
agent: (_parsed) => _parsed.protocol === 'http:' ? httpAgent : httpsAgent
} as RequestInit);
clearTimeout(id);
if (!res.ok) throw new Error(`Failed to fetch ${url}: ${res.status}`);
const buf = Buffer.from(await res.arrayBuffer());
downloadCache.set(url, buf);
return buf;
} catch (error: any) {
lastError = error as Error;
console.warn(`Attempt ${attempt + 1} failed for ${url}: ${error.message}`);
if (attempt < retries - 1) {
await new Promise(resolve => setTimeout(resolve, 1000 * Math.pow(2, attempt)));
}
}
}
throw lastError || new Error(`Failed to fetch ${url} after ${retries} attempts`);
}
export async function getImageMetadata(buffer: Buffer) {
const hash = crypto.createHash('sha256').update(buffer).digest('hex');
const { width, height, format, size: fileSize } = await sharp(buffer).metadata();
if (!width || !height) throw new Error('Invalid dimensions');
const slice = await sharp(buffer)
.resize({ width: Math.min(width, 256) }) // cheap shrink
.ensureAlpha()
.raw()
.toBuffer();
const pixelArray = new Uint8Array(slice.buffer);
const { hex, isDark } = fac.prepareResult(fac.getColorFromArray4(pixelArray, { mode: "precision" }));
return { hash, format, averageColor: { hex, isDark }, dimensions: { width, height }, fileSize, buffer };
}
// --- Optimized Box Art creation ---
export async function createBoxArtBuffer(
logoUrl: string,
backgroundUrl: string,
logoPercent = 0.9
): Promise<Buffer> {
const [bgBuf, logoBuf] = await Promise.all([
downloadLimit(() =>
fetchBuffer(backgroundUrl)
.catch(error => {
console.error(`Failed to download hero image from ${backgroundUrl}:`, error);
throw new Error(`Failed to create box art: hero image unavailable`);
}),
),
downloadLimit(() => fetchBuffer(logoUrl)
.catch(error => {
console.error(`Failed to download logo image from ${logoUrl}:`, error);
throw new Error(`Failed to create box art: logo image unavailable`);
}),
),
]);
const bgImage = sharp(bgBuf);
const meta = await bgImage.metadata();
if (!meta.width || !meta.height) throw new Error('Invalid background dimensions');
const size = Math.min(meta.width, meta.height);
const left = Math.floor((meta.width - size) / 2);
const top = Math.floor((meta.height - size) / 2);
const squareBg = bgImage.extract({ left, top, width: size, height: size });
// Resize logo
const logoTarget = Math.floor(size * logoPercent);
const logoResized = await sharp(logoBuf).resize({ width: logoTarget }).toBuffer();
const logoMeta = await sharp(logoResized).metadata();
if (!logoMeta.width || !logoMeta.height) throw new Error('Invalid logo dimensions');
const logoLeft = Math.floor((size - logoMeta.width) / 2);
const logoTop = Math.floor((size - logoMeta.height) / 2);
return await squareBg
.composite([{ input: logoResized, left: logoLeft, top: logoTop }])
.jpeg({ quality: 100 })
.toBuffer();
}
/**
* Fetch JSON from the given URL, with Steam-like headers
*/
export async function fetchApi<T>(url: string, retries = 3): Promise<T> {
let lastError: Error | null = null;
for (let attempt = 0; attempt < retries; attempt++) {
try {
const response = await fetch(url, {
agent: (_parsed) => _parsed.protocol === 'http:' ? httpAgent : httpsAgent,
method: "GET",
headers: {
"User-Agent": "Steam 1291812 / iPhone",
"Accept-Language": "en-us",
},
} as RequestInit);
if (!response.ok) {
throw new Error(`API error: ${response.status} ${response.statusText}`);
}
return (await response.json()) as T;
} catch (error: any) {
lastError = error as Error;
// Only retry on network errors or 5xx status codes
if (error.message.includes('API error: 5') || !error.message.includes('API error')) {
console.warn(`Attempt ${attempt + 1} failed for ${url}: ${error.message}`);
await new Promise(resolve => setTimeout(resolve, 1000 * Math.pow(2, attempt)));
continue;
}
throw error;
}
}
throw lastError || new Error(`Failed to fetch ${url} after ${retries} attempts`);
}
/**
* Generate a slug from a name
*/
export function createSlug(name: string): string {
return name
.toLowerCase()
.normalize("NFKD") // Normalize to decompose accented characters
.replace(/[^\p{L}\p{N}\s-]/gu, '') // Keep Unicode letters, numbers, spaces, and hyphens
.replace(/\s+/g, '-') // Replace spaces with hyphens
.replace(/-+/g, '-') // Collapse multiple hyphens
.replace(/^-+|-+$/g, '') // Trim leading/trailing hyphens
.trim();
}
/**
* Compare a candidate screenshot against a UI-free baseline to find how much UI/HUD remains.
*
* @param baselineBuffer - PNG/JPEG buffer of the clean background.
* @param candidateBuffer - PNG/JPEG buffer of the screenshot to test.
* @param opts - Options.
* @returns Promise resolving to diff ratio (and optional diff image).
*/
export async function compareWithBaseline(
baselineBuffer: Buffer,
candidateBuffer: Buffer,
opts: CompareOpts = {}
): Promise<CompareResult> {
// Generate cache key from buffer hashes
const baseHash = crypto.createHash('md5').update(baselineBuffer).digest('hex');
const candHash = crypto.createHash('md5').update(candidateBuffer).digest('hex');
const optsKey = JSON.stringify(opts);
const cacheKey = `${baseHash}:${candHash}:${optsKey}`;
// Check cache
if (compareCache.has(cacheKey)) {
return compareCache.get(cacheKey)!;
}
const { threshold = 0.1, diffOutput = false } = opts;
// Get dimensions of baseline
const baseMeta: Metadata = await sharp(baselineBuffer).metadata();
if (!baseMeta.width || !baseMeta.height) {
throw new Error('Invalid baseline dimensions');
}
// Produce PNG buffers of same size
const [pngBaseBuf, pngCandBuf] = await Promise.all([
sharp(baselineBuffer).png().toBuffer(),
sharp(candidateBuffer)
.resize(baseMeta.width, baseMeta.height)
.png()
.toBuffer(),
]);
const imgBase = PNG.sync.read(pngBaseBuf);
const imgCand = PNG.sync.read(pngCandBuf);
const diffImg = new PNG({ width: baseMeta.width, height: baseMeta.height });
const numDiff = pixelmatch(
imgBase.data,
imgCand.data,
diffImg.data,
baseMeta.width,
baseMeta.height,
{ threshold }
);
const total = baseMeta.width * baseMeta.height;
const diffRatio = numDiff / total;
const result: CompareResult = { diffRatio };
if (diffOutput) {
result.diffBuffer = PNG.sync.write(diffImg);
}
compareCache.set(cacheKey, result);
return result;
}
/**
* Given a baseline buffer and an array of screenshots, returns them sorted
* ascending by diffRatio (least UI first).
*/
export async function rankScreenshots(
baselineBuffer: Buffer,
shots: Shot[],
opts: CompareOpts = {}
): Promise<RankedShot[]> {
// Process up to 5 comparisons in parallel
const compareLimit = pLimit(5);
// Run all comparisons with limited concurrency
const results = await Promise.all(
shots.map(shot =>
compareLimit(async () => {
const { diffRatio } = await compareWithBaseline(
baselineBuffer,
shot.buffer,
opts
);
return { url: shot.url, score: diffRatio };
})
)
);
return results.sort((a, b) => a.score - b.score);
}
// --- Helpers for URLs ---
export function getScreenshotUrls(screenshots: { appid: number; filename: string }[]): string[] {
return screenshots.map(s => `https://shared.cloudflare.steamstatic.com/store_item_assets/steam/apps/${s.appid}/${s.filename}`);
}
export function getAssetUrls(assets: LibraryAssetsFull, appid: number | string, header: string) {
const base = `https://shared.cloudflare.steamstatic.com/store_item_assets/steam/apps/${appid}`;
return {
logo: `${base}/${assets.library_logo?.image2x?.english || assets.library_logo?.image?.english}`,
backdrop: `${base}/${assets.library_hero?.image2x?.english || assets.library_hero?.image?.english}`,
poster: `${base}/${assets.library_capsule?.image2x?.english || assets.library_capsule?.image?.english}`,
banner: `${base}/${assets.library_header?.image2x?.english || assets.library_header?.image?.english || header}`,
};
}
/**
* Compute a 05 score from positive/negative votes using a Wilson score confidence interval.
* This formula adjusts the raw ratio based on the total number of votes to account for
* statistical confidence. With few votes, the score regresses toward 2.5 (neutral).
*
* Compute a 05 score from positive/negative votes
*/
export function getRating(positive: number, negative: number): number {
const total = positive + negative;
if (!total) return 0;
const avg = positive / total;
// Apply Wilson score confidence adjustment and scale to 0-5 range
const score = avg - (avg - 0.5) * Math.pow(2, -Math.log10(total + 1));
return Math.round(score * 5 * 10) / 10;
}
export function getAssociationsByTypeWithSlug<
T extends "developer" | "publisher"
>(
associations: Record<string, { name: string; type: string }>,
type: T
): Array<{ name: string; slug: string; type: T }> {
return Object.values(associations)
.filter((a) => a.type === type)
.map((a) => ({ name: a.name.trim(), slug: createSlug(a.name.trim()), type }));
}
export function compatibilityType(type?: string): "low" | "mid" | "high" | "unknown" {
switch (type) {
case "1":
return "high";
case "2":
return "mid";
case "3":
return "low";
default:
return "unknown";
}
}
export function estimateRatingFromSummary(
reviewCount: number,
percentPositive: number
): number {
const positiveVotes = Math.round((percentPositive / 100) * reviewCount);
const negativeVotes = reviewCount - positiveVotes;
return getRating(positiveVotes, negativeVotes);
}
export function mapGameTags<
T extends string = "tag"
>(
available: Tag[],
storeTags: StoreTags,
): Array<{ name: string; slug: string; type: T }> {
const tagMap = new Map<number, Tag>(available.map((t) => [t.tagid, t]));
const result: Array<{ name: string; slug: string; type: T }> = Object.values(storeTags)
.map((id) => tagMap.get(Number(id)))
.filter((t): t is Tag => Boolean(t))
.map((t) => ({ name: t.name.trim(), slug: createSlug(t.name), type: 'tag' as T }));
return result;
}
export function createType<
T extends "developer" | "publisher" | "franchise" | "tag" | "categorie" | "genre"
>(
names: string[],
type: T
) {
return names
.map(name => ({
type,
name: name.trim(),
slug: createSlug(name.trim())
}));
}
/**
* Create a tag object with name, slug, and type
* @typeparam T Literal type of the `type` field (defaults to 'tag')
*/
export function createTag<
T extends string = 'tag'
>(
name: string,
type?: T
): { name: string; slug: string; type: T } {
const tagType = (type ?? 'tag') as T;
return {
name: name.trim(),
slug: createSlug(name),
type: tagType,
};
}
export function capitalise(name: string) {
return name
.charAt(0) // first character
.toUpperCase() // make it uppercase
+ name
.slice(1) // rest of the string
.toLowerCase();
}
function isDepotEntry(e: any): e is DepotEntry {
return (
e != null &&
typeof e === 'object' &&
'manifests' in e &&
e.manifests != null &&
typeof e.manifests.public?.download === 'string'
);
}
export function getPublicDepotSizes(depots: AppDepots) {
let download = 0;
let size = 0;
for (const key of Object.keys(depots)) {
if (key === 'branches' || key === 'privatebranches') continue;
const entry = depots[key] as DepotEntry;
if (!isDepotEntry(entry)) {
continue;
}
const dl = Number(entry.manifests.public.download);
const sz = Number(entry.manifests.public.size);
if (!Number.isFinite(dl) || !Number.isFinite(sz)) {
console.warn(`[getPublicDepotSizes] non-numeric size for depot ${key}`);
continue;
}
download += dl;
size += sz;
}
return { downloadSize: download, sizeOnDisk: size };
}
export function parseGenres(str: string): GenreType[] {
return str.split(',')
.map((g) => g.trim())
.filter(Boolean)
.map((g) => ({ type: 'genre', name: g.trim(), slug: createSlug(g) }));
}
export function getPrimaryGenre(
genres: GenreType[],
map: Record<string, string>,
primaryId: string
): string | null {
const idx = Object.keys(map).find((k) => map[k] === primaryId);
return idx !== undefined ? genres[Number(idx)]?.name : null;
}
export function cleanDescription(input: string): string {
const cleaned = sanitizeHtml(input, {
allowedTags: [], // no tags allowed
allowedAttributes: {}, // no attributes anywhere
textFilter: (text) => text.replace(/\s+/g, ' '), // collapse runs of whitespace
});
return cleaned.trim()
}
/**
* Fetches and parses a single Steam community profile XML.
* @param steamIdOrVanity - The 64-bit SteamID or vanity name.
* @returns Promise resolving to ProfileInfo.
*/
export async function fetchProfileInfo(
steamIdOrVanity: string
): Promise<ProfileInfo> {
const isNumericId = /^\d+$/.test(steamIdOrVanity);
const path = isNumericId ? `profiles/${steamIdOrVanity}` : `id/${steamIdOrVanity}`;
const url = `https://steamcommunity.com/${path}/?xml=1`;
const response = await fetch(url);
if (!response.ok) {
throw new Error(`Failed to fetch ${steamIdOrVanity}: HTTP ${response.status}`);
}
const xml = await response.text();
const { profile } = await parseStringPromise(xml, {
explicitArray: false,
trim: true,
mergeAttrs: true
}) as { profile: any };
// Extract fields (fall back to limitedAccount tag if needed)
const limitedFlag = profile.isLimitedAccount ?? profile.limitedAccount;
const isLimited = limitedFlag === '1';
return {
isLimited,
steamID64: profile.steamID64,
privacyState: profile.privacyState,
visibility: profile.visibilityState
};
}
/**
* Batch-fetches multiple Steam profiles in parallel.
* @param idsOrVanities - Array of SteamID64 strings or vanity names.
* @returns Promise resolving to a record mapping each input to its ProfileInfo or an error.
*/
export async function fetchProfilesInfo(
idsOrVanities: string[]
): Promise<Map<string, ProfileInfo | { error: string }>> {
const results = await Promise.all(
idsOrVanities.map(async (input) => {
try {
const info = await fetchProfileInfo(input);
return { input, result: info };
} catch (err) {
return { input, result: { error: (err as Error).message } };
}
})
);
return new Map(
results.map(({ input, result }) => [input, result] as [string, ProfileInfo | { error: string }])
);
}
}

