16 Commits

Author SHA1 Message Date
Wanjohi
8aa983834c Merge branch 'main' into feat/play 2025-03-16 00:11:54 +03:00
AquaWolf
5189bf768a merge 2025-03-15 21:06:30 +01:00
AquaWolf
b734892c55 extracted modal component + showing modal on enter and mouspointer loss 2025-03-09 14:53:11 +01:00
AquaWolf
402e894224 added modal with correct styling. Open: need to wire the modals correctly and have the welcome modal 2025-03-03 22:28:53 +01:00
Wanjohi
fb0cb0b6ca fix: Portal mount 2025-03-03 23:47:00 +03:00
Wanjohi
4fd339b55f fix: Have a root component 2025-03-03 23:42:58 +03:00
Wanjohi
1e78238593 fix: Colors 2025-03-03 23:36:18 +03:00
AquaWolf
c994dc112c added new App changes and background for theme 2025-03-03 21:16:27 +01:00
AquaWolf
a727a9b710 some wip with styles 2025-03-03 21:07:13 +01:00
AquaWolf
805a8a6115 some changes to the play route 2025-03-03 17:39:38 +01:00
Wanjohi
05aa177681 Merge branch 'main' into feat/play 2025-03-03 15:00:31 +03:00
Wanjohi
421fcb067c Merge branch 'main' into feat/play 2025-03-02 14:58:11 +03:00
Wanjohi
7dee7e480b Merge branch 'main' into feat/play 2025-03-02 01:31:37 +03:00
Wanjohi
1a49c709f7 Merge branch 'main' into feat/play 2025-03-02 00:11:22 +03:00
AquaWolf
90e0533fdd right parameter 2025-02-28 21:47:46 +01:00
AquaWolf
058ac24954 added first draft of the play route 2025-02-28 21:30:23 +01:00
444 changed files with 19764 additions and 102013 deletions

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@@ -1,4 +1,3 @@
**/target/
**/.git
**/.env
**/.idea

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@@ -1 +1,2 @@
CLOUDFLARE_API_TOKEN=
NEON_API_KEY=

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@@ -1,2 +1,28 @@
## Description
<!-- Briefly describe the purpose and scope of your changes -->
## Related Issues
<!-- List any related issues (e.g., "Closes #123", "Fixes #456") -->
## Type of Change
- [ ] Bug fix (non-breaking change)
- [ ] New feature (non-breaking change)
- [ ] Breaking change (fix or feature that changes existing functionality)
- [ ] Documentation update
- [ ] Other (please describe):
## Checklist
- [ ] I have updated relevant documentation
- [ ] My code follows the project's coding style
- [ ] My changes generate no new warnings/errors
## Notes for Reviewers
<!-- Point out areas you'd like reviewers to focus on, questions you have, or decisions that need discussion -->
## Screenshots/Demo
<!-- If applicable, add screenshots or a GIF demo of your changes (especially for UI changes) -->
## Additional Context
<!-- Add any other context about the pull request here -->

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@@ -1,40 +0,0 @@
name: Build docs
on:
pull_request:
paths:
- "apps/docs/**"
- ".github/workflows/docs.yml"
push:
branches: [main]
paths:
- "apps/docs/**"
- ".github/workflows/docs.yml"
jobs:
deploy-docs:
name: Build and deploy docs
runs-on: ubuntu-latest
defaults:
run:
working-directory: "apps/docs"
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
with:
bun-version: latest
- name: Install dependencies
run: bun install
- name: Build Project Artifacts
run: bun run build
- name: Deploy Project Artifacts to Cloudflare
uses: cloudflare/wrangler-action@v3
with:
packageManager: bun
apiToken: ${{ secrets.CLOUDFLARE_API_TOKEN }}
accountId: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
wranglerVersion: "3.93.0"
workingDirectory: "apps/docs"
command: pages deploy ./dist --project-name=${{ vars.CF_DOCS_PAGES_PROJECT_NAME }} --commit-dirty=true
env:
CLOUDFLARE_API_TOKEN: ${{ secrets.CLOUDFLARE_API_TOKEN }}

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@@ -27,7 +27,6 @@ env:
REGISTRY: ghcr.io
IMAGE_NAME: nestrilabs/nestri
BASE_TAG_PREFIX: runner
BASE_IMAGE: docker.io/cachyos/cachyos:latest
# This makes our release ci quit prematurely
# concurrency:
@@ -56,7 +55,7 @@ jobs:
swap-size-gb: 20
-
name: Build Docker image
uses: docker/build-push-action@v6
uses: docker/build-push-action@v5
with:
file: containers/runner.Containerfile
context: ./
@@ -108,7 +107,7 @@ jobs:
swap-size-gb: 20
-
name: Build Docker image
uses: docker/build-push-action@v6
uses: docker/build-push-action@v5
with:
file: containers/runner.Containerfile
context: ./
@@ -117,4 +116,3 @@ jobs:
labels: ${{ steps.meta.outputs.labels }}
cache-from: type=gha,mode=max
cache-to: type=gha,mode=max
pull: ${{ github.event_name == 'schedule' }} # Pull base image for scheduled builds

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@@ -1,40 +0,0 @@
name: Build www
on:
pull_request:
paths:
- "apps/www/**"
- ".github/workflows/www.yml"
push:
branches: [main]
paths:
- "apps/www/**"
- ".github/workflows/www.yml"
jobs:
deploy-www:
name: Build and deploy www
runs-on: ubuntu-latest
defaults:
run:
working-directory: "apps/www"
steps:
- uses: actions/checkout@v4
- uses: oven-sh/setup-bun@v1
with:
bun-version: latest
- name: Install dependencies
run: bun install
- name: Build Project Artifacts
run: bun run build
- name: Deploy Project Artifacts to Cloudflare
uses: cloudflare/wrangler-action@v3
with:
packageManager: bun
apiToken: ${{ secrets.CLOUDFLARE_API_TOKEN }}
accountId: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
wranglerVersion: "3.93.0"
workingDirectory: "apps/www"
command: pages deploy ./dist --project-name=${{ vars.CF_WWW_PAGES_PROJECT_NAME }} --commit-dirty=true
env:
CLOUDFLARE_API_TOKEN: ${{ secrets.CLOUDFLARE_API_TOKEN }}

