🔄 refactor(steam): Migrate to Steam OpenID authentication and official Web API (#282)

## Description
<!-- Briefly describe the purpose and scope of your changes -->


<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

- **New Features**
- Added support for managing multiple Steam profiles per user, including
a new profiles page with avatar selection and profile management.
- Introduced a streamlined Steam authentication flow using a popup
window, replacing the previous QR code and team-based login.
- Added utilities for Steam image handling and metadata, including
avatar preloading and static Steam metadata mappings.
  - Enhanced OpenID verification for Steam login.
- Added new image-related events and expanded event handling for Steam
account updates and image processing.

- **Improvements**
- Refactored the account structure from teams to profiles, updating
related UI, context, and storage.
- Updated API headers and authentication logic to use Steam IDs instead
of team IDs.
- Expanded game metadata with new fields for categories, franchises, and
social links.
- Improved library and category schemas for richer game and profile
data.
- Simplified and improved Steam API client methods for fetching user
info, friends, and game libraries using Steam Web API.
- Updated queue processing to handle individual game updates and publish
image events.
- Adjusted permissions and queue configurations for better message
handling and dead-letter queue support.
  - Improved slug creation and rating estimation utilities.

- **Bug Fixes**
- Fixed avatar image loading to display higher quality images after
initial load.

- **Removals**
- Removed all team, member, and credential management functionality and
related database schemas.
  - Eliminated the QR code-based login and related UI components.
  - Deleted legacy team and member database tables and related code.
- Removed encryption utilities and deprecated secret keys in favor of
new secret management.

- **Chores**
- Updated dependencies and internal configuration for new features and
schema changes.
- Cleaned up unused code and updated database migrations for new data
structures.
- Adjusted import orders and removed unused imports across multiple
modules.
- Added new resource declarations and updated service link
configurations.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
This commit is contained in:
Wanjohi
2025-06-02 09:22:18 +03:00
committed by GitHub
parent ae364f69bd
commit c0194ecef4
71 changed files with 8268 additions and 2134 deletions

View File

@@ -1,19 +1,29 @@
import { bus } from "./bus";
import { vpc } from "./vpc";
import { secret } from "./secret";
import { postgres } from "./postgres";
import { steamEncryptionKey } from "./secret";
export const LibraryQueue = new sst.aws.Queue("LibraryQueue", {
fifo: true,
visibilityTimeout: "10 minutes",
export const libraryDlq = new sst.aws.Queue("LibraryDLQ");
export const libraryQueue = new sst.aws.Queue("LibraryQueue", {
dlq: libraryDlq.arn,
visibilityTimeout: "5 minutes",
});
LibraryQueue.subscribe({
libraryQueue.subscribe({
vpc,
timeout: "10 minutes",
memory: "3002 MB",
timeout: "5 minutes",
handler: "packages/functions/src/queues/library.handler",
link: [
bus,
postgres,
steamEncryptionKey
secret.SteamApiKey
],
permissions: [
{
actions: ["sqs:SendMessage"],
resources: ["*"],
},
],
});