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import "zod-openapi/extend";
import { sql } from "drizzle-orm";
export namespace Common {
export const IdDescription = `Unique object identifier.
The format and length of IDs may change over time.`;
export const now = () => sql`now()`;
export const utc = () => sql`now() at time zone 'utc'`;
}

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import { AsyncLocalStorage } from "node:async_hooks";
export function createContext<T>() {
const storage = new AsyncLocalStorage<T>();
return {
use() {
const result = storage.getStore();
if (!result) {
throw new Error("No context available");
}
return result;
},
provide<R>(value: T, fn: () => R) {
return storage.run<R>(value, fn);
},
};
}

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import { Resource } from "sst";
import postgres from "postgres";
import { drizzle } from "drizzle-orm/postgres-js";
const client = postgres({
idle_timeout: 30000,
connect_timeout: 30000,
host: Resource.Database.host,
database: Resource.Database.database,
user: Resource.Database.username,
password: Resource.Database.password,
port: Resource.Database.port,
max: parseInt(process.env.POSTGRES_POOL_MAX || "1"),
});
export const db = drizzle(client, {});

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import { db } from ".";
import {
PgTransaction,
PgTransactionConfig
} from "drizzle-orm/pg-core";
import {
PostgresJsQueryResultHKT
} from "drizzle-orm/postgres-js";
import { ExtractTablesWithRelations } from "drizzle-orm";
import { createContext } from "../context";
export type Transaction = PgTransaction<
PostgresJsQueryResultHKT,
Record<string, never>,
ExtractTablesWithRelations<Record<string, never>>
>;
type TxOrDb = Transaction | typeof db;
const TransactionContext = createContext<{
tx: Transaction;
effects: (() => void | Promise<void>)[];
}>();
export async function useTransaction<T>(callback: (trx: TxOrDb) => Promise<T>) {
try {
const { tx } = TransactionContext.use();
return callback(tx);
} catch {
return callback(db);
}
}
export async function afterTx(effect: () => any | Promise<any>) {
try {
const { effects } = TransactionContext.use();
effects.push(effect);
} catch {
await effect();
}
}
export async function createTransaction<T>(
callback: (tx: Transaction) => Promise<T>,
isolationLevel?: PgTransactionConfig["isolationLevel"],
): Promise<T> {
try {
const { tx } = TransactionContext.use();
return callback(tx);
} catch {
const effects: (() => void | Promise<void>)[] = [];
const result = await db.transaction(
async (tx) => {
return TransactionContext.provide({ tx, effects }, () => callback(tx));
},
{
isolationLevel: isolationLevel || "read committed",
},
);
await Promise.all(effects.map((x) => x()));
return result as T;
}
}