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@@ -1,3 +0,0 @@
{
"typescript.tsdk": "node_modules/typescript/lib"
}

136
README.md
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@@ -1,23 +1,115 @@
<p align="center">
<a href="https://nestri.io">
<picture>
<source srcset="packages/web/public/logo.white.svg" media="(prefers-color-scheme: dark)">
<source srcset="packages/web/public/logo.black.svg" media="(prefers-color-scheme: light)">
<img src="packages/web/public/logo.black.svg" alt="Nestri logo">
</picture>
</a>
</p>
<p align="center">Deploy and stream games/apps in the cloud. Use our GPUs or bring your own.</p>
<p align="center">
<a href="https://discord.com/invite/Y6etn3qKZ3"><img alt="Discord" src="https://img.shields.io/discord/1080111004698021909?style=flat-square&label=discord" /></a>
<a href="https://github.com/nestrilabs/nestri/blob/main/LICENSE"><img alt="Nestri License" src="https://img.shields.io/github/license/nestriness/nestri?style=flat-square" /></a>
<a href="https://github.com/nestrilabs/nestri/actions/workflows/runner.yml"><img alt="Build status" src="https://img.shields.io/github/actions/workflow/status/nestrilabs/nestri/runner.yml?style=flat-square&branch=main" /></a>
<!-- <a href="https://nestri.io" style="text-decoration: none;">
<img src="https://img.shields.io/badge/Start%20Playing%20Now-For%20$1/hour-brightgreen?style=flat-square" alt="Umami Demo" />
</a> -->
</p>
<div align="center">
<!-- TODO: Add a link to the demo app when it's ready -->
<!-- TODO: Add a link to install for self-hosters -->
<!-- TODO: Add a CTA for hosted option -->
<!-- TODO: Add feature imagery like Lobechat -->
<div align="center">
<h1>
<a href="https://nestri.io" >
<img src="/apps/www/public/seo/banner.png" alt="Nestri - What will you play next?">
</a>
</h1>
</div>
&nbsp;
&nbsp;
Nestri is an open-source, self-hosted Geforce Now alternative with Stadia's social features. <strong>Built and shaped by our gaming community.</strong>
<br/>
<br/>
</div>
<div align="center">
[![][github-release-shield]][github-release-link]
[![][discord-shield]][discord-link]
[![][github-license-shield]][github-license-link]
[![][github-stars-shield]][github-stars-link]
**Share the Nestri Repository on Social Media**
[![][share-x-shield]][share-x-link]
[![][share-reddit-shield]][share-reddit-link]
</div>
&nbsp;
&nbsp;
> **Note**
> Nestri is more closer (in feature comparison) to Jellyfin/Plex than Moonlight. Our goal is to develop a comprehensive self-hosted cloud gaming solution for your home server.
## Features
- Save and share your game progress easily with friends
- Simultaneously run multiple games on your GPU using Virtio-GPU Venus and/or Virgl
- Play games using either your integrated GPU or dedicated GPU
- Enjoy titles from your preferred Game Stores - Steam, Epic Games, Amazon Games, GOG.com
- Experience Android gaming
- Organize gaming sessions with friends and family through Nestri Parties
- Stream directly to YouTube and Twitch straight from your setup
- Family sharing capabilities
- Support for Controller, Touchscreen, Keyboard, and Mouse devices
## Possible Use Cases
- Organize game nights or LAN parties with friends online or locally
- For game developers, showcase your proof-of-concept multiplayer games for testing without installation
- Create and manage your custom cloud-gaming platform using our robust API
- Establish a game server for your family to enjoy gaming on the go
## Goals
- Provide a user-friendly setup - fire and forget
- Deliver a simple and elegant interface for managing and playing your game library
- Ensure a high-quality gaming experience out-of-the-box
- Optimize for the best gaming performance right from the start
## Non-Goals
- Become a generic cloud-gaming service
## Built With
- Cloudflare Workers
- Cloudflare Pages
- Supabase
- CrosVM (with Virtio-GPU Venus and Virgl support)
- Docker
- Qwik
- Media-Over-Quic
- AWS Route53
## Known Issues
- CrosVM is still under development and needs to be merged
- Currently, the Intel dGPU, particularly the Arc A780, is the only tested and verified GPU
## Donation
If you appreciate our work and wish to support the development of Nestri, consider making a donation [here](https://polar.sh/nestri/donate). Your contributions will help us improve the platform and enhance your gaming experience. Thank you for your support!
## Demo
Nestri is still in development, but here is some footage from Behind-The-Scenes
<img src="/apps/www/public/seo/code.avif" alt="Nestri - What will you play next?">
[github-release-link]: https://github.com/nestriness/nestri/releases
[github-release-shield]: https://img.shields.io/github/v/release/nestriness/nestri?color=369eff&labelColor=black&logo=github&style=flat-square
[discord-shield]: https://img.shields.io/discord/1080111004698021909?color=5865F2&label=discord&labelColor=black&logo=discord&logoColor=white&style=flat-square
[discord-link]: https://discord.com/invite/Y6etn3qKZ3
[github-license-shield]: https://img.shields.io/github/license/nestriness/nestri?color=white&labelColor=black&style=flat-square
[github-license-link]: https://github.com/nestriness/nestri/blob/main/LICENSE
[github-stars-shield]: https://img.shields.io/github/stars/nestriness/nestri?color=ffcb47&labelColor=black&style=flat-square
[github-stars-link]: https://github.com/nestriness/nestri/network/stargazers
[share-x-shield]: https://img.shields.io/badge/-share%20on%20x-black?labelColor=black&logo=x&logoColor=white&style=flat-square
[share-x-link]: https://twitter.com/intent/tweet?text=Hey%2C%20check%20out%20this%20Github%20repository.%20It%20is%20an%20open-source%20self-hosted%20Geforce%20Now%20alternative.&url=https%3A%2F%2Fgithub.com%2Fnestriness%2Fnestri
[share-reddit-shield]: https://img.shields.io/badge/-share%20on%20reddit-black?labelColor=black&logo=reddit&logoColor=white&style=flat-square
[share-reddit-link]: https://www.reddit.com/submit?title=Hey%2C%20check%20out%20this%20Github%20repository.%20It%20is%20an%20open-source%20self-hosted%20Geforce%20Now%20alternative.&url=https%3A%2F%2Fgithub.com%2Fnestriness%2Fnestri
[image-overview]: assets/banner.png
[website-link]: https://nestri.io
[neko-url]: https://github.com/m1k1o/neko
[image-star]: assets/star-us.png
[moq-github-url]: https://quic.video
[vmaf-cuda-link]: https://developer.nvidia.com/blog/calculating-video-quality-using-nvidia-gpus-and-vmaf-cuda/

