## Description
Works in apptainer now.. podman is still the goat since apptainer needs
docker treatment and even more..
- Added container detection so podman can be used to it's fullest, the
non-sane ones are handled separately..
- Added video bit-depth option, cuz AV1 and 10-bit encoding go well
together.
- Some other package updates to nestri-server.
- General tidying up of scripts to make multi-container-engine handling
less of a pain.
- Updated old wireplumber lua script to new json format.
Further changes:
- Removed unused debug arg from nestri-server.
- Moved configs to config file folder rather than keeping them in
containerfile.
- Improved audio configs, moved some into wireplumber to keep things
tidy.
- Bit better arg handling in nestri-server.
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Optional 10‑bit video support and auto‑launch of an app after display
setup.
* **Changes**
* Standardized runtime/user env to NESTRI_* with updated home/cache
paths and explicit LANG; password generation now logged.
* Improved container/GPU detection and startup logging; reduced blanket
root usage during startup; SSH setup surfaced.
* WirePlumber/PipeWire moved to JSON configs; low‑latency clock and
loopback audio policies added; audio capture defaults to PipeWire.
* **Chores**
* GStreamer/libp2p dependency upgrades and Rust toolchain pinned; NVIDIA
driver capability exposed.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
## Description
Whew, some stuff is still not re-implemented, but it's working!
Rabbit's gonna explode with the amount of changes I reckon 😅
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Introduced a peer-to-peer relay system using libp2p with enhanced
stream forwarding, room state synchronization, and mDNS peer discovery.
- Added decentralized room and participant management, metrics
publishing, and safe, size-limited, concurrent message streaming with
robust framing and callback dispatching.
- Implemented asynchronous, callback-driven message handling over custom
libp2p streams replacing WebSocket signaling.
- **Improvements**
- Migrated signaling and stream protocols from WebSocket to libp2p,
improving reliability and scalability.
- Simplified configuration and environment variables, removing
deprecated flags and adding persistent data support.
- Enhanced logging, error handling, and connection management for better
observability and robustness.
- Refined RTP header extension registration and NAT IP handling for
improved WebRTC performance.
- **Bug Fixes**
- Improved ICE candidate buffering and SDP negotiation in WebRTC
connections.
- Fixed NAT IP and UDP port range configuration issues.
- **Refactor**
- Modularized codebase, reorganized relay and server logic, and removed
deprecated WebSocket-based components.
- Streamlined message structures, removed obsolete enums and message
types, and simplified SafeMap concurrency.
- Replaced WebSocket signaling with libp2p stream protocols in server
and relay components.
- **Chores**
- Updated and cleaned dependencies across Go, Rust, and JavaScript
packages.
- Added `.gitignore` for persistent data directory in relay package.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Philipp Neumann <3daquawolf@gmail.com>