feat(maitred): Update maitred - hookup to the API (#198)

## Description
We are attempting to hookup maitred to the API
Maitred duties will be:
- [ ] Hookup to the API
- [ ]  Wait for signal (from the API) to start Steam
- [ ] Stop signal to stop the gaming session, clean up Steam... and
maybe do the backup

## Summary by CodeRabbit

- **New Features**
- Introduced Docker-based deployment configurations for both the main
and relay applications.
- Added new API endpoints enabling real-time machine messaging and
enhanced IoT operations.
- Expanded database schema and actor types to support improved machine
tracking.

- **Improvements**
- Enhanced real-time communication and relay management with streamlined
room handling.
- Upgraded dependencies, logging, and error handling for greater
stability and performance.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->

---------

Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Kristian Ollikainen <14197772+DatCaptainHorse@users.noreply.github.com>
This commit is contained in:
Wanjohi
2025-04-07 23:23:53 +03:00
committed by GitHub
parent 6990494b34
commit de80f3e6ab
84 changed files with 7357 additions and 1331 deletions

View File

@@ -1,30 +1,38 @@
package relay
package internal
import (
"fmt"
"github.com/google/uuid"
"github.com/oklog/ulid/v2"
"github.com/pion/webrtc/v4"
"log/slog"
"math/rand"
"relay/internal/common"
"relay/internal/connections"
)
type Participant struct {
ID uuid.UUID //< Internal IDs are useful to keeping unique internal track and not have conflicts later
ID ulid.ULID //< Internal IDs are useful to keeping unique internal track and not have conflicts later
Name string
WebSocket *SafeWebSocket
WebSocket *connections.SafeWebSocket
PeerConnection *webrtc.PeerConnection
DataChannel *NestriDataChannel
DataChannel *connections.NestriDataChannel
}
func NewParticipant(ws *SafeWebSocket) *Participant {
func NewParticipant(ws *connections.SafeWebSocket) *Participant {
id, err := common.NewULID()
if err != nil {
slog.Error("Failed to create ULID for Participant", "err", err)
return nil
}
return &Participant{
ID: uuid.New(),
ID: id,
Name: createRandomName(),
WebSocket: ws,
}
}
func (vw *Participant) addTrack(trackLocal *webrtc.TrackLocal) error {
rtpSender, err := vw.PeerConnection.AddTrack(*trackLocal)
func (p *Participant) addTrack(trackLocal *webrtc.TrackLocalStaticRTP) error {
rtpSender, err := p.PeerConnection.AddTrack(trackLocal)
if err != nil {
return err
}
@@ -41,22 +49,22 @@ func (vw *Participant) addTrack(trackLocal *webrtc.TrackLocal) error {
return nil
}
func (vw *Participant) signalOffer() error {
if vw.PeerConnection == nil {
return fmt.Errorf("peer connection is nil for participant: '%s' - cannot signal offer", vw.ID)
func (p *Participant) signalOffer() error {
if p.PeerConnection == nil {
return fmt.Errorf("peer connection is nil for participant: '%s' - cannot signal offer", p.ID)
}
offer, err := vw.PeerConnection.CreateOffer(nil)
offer, err := p.PeerConnection.CreateOffer(nil)
if err != nil {
return err
}
err = vw.PeerConnection.SetLocalDescription(offer)
err = p.PeerConnection.SetLocalDescription(offer)
if err != nil {
return err
}
return vw.WebSocket.SendSDPMessageWS(offer)
return p.WebSocket.SendSDPMessageWS(offer)
}
var namesFirst = []string{"Happy", "Sad", "Angry", "Calm", "Excited", "Bored", "Confused", "Confident", "Curious", "Depressed", "Disappointed", "Embarrassed", "Energetic", "Fearful", "Frustrated", "Glad", "Guilty", "Hopeful", "Impatient", "Jealous", "Lonely", "Motivated", "Nervous", "Optimistic", "Pessimistic", "Proud", "Relaxed", "Shy", "Stressed", "Surprised", "Tired", "Worried"}