14
apps/docs/.eslintrc.cjs Normal file
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@@ -0,0 +1,14 @@
module.exports = {
root: true,
extends: ['@nuxt/eslint-config'],
ignorePatterns: [
'dist',
'node_modules',
'.output',
'.nuxt'
],
rules: {
'vue/max-attributes-per-line': 'off',
'vue/multi-word-component-names': 'off'
}
}

29
apps/docs/.gitignore vendored
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@@ -1,25 +1,12 @@
# Nuxt dev/build outputs
.output
.data
.nuxt
.nitro
.cache
dist
# Node dependencies
node_modules
# Logs
logs
*.log
# Misc
.DS_Store
.fleet
*.iml
.idea
*.log*
.nuxt
.vscode
# Local env files
.DS_Store
coverage
dist
sw.*
.env
.env.*
!.env.example
.output

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# shadcn-docs-nuxt Minimal Starter
Starter template for [shadcn-docs-nuxt](https://github.com/ZTL-UwU/shadcn-docs-nuxt).
## Setup
Make sure to install the dependencies:
```bash
# yarn
yarn install
# npm
npm install
# pnpm
pnpm install
# bun
bun install
```
## Development Server
Start the development server on http://localhost:3000
```bash
npm run dev
```
## Production
[![Deploy to NuxtHub](https://hub.nuxt.com/button.svg)](https://hub.nuxt.com/new?repo=ZTL-UwU/shadcn-docs-nuxt-starter)
[![Deploy with Vercel](https://vercel.com/button)](https://vercel.com/new/clone?repository-url=https%3A%2F%2Fgithub.com%2FZTL-UwU%2Fshadcn-docs-nuxt-starter)
[![Deploy to Netlify](https://www.netlify.com/img/deploy/button.svg)](https://app.netlify.com/start/deploy?repository=https%3A%2F%2Fgithub.com%2FZTL-UwU%2Fshadcn-docs-nuxt-starter)
Build the application for production:
```bash
npm run build
```
Locally preview production build:
```bash
npm run preview
```
Checkout the [deployment documentation](https://nuxt.com/docs/getting-started/deployment) for more information.

87
apps/docs/RELAY.md Normal file
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# How to Deploy Your Own MoQ Relay on a Server
This guide will walk you through the steps to deploy your own MoQ relay on a server.
## Prerequisites
1. **Server Requirements:**
- Ensure port 443 is open for both TCP and UDP (`:443/udp & :443/tcp`).
- The server should have a minimum of **4GB RAM** and **2 vCPUs**.
- Supports ARM or AMD64 architecture.
2. **Software Requirements:**
- Docker and `docker-compose` must be installed on the server. You can use [this installation script](https://github.com/docker/docker-install) for Docker.
- Git must be installed to clone the necessary repository.
3. **Certificates:**
- You will need private and public certificates. It is recommended to use certificates from a trusted CA rather than self-signed certificates.
## Installation Steps
### Step 1: Clone the Repository
Clone the `kixelated/moq-rs` repository to your local machine:
```bash
git clone https://github.com/kixelated/moq-rs moq
```
### Step 2: Verify Port Availability
Check if port 443 is already in use on your server:
```bash
sudo netstat -tulpn | grep ':443' | grep LISTEN
```
or
```bash
sudo lsof -i -P -n | grep LISTEN | grep 443
```
If you find any processes using port 443, consider terminating them.
### Step 3: Configure Ports
Navigate to the cloned directory and edit the Docker compose file to use port 443:
```bash
cd moq
vim docker-compose.yml
```
Change the ports section from lines 34 to 35 to:
```yaml
ports:
- "443:443"
- "443:443/udp"
```
### Step 4: Prepare Certificates
Copy your generated certificates into the `moq/dev` directory and rename them:
```bash
cp cert.pem moq/dev/localhost.crt
cp key.pem moq/dev/localhost.key
```
### Step 5: Start Docker Instances
Ensure you are in the root directory of the `moq` project, then start the Docker containers:
```bash
docker compose up -d
```
### Step 6: Link Domain to Server IP
Configure your DNS settings to connect your server's IP address to your domain:
```
Record Type: A
Subdomain: relay.fst.so
IP Address: xx.xxx.xx.xxx
```
Congratulations, your MoQ server is now set up! You can verify its functionality by using the [MoQ Checker](https://nestri.pages.dev/moq/checker).

