Fixed multi-controllers, optimize and improve code in relay and nestri-server

This commit is contained in:
DatCaptainHorse
2025-10-25 03:57:26 +03:00
parent 67f9a7d0a0
commit a54cf759fa
27 changed files with 837 additions and 644 deletions

View File

@@ -2,9 +2,9 @@ package shared
import (
"log/slog"
"relay/internal/common"
"relay/internal/connections"
"time"
"sync"
"sync/atomic"
"github.com/libp2p/go-libp2p/core/peer"
"github.com/oklog/ulid/v2"
@@ -12,6 +12,19 @@ import (
"github.com/pion/webrtc/v4"
)
var participantPacketPool = sync.Pool{
New: func() interface{} {
return &participantPacket{}
},
}
type participantPacket struct {
kind webrtc.RTPCodecType
packet *rtp.Packet
timeDiff int64
sequenceDiff int
}
type RoomInfo struct {
ID ulid.ULID `json:"id"`
Name string `json:"name"`
@@ -20,16 +33,27 @@ type RoomInfo struct {
type Room struct {
RoomInfo
AudioCodec webrtc.RTPCodecCapability
VideoCodec webrtc.RTPCodecCapability
PeerConnection *webrtc.PeerConnection
AudioTrack *webrtc.TrackLocalStaticRTP
VideoTrack *webrtc.TrackLocalStaticRTP
DataChannel *connections.NestriDataChannel
Participants *common.SafeMap[ulid.ULID, *Participant]
// Broadcast queues (unbuffered, fan-out happens async)
videoBroadcastChan chan *rtp.Packet
audioBroadcastChan chan *rtp.Packet
broadcastStop chan struct{}
// Atomic pointer to slice of participant channels
participantChannels atomic.Pointer[[]chan<- *participantPacket]
participantsMtx sync.Mutex // Use only for add/remove
Participants map[ulid.ULID]*Participant // Keep general track of Participant(s)
// Track last seen values to calculate diffs
LastVideoTimestamp uint32
LastVideoSequenceNumber uint16
LastAudioTimestamp uint32
LastAudioSequenceNumber uint16
VideoTimestampSet bool
VideoSequenceSet bool
AudioTimestampSet bool
AudioSequenceSet bool
}
func NewRoom(name string, roomID ulid.ULID, ownerID peer.ID) *Room {
@@ -39,133 +63,109 @@ func NewRoom(name string, roomID ulid.ULID, ownerID peer.ID) *Room {
Name: name,
OwnerID: ownerID,
},
Participants: common.NewSafeMap[ulid.ULID, *Participant](),
videoBroadcastChan: make(chan *rtp.Packet, 1000), // Large buffer for incoming packets
audioBroadcastChan: make(chan *rtp.Packet, 500),
broadcastStop: make(chan struct{}),
PeerConnection: nil,
DataChannel: nil,
Participants: make(map[ulid.ULID]*Participant),
}
// Start async broadcasters
go r.videoBroadcaster()
go r.audioBroadcaster()
emptyChannels := make([]chan<- *participantPacket, 0)
r.participantChannels.Store(&emptyChannels)
return r
}
// Close closes up Room (stream ended)
func (r *Room) Close() {
if r.DataChannel != nil {
err := r.DataChannel.Close()
if err != nil {
slog.Error("Failed to close Room DataChannel", err)
}
r.DataChannel = nil
}
if r.PeerConnection != nil {
err := r.PeerConnection.Close()
if err != nil {
slog.Error("Failed to close Room PeerConnection", err)
}
r.PeerConnection = nil
}
}
// AddParticipant adds a Participant to a Room
func (r *Room) AddParticipant(participant *Participant) {
slog.Debug("Adding participant to room", "participant", participant.ID, "room", r.Name)
r.Participants.Set(participant.ID, participant)
r.participantsMtx.Lock()
defer r.participantsMtx.Unlock()
r.Participants[participant.ID] = participant
// Update channel slice atomically
current := r.participantChannels.Load()
newChannels := make([]chan<- *participantPacket, len(*current)+1)
copy(newChannels, *current)
newChannels[len(*current)] = participant.packetQueue
r.participantChannels.Store(&newChannels)
slog.Debug("Added participant", "participant", participant.ID, "room", r.Name)
}
// RemoveParticipantByID removes a Participant from a Room by participant's ID
func (r *Room) RemoveParticipantByID(pID ulid.ULID) {
if _, ok := r.Participants.Get(pID); ok {
r.Participants.Delete(pID)
r.participantsMtx.Lock()
defer r.participantsMtx.Unlock()