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import { char, timestamp as rawTs } from "drizzle-orm/pg-core";
export const ulid = (name: string) => char(name, { length: 26 + 4 });
export const id = {
get id() {
return ulid("id").primaryKey().notNull();
},
};
export const teamID = {
get id() {
return ulid("id").notNull();
},
get teamID() {
return ulid("team_id").notNull();
},
};
export const userID = {
get id() {
return ulid("id").notNull();
},
get userID() {
return ulid("user_id").notNull();
},
};
export const utc = (name: string) =>
rawTs(name, {
withTimezone: true,
// mode: "date"
});
export const timestamps = {
timeCreated: utc("time_created").notNull().defaultNow(),
timeUpdated: utc("time_updated").notNull().defaultNow(),
timeDeleted: utc("time_deleted"),
};

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import { Resource } from "sst";
import { SESv2Client, SendEmailCommand } from "@aws-sdk/client-sesv2";
export namespace Email {
export const Client = new SESv2Client({});
export async function send(
from: string,
to: string,
subject: string,
body: string,
) {
from = from + "@" + Resource.Email.sender;
console.log("sending email", subject, from, to);
await Client.send(
new SendEmailCommand({
Destination: {
ToAddresses: [to],
},
Content: {
Simple: {
Body: {
Text: {
Data: body,
},
},
Subject: {
Data: subject,
},
},
},
FromEmailAddress: `Nestri <${from}>`,
}),
);
}
}

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import { z } from "zod"
/**
* Standard error response schema used for OpenAPI documentation
*/
export const ErrorResponse = z
.object({
type: z
.enum([
"validation",
"authentication",
"forbidden",
"not_found",
"already_exists",
"rate_limit",
"internal",
])
.openapi({
description: "The error type category",
examples: ["validation", "authentication"],
}),
code: z.string().openapi({
description: "Machine-readable error code identifier",
examples: ["invalid_parameter", "missing_required_field", "unauthorized"],
}),
message: z.string().openapi({
description: "Human-readable error message",
examples: ["The request was invalid", "Authentication required"],
}),
param: z
.string()
.optional()
.openapi({
description: "The parameter that caused the error (if applicable)",
examples: ["email", "user_id", "team_id"],
}),
details: z.any().optional().openapi({
description: "Additional error context information",
}),
})
.openapi({ ref: "ErrorResponse" });
export type ErrorResponseType = z.infer<typeof ErrorResponse>;
/**
* Standardized error codes for the API
*/
export const ErrorCodes = {
// Validation errors (400)
Validation: {
MISSING_REQUIRED_FIELD: "missing_required_field",
ALREADY_EXISTS: "resource_already_exists",
TEAM_ALREADY_EXISTS: "team_already_exists",
INVALID_PARAMETER: "invalid_parameter",
INVALID_FORMAT: "invalid_format",
INVALID_STATE: "invalid_state",
IN_USE: "resource_in_use",
},
// Authentication errors (401)
Authentication: {
UNAUTHORIZED: "unauthorized",
INVALID_TOKEN: "invalid_token",
EXPIRED_TOKEN: "expired_token",
INVALID_CREDENTIALS: "invalid_credentials",
},
// Permission errors (403)
Permission: {
FORBIDDEN: "forbidden",
INSUFFICIENT_PERMISSIONS: "insufficient_permissions",
ACCOUNT_RESTRICTED: "account_restricted",
},
// Resource not found errors (404)
NotFound: {
RESOURCE_NOT_FOUND: "resource_not_found",
},
// Rate limit errors (429)
RateLimit: {
TOO_MANY_REQUESTS: "too_many_requests",
QUOTA_EXCEEDED: "quota_exceeded",
},
// Server errors (500)
Server: {
INTERNAL_ERROR: "internal_error",
SERVICE_UNAVAILABLE: "service_unavailable",
DEPENDENCY_FAILURE: "dependency_failure",
},
};
/**
* Standard error that will be exposed to clients through API responses
*/
export class VisibleError extends Error {
constructor(
public type: ErrorResponseType["type"],
public code: string,
public message: string,
public param?: string,
public details?: any,
) {
super(message);
}
/**
* Convert this error to an HTTP status code
*/
public statusCode(): number {
switch (this.type) {
case "validation":
return 400;
case "authentication":
return 401;
case "forbidden":
return 403;
case "not_found":
return 404;
case "already_exists":
return 409;
case "rate_limit":
return 429;
case "internal":
return 500;
}
}
/**
* Convert this error to a standard response object
*/
public toResponse(): ErrorResponseType {
const response: ErrorResponseType = {
type: this.type,
code: this.code,
message: this.message,
};
if (this.param) response.param = this.param;
if (this.details) response.details = this.details;
return response;
}
}

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import { Actor } from "./actor";
import { event } from "sst/event";
import { ZodValidator } from "sst/event/validator";
export const createEvent = event.builder({
validator: ZodValidator,
metadata() {
return {
actor: Actor.use(),
};
},
});