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@@ -1,79 +1,44 @@
// https://github.com/nuxt-themes/docus/blob/main/nuxt.schema.ts
export default defineAppConfig({
shadcnDocs: {
site: {
name: 'Nestri Docs',
description: 'Beautifully designed Nuxt Content template built with shadcn-vue. Customizable. Compatible. Open Source.',
docus: {
title: 'Nestri',
description: 'An open-source, self-hosted Geforce Now alternative',
image: 'https://feat-relay-hetzner.nestri.pages.dev/logo.webp',
socials: {
twitter: 'nestriness',
github: 'nestriness/nestri',
reddit: '/r/nestri',
website: {
label: 'Website',
icon: 'lucide:house',
href: 'https://nestri.io'
}
},
theme: {
customizable: false,
color: 'orange',
radius: 0.5,
},
header: {
title: 'Nestri Docs',
showTitle: true,
darkModeToggle: true,
logo: {
light: '/logo.webp',
dark: '/logo.webp',
},
nav: [{
title: 'Star on GitHub',
icon: 'lucide:star',
to: 'https://github.com/nestrilabs/nestri',
target: '_blank',
}, {
title: 'Create Issues',
icon: 'lucide:circle-dot',
to: 'https://github.com/nestrilabs/nestri/issues',
target: '_blank',
}],
links: [
{
icon: 'lucide:github',
to: 'https://github.com/nestrilabs/nestri',
target: '_blank',
}],
github: {
dir: 'apps/docs/content',
branch: 'main',
repo: 'nestri',
owner: 'nestriness',
edit: true
},
aside: {
useLevel: true,
collapse: false,
level: 0,
collapsed: false,
exclude: []
},
main: {
breadCrumb: true,
showTitle: true,
padded: true,
fluid: true
},
logo: "/nestri-logo.svg",
header: {
logo: true,
showLinkIcon: true,
exclude: [],
fluid: true
},
footer: {
credits: 'Copyright © 2025',
links: [{
icon: 'lucide:github',
to: 'https://github.com/nestrilabs/nestri',
target: '_blank',
},
{
icon: 'ri:discord-line',
to: 'https://discord.com/invite/Y6etn3qKZ3',
target: '_blank',
}],
},
toc: {
enable: true,
title: 'On This Page',
links: [{
title: 'Star on GitHub',
icon: 'lucide:star',
to: 'https://github.com/nestrilabs/nestri',
target: '_blank',
}, {
title: 'Create Issues',
icon: 'lucide:circle-dot',
to: 'https://github.com/nestrilabs/nestri/issues',
target: '_blank',
}],
},
search: {
enable: true,
inAside: false,
credits: false,
}
}
});
})

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@@ -1,88 +0,0 @@
@tailwind base;
@tailwind components;
@tailwind utilities;
@layer base {
:root {
--background: 0 0% 100%;
--foreground: 222.2 84% 4.9%;
--card: 0 0% 100%;
--card-foreground: 222.2 84% 4.9%;
--popover: 0 0% 100%;
--popover-foreground: 222.2 84% 4.9%;
--primary: 221.2 83.2% 53.3%;
--primary-foreground: 210 40% 98%;
--secondary: 210 40% 96.1%;
--secondary-foreground: 222.2 47.4% 11.2%;
--muted: 210 40% 96.1%;
--muted-foreground: 215.4 16.3% 46.9%;
--accent: 210 40% 96.1%;
--accent-foreground: 222.2 47.4% 11.2%;
--destructive: 0 84.2% 60.2%;
--destructive-foreground: 210 40% 98%;
--border:214.3 31.8% 91.4%;
--input:214.3 31.8% 91.4%;
--ring:221.2 83.2% 53.3%;
--radius: 0.5rem;
}
.dark {
--background:222.2 84% 4.9%;
--foreground:210 40% 98%;
--card:222.2 84% 4.9%;
--card-foreground:210 40% 98%;
--popover:222.2 84% 4.9%;
--popover-foreground:210 40% 98%;
--primary:217.2 91.2% 59.8%;
--primary-foreground:222.2 47.4% 11.2%;
--secondary:217.2 32.6% 17.5%;
--secondary-foreground:210 40% 98%;
--muted:217.2 32.6% 17.5%;
--muted-foreground:215 20.2% 65.1%;
--accent:217.2 32.6% 17.5%;
--accent-foreground:210 40% 98%;
--destructive:0 62.8% 30.6%;
--destructive-foreground:210 40% 98%;
--border:217.2 32.6% 17.5%;
--input:217.2 32.6% 17.5%;
--ring:224.3 76.3% 48%;
}
}
@layer utilities {
.step {
counter-increment: step;
}
.step:before {
@apply absolute w-9 h-9 bg-muted rounded-full font-mono font-medium text-center text-base inline-flex items-center justify-center -indent-px border-4 border-background;
@apply -ml-[50px] -mt-1;
content: counter(step);
}
}
@layer base {
* {
@apply border-border;
}
body {
@apply bg-background text-foreground;
}
}

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@@ -0,0 +1,62 @@
<script setup lang="ts">
const socials = ['twitter', 'facebook', 'instagram', 'tiktok', 'youtube', 'github', 'medium', 'reddit', 'discord']
const { config } = useDocus()
const icons = computed<any>(() => {
return Object.entries(config.value.socials || {})
.map(([key, value]) => {
if (typeof value === 'object') {
return value
} else if (typeof value === 'string' && value && socials.includes(key)) {
return {
href: /^https?:\/\//.test(value) ? value : `https://${key}.com/${value}`,
icon: `fa-brands:${key}`,
label: value,
rel: 'noopener noreferrer'
}
} else {
return null
}
})
.filter(Boolean)
})
</script>
<template>
<NuxtLink
v-for="icon in icons"
:key="icon.label"
:rel="icon.rel"
:title="icon.label"
:aria-label="icon.label"
:href="icon.href"
target="_blank"
>
<Icon
v-if="icon.icon"
:name="icon.icon"
/>
</NuxtLink>
</template>
<style lang="ts" scoped>
css({
a: {
display: 'flex',
color: '{color.gray.500}',
padding: '{space.4}',
'@dark': {
color: '{color.gray.400}'
},
'&:hover': {
color: '{color.gray.700}',
'@dark': {
color: '{color.gray.200}',
}
},
}
})
</style>

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@@ -0,0 +1,3 @@
<template>
<img width="120" src="/img/nestri-logo-sm.svg"/>
</template>