participant, ok := r.Participants[pID]
if !ok {
return
}
delete(r.Participants, pID)
// Update channel slice
current := r.participantChannels.Load()
newChannels := make([]chan<- *participantPacket, 0, len(*current)-1)
for _, ch := range *current {
if ch != participant.packetQueue {
newChannels = append(newChannels, ch)
}
}
r.participantChannels.Store(&newChannels)
slog.Debug("Removed participant", "participant", pID, "room", r.Name)
}
// IsOnline checks if the room is online (has both audio and video tracks)
// IsOnline checks if the room is online
func (r *Room) IsOnline() bool {
return r.AudioTrack != nil && r.VideoTrack != nil
return r.PeerConnection != nil
}
func (r *Room) SetTrack(trackType webrtc.RTPCodecType, track *webrtc.TrackLocalStaticRTP) {
switch trackType {
case webrtc.RTPCodecTypeAudio:
r.AudioTrack = track
case webrtc.RTPCodecTypeVideo:
r.VideoTrack = track
default:
slog.Warn("Unknown track type", "room", r.Name, "trackType", trackType)
func (r *Room) BroadcastPacketRetimed(kind webrtc.RTPCodecType, pkt *rtp.Packet, timeDiff int64, sequenceDiff int) {
// Lock-free load of channel slice
channels := r.participantChannels.Load()
// no participants..
if len(*channels) == 0 {
return
}
}
// BroadcastPacket enqueues packet for async broadcast (non-blocking)
func (r *Room) BroadcastPacket(kind webrtc.RTPCodecType, pkt *rtp.Packet) {
start := time.Now()
if kind == webrtc.RTPCodecTypeVideo {
// Send to each participant channel (non-blocking)
for i, ch := range *channels {
// Get packet struct from pool
pp := participantPacketPool.Get().(*participantPacket)
pp.kind = kind
pp.packet = pkt.Clone()
pp.timeDiff = timeDiff
pp.sequenceDiff = sequenceDiff
select {
case r.videoBroadcastChan <- pkt:
duration := time.Since(start)
if duration > 10*time.Millisecond {
slog.Warn("Slow video broadcast enqueue", "duration", duration, "room", r.Name)
}
case ch <- pp:
// Sent successfully
default:
// Broadcast queue full - system overload, drop packet globally
slog.Warn("Video broadcast queue full, dropping packet", "room", r.Name)
}
} else {
select {
case r.audioBroadcastChan <- pkt:
duration := time.Since(start)
if duration > 10*time.Millisecond {
slog.Warn("Slow audio broadcast enqueue", "duration", duration, "room", r.Name)
}
default:
slog.Warn("Audio broadcast queue full, dropping packet", "room", r.Name)
}
}
}
// Close stops the broadcasters
func (r *Room) Close() {
close(r.broadcastStop)
close(r.videoBroadcastChan)
close(r.audioBroadcastChan)
}
// videoBroadcaster runs async fan-out for video packets
func (r *Room) videoBroadcaster() {
for {
select {
case pkt := <-r.videoBroadcastChan:
// Fan out to all participants without blocking
r.Participants.Range(func(_ ulid.ULID, participant *Participant) bool {
if participant.VideoChan != nil {
// Clone packet for each participant to avoid shared pointer issues
clonedPkt := pkt.Clone()
select {
case participant.VideoChan <- clonedPkt:
// Sent
default:
// Participant slow, drop packet
slog.Debug("Dropped video packet for slow participant",
"room", r.Name,
"participant", participant.ID)
}
}
return true
})
case <-r.broadcastStop:
return
}
}
}
// audioBroadcaster runs async fan-out for audio packets
func (r *Room) audioBroadcaster() {
for {
select {
case pkt := <-r.audioBroadcastChan:
r.Participants.Range(func(_ ulid.ULID, participant *Participant) bool {
if participant.AudioChan != nil {
// Clone packet for each participant to avoid shared pointer issues
clonedPkt := pkt.Clone()
select {
case participant.AudioChan <- clonedPkt:
// Sent
default:
// Participant slow, drop packet
slog.Debug("Dropped audio packet for slow participant",
"room", r.Name,
"participant", participant.ID)
}
}
return true
})
case <-r.broadcastStop:
return
// Channel full, drop packet, log?
slog.Warn("Channel full, dropping packet", "channel_index", i)
participantPacketPool.Put(pp)
}
}
}