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import { prefixes } from "./utils";
export namespace Examples {
export const Id = (prefix: keyof typeof prefixes) =>
`${prefixes[prefix]}_XXXXXXXXXXXXXXXXXXXXXXXXX`;
export const User = {
id: Id("user"),// Primary key
name: "John Doe", // Name (not null)
email: "johndoe@example.com",// Unique email or login (not null)
avatarUrl: "https://cdn.discordapp.com/avatars/xxxxxxx/xxxxxxx.png",
lastLogin: new Date("2025-04-26T20:11:08.155Z"),
polarCustomerID: "0bfcb712-df13-4454-81a8-fbee66eddca4"
}
export const GPUType = {
id: Id("gpu"),
type: "hosted" as const, //or BYOG - Bring Your Own GPU
name: "RTX 4090" as const, // or RTX 3090, Intel Arc
performanceTier: 3,
maxResolution: "4k"
}
export const Machine = {
id: Id("machine"),
ownerID: User.id, //or null if hosted
gpuID: GPUType.id, // or hosted
country: "Kenya",
countryCode: "KE",
timezone: "Africa/Nairobi",
location: { latitude: 36.81550, longitude: -1.28410 },
fingerprint: "fc27f428f9ca47d4b41b707ae0c62090",
}
export const SteamAccount = {
status: "online" as const, //offline,dnd(do not disturb) or playing
id: "74839300282033",// Steam ID
userID: User.id,// | null FK to User (null if not linked)
name: "JD The 65th",
username: "jdoe",
realName: "John Doe",
steamMemberSince: new Date("2010-01-26T21:00:00.000Z"),
avatarHash: "3a5e805fd4c1e04e26a97af0b9c6fab2dee91a19",
accountStatus: "new" as const, //active or pending
limitations: {
isLimited: false,
tradeBanState: "none" as const,
isVacBanned: false,
visibilityState: 3,
privacyState: "public" as const,
},
profileUrl: "The65thJD", //"https://steamcommunity.com/id/XXXXXXXXXXXXXXXX/",
lastSyncedAt: new Date("2025-04-26T20:11:08.155Z")
};
export const Team = {
id: Id("team"),// Primary key
name: "John", // Team name (not null, unique)
maxMembers: 3,
inviteCode: "xwydjf",
ownerSteamID: SteamAccount.id, // FK to User who owns/created the team
members: [SteamAccount]
};
export const Member = {
id: Id("member"),
userID: User.id,//FK to Users (member)
steamID: SteamAccount.id, // FK to the Steam Account this member is used
teamID: Team.id,// FK to Teams
role: "adult" as const, // Role on the team, adult or child
};
export const ProductVariant = {
id: Id("variant"),
productID: Id("product"),// the product this variant is under
type: "fixed" as const, // or yearly or monthly,
price: 1999,
minutesPerDay: 3600,
polarProductID: "0bfcb712-df13-4454-81a8-fbee66eddca4"
}
export const Product = {
id: Id("product"),
name: "Pro",
description: "For gamers who want to play on a better GPU and with 2 more friends",
maxMembers: Team.maxMembers,// Total number of people who can share this sub
isActive: true,
order: 2,
variants: [ProductVariant]
}
export const Friend = {
...Examples.SteamAccount,
user: Examples.User
}
export const Subscription = {
id: Id("subscription"),
teamID: Team.id,
standing: "active" as const, //incomplete, incomplete_expired, trialing, active, past_due, canceled, unpaid
ownerID: User.id,
price: ProductVariant.price,
productVariantID: ProductVariant.id,
polarSubscriptionID: "0bfcb712-df13-4454-81a8-fbee66eddca4",
}
export const SubscriptionUsage = {
id: Id("usage"),
machineID: Machine.id, // machine this session was used on
memberID: Member.id, // the team member who used it
subscriptionID: Subscription.id,
sessionID: Id("session"),
minutesUsed: 20, // Minutes used on the session
}
export const Session = {
id: Id("session"),
memberID: Member.id,
machineID: Machine.id,
startTime: new Date("2025-02-23T23:39:52.249Z"),
endTime: null, // null if session is ongoing
gameID: Id("game"),
status: "active" as const, // active, completed, crashed
}
export const GameGenre = {
type: "genre" as const,
slug: "action",
name: "Action"
}
export const GameTag = {
type: "tag" as const,
slug: "single-player",
name: "Single Player"
}
export const GameRating = {
body: "ESRB" as const, // or PEGI
age: 16,
descriptors: ["Blood", "Violence", "Strong Language"],
}
export const DevelopmentTeam = {
type: "developer" as const,
name: "Remedy Entertainment",
slug: "remedy_entertainment",
}
export const BaseGame = {
id: "1809540",
slug: "nine-sols",
name: "Nine Sols",
links:[
"https://example.com"
],
controllerSupport: "full" as const,
releaseDate: new Date("2024-05-29T06:53:24.000Z"),
compatibility: "high" as const,
size: {
downloadSize: 7907568608,// 7.91 GB
sizeOnDisk: 13176088178,// 13.18 GB
},
primaryGenre: "Action",
score: 4.7,
description: "Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful heros quest to slay the 9 Sols, formidable rulers of this forsaken realm.",
}
export const Categories = {
genres: [
{
name: "Action",
slug: "action"
},
{
name: "Adventure",
slug: "adventure"
},
{
name: "Indie",
slug: "indie"
}
],
tags: [
{
name: "Metroidvania",
slug: "metroidvania",
},
{
name: "Souls-like",
slug: "souls-like",
},
{
name: "Difficult",
slug: "difficult",
},
],
developers: [
{
name: "RedCandleGames",
slug: "redcandlegames"
}
],
publishers: [
{
name: "RedCandleGames",
slug: "redcandlegames"
}
],
franchises: [],
categories: [
{
name: "Partial Controller",
slug: "partial-controller"
}
]
}
export const CommonImg = [
{
hash: "db880dc2f0187bfe0c5d3c44a06d1002351eb3107970a83bf5667ffd3b369acd",
averageColor: {
hex: "#352c36",
isDark: true
},
dimensions: {
width: 3840,
height: 2160
},
fileSize: 976004
},
{
hash: "99f603e41dd3efde21a145fd00c9f107025c09433c084a5e5005bc2ac30e46ea",
averageColor: {
hex: "#596774",
isDark: true
},
dimensions: {
width: 2560,
height: 1440
},
fileSize: 895134
},
{
hash: "2c4193c19160392be01d08e6957ed682649117742c5abaa8c469e7408382572f",
averageColor: {
hex: "#444b5b",
isDark: true
},
dimensions: {
width: 2560,
height: 1440
},
fileSize: 738701
}
]
// type: "screenshots" as const, // or boxart(square), poster(vertical), superheroart(background), heroart(horizontal), logo, icon
export const Images = {
screenshots: CommonImg,
boxArts: CommonImg,
posters: CommonImg,
banners: CommonImg,
heroArts: CommonImg,
backdrops: CommonImg,
logos: CommonImg,
icons: CommonImg,
}
export const Game = {
...BaseGame,
...Categories,
...Images
}
}

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import { timestamps, } from "../drizzle/types";
import { steamTable } from "../steam/steam.sql";
import { index, pgTable, primaryKey, varchar } from "drizzle-orm/pg-core";
export const friendTable = pgTable(
"friends_list",
{
...timestamps,
steamID: varchar("steam_id", { length: 255 })
.notNull()
.references(() => steamTable.id, {
onDelete: "cascade"
}),
friendSteamID: varchar("friend_steam_id", { length: 255 })
.notNull()
.references(() => steamTable.id, {
onDelete: "cascade"
}),
},
(table) => [
primaryKey({
columns: [table.steamID, table.friendSteamID]
}),
index("idx_friends_list_friend_steam_id").on(table.friendSteamID),
]
);

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import { z } from "zod";
import { fn } from "../utils";
import { User } from "../user";
import { Steam } from "../steam";
import { Actor } from "../actor";
import { Examples } from "../examples";
import { friendTable } from "./friend.sql";
import { userTable } from "../user/user.sql";
import { steamTable } from "../steam/steam.sql";
import { createSelectSchema } from "drizzle-zod";
import { and, eq, isNull, sql } from "drizzle-orm";
import { groupBy, map, pipe, values } from "remeda";
import { ErrorCodes, VisibleError } from "../error";
import { createTransaction, useTransaction } from "../drizzle/transaction";
export namespace Friend {
export const Info = Steam.Info
.extend({
user: User.Info.nullable().openapi({
description: "The user account that owns this Steam account",
example: Examples.User
})
})
.openapi({
ref: "Friend",
description: "Represents a friend's information stored on Nestri",
example: Examples.Friend,
});
export const InputInfo = createSelectSchema(friendTable)
.omit({ timeCreated: true, timeDeleted: true, timeUpdated: true })
export type Info = z.infer<typeof Info>;
export type InputInfo = z.infer<typeof InputInfo>;
export const add = fn(
InputInfo.partial({ steamID: true }),
async (input) =>
createTransaction(async (tx) => {
const steamID = input.steamID ?? Actor.steamID()
if (steamID === input.friendSteamID) {
throw new VisibleError(
"forbidden",
ErrorCodes.Validation.INVALID_PARAMETER,
"Cannot add yourself as a friend"
);
}
const results =
await tx
.select()
.from(friendTable)
.where(
and(
eq(friendTable.steamID, steamID),
eq(friendTable.friendSteamID, input.friendSteamID),
isNull(friendTable.timeDeleted)
)
)
.execute()
if (results.length > 0) return null
await tx
.insert(friendTable)
.values({
steamID,
friendSteamID: input.friendSteamID
})
.onConflictDoUpdate({
target: [friendTable.steamID, friendTable.friendSteamID],
set: { timeDeleted: null }
})
return steamID
}),
)
export const end = fn(
InputInfo,
(input) =>
useTransaction(async (tx) =>
tx
.update(friendTable)
.set({ timeDeleted: sql`now()` })
.where(
and(
eq(friendTable.steamID, input.steamID),
eq(friendTable.friendSteamID, input.friendSteamID),
)
)
)
)
export const list = () =>
useTransaction(async (tx) =>
tx
.select({
steam: steamTable,
user: userTable,
})
.from(friendTable)
.innerJoin(
steamTable,
eq(friendTable.friendSteamID, steamTable.id)
)
.leftJoin(
userTable,
eq(steamTable.userID, userTable.id)
)
.where(
and(
eq(friendTable.steamID, Actor.steamID()),
isNull(friendTable.timeDeleted)
)
)
.limit(100)
.execute()
.then(rows => serialize(rows))
)
export const fromFriendID = fn(
InputInfo.shape.friendSteamID,
(friendSteamID) =>
useTransaction(async (tx) =>
tx
.select({
steam: steamTable,
user: userTable,
})
.from(friendTable)
.innerJoin(
steamTable,
eq(friendTable.friendSteamID, steamTable.id)
)
.leftJoin(
userTable,
eq(steamTable.userID, userTable.id)
)
.where(
and(
eq(friendTable.steamID, Actor.steamID()),
eq(friendTable.friendSteamID, friendSteamID),
isNull(friendTable.timeDeleted)
)
)
.limit(1)
.execute()
.then(rows => serialize(rows).at(0))
)
)
export const areFriends = fn(
InputInfo.shape.friendSteamID,
(friendSteamID) =>
useTransaction(async (tx) => {
const result = await tx
.select()
.from(friendTable)
.where(
and(
eq(friendTable.steamID, Actor.steamID()),
eq(friendTable.friendSteamID, friendSteamID),
isNull(friendTable.timeDeleted)
)
)
.limit(1)
.execute()
return result.length > 0
})
)
export function serialize(
input: { user: typeof userTable.$inferSelect | null; steam: typeof steamTable.$inferSelect }[],
): z.infer<typeof Info>[] {
return pipe(
input,
groupBy((row) => row.steam.id),
values(),
map((group) => ({
...Steam.serialize(group[0].steam),
user: group[0].user ? User.serialize(group[0].user!) : null
}))
)
}
}

