A single secret that turned any request into an operator was the only
credential several routes accepted, and it had no caller left: the device
pairing it existed for is on hold, and nothing in this tree or any client
sent it. What remained was a key that bypassed authentication entirely,
required to boot, and checked by nobody.
Every route behind it had a better answer available:
- Library and game sync move to host credentials. Both took a `userId` in
the body, which meant one secret could write into anybody's library. A
host now says which of its enrolled users a batch is for, and that claim
is checked against the Steam sign-ins it actually holds — one box carries
several people's accounts, so the pair is the unit.
- Download-state reporting narrows to hosts alone, and the body that could
name a different host is gone. Which host is reporting comes from its own
credentials, and a body that still names one is refused rather than
ignored.
- Linking a Steam account is always for the caller.
- Creating a game by hand is deleted; syncing already upserts the catalogue.
- Reading the waitlist is deleted. Every address on it belongs to someone
who has not agreed to anything, and answering it over HTTP made that list
something a leaked key could drain.
- The pairing-code routes are deleted with the flow they served. The domain
module and its table stay, so returning to it is a route file rather than
a migration.
Nothing in the API now accepts a credential that stands for more than one
caller: every request resolves to a specific user or a specific host, which
is what lets a route say "the caller's own library" and mean it.
BREAKING CHANGE: the `x-nestri-admin-token` header is no longer accepted and
`ADMIN_SHARED_SECRET` is no longer read. `POST /games`, `GET /waitlist` and
the `/pairing-code` routes are gone; `POST /games/sync` and `POST /library/sync`
now require host credentials and take `userId` in the body; `POST /steam/link`
no longer accepts `userId`; `POST /games/download-state` no longer accepts
`hostId`.
Squashes the current state of the internal working tree onto this history.
The two trees had grown apart with no common ancestor, so this is a content
sync rather than a merge, and the published history is preserved rather than
rewritten — a force-push here would break every existing fork and clone to no
benefit.
What lands:
- Waitlist: API route, core module, and migration 0006 alongside game aliases.
- User verification.
- CI, oxfmt config, editor settings.
- Assorted fixes across the API routes and core modules.
The repository's own README, the wordmark and the per-package READMEs are kept
from this side; the internal tree had dropped them and they are what a stranger
arriving here reads first.
The marketing site in the internal tree is deliberately not here. It is a
separate product with its own repo and its own licence, and this repo is the
open one — a closed component does not belong in it regardless of how convenient
the directory looked.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>