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2 Commits
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650ddaa601
| Author | SHA1 | Date | |
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650ddaa601 | ||
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8d5895fc5e |
@@ -56,7 +56,7 @@ export class Controller {
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// Polling configuration
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private readonly FULL_RATE_MS = 10; // 100 UPS
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private readonly IDLE_THRESHOLD = 100; // ms before considering idle/hands off controller
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private readonly FULL_INTERVAL= 250; // ms before sending full state occassionally, to verify inputs are synced
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private readonly FULL_INTERVAL = 250; // ms before sending full state occassionally, to verify inputs are synced
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// Polling state
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private pollingState: PollState = PollState.IDLE;
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@@ -230,7 +230,7 @@ export class Controller {
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// Changing from running to idle..
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if (this.pollingState === PollState.RUNNING) {
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// Send full state on idle assumption
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this.sendBatchedState(0xFF, 0);
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this.sendBatchedState(0xff, 0);
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this.pollingState = PollState.IDLE;
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}
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}
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@@ -364,12 +364,15 @@ export class Controller {
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// For FULL_STATE, include everything
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if (updateType === 0) {
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message.changedFields = 0xFF;
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message.changedFields = 0xff;
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message.buttonChangedMask = Object.fromEntries(
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Array.from(this.state.buttonState).map(([key, value]) => {
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return [this.controllerButtonToVirtualKeyCode(key), value];
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}),
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Array.from(this.state.buttonState)
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.map(
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([key, value]) =>
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[this.controllerButtonToVirtualKeyCode(key), value] as const,
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)
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.filter(([code]) => code !== undefined),
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);
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message.leftStickX = this.state.leftX;
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message.leftStickY = this.state.leftY;
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@@ -402,9 +405,12 @@ export class Controller {
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})
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.map((key) => {
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const newValue = currentStateMap.get(key) ?? false;
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return [this.controllerButtonToVirtualKeyCode(key), newValue];
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}),
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return [
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this.controllerButtonToVirtualKeyCode(key),
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newValue,
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] as const;
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})
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.filter(([code]) => code !== undefined),
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);
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}
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if (changedFields & this.CHANGED_LEFT_STICK_X) {
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@@ -468,14 +474,16 @@ export class Controller {
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this.wrtc.removeDataChannelCallback(this._dcHandler);
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this._dcHandler = null;
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}
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// Gamepad disconnected
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const detachMsg = createMessage(
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create(ProtoControllerDetachSchema, {
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sessionSlot: this.gamepad.index,
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}),
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"controllerInput",
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);
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this.wrtc.sendBinary(toBinary(ProtoMessageSchema, detachMsg));
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if (this.gamepad) {
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// Gamepad disconnected
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const detachMsg = createMessage(
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create(ProtoControllerDetachSchema, {
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sessionSlot: this.gamepad.index,
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}),
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"controllerInput",
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);
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this.wrtc.sendBinary(toBinary(ProtoMessageSchema, detachMsg));
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}
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}
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private controllerButtonToVirtualKeyCode(code: number): number | undefined {
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@@ -487,7 +495,7 @@ export class Controller {
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// Check if this rumble is for us
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if (
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rumbleMsg.sessionId !== this.wrtc.getSessionID() &&
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rumbleMsg.sessionId !== this.wrtc.getSessionID() ||
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rumbleMsg.sessionSlot !== this.gamepad.index
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)
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return;
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@@ -172,7 +172,7 @@ export class WebRTCStream {
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const requestMsg = createMessage(
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create(ProtoClientRequestRoomStreamSchema, {
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roomName: roomName,
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sessionId: clientId,
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sessionId: clientId ?? "",
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}),
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"request-stream-room",
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);
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53
packages/relay/internal/common/ice_helper.go
Normal file
53
packages/relay/internal/common/ice_helper.go
Normal file
@@ -0,0 +1,53 @@
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package common
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import (
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"log/slog"
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"github.com/pion/webrtc/v4"
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)
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// ICEHelper holds webrtc.ICECandidateInit(s) until remote candidate is set for given webrtc.PeerConnection
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// Held candidates should be flushed at the end of negotiation to ensure all are available for connection
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type ICEHelper struct {
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candidates []webrtc.ICECandidateInit
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pc *webrtc.PeerConnection
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}
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func NewICEHelper(pc *webrtc.PeerConnection) *ICEHelper {
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return &ICEHelper{
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pc: pc,
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candidates: make([]webrtc.ICECandidateInit, 0),
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}
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}
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func (ice *ICEHelper) SetPeerConnection(pc *webrtc.PeerConnection) {
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ice.pc = pc
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}
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func (ice *ICEHelper) AddCandidate(c webrtc.ICECandidateInit) {
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if ice.pc != nil {
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if ice.pc.RemoteDescription() != nil {
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// Add immediately if remote is set
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if err := ice.pc.AddICECandidate(c); err != nil {
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slog.Error("Failed to add ICE candidate", "err", err)
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}
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// Also flush held candidates automatically
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ice.FlushHeldCandidates()
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} else {
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// Hold in slice until remote is set
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ice.candidates = append(ice.candidates, c)
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}
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}
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}
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func (ice *ICEHelper) FlushHeldCandidates() {
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if ice.pc != nil && len(ice.candidates) > 0 {
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for _, heldCandidate := range ice.candidates {
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if err := ice.pc.AddICECandidate(heldCandidate); err != nil {
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slog.Error("Failed to add held ICE candidate", "err", err)
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}
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}
