Runtime half of the window streams contract (joins 1 and 6).
- nesinit runs any number of launches side by side, keyed by launch id.
Each process gets NESTRI_LAUNCH_ID
(nesprotocol::lifecycle::LAUNCH_ID_ENV), set after the caller's
environment so it cannot be overridden. Stop and restart reach one
launch only. A second launch under an id that is already running is
refused.
- A terminal launch ends the box only when no other launch is running,
so the box stops when its last launch exits. A box with one launch
behaves as before.
- New lifecycle messages, additive, no CONTROL_VERSION bump: host to
guest `mount {id, images, overlays}`; guest to host `launch_mounted
{id}` / `launch_mount_failed {id, reason}`. A failed mount does not take
the box down.
- A mount source that is a regular file (in a virtiofs share) is
attached to a loop device first (LOOP_CONFIGURE, autoclear), because
nesbox cannot hot-add block devices to a running VM. The guest kernel
fragment gains CONFIG_BLK_DEV_LOOP=y, so this needs a new guest
kernel/image to work end to end.
Tests: cargo test -p nesinit (117 passed) and the nesprotocol lifecycle
tests on nestripc-1. New session tests cover two launches side by side,
refusing a duplicate id, stopping one launch, the box ending with its
last launch, and mount success/failure/before boot. Not run in a real
box.
Companion: nestrilabs/nescore feat/window-streams-runtime (neslet
launch.start/launch.stop, nesteam --join-compositor).
Content layout and trust:
- Game and compat images come from a read-only virtiofs share
`launch-images` (mounted read-only at
/nestri/launch-images/<launchId>/build.erofs and compat.erofs). The
per-launch writable layer is in the read-write share `launches`
(/nestri/launches/<launchId>/upper.ext4). Which shares exist is decided
host-side in the boot descriptor; nesinit mounts what it is told.
- The share's only guest-writable files are the per-launch upper.ext4
files.
- Mount sources are opened with openat2(RESOLVE_NO_SYMLINKS): a link at
any component is refused, and only block devices and regular files are
accepted. Loop attach and mounts run on the blocking pool, so other
launches' exits and stops are not stalled.
- CONFIG_BLK_DEV_LOOP must ship in the guest kernel together with this
nesinit (build/kernel/nestri.fragment has it); without it a mount into a
running box fails with a launch_mount_failed.
The guest's audio stream ran about 3.5% short of realtime: 193 packets a
second where 200 were due, with no network loss at all. The client plays
at its own 48 kHz, so its buffer drained and underran every few seconds,
idle or loaded.
The graph was running 128-frame (2.67 ms) cycles. The 256 floor for VMs
matched on `cpu.vm.name`, which PipeWire reads from DMI and nesbox does
not provide, so it never applied, and neswire's 240-frame request was
rounded down to a power of two. A busy guest missed ~20 of those cycles a
second (pw-top ERR on neswire), and each missed cycle's audio never
reached neswire while the graph clock moved on.
- PipeWire is fixed at 240 frames, power-of-two rounding off: one cycle,
one 5 ms Opus packet, twice the headroom of before.
- neswire reads the graph position each cycle and fills exactly the
frames a missed cycle skipped, as silence, so the stream stays at
48 kHz whatever the scheduler does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The seed was a release behind, so it now matches the tree it is migrated
onto. The scheduler, block-layer and TCP additions the tree ships are pinned
in the fragment, where the build checks them, rather than left to the seed's
defaults. Transparent huge pages move to always, since games map big heaps
without asking for them.
Clang builds the kernel now: whether thin-LTO is offered at all is decided
when Kconfig runs, so LLVM=1 applies to the config steps as well as the
compile, and missing tools fail before anything starts. Allocation and call
path hardening (init-on-alloc, freelist hardening, stack protector) and
debug info are pinned off alongside the speculation mitigations, and the
slab pin the minimal seed needs is restored.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Adds `nesgamepad`, basically "diet-coke vimputti" for Nestri's microVM
needs here.
Comes with direct mapping for:
- Sony
- DualShock 4 (v2), DualSense
- Microsoft
- Xbox 360 pad, Xbox One S pad
- Nintendo
- Pro Controller
- Generic pad for unknown controllers
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>