A single secret that turned any request into an operator was the only
credential several routes accepted, and it had no caller left: the device
pairing it existed for is on hold, and nothing in this tree or any client
sent it. What remained was a key that bypassed authentication entirely,
required to boot, and checked by nobody.
Every route behind it had a better answer available:
- Library and game sync move to host credentials. Both took a `userId` in
the body, which meant one secret could write into anybody's library. A
host now says which of its enrolled users a batch is for, and that claim
is checked against the Steam sign-ins it actually holds — one box carries
several people's accounts, so the pair is the unit.
- Download-state reporting narrows to hosts alone, and the body that could
name a different host is gone. Which host is reporting comes from its own
credentials, and a body that still names one is refused rather than
ignored.
- Linking a Steam account is always for the caller.
- Creating a game by hand is deleted; syncing already upserts the catalogue.
- Reading the waitlist is deleted. Every address on it belongs to someone
who has not agreed to anything, and answering it over HTTP made that list
something a leaked key could drain.
- The pairing-code routes are deleted with the flow they served. The domain
module and its table stay, so returning to it is a route file rather than
a migration.
Nothing in the API now accepts a credential that stands for more than one
caller: every request resolves to a specific user or a specific host, which
is what lets a route say "the caller's own library" and mean it.
BREAKING CHANGE: the `x-nestri-admin-token` header is no longer accepted and
`ADMIN_SHARED_SECRET` is no longer read. `POST /games`, `GET /waitlist` and
the `/pairing-code` routes are gone; `POST /games/sync` and `POST /library/sync`
now require host credentials and take `userId` in the body; `POST /steam/link`
no longer accepts `userId`; `POST /games/download-state` no longer accepts
`hostId`.
Comments and served API descriptions here had grown references that only make
sense to someone with our internal notes: relative paths that escape this
tree, filenames and titles of documents nobody outside can open, quoted prose
from them, and the name of a component that has no public surface — once in an
OpenAPI description, which is published output rather than source.
None of it was load-bearing. Every case restates as what the code actually
requires, and every rewrite came out shorter: "in the words the host agent
reports" for a component name, "republished as addresses are discovered" for a
quoted phrase, "a size tier sets vCPU, RAM and the output geometry" for a
sentence that had been carrying a path.
Internal reasoning is now cited exactly one way, ref(d-NNNN) in a source
comment, with the rule that the sentence must still stand if the marker is
deleted. CLAUDE.md leads with it, because the previous version of this mistake
was made by people who knew the repo was public and it still took ten
occurrences to notice, so "be careful" is not a mechanism.
Commit messages get the stricter rule and carry no references at all: a
comment can be fixed by the next commit and a published message cannot be
fixed at all. Git hooks now enforce both halves.
The check caught a real one while being written: the CLAUDE.md table spelled
out the paths it was prohibiting, which discloses them to exactly the reader
it protects against.
138 tests, 0 fail.
Migration 1 of 0048, and the first of the seven weeks — nothing about a live
feed works without these two tables, so it is not a cleanup during them.
box a VM someone owns: an id that is also its DNS label, an editable
label, an owning user, the machine it sits on, a tier and a state.
Owned by a person and placed on a team's hardware, which are two
different relationships, hence both userId and machineId.
session one run of one box by one linked Steam account, and what costs
money. Separate from box because the ticket changes after bind as
addresses are discovered — the vsock contract calls it "a stream,
not one value" — so it is a column a client polls, not a value it
is handed once.
Box states are neslet's own three and no more. `starting` and `stopping` are
the obvious additions and both are omitted because nothing would ever write
them; a failed box is `stopped` with stopClean false, which is how neslet
models it too.
The generated migration would have failed on live rows in three ways, so it
is hand-written and tested against a database seeded at the old schema:
- machine.team_id becomes notNull, and *every existing row is null* because
the old registration path passed null. Personal teams are backfilled for
machine owners first, reusing a team they already own rather than minting
a second, with the owner membership row repaired where missing.
- game_download.host_id becomes a foreign key. It held free-form strings,
so unattributable rows are deleted before the cast — the only destructive
statement here, and a considered loss: it is a progress report neslet
re-derives from disk.
- Team.createPersonal was written and documented in packages/core/CLAUDE.md
as part of the login flow and never actually called, so no user has a
team. ensurePersonal is idempotent and now runs on every login, which is
what backfills accounts the migration does not reach.
Verified on a seeded legacy database: three null-team machines backfilled, an
existing team reused rather than duplicated, a blank display name handled, and
both unattributable download rows dropped while the attributable one survived.
Also fixes two things this work ran into rather than caused:
- Database.client() built a new postgres pool on every call, and use()
called it twice per invocation — pools of ten connections held for a 30s
idle timeout. Invisible in a Worker where requests are short; the suite
crossed 100 connections and Postgres said "sorry, too many clients
already" in whichever file ran last, which reads as a flaky test rather
than a leak. Now one pool per connection string.
- download.test.ts asserted against `hst_…` host ids, which is exactly the
unattributable row the new foreign key exists to refuse.
There is no "no team" any more: PATCH /machine/:id took teamId null to mean
"mine alone" and now requires a team, because the personal team is the one to
name. Its test is updated to the new contract rather than deleted.
113 → 128 tests, 0 fail.
Squashes the current state of the internal working tree onto this history.
The two trees had grown apart with no common ancestor, so this is a content
sync rather than a merge, and the published history is preserved rather than
rewritten — a force-push here would break every existing fork and clone to no
benefit.
What lands:
- Waitlist: API route, core module, and migration 0006 alongside game aliases.
- User verification.
- CI, oxfmt config, editor settings.
- Assorted fixes across the API routes and core modules.
The repository's own README, the wordmark and the per-package READMEs are kept
from this side; the internal tree had dropped them and they are what a stranger
arriving here reads first.
The marketing site in the internal tree is deliberately not here. It is a
separate product with its own repo and its own licence, and this repo is the
open one — a closed component does not belong in it regardless of how convenient
the directory looked.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>