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import { timestamps } from "../drizzle/types";
import { baseGamesTable } from "../base-game/base-game.sql";
import { categoriesTable, CategoryTypeEnum } from "../categories/categories.sql";
import { foreignKey, index, pgTable, primaryKey, varchar } from "drizzle-orm/pg-core";
export const gamesTable = pgTable(
'games',
{
...timestamps,
baseGameID: varchar('base_game_id', { length: 255 })
.notNull()
.references(() => baseGamesTable.id,
{ onDelete: "cascade" }
),
categorySlug: varchar('category_slug', { length: 255 })
.notNull(),
categoryType: CategoryTypeEnum("type").notNull()
},
(table) => [
primaryKey({
columns: [table.baseGameID, table.categorySlug, table.categoryType]
}),
foreignKey({
name: "games_categories_fkey",
columns: [table.categorySlug, table.categoryType],
foreignColumns: [categoriesTable.slug, categoriesTable.type],
}).onDelete("cascade"),
index("idx_games_category_slug").on(table.categorySlug),
index("idx_games_category_type").on(table.categoryType),
index("idx_games_category_slug_type").on(
table.categorySlug,
table.categoryType
)
]
);

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import { z } from "zod";
import { fn } from "../utils";
import { Images } from "../images";
import { Examples } from "../examples";
import { BaseGame } from "../base-game";
import { gamesTable } from "./game.sql";
import { Categories } from "../categories";
import { eq, and, isNull } from "drizzle-orm";
import { createSelectSchema } from "drizzle-zod";
import { imagesTable } from "../images/images.sql";
import { baseGamesTable } from "../base-game/base-game.sql";
import { groupBy, map, pipe, uniqueBy, values } from "remeda";
import { categoriesTable } from "../categories/categories.sql";
import { createTransaction, useTransaction } from "../drizzle/transaction";
export namespace Game {
export const Info = z
.intersection(BaseGame.Info, Categories.Info, Images.Info)
.openapi({
ref: "Game",
description: "Detailed information about a game available in the Nestri library, including technical specifications, categories and metadata",
example: Examples.Game
})
export type Info = z.infer<typeof Info>;
export const InputInfo = createSelectSchema(gamesTable)
.omit({ timeCreated: true, timeDeleted: true, timeUpdated: true })
export const create = fn(
InputInfo,
(input) =>
createTransaction(async (tx) => {
const result =
await tx
.select()
.from(gamesTable)
.where(
and(
eq(gamesTable.categorySlug, input.categorySlug),
eq(gamesTable.categoryType, input.categoryType),
eq(gamesTable.baseGameID, input.baseGameID),
isNull(gamesTable.timeDeleted)
)
)
.limit(1)
.execute()
.then(rows => rows.at(0))
if (result) return result.baseGameID
await tx
.insert(gamesTable)
.values(input)
.onConflictDoUpdate({
target: [gamesTable.categorySlug, gamesTable.categoryType, gamesTable.baseGameID],
set: { timeDeleted: null }
})
return input.baseGameID
})
)
export const fromID = fn(
InputInfo.shape.baseGameID,
(gameID) =>
useTransaction(async (tx) =>
tx
.select({
games: baseGamesTable,
categories: categoriesTable,
images: imagesTable
})
.from(gamesTable)
.innerJoin(baseGamesTable,
eq(baseGamesTable.id, gamesTable.baseGameID)
)
.leftJoin(categoriesTable,
and(
eq(categoriesTable.slug, gamesTable.categorySlug),
eq(categoriesTable.type, gamesTable.categoryType),
)
)
.leftJoin(imagesTable,
and(
eq(imagesTable.baseGameID, gamesTable.baseGameID),
isNull(imagesTable.timeDeleted),
)
)
.where(
and(
eq(gamesTable.baseGameID, gameID),
isNull(gamesTable.timeDeleted)
)
)
.execute()
.then((rows) => serialize(rows).at(0))
)
)
export function serialize(
input: { games: typeof baseGamesTable.$inferSelect; categories: typeof categoriesTable.$inferSelect | null; images: typeof imagesTable.$inferSelect | null }[],
): z.infer<typeof Info>[] {
return pipe(
input,
groupBy((row) => row.games.id),
values(),
map((group) => {
const game = BaseGame.serialize(group[0].games)
const cats = uniqueBy(
group.map(r => r.categories).filter((c): c is typeof categoriesTable.$inferSelect => Boolean(c)),
(c) => `${c.slug}:${c.type}`
)
const imgs = uniqueBy(
group.map(r => r.images).filter((c): c is typeof imagesTable.$inferSelect => Boolean(c)),
(c) => `${c.type}:${c.imageHash}:${c.position}`
)
const byType = Categories.serialize(cats)
const byImg = Images.serialize(imgs)
return {
...game,
...byType,
...byImg
}
})
)
}
}

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import { z } from "zod";
import { timestamps } from "../drizzle/types";
import { baseGamesTable } from "../base-game/base-game.sql";
import { index, integer, json, pgEnum, pgTable, primaryKey, text, varchar } from "drizzle-orm/pg-core";
export const ImageTypeEnum = pgEnum("image_type", ["heroArt", "icon", "logo", "banner", "poster", "boxArt", "screenshot", "backdrop"])
export const ImageDimensions = z.object({
width: z.number().int(),
height: z.number().int(),
})
export const ImageColor = z.object({
hex: z.string(),
isDark: z.boolean()
})
export type ImageColor = z.infer<typeof ImageColor>;
export type ImageDimensions = z.infer<typeof ImageDimensions>;
export const imagesTable = pgTable(
"images",
{
...timestamps,
type: ImageTypeEnum("type").notNull(),
imageHash: varchar("image_hash", { length: 255 })
.notNull(),
baseGameID: varchar("base_game_id", { length: 255 })
.notNull()
.references(() => baseGamesTable.id, {
onDelete: "cascade"
}),
sourceUrl: text("source_url"), // The BoxArt is source Url will always be null;
position: integer("position").notNull().default(0),
fileSize: integer("file_size").notNull(),
dimensions: json("dimensions").$type<ImageDimensions>().notNull(),
extractedColor: json("extracted_color").$type<ImageColor>().notNull(),
},
(table) => [
primaryKey({
columns: [table.imageHash, table.type, table.baseGameID, table.position]
}),
index("idx_images_type").on(table.type),
index("idx_images_game_id").on(table.baseGameID),
]
)

