Commit Graph

7 Commits

Author SHA1 Message Date
Philipp Neumann
6dd1f124c2 set cookie for room and peerUrl 2025-11-01 18:32:19 +01:00
Philipp Neumann
93eaf15739 Merge branch 'dev' of github.com:nestrilabs/nestri into capacitor-testings 2025-10-20 18:57:30 +02:00
Kristian Ollikainen
c62a22b552 feat: Controller support, performance enchancements, multi-stage images, fixes (#304)
## Description
Oops.. another massive PR 🥲 

This PR contains multiple improvements and changes.

Firstly, thanks gst-wayland-display's PR
[here](https://github.com/games-on-whales/gst-wayland-display/pull/20).
NVIDIA path is now way more efficient than before.

Secondly, adding controller support was a massive hurdle, requiring me
to start another project
[vimputti](https://github.com/DatCaptainHorse/vimputti) - which allows
simple virtual controller inputs in isolated containers. Well, it's not
simple, it includes LD_PRELOAD shims and other craziness, but the
library API is simple to use..

Thirdly, split runner image into 3 separate stages, base + build +
runtime, should help keep things in check in future, also added GitHub
Actions CI builds for v2 to v4 builds (hopefully they pass..).

Fourth, replaced the runner's runtime Steam patching with better and
simpler bubblewrap patch, massive thanks to `games-on-whales` to
figuring it out better!

Fifth, relay for once needed some changes, the new changes are still
mostly WIP, but I'll deal with them next time I have energy.. I'm spent
now. Needed to include these changes as relay needed a minor change to
allow rumble events to flow back to client peer.

Sixth.. tons of package updates, minor code improvements and the usual. 

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **New Features**
* End-to-end gamepad/controller support (attach/detach, buttons, sticks,
triggers, rumble) with client/server integration and virtual controller
plumbing.
  * Optional Prometheus metrics endpoint and WebTransport support.
  * Background vimputti manager process added for controller handling.

* **Improvements**
  * Multi-variant container image builds and streamlined runtime images.
  * Zero-copy video pipeline and encoder improvements for lower latency.
  * Updated Steam compat mapping and dependency/toolchain refreshes.

* **Bug Fixes**
* More robust GPU detection, input/fullscreen lifecycle,
startup/entrypoint, and container runtime fixes.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->

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Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
2025-10-20 11:20:05 +03:00
Philipp Neumann
33d360b49b try to work with capacitor 2025-10-06 16:54:48 +02:00
Kristian Ollikainen
5705029972 feat(play-standalone): Add PEER_URL env variable (#302)
## Description

Adds PEER_URL env variable for setting peer URL (query param still takes
priority if set).

- Useful for self-hosters
- Was a pain to figure out



<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->

## Summary by CodeRabbit

- New Features
- Support configuring the peer server URL via an environment variable,
with automatic fallback to the URL parameter or a default.
- Server-provided configuration is securely passed to the client to
simplify deployment setup.

- Chores
- Excluded common build artifacts and IDE directories from container
contexts to reduce image size and speed up builds.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->

Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
2025-09-24 20:08:20 +03:00
Wanjohi
639616ce73 feat: Add database 2025-09-19 01:25:29 +03:00
Kristian Ollikainen
dc6a53e18d chore: Fix up the directories
Adds a basic standalone "play site" that mimics current one in apps/www.
This is so self-hosters don't need to host whole site, but can just use
small version of it.

Yet to test so marking as draft, not at home currently so may take some
time. Also might be good idea to make Caddy-powered container out of
this later?

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->

- New Features
- Introduces a standalone Play site with server output, accessible on
0.0.0.0:3000.
- Streams video via WebRTC into a canvas with continuous frame
rendering.
- Fullscreen and pointer lock support with optional keyboard lock for
navigation keys.
  - Room-based routing with offline and loading states.
  - Responsive 16:9 canvas and improved default layout styling.

- Chores
- Adds a multi-stage container build for efficient runtime images and a
lightweight init process.
  - Includes configuration and project setup for the standalone package.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->

---------

Co-authored-by: DatCaptainHorse <datcaptainhorse@users.noreply.github.com>
2025-09-06 04:25:32 +03:00