## Description
We are attempting to hookup maitred to the API
Maitred duties will be:
- [ ] Hookup to the API
- [ ] Wait for signal (from the API) to start Steam
- [ ] Stop signal to stop the gaming session, clean up Steam... and
maybe do the backup
## Summary by CodeRabbit
- **New Features**
- Introduced Docker-based deployment configurations for both the main
and relay applications.
- Added new API endpoints enabling real-time machine messaging and
enhanced IoT operations.
- Expanded database schema and actor types to support improved machine
tracking.
- **Improvements**
- Enhanced real-time communication and relay management with streamlined
room handling.
- Upgraded dependencies, logging, and error handling for greater
stability and performance.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
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Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Kristian Ollikainen <14197772+DatCaptainHorse@users.noreply.github.com>
Mouse Movements are aggreagated to send out with an fixed interval
This reduces sending mouse movement events especially when the mouse is
moved really fast. The mouse events are not lost they will be summed and
aggregated to one single mouse movement and then send with the fixed
interval
>Adds `maitred` in charge of handling automated game installs, updates,
and even execution.
>Not only that, we have the hosted stuff here
>- [x] AWS Task on ECS GPUs
>- [ ] Add a service to listen for game starts and stops
(docker-compose.yml)
>- [x] Add a queue for requesting a game to start
>- [x] Fix up the play/watch UI
>TODO:
>- Add a README
>- Add an SST docs
Edit:
- This adds a new landing page, updates the homepage etc etc
>I forgot what the rest of the updated stuff are 😅
Replace json protocol by protobuf
generate protobuf files with `bun buf generate` or just `buf generate`
- [x] Implement all datatypes with proto files
- [x] Map to ts types or use the generated proto types directly with:
- [x] web frontend
- [x] relay
- [x] runner
- [ ] final performance test (to be done when CI builds new images)
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Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
This adds a simple way to incorporate a centralized authentication flow.
The idea is to have the user, API and SSH (for machine authentication)
all in one place using `openauthjs` + `SST`
We also have a database now :)
> We are using InstantDB as it allows us to authenticate a use with just
the email. Plus it is super simple simple to use _of course after the
initial fumbles trying to design the db and relationships_
This adds:
- [x] Keyboard and mouse handling on the frontend
- [x] Video and audio streaming from the backend to the frontend
- [x] Input server that works with Websockets
Update - 17/11
- [ ] Master docker container to run this
- [ ] Steam runtime
- [ ] Entrypoint.sh
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Co-authored-by: Kristian Ollikainen <14197772+DatCaptainHorse@users.noreply.github.com>
Co-authored-by: Kristian Ollikainen <DatCaptainHorse@users.noreply.github.com>