Merge branch 'dev' of github.com:nestrilabs/nestri into capacitor-testings

This commit is contained in:
Philipp Neumann
2025-11-20 18:15:15 +01:00
14 changed files with 360 additions and 214 deletions

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@@ -0,0 +1,3 @@
.idea/
dist/
node_modules/

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@@ -106,12 +106,9 @@ start_compositor() {
kill_if_running "${COMPOSITOR_PID:-}" "compositor"
kill_if_running "${APP_PID:-}" "application"
# Set default values only if variables are unset (not empty)
if [[ -z "${NESTRI_LAUNCH_CMD+x}" ]]; then
NESTRI_LAUNCH_CMD="dbus-launch steam -tenfoot -cef-force-gpu"
fi
# Set default compositor if unset
if [[ -z "${NESTRI_LAUNCH_COMPOSITOR+x}" ]]; then
NESTRI_LAUNCH_COMPOSITOR="gamescope --backend wayland --force-grab-cursor -g -f --rt --mangoapp -W ${WIDTH} -H ${HEIGHT} -r ${FRAMERATE:-60}"
NESTRI_LAUNCH_COMPOSITOR="gamescope --backend wayland --force-grab-cursor -g -f --rt -W ${WIDTH} -H ${HEIGHT} -r ${FRAMERATE:-60}"
fi
# If PRELOAD_SHIM_arch's are set and exist, set LD_PRELOAD for 32/64-bit apps
@@ -121,6 +118,16 @@ start_compositor() {
log "Using LD_PRELOAD shim(s)"
fi
# Configure launch cmd with dbus if set
local launch_cmd=""
if [[ -n "${NESTRI_LAUNCH_CMD+x}" ]]; then
if $do_ld_preload; then
launch_cmd="LD_PRELOAD='/usr/\$LIB/libvimputti_shim.so' dbus-launch $NESTRI_LAUNCH_CMD"
else
launch_cmd="dbus-launch $NESTRI_LAUNCH_CMD"
fi
fi
# Launch compositor if configured
if [[ -n "${NESTRI_LAUNCH_COMPOSITOR}" ]]; then
local compositor_cmd="$NESTRI_LAUNCH_COMPOSITOR"
@@ -129,17 +136,12 @@ start_compositor() {
# Check if this is a gamescope command
if [[ "$compositor_cmd" == *"gamescope"* ]]; then
is_gamescope=true
if [[ -n "$NESTRI_LAUNCH_CMD" ]] && [[ "$compositor_cmd" != *" -- "* ]]; then
# If steam in launch command, enable gamescope integration via -e
if [[ "$NESTRI_LAUNCH_CMD" == *"steam"* ]]; then
compositor_cmd+=" -e"
fi
# If ld_preload is true, add env with LD_PRELOAD
if $do_ld_preload; then
compositor_cmd+=" -- env LD_PRELOAD='/usr/\$LIB/libvimputti_shim.so' bash -c $(printf %q "$NESTRI_LAUNCH_CMD")"
else
compositor_cmd+=" -- bash -c $(printf %q "$NESTRI_LAUNCH_CMD")"
if [[ -n "$launch_cmd" ]] && [[ "$compositor_cmd" != *" -- "* ]]; then
# If steam in launch command, enable gamescope integration via -e and enable mangohud
if [[ "$launch_cmd" == *"steam"* ]]; then
compositor_cmd+=" --mangoapp -e"
fi
compositor_cmd+=" -- bash -c $(printf %q "$launch_cmd")"
fi
fi
@@ -185,9 +187,9 @@ start_compositor() {
WAYLAND_DISPLAY=wayland-0 wlr-randr --output "$OUTPUT_NAME" --custom-mode "$WIDTH"x"$HEIGHT"
log "Patched resolution with wlr-randr"
if [[ -n "${NESTRI_LAUNCH_CMD}" ]]; then
log "Starting application: $NESTRI_LAUNCH_CMD"
WAYLAND_DISPLAY="$COMPOSITOR_SOCKET" /bin/bash -c "$NESTRI_LAUNCH_CMD" &
if [[ -n "$launch_cmd" ]]; then
log "Starting application: $launch_cmd"
WAYLAND_DISPLAY="$COMPOSITOR_SOCKET" bash -c "$launch_cmd" &
APP_PID=$!
fi
else
@@ -200,9 +202,9 @@ start_compositor() {
log "Warning: Compositor socket not found after 15 seconds ($COMPOSITOR_SOCKET)"
else
# Launch standalone application if no compositor
if [[ -n "${NESTRI_LAUNCH_CMD}" ]]; then
log "Starting application: $NESTRI_LAUNCH_CMD"
WAYLAND_DISPLAY=wayland-1 /bin/bash -c "$NESTRI_LAUNCH_CMD" &
if [[ -n "$launch_cmd" ]]; then
log "Starting standalone application: $launch_cmd"
WAYLAND_DISPLAY=wayland-1 bash -c "$launch_cmd" &
APP_PID=$!
else
log "No compositor or application configured"

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@@ -4,8 +4,6 @@ export USER=${NESTRI_USER}
export LANG=${NESTRI_LANG}
export HOME=${NESTRI_HOME}
export XDG_RUNTIME_DIR=${NESTRI_XDG_RUNTIME_DIR}
export XDG_SESSION_TYPE=x11
export DISPLAY=:0
# Causes some setups to break
export PROTON_NO_FSYNC=1
@@ -13,3 +11,6 @@ export PROTON_NO_FSYNC=1
# Make gstreamer GL elements work without display output (NVIDIA issue..)
export GST_GL_API=gles2
export GST_GL_WINDOW=surfaceless
# Gamescope does not respect MangoHud default config location
export MANGOHUD_CONFIGFILE=${NESTRI_HOME}/.config/MangoHud/MangoHud.conf