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@@ -3,7 +3,7 @@
<div class="py-8">
<h2 class="text-3xl lg:text-4xl font-bold mb-12 text-gray-900 dark:text-white">
<h2 class="text-3xl lg:text-4xl font-bold mb-12 text-gray-900">
Contributors made <span class="text-orange-500">Nestri</span>
</h2>
<div class="grid grid-cols-4 sm:grid-cols-5 md:grid-cols-8 gap-4 sm:gap-5 lg:gap-6">
@@ -22,7 +22,7 @@
}"
>
<UTooltip class="w-full text-orange-500" :text="contributor.login">
<img
<NuxtImg
:src="contributor.avatar_url"
provider="ipx"
densities="x1 x2"
@@ -33,7 +33,7 @@
class="rounded-xl w-full h-full transition lg:hover:scale-110"
/>
</UTooltip>
<span class="inline-block rounded-t px-1 bg-gray-950 dark:bg-white text-white dark:text-gray-950 absolute -bottom-2 right-0 font-medium text-sm">
<span class="inline-block rounded-t px-1 bg-gray-950 text-white absolute -bottom-2 right-0 font-medium text-sm">
<span class="font-light text-xs text-gray-400">#</span>{{ index + 1 }}
</span>

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@@ -1,15 +0,0 @@
<template>
<div>
<NuxtLink v-if="logo.light && logo.dark" class="flex">
<img :src="logo.light" class="h-7 dark:hidden" />
<img :src="logo.dark" class="hidden h-7 dark:block" />
<span v-if="showTitle && title" class="ml-3 self-center font-bold">
{{ title }}
</span>
</NuxtLink>
</div>
</template>
<script setup lang="ts">
const { logo, title, showTitle } = useConfig().value.header;
</script>

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@@ -0,0 +1,55 @@
---
title: Home
navigation: false
layout: page
main:
fluid: false
---
:ellipsis{right=0px width=75% blur=150px}
::block-hero
---
cta:
- Get started
- /introduction/what-is-nestri
secondary:
- Open on GitHub →
- https://github.com/nestriness/nestri
---
#title
An open-source, self-hosted Geforce Now alternative.
#description
Play your favorite games on the go or with your friends on your own game cloud.
#extra
::list
- **Selfhosted** cloud gaming
- **Open Source** and **Free**
- 1.5k ⭐️ on GitHub
::
<!--#support
::terminal
---
content:
- npx nuxi@latest init -t themes/docus
- cd docs
- npm install
- npm run dev
---
::-->
::
::contributors
::

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@@ -1,25 +1,21 @@
---
title: What is Nestri?
description: Learn about Nestri, an open-source, self-hostable cloud gaming platform that gives you full control over your gaming server, streaming, and setup.
icon: 'lucide:gamepad'
---
# What is Nestri?
Nestri is a self-hosted cloud gaming platform that enables you to spin up dedicated gaming sessions remotely and play your own games from any device with a browser. Unlike remote desktop solutions like Parsec, which focus on streaming a desktop environment, Nestri is designed specifically for cloud gaming. It works similarly to services like NVIDIA GeForce Now, allowing you to enjoy high-performance gaming without needing to be physically near your gaming PC.
The key difference with Nestri is that its open-source and can be self-hosted, so you have full control over the server, the games you install, and the entire setup. Nestri is ideal for gamers who prioritize privacy, flexibility, and control, offering a way to manage your own gaming infrastructure rather than relying on third-party services. As long as you have a stable internet connection and access to a web browser, you can game from virtually anywhere.
The key difference with Nestri is that its entirely self-hosted, so you have full control over the server, the games you install, and the entire setup. Nestri is ideal for gamers who prioritize privacy, flexibility, and control, offering a way to manage your own gaming infrastructure rather than relying on third-party services. As long as you have a stable internet connection and access to a web browser, you can game from virtually anywhere.
## Nestri Architecture
Nestri is composed of the following key components:
## Nestri Modules
#### Nestri Node
To provide a smooth and efficient gaming experience, Nestri is composed of the following key components:
The **Nestri Node** (also referred to as *Instance*) is the core of your Nestri setup. It acts as the game server where you install and run your games. The Nestri Node streams gameplay from the machine its installed on, allowing you to access your games remotely. It runs on most Linux-based systems and major vendor's GPUs (Intel, AMD, NVIDIA).
### Nestri Node
The Nestri Node is the core of your Nestri setup. It acts as the game server where you install and run your games. The Nestri Node streams gameplay from the machine its installed on, allowing you to access your games remotely. It runs on most Linux-based systems and requires an NVIDIA graphics card to ensure a high-quality gaming experience.
**Nestri Node** runs within a container, which isolates it from the host system, keeping the host environment clean and secure. This containerization also allows for easy updates, management and recovery of your gaming environment.
Since Nestri Node cannot run alongside Xorg (the graphical interface), its recommended to install it on a dedicated machine. This way, your server can focus solely on streaming your games while avoiding conflicts with your local display setup.
#### Nestri Relay
### Nestri Relay
The Nestri Relay is responsible for transporting the video stream from your Nestri Node to the device you're gaming on. By default, Nestri connects to the Nestri-hosted Relay, which requires no configuration and is available for all users. This simplifies the setup process, ensuring a smooth streaming experience without the need for advanced networking or SSL certificate management.
The **Nestri Relay** is responsible for taking the audio-video stream from your **Nestri Node** and sending that forward to the device you're gaming on with minimal latency. This is essentially a WebRTC SFU (Selective Forwarding Unit) that splits single incoming stream to multiple potential players, allowing multiple devices to connect to the same game session without overwhelming the **Nestri Node** with multiple outgoing streams.
For advanced users, it's possible to self-host the relay, but this requires the setup of secure SSL certificates. This option is typically more complex and is recommended only for developers or those familiar with network configuration.
**Nestri Relay** runs within a container, similar to the **Nestri Node**, and can be deployed on the same machine or a different one.