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import { z } from "zod";
import { fn } from "../utils";
import { Examples } from "../examples";
import { createSelectSchema } from "drizzle-zod";
import { createTransaction } from "../drizzle/transaction";
import { ImageColor, ImageDimensions, imagesTable } from "./images.sql";
export namespace Images {
const Image = z.object({
hash: z.string().openapi({
description: "A unique cryptographic hash identifier for the image, used for deduplication and URL generation",
example: Examples.CommonImg[0].hash
}),
averageColor: ImageColor.openapi({
description: "The calculated dominant color of the image with light/dark classification, used for UI theming",
example: Examples.CommonImg[0].averageColor
}),
dimensions: ImageDimensions.openapi({
description: "The width and height dimensions of the image in pixels",
example: Examples.CommonImg[0].dimensions
}),
fileSize: z.number().int().openapi({
description: "The size of the image file in bytes, used for storage and bandwidth calculations",
example: Examples.CommonImg[0].fileSize
})
})
export const Info = z.object({
screenshots: Image.array().openapi({
description: "In-game captured images showing actual gameplay, user interface, and key moments",
example: Examples.Images.screenshots
}),
boxArts: Image.array().openapi({
description: "Square 1:1 aspect ratio artwork, typically used for store listings and thumbnails",
example: Examples.Images.boxArts
}),
posters: Image.array().openapi({
description: "Vertical 2:3 aspect ratio promotional artwork, similar to movie posters",
example: Examples.Images.posters
}),
banners: Image.array().openapi({
description: "Horizontal promotional artwork optimized for header displays and banners",
example: Examples.Images.banners
}),
heroArts: Image.array().openapi({
description: "High-resolution, wide-format artwork designed for featured content and main entries",
example: Examples.Images.heroArts
}),
backdrops: Image.array().openapi({
description: "Full-width backdrop images optimized for page layouts and decorative purposes",
example: Examples.Images.backdrops
}),
logos: Image.array().openapi({
description: "Official game logo artwork, typically with transparent backgrounds for flexible placement",
example: Examples.Images.logos
}),
icons: Image.array().openapi({
description: "Small-format identifiers used for application shortcuts and compact displays",
example: Examples.Images.icons
}),
}).openapi({
ref: "Images",
description: "Complete collection of game-related visual assets, including promotional materials, UI elements, and store assets",
example: Examples.Images
})
export type Info = z.infer<typeof Info>
export const InputInfo = createSelectSchema(imagesTable)
.omit({ timeCreated: true, timeDeleted: true, timeUpdated: true })
export const create = fn(
InputInfo,
(input) =>
createTransaction(async (tx) =>
tx
.insert(imagesTable)
.values(input)
.onConflictDoUpdate({
target: [imagesTable.imageHash, imagesTable.type, imagesTable.baseGameID, imagesTable.position],
set: { timeDeleted: null }
})
)
)
export function serialize(
input: typeof imagesTable.$inferSelect[],
): z.infer<typeof Info> {
return input
.sort((a, b) => {
if (a.type === b.type) {
return a.position - b.position;
}
return a.type.localeCompare(b.type);
})
.reduce<Record<`${typeof imagesTable.$inferSelect["type"]}s`, { hash: string; averageColor: ImageColor; dimensions: ImageDimensions; fileSize: number }[]>>((acc, img) => {
const key = `${img.type}s` as `${typeof img.type}s`
if (Array.isArray(acc[key])) {
acc[key]!.push({
hash: img.imageHash,
averageColor: img.extractedColor,
dimensions: img.dimensions,
fileSize: img.fileSize
})
}
return acc
}, {
screenshots: [],
boxArts: [],
banners: [],
heroArts: [],
posters: [],
backdrops: [],
icons: [],
logos: [],
})
}
}

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import { z } from "zod";
import { fn } from "../utils";
import { Game } from "../game";
import { Actor } from "../actor";
import { createEvent } from "../event";
import { gamesTable } from "../game/game.sql";
import { createSelectSchema } from "drizzle-zod";
import { steamLibraryTable } from "./library.sql";
import { imagesTable } from "../images/images.sql";
import { and, eq, isNull, sql } from "drizzle-orm";
import { baseGamesTable } from "../base-game/base-game.sql";
import { categoriesTable } from "../categories/categories.sql";
import { createTransaction, useTransaction } from "../drizzle/transaction";
export namespace Library {
export const Info = createSelectSchema(steamLibraryTable)
.omit({ timeCreated: true, timeDeleted: true, timeUpdated: true })
export type Info = z.infer<typeof Info>;
export const Events = {
Add: createEvent(
"library.add",
z.object({
appID: z.number(),
lastPlayed: z.date().nullable(),
totalPlaytime: z.number(),
}),
),
};
export const add = fn(
Info.partial({ ownerSteamID: true }),
async (input) =>
createTransaction(async (tx) => {
const ownerSteamID = input.ownerSteamID ?? Actor.steamID()
const result =
await tx
.select()
.from(steamLibraryTable)
.where(
and(
eq(steamLibraryTable.baseGameID, input.baseGameID),
eq(steamLibraryTable.ownerSteamID, ownerSteamID),
isNull(steamLibraryTable.timeDeleted)
)
)
.limit(1)
.execute()
.then(rows => rows.at(0))
if (result) return result.baseGameID
await tx
.insert(steamLibraryTable)
.values({
ownerSteamID: ownerSteamID,
baseGameID: input.baseGameID,
lastPlayed: input.lastPlayed,
totalPlaytime: input.totalPlaytime,
})
.onConflictDoUpdate({
target: [steamLibraryTable.ownerSteamID, steamLibraryTable.baseGameID],
set: {
timeDeleted: null,
lastPlayed: input.lastPlayed,
totalPlaytime: input.totalPlaytime,
}
})
})
)
export const remove = fn(
Info,
(input) =>
useTransaction(async (tx) =>
tx
.update(steamLibraryTable)
.set({ timeDeleted: sql`now()` })
.where(
and(
eq(steamLibraryTable.ownerSteamID, input.ownerSteamID),
eq(steamLibraryTable.baseGameID, input.baseGameID),
)
)
)
)
export const list = () =>
useTransaction(async (tx) =>
tx
.select({
games: baseGamesTable,
categories: categoriesTable,
images: imagesTable
})
.from(steamLibraryTable)
.where(
and(
eq(steamLibraryTable.ownerSteamID, Actor.steamID()),
isNull(steamLibraryTable.timeDeleted)
)
)
.innerJoin(
baseGamesTable,
eq(baseGamesTable.id, steamLibraryTable.baseGameID),
)
.leftJoin(
gamesTable,
eq(gamesTable.baseGameID, baseGamesTable.id),
)
.leftJoin(
categoriesTable,
and(
eq(categoriesTable.slug, gamesTable.categorySlug),
eq(categoriesTable.type, gamesTable.categoryType),
)
)
// Joining imagesTable 1-N with gamesTable multiplies rows; the subsequent Game.serialize has to uniqueBy to undo this.
// For large libraries with many screenshots the Cartesian effect can significantly bloat the result and network payload.
// One option is to aggregate the images in SQL before joining to keep exactly one row per game:
// .leftJoin(
// sql<typeof imagesTable.$inferSelect[]>`(SELECT * FROM images WHERE base_game_id = ${gamesTable.baseGameID} AND time_deleted IS NULL ORDER BY type, position)`.as("images"),
// sql`TRUE`
// )
.leftJoin(
imagesTable,
and(
eq(imagesTable.baseGameID, gamesTable.baseGameID),
isNull(imagesTable.timeDeleted),
)
)
.execute()
.then(rows => Game.serialize(rows))
)
}

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import { steamTable } from "../steam/steam.sql";
import { timestamps, utc, } from "../drizzle/types";
import { baseGamesTable } from "../base-game/base-game.sql";
import { index, integer, pgTable, primaryKey, varchar, } from "drizzle-orm/pg-core";
export const steamLibraryTable = pgTable(
"game_libraries",
{
...timestamps,
baseGameID: varchar("base_game_id", { length: 255 })
.notNull()
.references(() => baseGamesTable.id, {
onDelete: "cascade"
}),
ownerSteamID: varchar("owner_steam_id", { length: 255 })
.notNull()
.references(() => steamTable.id, {
onDelete: "cascade"
}),
lastPlayed: utc("last_played"),
totalPlaytime: integer("total_playtime").notNull(),
},
(table) => [
primaryKey({
columns: [table.baseGameID, table.ownerSteamID]
}),
index("idx_game_libraries_owner_id").on(table.ownerSteamID),
],
);

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import { z } from "zod";
import { fn } from "../utils";
import { Resource } from "sst";
import { Polar as PolarSdk } from "@polar-sh/sdk";
import { validateEvent } from "@polar-sh/sdk/webhooks";
const polar = new PolarSdk({
accessToken: Resource.PolarSecret.value,
server: Resource.App.stage !== "production" ? "sandbox" : "production"
});
export namespace Polar {
export const client = polar;
export const fromUserEmail = fn(z.string().min(1), async (email) => {
try {
const customers = await client.customers.list({ email })
if (customers.result.items.length === 0) {
return await client.customers.create({ email})
} else {
return customers.result.items[0]
}
} catch (err) {
//FIXME: This is the issue [Polar.sh/#5147](https://github.com/polarsource/polar/issues/5147)
// console.log("error", err)
return undefined
}
})
// const getProductIDs = (plan: z.infer<typeof planType>) => {
// switch (plan) {
// case "free":
// return [Resource.NestriFreeMonthly.value]
// case "pro":
// return [Resource.NestriProYearly.value, Resource.NestriProMonthly.value]
// case "family":
// return [Resource.NestriFamilyYearly.value, Resource.NestriFamilyMonthly.value]
// default:
// return [Resource.NestriFreeMonthly.value]
// }
// }
export const createPortal = fn(
z.string(),
async (customerId) => {
const session = await client.customerSessions.create({
customerId
})
return session.customerPortalUrl
}
)
//TODO: Implement this
export const handleWebhook = async (payload: ReturnType<typeof validateEvent>) => {
switch (payload.type) {
case "subscription.created":
const teamID = payload.data.metadata.teamID
}
}
}

