🔄 refactor(steam): Migrate to Steam OpenID authentication and official Web API (#282)

## Description
<!-- Briefly describe the purpose and scope of your changes -->


<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

- **New Features**
- Added support for managing multiple Steam profiles per user, including
a new profiles page with avatar selection and profile management.
- Introduced a streamlined Steam authentication flow using a popup
window, replacing the previous QR code and team-based login.
- Added utilities for Steam image handling and metadata, including
avatar preloading and static Steam metadata mappings.
  - Enhanced OpenID verification for Steam login.
- Added new image-related events and expanded event handling for Steam
account updates and image processing.

- **Improvements**
- Refactored the account structure from teams to profiles, updating
related UI, context, and storage.
- Updated API headers and authentication logic to use Steam IDs instead
of team IDs.
- Expanded game metadata with new fields for categories, franchises, and
social links.
- Improved library and category schemas for richer game and profile
data.
- Simplified and improved Steam API client methods for fetching user
info, friends, and game libraries using Steam Web API.
- Updated queue processing to handle individual game updates and publish
image events.
- Adjusted permissions and queue configurations for better message
handling and dead-letter queue support.
  - Improved slug creation and rating estimation utilities.

- **Bug Fixes**
- Fixed avatar image loading to display higher quality images after
initial load.

- **Removals**
- Removed all team, member, and credential management functionality and
related database schemas.
  - Eliminated the QR code-based login and related UI components.
  - Deleted legacy team and member database tables and related code.
- Removed encryption utilities and deprecated secret keys in favor of
new secret management.

- **Chores**
- Updated dependencies and internal configuration for new features and
schema changes.
- Cleaned up unused code and updated database migrations for new data
structures.
- Adjusted import orders and removed unused imports across multiple
modules.
- Added new resource declarations and updated service link
configurations.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
This commit is contained in:
Wanjohi
2025-06-02 09:22:18 +03:00
committed by GitHub
parent ae364f69bd
commit c0194ecef4
71 changed files with 8268 additions and 2134 deletions

View File

@@ -1,5 +1,6 @@
export const secret = {
PolarSecret: new sst.Secret("PolarSecret", process.env.POLAR_API_KEY),
SteamApiKey: new sst.Secret("SteamApiKey"),
GithubClientID: new sst.Secret("GithubClientID"),
DiscordClientID: new sst.Secret("DiscordClientID"),
PolarWebhookSecret: new sst.Secret("PolarWebhookSecret"),
@@ -14,17 +15,4 @@ export const secret = {
NestriFamilyYearly: new sst.Secret("NestriFamilyYearly"),
};
export const allSecrets = Object.values(secret);
sst.Linkable.wrap(random.RandomString, (resource) => ({
properties: {
value: resource.result,
},
}));
export const steamEncryptionKey = new random.RandomString(
"SteamEncryptionKey",
{
length: 32,
},
);
export const allSecrets = Object.values(secret);