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@@ -1,23 +1,10 @@
---
title: FAQ
description: Got questions about Nestri? This FAQ covers everything from pricing and setup to game compatibility and system requirements. Whether you're exploring the free self-hosted version, the Bring Your Own GPU (BYOG) option, or the hosted service, youll find all the details here.
icon: 'lucide:message-circle-question'
---
# FAQ
## Is Nestri free?
Yes! Nestri offers three options: a free, self-hosted version, a free and paid **Bring Your Own GPU (BYOG)** version, and a paid, hosted version.
- **Self-Hosted Version (Free):**
If you have your own server, you can install and run Nestri for free. Since Nestri is open-source, you have full access to the codebase, allowing for transparency and flexibility in your setup.
- **Bring Your Own GPU (BYOG):**
With BYOG, you can use your own server with a GPU to play your games while avoiding the hassle of setting up relays, web interfaces, port forwarding, and other technical configurations. BYOG is available in both a free and a paid package:
- The **Free BYOG package** lets you get started with basic functionality.
- The **Paid BYOG package** unlocks exclusive features only available in BYOG and Hosted versions.
- **[Hosted Version (Paid)](https://nestri.io/pricing):**
The hosted version of Nestri operates similarly to services like NVIDIA GeForce Now. With a subscription, you can play your games on Nestris infrastructure without needing any technical knowledge—just sign up, log in, and start gaming!
Yes! Nestri offers two options: a free, self-hosted version and a paid, hosted version.
- Self-Hosted Version (Free): If you have your own server, you can install and run Nestri for free. Since Nestri is open-source, you have full access to the codebase, allowing for transparency and flexibility in your setup.
- Hosted Version (Paid): The hosted version of Nestri operates similarly to services like NVIDIA GeForce Now. With a subscription, you can play your games on Nestris infrastructure without needing any technical knowledge—just sign up, log in, and start gaming!
## Does Nestri require a high-speed internet connection?
Yes, a stable and fast internet connection is essential for a smooth gaming experience. While you dont need extremely high speeds (like 1 Gbps fiber), low latency is critical. Since cloud gaming is sensitive to delay, your device needs to connect to one of our relays with minimal lag. Ensuring a strong, stable network connection close to a relay server is important to avoid delays in gameplay, especially during fast-paced action sequences.
@@ -29,28 +16,4 @@ Currently, we have one relay deployed in Helsinki, Finland. As we grow, we plan
No, Nestri is not like Parsec, which is used to access and game on an existing desktop remotely. Nestri is a server application designed specifically for cloud gaming. Rather than connecting to a physical Windows desktop, Nestri runs your games within a Docker or Podman container, allowing you to play remotely without needing to access a traditional desktop environment.
## Do I need a high-end server with a 4090 GPU and a 64-core CPU?
Not necessarily! Nestri doesnt have strict hardware requirements in terms of having the latest or most powerful CPU or GPU. Just as with traditional gaming, better hardware will enhance your experience with improved graphics and higher FPS. The exact specs you need will depend on the games you want to play and the performance youre aiming for. Keep in mind that, because Nestri has to use a GPU to encode the game stream for lowest possible latency, there will be a bit of additional processing required.
## Do you have an app for phone or TV?
Not yet! At the moment, we dont have a dedicated app. However, since the Nestri interface works on most devices with a Chromium-based browser, you can play your games that way on your phone, TV, or other devices.
Were actively working on developing an app that will make it even easier to play your games on mobile, your TV, or install a client directly on your PC. Stay tuned for updates!
## Do I need to port forward to use Nestri?
No! If youre using Nestri BYOG, you wont need to port forward anything on your router or firewall.
Since Nestri is built with WebRTC, the Nestri node connects directly with the client via our relays. All you need to do is install Nestri on your server and start your game through our web interface — no complicated networking setup required!
## What games can I play on Nestri?
Currently, Nestri only supports Steam games that are compatible with Proton, as Nestri is Linux-based.
When you launch Nestri, youll have access to Steam Big Picture mode, just like on your PC. You can check which games are supported by Proton and their ratings on [ProtonDB](https://www.protondb.com/).
This ensures a smooth gaming experience for a wide range of titles, and were continually working to expand compatibility!
## Do I need my own server?
No! We also offer a **[Hosted version](https://nestri.io/pricing)**, where you can use our infrastructure. All you need to do is start your game through our interface, and well handle the rest.
If you dont have your own physical server, you can also run Nestri in the cloud. Simply use a dedicated server with a GPU or platforms like AWS, Digital Ocean, or similar services that offer GPU solutions.
Whether you prefer using your own setup or a hassle-free hosted solution, Nestri has you covered!
Not necessarily! Nestri doesnt have strict hardware requirements in terms of having the latest or most powerful CPU or GPU. Just as with traditional gaming, better hardware will enhance your experience with improved graphics and higher FPS. The exact specs you need will depend on the games you want to play and the performance youre aiming for. Keep in mind that, because Nestri runs games on Linux using Proton and the Gstreamer encoding, there will be a bit of additional processing required, so some extra power will be helpful.

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title: Getting started
icon: lucide:rocket
icon: ph:star-duotone
navigation.redirect: /introduction/what-is-nestri

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@@ -1,7 +1,9 @@
---
title: What is Nestri Node?
description: What is Nestri Node and how does it powers the Nestri eco-system and your self-hosted cloud gaming experience.
icon: 'lucide:message-circle-question'
---
# What is Nestri Node?
Nestri Node is the core component of Nestri's self-hosted cloud-gaming solution, designed for users who want the freedom and flexibility of running their own game-streaming server. Similar to services like NVIDIA GeForce Now, Nestri allows you to play your games remotely via your browser. However, unlike other cloud-gaming platforms, Nestri is fully self-hosted, giving you complete control over your server and gaming experience.
The Nestri Node is the actual server where you install your games. Once set up, you can stream and play your games remotely from any compatible device. It runs on machines with Linux and requires an NVIDIA, AMD or an Intel graphics card .
## ⚠️ Important Note
We recommend not installing Nestri Node on your primary PC if you only intend to use it over a weekend. This is because Nestri Node cannot run simultaneously with Xorg, the display server responsible for managing the graphical user interface (GUI). This means that while Nestri Node is running, you will not be able to use an attached screen. For this reason, Nestri Node is best set up on a dedicated machine that wont be used for other tasks.
**Nestri Node** is the core component of Nestri's self-hosted cloud-gaming solution. It is the actual server where you install your games. Once set up, you can stream and play your games remotely from any compatible device. It runs on most Linux-based systems and requires a NVIDIA, AMD or Intel graphics card.

