fix: Move more directories

This commit is contained in:
Wanjohi
2025-09-06 16:50:44 +03:00
parent 1c1c73910b
commit 9818165a90
248 changed files with 9 additions and 9566 deletions

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import { timestamps, } from "../drizzle/types";
import { steamTable } from "../steam/steam.sql";
import { index, pgTable, primaryKey, varchar } from "drizzle-orm/pg-core";
export const friendTable = pgTable(
"friends_list",
{
...timestamps,
steamID: varchar("steam_id", { length: 255 })
.notNull()
.references(() => steamTable.id, {
onDelete: "cascade"
}),
friendSteamID: varchar("friend_steam_id", { length: 255 })
.notNull()
.references(() => steamTable.id, {
onDelete: "cascade"
}),
},
(table) => [
primaryKey({
columns: [table.steamID, table.friendSteamID]
}),
index("idx_friends_list_friend_steam_id").on(table.friendSteamID),
]
);

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import { z } from "zod";
import { fn } from "../utils";
import { User } from "../user";
import { Steam } from "../steam";
import { Actor } from "../actor";
import { Examples } from "../examples";
import { friendTable } from "./friend.sql";
import { userTable } from "../user/user.sql";
import { steamTable } from "../steam/steam.sql";
import { createSelectSchema } from "drizzle-zod";
import { and, eq, isNull, sql } from "drizzle-orm";
import { groupBy, map, pipe, values } from "remeda";
import { ErrorCodes, VisibleError } from "../error";
import { createTransaction, useTransaction } from "../drizzle/transaction";
export namespace Friend {
export const Info = Steam.Info
.extend({
user: User.Info.nullable().openapi({
description: "The user account that owns this Steam account",
example: Examples.User
})
})
.openapi({
ref: "Friend",
description: "Represents a friend's information stored on Nestri",
example: Examples.Friend,
});
export const InputInfo = createSelectSchema(friendTable)
.omit({ timeCreated: true, timeDeleted: true, timeUpdated: true })
export type Info = z.infer<typeof Info>;
export type InputInfo = z.infer<typeof InputInfo>;
export const add = fn(
InputInfo.partial({ steamID: true }),
async (input) =>
createTransaction(async (tx) => {
const steamID = input.steamID ?? Actor.steamID()
if (steamID === input.friendSteamID) {
throw new VisibleError(
"forbidden",
ErrorCodes.Validation.INVALID_PARAMETER,
"Cannot add yourself as a friend"
);
}
const results =
await tx
.select()
.from(friendTable)
.where(
and(
eq(friendTable.steamID, steamID),
eq(friendTable.friendSteamID, input.friendSteamID),
isNull(friendTable.timeDeleted)
)
)
.execute()
if (results.length > 0) return null
await tx
.insert(friendTable)
.values({
steamID,
friendSteamID: input.friendSteamID
})
.onConflictDoUpdate({
target: [friendTable.steamID, friendTable.friendSteamID],
set: { timeDeleted: null }
})
return steamID
}),
)
export const end = fn(
InputInfo,
(input) =>
useTransaction(async (tx) =>
tx
.update(friendTable)
.set({ timeDeleted: sql`now()` })
.where(
and(
eq(friendTable.steamID, input.steamID),
eq(friendTable.friendSteamID, input.friendSteamID),
)
)
)
)
export const list = () =>
useTransaction(async (tx) =>
tx
.select({
steam: steamTable,
user: userTable,
})
.from(friendTable)
.innerJoin(
steamTable,
eq(friendTable.friendSteamID, steamTable.id)
)
.leftJoin(
userTable,
eq(steamTable.userID, userTable.id)
)
.where(
and(
eq(friendTable.steamID, Actor.steamID()),
isNull(friendTable.timeDeleted)
)
)
.limit(100)
.execute()
.then(rows => serialize(rows))
)
export const fromFriendID = fn(
InputInfo.shape.friendSteamID,
(friendSteamID) =>
useTransaction(async (tx) =>
tx
.select({
steam: steamTable,
user: userTable,
})
.from(friendTable)
.innerJoin(
steamTable,
eq(friendTable.friendSteamID, steamTable.id)
)
.leftJoin(
userTable,
eq(steamTable.userID, userTable.id)
)
.where(
and(
eq(friendTable.steamID, Actor.steamID()),
eq(friendTable.friendSteamID, friendSteamID),
isNull(friendTable.timeDeleted)
)
)
.limit(1)
.execute()
.then(rows => serialize(rows).at(0))
)
)
export const areFriends = fn(
InputInfo.shape.friendSteamID,
(friendSteamID) =>
useTransaction(async (tx) => {
const result = await tx
.select()
.from(friendTable)
.where(
and(
eq(friendTable.steamID, Actor.steamID()),
eq(friendTable.friendSteamID, friendSteamID),
isNull(friendTable.timeDeleted)
)
)
.limit(1)
.execute()
return result.length > 0
})
)
export function serialize(
input: { user: typeof userTable.$inferSelect | null; steam: typeof steamTable.$inferSelect }[],
): z.infer<typeof Info>[] {
return pipe(
input,
groupBy((row) => row.steam.id),
values(),
map((group) => ({
...Steam.serialize(group[0].steam),
user: group[0].user ? User.serialize(group[0].user!) : null
}))
)
}
}