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// Clear the held candidates
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ice.candidates = make([]webrtc.ICECandidateInit, 0)
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}
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}
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@@ -71,7 +71,7 @@ func (sp *StreamProtocol) handleStreamRequest(stream network.Stream) {
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safeBRW := common.NewSafeBufioRW(brw)
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var currentRoomName string // Track the current room for this stream
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iceHolder := make([]webrtc.ICECandidateInit, 0)
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iceHelper := common.NewICEHelper(nil)
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for {
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var msgWrapper gen.ProtoMessage
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err := safeBRW.ReceiveProto(&msgWrapper)
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@@ -177,6 +177,7 @@ func (sp *StreamProtocol) handleStreamRequest(stream network.Stream) {
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// Assign peer connection
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participant.PeerConnection = pc
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iceHelper.SetPeerConnection(pc)
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// Add audio/video tracks
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{
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@@ -344,29 +345,7 @@ func (sp *StreamProtocol) handleStreamRequest(stream network.Stream) {
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SDPMLineIndex: &smollified,
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UsernameFragment: iceMsg.Candidate.UsernameFragment,
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}
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// Use currentRoomName to get the connection from nested map
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if len(currentRoomName) > 0 {
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if roomMap, ok := sp.servedConns.Get(currentRoomName); ok {
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if conn, ok := roomMap.Get(stream.Conn().RemotePeer()); ok && conn.pc.RemoteDescription() != nil {
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if err = conn.pc.AddICECandidate(cand); err != nil {
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slog.Error("Failed to add ICE candidate", "err", err)
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}
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for _, heldIce := range iceHolder {
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if err := conn.pc.AddICECandidate(heldIce); err != nil {
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slog.Error("Failed to add held ICE candidate", "err", err)
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}
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}
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// Clear the held candidates
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iceHolder = make([]webrtc.ICECandidateInit, 0)
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} else {
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// Hold the candidate until remote description is set
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iceHolder = append(iceHolder, cand)
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}
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}
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} else {
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// Hold the candidate until remote description is set
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iceHolder = append(iceHolder, cand)
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}
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iceHelper.AddCandidate(cand)
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} else {
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slog.Error("Could not GetIce from ice-candidate")
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}
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@@ -386,6 +365,8 @@ func (sp *StreamProtocol) handleStreamRequest(stream network.Stream) {
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continue
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}
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slog.Debug("Set remote description for answer")
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// Flush held candidates now if missed before (race-condition)
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iceHelper.FlushHeldCandidates()
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} else {
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slog.Warn("Received answer without active PeerConnection")
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}
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@@ -406,7 +387,7 @@ func (sp *StreamProtocol) handleStreamPush(stream network.Stream) {
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safeBRW := common.NewSafeBufioRW(brw)
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var room *shared.Room
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iceHolder := make([]webrtc.ICECandidateInit, 0)
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iceHelper := common.NewICEHelper(nil)
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for {
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var msgWrapper gen.ProtoMessage
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err := safeBRW.ReceiveProto(&msgWrapper)
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@@ -483,21 +464,7 @@ func (sp *StreamProtocol) handleStreamPush(stream network.Stream) {
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SDPMLineIndex: &smollified,
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UsernameFragment: iceMsg.Candidate.UsernameFragment,
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}
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if conn, ok := sp.incomingConns.Get(room.Name); ok && conn.pc.RemoteDescription() != nil {
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if err = conn.pc.AddICECandidate(cand); err != nil {
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slog.Error("Failed to add ICE candidate for pushed stream", "err", err)
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}
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for _, heldIce := range iceHolder {
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if err = conn.pc.AddICECandidate(heldIce); err != nil {
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slog.Error("Failed to add held ICE candidate for pushed stream", "err", err)
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}
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}
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// Clear the held candidates
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iceHolder = make([]webrtc.ICECandidateInit, 0)
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} else {
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// Hold the candidate until remote description is set
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iceHolder = append(iceHolder, cand)
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}
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iceHelper.AddCandidate(cand)
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} else {
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slog.Error("Failed to GetIce in pushed stream ice-candidate")
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}
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@@ -529,6 +496,7 @@ func (sp *StreamProtocol) handleStreamPush(stream network.Stream) {
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// Assign room peer connection
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room.PeerConnection = pc
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iceHelper.SetPeerConnection(pc)
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pc.OnDataChannel(func(dc *webrtc.DataChannel) {
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// TODO: Is this the best way to handle DataChannel? Should we just use the map directly?
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@@ -689,6 +657,8 @@ func (sp *StreamProtocol) handleStreamPush(stream network.Stream) {
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continue
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}
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slog.Debug("Set remote description for pushed stream", "room", room.Name)
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// Flush candidates now if they weren't before (race-condition)
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iceHelper.FlushHeldCandidates()
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// Create an answer
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answer, err := pc.CreateAnswer(nil)
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@@ -63,13 +63,13 @@ func (p *Participant) SetTrack(trackType webrtc.RTPCodecType, track *webrtc.Trac
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p.AudioTrack = track
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_, err := p.PeerConnection.AddTrack(track)
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if err != nil {
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slog.Error("Failed to add Participant audio track", err)
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slog.Error("Failed to add Participant audio track", "participant", p.ID, "err", err)
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}
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case webrtc.RTPCodecTypeVideo:
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p.VideoTrack = track
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_, err := p.PeerConnection.AddTrack(track)
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if err != nil {
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slog.Error("Failed to add Participant video track", err)
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slog.Error("Failed to add Participant video track", "participant", p.ID, "err", err)
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}
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default:
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slog.Warn("Unknown track type", "participant", p.ID, "trackType", trackType)
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@@ -78,6 +78,9 @@ func (p *Participant) SetTrack(trackType webrtc.RTPCodecType, track *webrtc.Trac
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// Close cleans up participant resources
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func (p *Participant) Close() {
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p.closeOnce.Do(func() {
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close(p.packetQueue)
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})
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if p.DataChannel != nil {
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err := p.DataChannel.Close()
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if err != nil {
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