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@@ -1,27 +1,53 @@
---
title: Prerequisites
description: Essential system and software requirements for setting up Nestri on your server, including GPU compatibility, OS recommendations, and necessary configurations.
icon: 'lucide:check-circle'
---
# Prerequisite
To run Nestri on your own server, there are several essential preparations required before installing Nestri Node. This page outlines the key requirements to get Nestri up and running smoothly.
To run Nestri on your own server, there are several essential preparations required before installing nestri-node. This page outlines the key requirements to get Nestri up and running smoothly.
Nestri Node supports AMD, NVIDIA, and Intel graphics cards.
Nestri-node supports AMD, NVIDIA, and Intel graphics cards. For optimal performance, however, we recommend using Intel or NVIDIA GPUs. Our testing has shown that these GPUs provide the best results, while AMD graphics cards may encounter limitations due to partial support for Arch Linux in AMD's AMF drivers. As a workaround, we utilize the VA-API plugin for GStreamer with AMD cards to ensure functionality.
While it might be tempting to skip this setup, we advise against it. Taking the time to prepare now will help you avoid potential issues and wasted hours later.
## Recommended host configuration
::list{type="primary"}
- **AMD, NVIDIA or Intel GPU**
- **CPU with AVX2 support**
- **Fedora or Arch** based distribution
- **NVIDIA or Intel GPU** (AMD is supported, but not reccomended, due to lack of natively supported API-drivers in CachyOS)
- **AVX supported CPU** (If your CPU doesent support AVX, you can use our `noavx` image)
- **Fedora or Arch** based distributions ( [Debian and Ubuntu is **not** supported](/nestri-node/node-faq#can-i-run-nestri-node-on-debianubuntu) )
::
## Software Requirements
::list{type="primary"}
- **GPU Drivers** (if not provided by the kernel)
- **Podman or Docker** (Podman is recommended for better compatibility)
- **Nvidia Drivers**
- **[NVIDIA Container Toolkit](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html#installing-with-apt)**
- **[Docker](https://linuxiac.com/how-to-install-docker-on-ubuntu-24-04-lts/)**
::
## Disconnect monitor
Since Nestri requires access to your GPU, then you need to unplug you screen from it.
If you want to see the Desktop and have a integrated graphicscard in your CPU, then you can connect your monitor to the motherboard.
### Change the Default Boot Target to Multi-User (Non-GUI Mode)
Ubuntu typically starts in graphical mode (using the graphical.target systemd target). You should change to the non-graphical multi-user.target, which will prevent Xorg from starting.
1. Open a terminal or access your system via SSH.
2. To check your current default target (which should be graphical.target)
```bash
systemctl get-default
```
3. Change the default target to multi-user.target (which corresponds to text mode, without Xorg):
```bash
sudo systemctl set-default multi-user.target
```
4. Reboot the system
5. Verify that Xorg is not running
```bash
nvidia-smi
```

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@@ -1,72 +1,101 @@
---
title: Getting Started
description: Follow this guide to set up and run your own Nestri Node for cloud gaming.
icon: 'lucide:message-circle-question'
---
# Getting Started
::alert{type="danger"}
Nestri is in a **very early phase**, so errors and bugs may occur.
Nestri is in a **very early-beta phase**, so errors and bugs may occur.
::
### Step 0: Construct Your Docker Image
Checkout your branch with the latest version of nestri and build the image `<your-nestri-image>` within git root folder:
```bash
docker buildx build -t <your-nestri-image>:latest -f Containerfile.runner .
```
::alert{type="info"}
You can pull the docker image from GitHub Container Registry with:
```bash [pull image command]
podman pull ghcr.io/nestrilabs/nestri/runner:nightly
You can right now also pull the docker image from DatHorse GitHub Containter Registry with:
```bash
docker pull ghcr.io/datcaptainhorse/nestri-cachyos:latest
```
::
### Step 1: Create a home directory for your Nestri Node
This will be the directory where Steam, games and other persistent files will be saved.
You may use any directory you like, but for simplicity, we will use `~/nestri` as the home directory in this guide.
```bash [create home directory command]
mkdir -p ~/nestri
sudo chmod 777 ~/nestri
### Step 1: Navigate to Your Game Directory
First, change your directory to the location of your `.exe` file. For Steam games, this typically means:
```bash
cd $HOME/.steam/steam/steamapps
ls -la .
```
The above will create a directory called `nestri` in your home directory and set the permissions to allow read, write, and execute for all users.
This is important for the Nestri Node to function properly.
### Step 2: Launch the Nestri Runner
With your home directory ready, insert it into the command below, replacing `<relay_url>` with the relay's URL you want to use.
You will also need to replace `<room_name>` with an unique name for the room you will be using to play your games.
### Step 2: Generate a Session ID
Create a unique session ID using the following command:
```bash
echo "$(head /dev/urandom | LC_ALL=C tr -dc 'a-zA-Z0-9' | head -c 16)"
```
This command generates a random 16-character string. Be sure to note this string carefully, as you'll need it for the next step.
### Step 3: Launch the Nestri Server
With your SESSION_ID ready, insert it into the command below, replacing `<your_session_id>` with your actual session ID, also replace `<relay_url>` with your relay URL and `<your-nestri-image>` with your build nestri image or nestri remote image. Then run the command to start the Nestri server:
```bash [run container (nvidia)]
podman run --replace -d --name=nestri --shm-size=6g --cap-add=SYS_NICE --device /dev/dri/ -e RELAY_URL='<relay_url>' -e NESTRI_ROOM='<room_name>' -e RESOLUTION=1920x1080 -e FRAMERATE=60 -e NESTRI_PARAMS='--verbose=true --dma-buf=true --audio-rate-control=cbr --video-codec=h264 --video-rate-control=cbr --video-bitrate=8000' -v ~/nestri:/home/nestri --device /dev/nvidia-uvm --device /dev/nvidia-uvm-tools --device /dev/nvidiactl --device /dev/nvidia0 --device /dev/nvidia-modeset ghcr.io/nestrilabs/nestri/runner:nightly
```bash
docker run --rm -it --shm-size=1g --gpus all -e NVIDIA_DRIVER_CAPABILITIES=all --runtime=nvidia -e RELAY_URL='<relay_url>' -e NESTRI_ROOM=<your_session_id> -e RESOLUTION=1920x1080 -e FRAMERATE=60 -e NESTRI_PARAMS='--verbose=true --video-codec=h264 --video-bitrate=4000 --video-bitrate-max=6000'--name nestri -d -v "$(pwd)":/mnt/game/ <your-nestri-image>:latest
```
```bash [run container (amd/intel)]
podman run --replace -d --name=nestri --shm-size=6g --cap-add=SYS_NICE --device /dev/dri/ -e RELAY_URL='<relay_url>' -e NESTRI_ROOM='<room_name>' -e RESOLUTION=1920x1080 -e FRAMERATE=60 -e NESTRI_PARAMS='--verbose=true --dma-buf=true --audio-rate-control=cbr --video-codec=h264 --video-rate-control=cbr --video-bitrate=8000' -v ~/nestri:/home/nestri ghcr.io/nestrilabs/nestri/runner:nightly
### Step 4: Get Into your container
Get into your container to start your game:
```bash
sudo docker exec -it nestri bash
```
### Step 5: Installing a Launcher
For most games that are not DRM free you need a launcher. In this case use the umu launcher and optional mangohud:
```bash
pacman -S --overwrite="*" umu-launcher mangohud
```
### Step 3: Begin Playing
Finally, construct the play URL with your room name and relay URL:
`https://nestri.io/play/<room_name>?peerURL=<relay_url>`
Navigate to this URL in your browser, click on the button to capture your mouse pointer and keyboard, and start playing!
### Stop the Nestri Container
If you want to stop the Nestri container, you can use the following command:
```bash [stop container command]
podman stop nestri
### Step 5: Running Your Game
You have to execute your game now with nestri user. If you have a linux game just execute it with the nestri user
```bash
su nestri
source /etc/nestri/envs.sh
GAMEID=0 PROTONPATH=GE-Proton mangohud umu-run /mnt/game/<your-game.exe>
```
### Start the Nestri Container
If you want to start the Nestri container after stopping it, you can use the following command:
### Step 6: Begin Playing
Finally, construct the play URL with your session ID:
`https://nestri.io/play/<your_session_id>`
Navigate to this URL in your browser, click on the page to capture your mouse pointer, and start playing!
::alert{type="info"}
You can also use other relays/frontends depending on your choosen `<relay_url>`
For testing you can use DatHorse Relay and Frontend:
| **Placeholder** | **URL** |
| ---------------------------- | ---------- |
| `<relay_url>` | `https://relay.dathorse.com/` |
| `<frontend_url>` | `https://nestritest.dathorse.com/play/<your_session_id>` |
::
<!--
Nestri Node is easy to install using the provided installation script. Follow the steps below to get started.
## Installation
1. Download the installation script using `wget`:
```bash
wget https://github.com/nestriness/nestri/nestri-node-install.sh
```bash [start container command]
podman start nestri
```
### Remove the Nestri Container
To remove the container, you can use the following command:
2. Make the script executable:
```bash
chmod +x nestri-node-install.sh
```bash [remove container command]
podman rm nestri
```
### Update Nestri Container
To update the Nestri container, you can use the following command:
```bash [update container command]
podman pull ghcr.io/nestrilabs/nestri/runner:nightly
3. Run the script to start the installation process:
```bash
./nestri-node-install.sh
```
After which, you can recreate the container with the latest image using the same command you used in Step 2.
::-->

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@@ -1 +1,2 @@
# Troubleshooting

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@@ -1,36 +1,22 @@
---
title: Container CLI
description: Configure and manage your Nestri container environment using CLI parameters for relay settings, video resolution, GPU selection, and encoding options.
icon: 'lucide:terminal'
---
# Container CLI
The Container CLI for Nestri provides parameters to configure and manage your container environment. Use these options to set values like `relay-url`, `video resolution`, and `frame rate`. Additionally, activate `verbose` mode and logging to assist in debugging and error tracking. This documentation details each parameter to help you optimize your container setup effectively
| **Parameter** | **Type** | **Default** | **Description** |
|--------------------------|----------|-------------|-----------------------------------------------------------------------------------|
| `-v, --verbose` | `string` | false | Enable verbose output. Set to `true` for detailed logs. |
| `-d, --debug` | `string` | false | Enable additional debugging features. Set to `true` for extra debug information. |
| `-u, --relay-url` | `string` | | Nestri relay URL. Specify the URL for the Nestri relay server. |
| `-r, --resolution` | `string` | 1280x720 | Display/stream resolution in 'WxH' format. Default is 1280x720. |
| `-f, --framerate` | `string` | 60 | Display/stream framerate. Default is 60 FPS. |
| `--room` | `string` | | Nestri room name/identifier. Specify the room for your Nestri session. |
| `-g, --gpu-vendor` | `string` | | GPU vendor to use (e.g., NVIDIA, AMD, Intel). |
| `-n, --gpu-name` | `string` | | GPU name to use. