Commit Graph

6 Commits

Author SHA1 Message Date
Wanjohi
f408ec56cb feat(www): Add logic to the homepage and Steam integration (#258)
## Description
<!-- Briefly describe the purpose and scope of your changes -->


<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

- **New Features**
- Upgraded API and authentication services with dynamic scaling,
enhanced load balancing, and real-time interaction endpoints.
- Introduced new commands to streamline local development and container
builds.
- Added new endpoints for retrieving Steam account information and
managing connections.
- Implemented a QR code authentication interface for Steam, enhancing
user login experiences.

- **Database Updates**
- Rolled out comprehensive schema migrations that improve data integrity
and indexing.
- Introduced new tables for managing Steam user credentials and machine
information.

- **UI Enhancements**
- Added refreshed animated assets and an improved QR code login flow for
a more engaging experience.
	- Introduced new styled components for displaying friends and games.

- **Maintenance**
- Completed extensive refactoring and configuration updates to optimize
performance and development workflows.
- Updated logging configurations and improved error handling mechanisms.
	- Streamlined resource definitions in the configuration files.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->

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Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2025-04-13 14:30:45 +03:00
Wanjohi
de80f3e6ab feat(maitred): Update maitred - hookup to the API (#198)
## Description
We are attempting to hookup maitred to the API
Maitred duties will be:
- [ ] Hookup to the API
- [ ]  Wait for signal (from the API) to start Steam
- [ ] Stop signal to stop the gaming session, clean up Steam... and
maybe do the backup

## Summary by CodeRabbit

- **New Features**
- Introduced Docker-based deployment configurations for both the main
and relay applications.
- Added new API endpoints enabling real-time machine messaging and
enhanced IoT operations.
- Expanded database schema and actor types to support improved machine
tracking.

- **Improvements**
- Enhanced real-time communication and relay management with streamlined
room handling.
- Upgraded dependencies, logging, and error handling for greater
stability and performance.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->

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Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Kristian Ollikainen <14197772+DatCaptainHorse@users.noreply.github.com>
2025-04-07 23:23:53 +03:00
Wanjohi
060718d8b0 feat: Update website, API, and infra (#164)
>Adds `maitred` in charge of handling automated game installs, updates,
and even execution.

>Not only that, we have the hosted stuff here
>- [x] AWS Task on ECS GPUs
>- [ ] Add a service to listen for game starts and stops
(docker-compose.yml)
>- [x] Add a queue for requesting a game to start
>- [x] Fix up the play/watch UI 

>TODO:
>- Add a README
>- Add an SST docs

Edit:

- This adds a new landing page, updates the homepage etc etc
>I forgot what the rest of the updated stuff are 😅
2025-02-11 12:26:35 +03:00
Wanjohi
56b877fa27 feat: Add a websocket party (#152)
This adds functionality to connect to remote server thru the party
2025-01-05 23:45:41 +03:00
Wanjohi
b47448255f feat: Add more API endpoints (#150) 2025-01-05 01:06:34 +03:00
Wanjohi
fc5a755408 feat: Add auth flow (#146)
This adds a simple way to incorporate a centralized authentication flow.

The idea is to have the user, API and SSH (for machine authentication)
all in one place using `openauthjs` + `SST`

We also have a database now :)

> We are using InstantDB as it allows us to authenticate a use with just
the email. Plus it is super simple simple to use _of course after the
initial fumbles trying to design the db and relationships_
2025-01-04 00:02:28 +03:00