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import {
IoTDataPlaneClient,
PublishCommand,
} from "@aws-sdk/client-iot-data-plane";
import { Actor } from "../actor";
import { Resource } from "sst";
export namespace Realtime {
const client = new IoTDataPlaneClient({});
export async function publish(message: any, subTopic?: string) {
const fingerprint = Actor.assert("machine").properties.fingerprint;
let topic = `${Resource.App.name}/${Resource.App.stage}/${fingerprint}/`;
if (subTopic)
topic = `${topic}${subTopic}`;
await client.send(
new PublishCommand({
payload: Buffer.from(JSON.stringify(message)),
topic: topic,
})
);
}
}

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import { z } from "zod";
import { fn } from "../utils";
import { Resource } from "sst";
import { Actor } from "../actor";
import { bus } from "sst/aws/bus";
import { Common } from "../common";
import { Examples } from "../examples";
import { createEvent } from "../event";
import { eq, and, isNull, desc } from "drizzle-orm";
import { steamTable, StatusEnum, Limitations } from "./steam.sql";
import { afterTx, createTransaction, useTransaction } from "../drizzle/transaction";
export namespace Steam {
export const Info = z
.object({
id: z.string().openapi({
description: Common.IdDescription,
example: Examples.SteamAccount.id
}),
avatarHash: z.string().openapi({
description: "The Steam avatar hash that this account owns",
example: Examples.SteamAccount.avatarHash
}),
status: z.enum(StatusEnum.enumValues).openapi({
description: "The current connection status of this Steam account",
example: Examples.SteamAccount.status
}),
userID: z.string().nullable().openapi({
description: "The user id of which account owns this steam account",
example: Examples.SteamAccount.userID
}),
profileUrl: z.string().nullable().openapi({
description: "The steam community url of this account",
example: Examples.SteamAccount.profileUrl
}),
realName: z.string().nullable().openapi({
description: "The real name behind of this Steam account",
example: Examples.SteamAccount.realName
}),
name: z.string().openapi({
description: "The name used by this account",
example: Examples.SteamAccount.name
}),
lastSyncedAt: z.date().openapi({
description: "The last time this account was synced to Steam",
example: Examples.SteamAccount.lastSyncedAt
}),
limitations: Limitations.openapi({
description: "The limitations bestowed on this Steam account by Steam",
example: Examples.SteamAccount.limitations
}),
steamMemberSince: z.date().openapi({
description: "When this Steam community account was created",
example: Examples.SteamAccount.steamMemberSince
})
})
.openapi({
ref: "Steam",
description: "Represents a steam user's information stored on Nestri",
example: Examples.SteamAccount,
});
export type Info = z.infer<typeof Info>;
export const Events = {
Created: createEvent(
"steam_account.created",
z.object({
steamID: Info.shape.id,
userID: Info.shape.userID,
}),
),
Updated: createEvent(
"steam_account.updated",
z.object({
steamID: Info.shape.id,
userID: Info.shape.userID
}),
)
};
export const create = fn(
Info
.extend({
useUser: z.boolean(),
})
.partial({
userID: true,
status: true,
useUser: true,
lastSyncedAt: true
}),
(input) =>
createTransaction(async (tx) => {
const accounts =
await tx
.select()
.from(steamTable)
.where(
and(
isNull(steamTable.timeDeleted),
eq(steamTable.id, input.id)
)
)
.execute()
.then((rows) => rows.map(serialize))
// Update instead of create
if (accounts.length > 0) return null
const userID = typeof input.userID === "string" ? input.userID : input.useUser ? Actor.userID() : null;
await tx
.insert(steamTable)
.values({
userID,
id: input.id,
name: input.name,
realName: input.realName,
profileUrl: input.profileUrl,
avatarHash: input.avatarHash,
limitations: input.limitations,
status: input.status ?? "offline",
steamMemberSince: input.steamMemberSince,
lastSyncedAt: input.lastSyncedAt ?? Common.utc(),
})
await afterTx(async () =>
bus.publish(Resource.Bus, Events.Created, { userID, steamID: input.id })
);
return input.id
}),
);
export const updateOwner = fn(
z
.object({
userID: z.string(),
steamID: z.string()
})
.partial({
userID: true
}),
async (input) =>
createTransaction(async (tx) => {
const userID = input.userID ?? Actor.userID()
await tx
.update(steamTable)
.set({
userID
})
.where(eq(steamTable.id, input.steamID));
await afterTx(async () =>
bus.publish(Resource.Bus, Events.Updated, { userID, steamID: input.steamID })
);
return input.steamID
})
)
export const fromUserID = fn(
z.string().min(1),
(userID) =>
useTransaction((tx) =>
tx
.select()
.from(steamTable)
.where(and(eq(steamTable.userID, userID), isNull(steamTable.timeDeleted)))
.orderBy(desc(steamTable.timeCreated))
.execute()
.then((rows) => rows.map(serialize))
)
)
export const confirmOwnerShip = fn(
z.string().min(1),
(userID) =>
useTransaction((tx) =>
tx
.select()
.from(steamTable)
.where(
and(
eq(steamTable.userID, userID),
eq(steamTable.id, Actor.steamID()),
isNull(steamTable.timeDeleted)
)
)
.orderBy(desc(steamTable.timeCreated))
.execute()
.then((rows) => rows.map(serialize).at(0))
)
)
export const fromSteamID = fn(
z.string(),
(steamID) =>
useTransaction((tx) =>
tx
.select()
.from(steamTable)
.where(and(eq(steamTable.id, steamID), isNull(steamTable.timeDeleted)))
.orderBy(desc(steamTable.timeCreated))
.execute()
.then((rows) => rows.map(serialize).at(0))
)
)
export const list = () =>
useTransaction((tx) =>
tx
.select()
.from(steamTable)
.where(and(eq(steamTable.userID, Actor.userID()), isNull(steamTable.timeDeleted)))
.orderBy(desc(steamTable.timeCreated))
.execute()
.then((rows) => rows.map(serialize))
)
export function serialize(
input: typeof steamTable.$inferSelect,
): z.infer<typeof Info> {
return {
id: input.id,
name: input.name,
status: input.status,
userID: input.userID,
realName: input.realName,
profileUrl: input.profileUrl,
avatarHash: input.avatarHash,
limitations: input.limitations,
lastSyncedAt: input.lastSyncedAt,
steamMemberSince: input.steamMemberSince,
};
}
}

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import { z } from "zod";
import { userTable } from "../user/user.sql";
import { id, timestamps, ulid, utc } from "../drizzle/types";
import { pgTable, varchar, pgEnum, json, unique } from "drizzle-orm/pg-core";
export const StatusEnum = pgEnum("steam_status", ["online", "offline", "dnd", "playing"])
export const Limitations = z.object({
isLimited: z.boolean(),
tradeBanState: z.enum(["none", "probation", "banned"]),
isVacBanned: z.boolean(),
visibilityState: z.number(),
privacyState: z.enum(["public", "private", "friendsfriendsonly", "friendsonly"]),
})
export type Limitations = z.infer<typeof Limitations>;
export const steamTable = pgTable(
"steam_accounts",
{
...timestamps,
id: varchar("id", { length: 255 })
.primaryKey()
.notNull(),
userID: ulid("user_id")
.references(() => userTable.id, {
onDelete: "cascade",
}),
status: StatusEnum("status").notNull(),
lastSyncedAt: utc("last_synced_at").notNull(),
realName: varchar("real_name", { length: 255 }),
steamMemberSince: utc("member_since").notNull(),
name: varchar("name", { length: 255 }).notNull(),
profileUrl: varchar("profile_url", { length: 255 }),
avatarHash: varchar("avatar_hash", { length: 255 }).notNull(),
limitations: json("limitations").$type<Limitations>().notNull(),
}
);

