mirror of
https://github.com/nestriness/nestri.git
synced 2026-09-19 17:25:19 +03:00
⭐ feat(core): Implement Steam library sync with metadata extraction and image processing (#278)
## Description <!-- Briefly describe the purpose and scope of your changes --> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Added AWS queue infrastructure and SQS handler for processing Steam game libraries and images. - Introduced event-driven handling for new credentials and game additions, including image uploads to S3. - Added client functions to fetch Steam user libraries, friends lists, app info, and related images. - Added new database columns and schema updates to track game acquisition, playtime, and family sharing. - Added utility function for chunking arrays. - Added new event notifications for library queue processing and game creation. - Added new lookup functions for categories and teams by slug. - Introduced a new Team API with endpoints to list and fetch teams by slug. - Added a new Steam library page displaying game images. - **Enhancements** - Improved game creation with event notifications and upsert logic. - Enhanced category and team retrieval with new lookup functions. - Renamed and refined image categories for clearer classification. - Expanded dependencies for image processing and AWS SDK integration. - Improved image processing utilities with caching, ranking, and metadata extraction. - Refined Steam client utilities for concurrency and error handling. - **Bug Fixes** - Fixed event publishing timing and removed deprecated credential retrieval methods. - **Chores** - Updated infrastructure configurations with increased timeouts, memory, and resource linking. - Added new dependencies for image processing, caching, and AWS SDK clients. - Refined internal code structure and imports for clarity. - Removed Steam provider and related UI components from the frontend. - Disabled authentication providers and Steam-related routes in the frontend. - Updated API fetch handler to accept environment bindings. - **Refactor** - Simplified query result handling and renamed functions for better clarity. - Removed outdated event handler in favor of consolidated event subscriber. - Consolidated and simplified database relationships and permission queries. - **Tests** - No explicit test changes included in this release. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
This commit is contained in:
@@ -8,8 +8,8 @@ import { Categories } from "../categories";
|
||||
import { eq, and, isNull } from "drizzle-orm";
|
||||
import { createSelectSchema } from "drizzle-zod";
|
||||
import { imagesTable } from "../images/images.sql";
|
||||
import { groupBy, map, pipe, uniqueBy, values } from "remeda";
|
||||
import { baseGamesTable } from "../base-game/base-game.sql";
|
||||
import { groupBy, map, pipe, uniqueBy, values } from "remeda";
|
||||
import { categoriesTable } from "../categories/categories.sql";
|
||||
import { createTransaction, useTransaction } from "../drizzle/transaction";
|
||||
|
||||
@@ -22,7 +22,7 @@ export namespace Game {
|
||||
example: Examples.Game
|
||||
})
|
||||
|
||||
export type Info = z.infer<typeof Info>
|
||||
export type Info = z.infer<typeof Info>;
|
||||
|
||||
export const InputInfo = createSelectSchema(gamesTable)
|
||||
.omit({ timeCreated: true, timeDeleted: true, timeUpdated: true })
|
||||
@@ -31,7 +31,7 @@ export namespace Game {
|
||||
InputInfo,
|
||||
(input) =>
|
||||
createTransaction(async (tx) => {
|
||||
const results =
|
||||
const result =
|
||||
await tx
|
||||
.select()
|
||||
.from(gamesTable)
|
||||
@@ -43,9 +43,11 @@ export namespace Game {
|
||||
isNull(gamesTable.timeDeleted)
|
||||
)
|
||||
)
|
||||
.limit(1)
|
||||
.execute()
|
||||
.then(rows => rows.at(0))
|
||||
|
||||
if (results.length > 0) return null
|
||||
if (result) return result.baseGameID
|
||||
|
||||
await tx
|
||||
.insert(gamesTable)
|
||||
|
||||
Reference in New Issue
Block a user