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⭐ feat(maitred): Update maitred - hookup to the API (#198)
## Description We are attempting to hookup maitred to the API Maitred duties will be: - [ ] Hookup to the API - [ ] Wait for signal (from the API) to start Steam - [ ] Stop signal to stop the gaming session, clean up Steam... and maybe do the backup ## Summary by CodeRabbit - **New Features** - Introduced Docker-based deployment configurations for both the main and relay applications. - Added new API endpoints enabling real-time machine messaging and enhanced IoT operations. - Expanded database schema and actor types to support improved machine tracking. - **Improvements** - Enhanced real-time communication and relay management with streamlined room handling. - Upgraded dependencies, logging, and error handling for greater stability and performance. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com> Co-authored-by: Kristian Ollikainen <14197772+DatCaptainHorse@users.noreply.github.com>
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packages/maitred/internal/realtime/utils.go
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packages/maitred/internal/realtime/utils.go
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package realtime
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import (
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"crypto/rand"
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"fmt"
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"github.com/oklog/ulid/v2"
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"time"
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)
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func generateClientID() string {
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// Create a source of entropy (cryptographically secure)
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entropy := ulid.Monotonic(rand.Reader, 0)
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// Generate a new ULID
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id := ulid.MustNew(ulid.Timestamp(time.Now()), entropy)
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// Create the client ID string
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return fmt.Sprintf("mch_%s", id.String())
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}
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