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import { z } from "zod";
import { Common } from "../common";
import { createEvent } from "../event";
import { Polar } from "../polar/index";
import { createID, fn } from "../utils";
import { userTable } from "./user.sql";
import { Examples } from "../examples";
import { and, eq, isNull, asc } from "drizzle-orm";
import { ErrorCodes, VisibleError } from "../error";
import { createTransaction, useTransaction } from "../drizzle/transaction";
export namespace User {
export const Info = z
.object({
id: z.string().openapi({
description: Common.IdDescription,
example: Examples.User.id,
}),
name: z.string().regex(/^[a-zA-Z ]{1,32}$/, "Use a friendly name.").openapi({
description: "The name of this account",
example: Examples.User.name
}),
polarCustomerID: z.string().nullable().openapi({
description: "Associated Polar.sh customer identifier",
example: Examples.User.polarCustomerID,
}),
avatarUrl: z.string().url().nullable().openapi({
description: "The url to the profile picture",
example: Examples.User.avatarUrl
}),
email: z.string().openapi({
description: "Primary email address for user notifications and authentication",
example: Examples.User.email,
}),
lastLogin: z.date().openapi({
description: "Timestamp of user's most recent authentication",
example: Examples.User.lastLogin
})
})
.openapi({
ref: "User",
description: "User account entity with core identification and authentication details",
example: Examples.User,
});
export type Info = z.infer<typeof Info>;
export class UserExistsError extends VisibleError {
constructor(username: string) {
super(
"already_exists",
ErrorCodes.Validation.ALREADY_EXISTS,
`A user with this email ${username} already exists`
);
}
}
export const Events = {
Created: createEvent(
"user.created",
z.object({
userID: Info.shape.id,
}),
),
};
export const create = fn(
Info
.omit({
lastLogin: true,
polarCustomerID: true,
}).partial({
avatarUrl: true,
id: true
}),
async (input) => {
const userID = createID("user")
const customer = await Polar.fromUserEmail(input.email)
const id = input.id ?? userID;
await createTransaction(async (tx) => {
const result = await tx
.insert(userTable)
.values({
id,
avatarUrl: input.avatarUrl,
email: input.email,
name: input.name,
polarCustomerID: customer?.id,
lastLogin: Common.utc()
})
.onConflictDoNothing({
target: [userTable.email]
})
if (result.count === 0) {
throw new UserExistsError(input.email)
}
})
return id;
})
export const fromEmail = fn(
Info.shape.email.min(1),
async (email) =>
useTransaction(async (tx) =>
tx
.select()
.from(userTable)
.where(
and(
eq(userTable.email, email),
isNull(userTable.timeDeleted)
)
)
.orderBy(asc(userTable.timeCreated))
.execute()
.then(rows => rows.map(serialize).at(0))
)
)
export const fromID = fn(
Info.shape.id.min(1),
(id) =>
useTransaction(async (tx) =>
tx
.select()
.from(userTable)
.where(
and(
eq(userTable.id, id),
isNull(userTable.timeDeleted)
)
)
.orderBy(asc(userTable.timeCreated))
.execute()
.then(rows => rows.map(serialize).at(0))
),
)
export const remove = fn(
Info.shape.id.min(1),
(id) =>
useTransaction(async (tx) => {
await tx
.update(userTable)
.set({
timeDeleted: Common.utc(),
})
.where(and(eq(userTable.id, id)))
.execute();
return id;
}),
);
export const acknowledgeLogin = fn(
Info.shape.id,
(id) =>
useTransaction(async (tx) =>
tx
.update(userTable)
.set({
lastLogin: Common.utc(),
})
.where(and(eq(userTable.id, id)))
.execute()
),
)
export function serialize(
input: typeof userTable.$inferSelect
): z.infer<typeof Info> {
return {
id: input.id,
name: input.name,
email: input.email,
avatarUrl: input.avatarUrl,
lastLogin: input.lastLogin,
polarCustomerID: input.polarCustomerID,
}
}
}

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import { id, timestamps, utc } from "../drizzle/types";
import { pgTable, text, unique, varchar } from "drizzle-orm/pg-core";
export const userTable = pgTable(
"users",
{
...id,
...timestamps,
email: varchar("email", { length: 255 }).notNull(),
avatarUrl: text("avatar_url"),
lastLogin: utc("last_login").notNull(),
name: varchar("name", { length: 255 }).notNull(),
polarCustomerID: varchar("polar_customer_id", { length: 255 }),
},
(user) => [
unique("idx_user_email").on(user.email),
]
);

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import { ZodSchema, z } from "zod";
export function fn<
Arg1 extends ZodSchema,
Callback extends (arg1: z.output<Arg1>) => any,
>(arg1: Arg1, cb: Callback) {
const result = function (input: z.input<typeof arg1>): ReturnType<Callback> {
const parsed = arg1.parse(input);
return cb.apply(cb, [parsed as any]);
};
result.schema = arg1;
return result;
}
export function doubleFn<
Arg1 extends ZodSchema,
Arg2 extends ZodSchema,
Callback extends (arg1: z.output<Arg1>, arg2: z.output<Arg2>) => any,
>(arg1: Arg1, arg2: Arg2, cb: Callback) {
const result = function (input: z.input<typeof arg1>, input2: z.input<typeof arg2>): ReturnType<Callback> {
const parsed = arg1.parse(input);
const parsed2 = arg2.parse(input2);
return cb.apply(cb, [parsed as any, parsed2 as any]);
};
result.schema = arg1;
return result;
}

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export function chunkArray<T>(arr: T[], chunkSize: number): T[][] {
if (chunkSize <= 0) {
throw new Error("chunkSize must be a positive integer");
}
const chunks: T[][] = [];
for (let i = 0; i < arr.length; i += chunkSize) {
chunks.push(arr.slice(i, i + chunkSize));
}
return chunks;
}

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import { ulid } from "ulid";
export const prefixes = {
user: "usr",
credentials:"crd",
team: "tem",
product: "prd",
session: "ses",
machine: "mch",
member: "mbr",
variant: "var",
gpu: "gpu",
game: "gme",
usage: "usg",
subscription: "sub",
// task: "tsk",
// invite: "inv",
// product: "prd",
} as const;
/**
* Generates a unique identifier by concatenating a predefined prefix with a ULID.
*
* Given a key from the predefined prefixes mapping (e.g., "user", "team", "member", "steam"),
* this function retrieves the corresponding prefix and combines it with a ULID using an underscore
* as a separator. The resulting identifier is formatted as "prefix_ulid".
*
* @param prefix - A key from the prefixes mapping.
* @returns A unique identifier string.
*/
export function createID(prefix: keyof typeof prefixes): string {
return [prefixes[prefix], ulid()].join("_");
}

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export * from "./id"
export * from "./fn"
export * from "./log"
export * from "./invite"
export * from "./helper"

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export namespace Invite {
/**
* Generates a random invite code for teams
* @param length The length of the invite code (default: 8)
* @returns A string containing alphanumeric characters (excluding confusing characters)
*/
export function generateCode(length: number = 8): string {
// Use only unambiguous characters (no 0/O, 1/l/I confusion)
const characters = 'ABCDEFGHJKLMNPQRSTUVWXYZ23456789';
let result = '';
// Create a Uint32Array of the required length for randomness
const randomValues = new Uint32Array(length);
// Fill with cryptographically strong random values if available
if (typeof crypto !== 'undefined' && crypto.getRandomValues) {
crypto.getRandomValues(randomValues);
} else {
// Fallback for environments without crypto
for (let i = 0; i < length; i++) {
randomValues[i] = Math.floor(Math.random() * 2 ** 32);
}
}
// Use the random values to select characters
for (let i = 0; i < length; i++) {
result += characters.charAt(randomValues[i] % characters.length);
}
return result;
}
}

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import { createContext } from "../context";
export namespace Log {
const ctx = createContext<{
tags: Record<string, any>;
}>();
export function create(tags?: Record<string, any>) {
tags = tags || {};
const result = {
info(msg: string, extra?: Record<string, any>) {
const prefix = Object.entries({
...use().tags,
...tags,
...extra,
})
.map(([key, value]) => `${key}=${value}`)
.join(" ");
console.log(prefix, msg);
return result;
},
warn(msg: string, extra?: Record<string, any>) {
const prefix = Object.entries({
...use().tags,
...tags,
...extra,
})
.map(([key, value]) => `${key}=${value}`)
.join(" ");
console.warn(prefix, msg);
return result;
},
error(error: Error) {
const prefix = Object.entries({
...use().tags,
...tags,
})
.map(([key, value]) => `${key}=${value}`)
.join(" ");
console.error(prefix, error);
return result;
},
tag(key: string, value: string) {
// Immutable update: return a fresh logger with updated tags
return Log.create({ ...tags, [key]: value });
},
clone() {
return Log.create({ ...tags });
},
};
return result;
}
export function provide<R>(tags: Record<string, any>, cb: () => R) {
const existing = use();
return ctx.provide(
{
tags: {
...existing.tags,
...tags,
},
},
cb,
);
}
function use() {
try {
return ctx.use();
} catch (e) {
return { tags: {} };
}
}
}