## Description
I am trying to fix a bug where the `Bring your own GPU` landing page
feature is broken on iOS
## Related Issues
<!-- List any related issues (e.g., "Closes #123", "Fixes #456") -->
## Type of Change
- [x] Bug fix (non-breaking change)
- [ ] New feature (non-breaking change)
- [ ] Breaking change (fix or feature that changes existing
functionality)
- [ ] Documentation update
- [ ] Other (please describe):
## Checklist
- [x] I have updated relevant documentation
- [x] My code follows the project's coding style
- [x] My changes generate no new warnings/errors
## Notes for Reviewers
<!-- Point out areas you'd like reviewers to focus on, questions you
have, or decisions that need discussion -->
## Screenshots/Demo
<!-- If applicable, add screenshots or a GIF demo of your changes
(especially for UI changes) -->

## Additional Context
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Also includes other improvements and hopefully reducing LOC with some
cleanup.
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
>Adds `maitred` in charge of handling automated game installs, updates,
and even execution.
>Not only that, we have the hosted stuff here
>- [x] AWS Task on ECS GPUs
>- [ ] Add a service to listen for game starts and stops
(docker-compose.yml)
>- [x] Add a queue for requesting a game to start
>- [x] Fix up the play/watch UI
>TODO:
>- Add a README
>- Add an SST docs
Edit:
- This adds a new landing page, updates the homepage etc etc
>I forgot what the rest of the updated stuff are 😅
Replace json protocol by protobuf
generate protobuf files with `bun buf generate` or just `buf generate`
- [x] Implement all datatypes with proto files
- [x] Map to ts types or use the generated proto types directly with:
- [x] web frontend
- [x] relay
- [x] runner
- [ ] final performance test (to be done when CI builds new images)
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Fixes gpu_helpers returning "Non-VGA" devices as GPUs.
I was curious about DeepSeek's so I tried it's hand with this as my head
isn't quite up-to-speed yet 😅
But yeah it seems less error-prone than previous naive string-approach.
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Wanjohi <elviswanjohi47@gmail.com>
Co-authored-by: Wanjohi <71614375+wanjohiryan@users.noreply.github.com>
CachyOS v3 fails to run pacman while on Amazon Linux 2... causing issues
with running our hosted version on ECS
Exact errors:
```bash
[root@2b6cbba9d746 /]# sudo pacman -Syu vim
error: failed to initialize alpm library:
(root: /, dbpath: /var/lib/pacman/)
could not find or read directory
```
should fix the missing dbus runtime directory issue, using mesa-git as
it's less cumbersome to deal with package wise than normal mesa
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Wanjohi <elviswanjohi47@gmail.com>
Bumps [golang.org/x/crypto](https://github.com/golang/crypto) from
0.29.0 to 0.31.0.
<details>
<summary>Commits</summary>
<ul>
<li><a
href="b4f1988a35"><code>b4f1988</code></a>
ssh: make the public key cache a 1-entry FIFO cache</li>
<li><a
href="7042ebcbe0"><code>7042ebc</code></a>
openpgp/clearsign: just use rand.Reader in tests</li>
<li><a
href="3e90321ac7"><code>3e90321</code></a>
go.mod: update golang.org/x dependencies</li>
<li><a
href="8c4e668694"><code>8c4e668</code></a>
x509roots/fallback: update bundle</li>
<li>See full diff in <a
href="https://github.com/golang/crypto/compare/v0.29.0...v0.31.0">compare
view</a></li>
</ul>
</details>
<br />
[](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)
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This adds a simple way to incorporate a centralized authentication flow.
The idea is to have the user, API and SSH (for machine authentication)
all in one place using `openauthjs` + `SST`
We also have a database now :)
> We are using InstantDB as it allows us to authenticate a use with just
the email. Plus it is super simple simple to use _of course after the
initial fumbles trying to design the db and relationships_