Bumps the go_modules group with 1 update in the /packages/maitred
directory: [golang.org/x/net](https://github.com/golang/net).
Updates `golang.org/x/net` from 0.27.0 to 0.33.0
<details>
<summary>Commits</summary>
<ul>
<li><a
href="dfc720dfe0"><code>dfc720d</code></a>
go.mod: update golang.org/x dependencies</li>
<li><a
href="8e66b04771"><code>8e66b04</code></a>
html: use strings.EqualFold instead of lowering ourselves</li>
<li><a
href="b935f7b5d7"><code>b935f7b</code></a>
html: avoid endless loop on error token</li>
<li><a
href="9af49ef148"><code>9af49ef</code></a>
route: remove unused sizeof* consts</li>
<li><a
href="6705db9a4d"><code>6705db9</code></a>
quic: clean up crypto streams when dropping packet protection keys</li>
<li><a
href="4ef7588d2b"><code>4ef7588</code></a>
quic: handle ACK frame in packet which drops number space</li>
<li><a
href="552d8ac903"><code>552d8ac</code></a>
Revert "route: change from syscall to x/sys/unix"</li>
<li><a
href="13a7c0108b"><code>13a7c01</code></a>
Revert "route: remove unused sizeof* consts on freebsd"</li>
<li><a
href="285e1cf665"><code>285e1cf</code></a>
go.mod: update golang.org/x dependencies</li>
<li><a
href="d0a1049b7e"><code>d0a1049</code></a>
route: remove unused sizeof* consts on freebsd</li>
<li>Additional commits viewable in <a
href="https://github.com/golang/net/compare/v0.27.0...v0.33.0">compare
view</a></li>
</ul>
</details>
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Mouse Movements are aggreagated to send out with an fixed interval
This reduces sending mouse movement events especially when the mouse is
moved really fast. The mouse events are not lost they will be summed and
aggregated to one single mouse movement and then send with the fixed
interval
## Description
I am trying to fix a bug where the `Bring your own GPU` landing page
feature is broken on iOS
## Related Issues
<!-- List any related issues (e.g., "Closes #123", "Fixes #456") -->
## Type of Change
- [x] Bug fix (non-breaking change)
- [ ] New feature (non-breaking change)
- [ ] Breaking change (fix or feature that changes existing
functionality)
- [ ] Documentation update
- [ ] Other (please describe):
## Checklist
- [x] I have updated relevant documentation
- [x] My code follows the project's coding style
- [x] My changes generate no new warnings/errors
## Notes for Reviewers
<!-- Point out areas you'd like reviewers to focus on, questions you
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## Screenshots/Demo
<!-- If applicable, add screenshots or a GIF demo of your changes
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Also includes other improvements and hopefully reducing LOC with some
cleanup.
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
>Adds `maitred` in charge of handling automated game installs, updates,
and even execution.
>Not only that, we have the hosted stuff here
>- [x] AWS Task on ECS GPUs
>- [ ] Add a service to listen for game starts and stops
(docker-compose.yml)
>- [x] Add a queue for requesting a game to start
>- [x] Fix up the play/watch UI
>TODO:
>- Add a README
>- Add an SST docs
Edit:
- This adds a new landing page, updates the homepage etc etc
>I forgot what the rest of the updated stuff are 😅
Replace json protocol by protobuf
generate protobuf files with `bun buf generate` or just `buf generate`
- [x] Implement all datatypes with proto files
- [x] Map to ts types or use the generated proto types directly with:
- [x] web frontend
- [x] relay
- [x] runner
- [ ] final performance test (to be done when CI builds new images)
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Fixes gpu_helpers returning "Non-VGA" devices as GPUs.
I was curious about DeepSeek's so I tried it's hand with this as my head
isn't quite up-to-speed yet 😅
But yeah it seems less error-prone than previous naive string-approach.
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Wanjohi <elviswanjohi47@gmail.com>
Co-authored-by: Wanjohi <71614375+wanjohiryan@users.noreply.github.com>
should fix the missing dbus runtime directory issue, using mesa-git as
it's less cumbersome to deal with package wise than normal mesa
---------
Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Wanjohi <elviswanjohi47@gmail.com>
Bumps [golang.org/x/crypto](https://github.com/golang/crypto) from
0.29.0 to 0.31.0.
<details>
<summary>Commits</summary>
<ul>
<li><a
href="b4f1988a35"><code>b4f1988</code></a>
ssh: make the public key cache a 1-entry FIFO cache</li>
<li><a
href="7042ebcbe0"><code>7042ebc</code></a>
openpgp/clearsign: just use rand.Reader in tests</li>
<li><a
href="3e90321ac7"><code>3e90321</code></a>
go.mod: update golang.org/x dependencies</li>
<li><a
href="8c4e668694"><code>8c4e668</code></a>
x509roots/fallback: update bundle</li>
<li>See full diff in <a
href="https://github.com/golang/crypto/compare/v0.29.0...v0.31.0">compare
view</a></li>
</ul>
</details>
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This adds a simple way to incorporate a centralized authentication flow.
The idea is to have the user, API and SSH (for machine authentication)
all in one place using `openauthjs` + `SST`
We also have a database now :)
> We are using InstantDB as it allows us to authenticate a use with just
the email. Plus it is super simple simple to use _of course after the
initial fumbles trying to design the db and relationships_
This adds:
- [x] Keyboard and mouse handling on the frontend
- [x] Video and audio streaming from the backend to the frontend
- [x] Input server that works with Websockets
Update - 17/11
- [ ] Master docker container to run this
- [ ] Steam runtime
- [ ] Entrypoint.sh
---------
Co-authored-by: Kristian Ollikainen <14197772+DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Kristian Ollikainen <DatCaptainHorse@users.noreply.github.com>
Adds `/blog` page with support for `.md` and `.mdx` files.
What we learnt in setting this up will be packages in a package `@nestri/mdx` and used to set up the `/docs` and the `/terms` and `/privacy` routes