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🔄 refactor(steam): Migrate to Steam OpenID authentication and official Web API (#282)
## Description <!-- Briefly describe the purpose and scope of your changes --> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Added support for managing multiple Steam profiles per user, including a new profiles page with avatar selection and profile management. - Introduced a streamlined Steam authentication flow using a popup window, replacing the previous QR code and team-based login. - Added utilities for Steam image handling and metadata, including avatar preloading and static Steam metadata mappings. - Enhanced OpenID verification for Steam login. - Added new image-related events and expanded event handling for Steam account updates and image processing. - **Improvements** - Refactored the account structure from teams to profiles, updating related UI, context, and storage. - Updated API headers and authentication logic to use Steam IDs instead of team IDs. - Expanded game metadata with new fields for categories, franchises, and social links. - Improved library and category schemas for richer game and profile data. - Simplified and improved Steam API client methods for fetching user info, friends, and game libraries using Steam Web API. - Updated queue processing to handle individual game updates and publish image events. - Adjusted permissions and queue configurations for better message handling and dead-letter queue support. - Improved slug creation and rating estimation utilities. - **Bug Fixes** - Fixed avatar image loading to display higher quality images after initial load. - **Removals** - Removed all team, member, and credential management functionality and related database schemas. - Eliminated the QR code-based login and related UI components. - Deleted legacy team and member database tables and related code. - Removed encryption utilities and deprecated secret keys in favor of new secret management. - **Chores** - Updated dependencies and internal configuration for new features and schema changes. - Cleaned up unused code and updated database migrations for new data structures. - Adjusted import orders and removed unused imports across multiple modules. - Added new resource declarations and updated service link configurations. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
This commit is contained in:
19
infra/bus.ts
19
infra/bus.ts
@@ -1,8 +1,8 @@
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import { vpc } from "./vpc";
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import { storage } from "./storage";
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import { secret } from "./secret";
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// import { email } from "./email";
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import { storage } from "./storage";
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import { postgres } from "./postgres";
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import { steamEncryptionKey } from "./secret";
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export const bus = new sst.aws.Bus("Bus");
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@@ -11,16 +11,25 @@ bus.subscribe("Event", {
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handler: "packages/functions/src/events/index.handler",
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link: [
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// email,
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postgres,
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bus,
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storage,
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steamEncryptionKey
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postgres,
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secret.PolarSecret,
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secret.SteamApiKey
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],
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timeout: "10 minutes",
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memory: "3002 MB",// For faster processing of large(r) images
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permissions: [
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{
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actions: ["ses:SendEmail"],
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actions: ["ses:SendEmail","sqs:SendMessage"],
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resources: ["*"],
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},
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],
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// transform: {
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// function: {
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// deadLetterConfig: {
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// targetArn: EventDlq.arn,
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// },
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// },
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// },
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});
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