## Description
**What issue are you solving (or what feature are you adding) and how
are you doing it?**
This is a catch all PR that tries to smooth out the creases found while
playing using Netris.
What i have found so far:
1. Change `NAME` environment to `SESSION_ID` for warp server.
2. Run `entrypoint.sh` and `warp-input` as user `netris`
3. Netris-proton is broken, it quits prematurely. I think it has to be a
problem with a missing wine installation
## Description
**What issue are you solving (or what feature are you adding) and how
are you doing it?**
We need to remove the inputtino server, and replace it with `warp-input`
server, which is developed in-house and it works.
## Description
**What issue are you solving (or what feature are you adding) and how
are you doing it?**
We start the container using supervisord, which is limiting as the user
has no way of telling the container what game to run. So, the idea is to
run like so: `docker run... ghcr.io/netrisdotme/netris/server:<tag>
netris-proton /game/yourgame.exe`
Co-authored by @djpremier
## Description
**What(what issue does this code solve/what feature does it add):**
We need to support feedback for mouse and keyboard.
**How(how does it solve it):**
## Required Checklist:
- [ ] I have added any necessary documentation and comments in my code
(where appropriate)
- [ ] I have added tests to make sure my code runs in all contexts
## Further comments
## Description
**What(what issue does this code solve/what feature does it add):**
Docker build server fails because `supervisord.conf` is getting copied
to a different directory other than `/etc`
**How(how does it solve it):**
## Required Checklist:
- [ ] I have added any necessary documentation and comments in my code
(where appropriate)
- [ ] I have added tests to make sure my code runs in all contexts
## Further comments
## Description
**What(what issue does this code solve/what feature does it add):**
**How(how does it solve it):**
## Required Checklist:
- [ ] I have added any necessary documentation and comments in my code
(where appropriate)
- [ ] I have added tests to make sure my code runs in all contexts
## Further comments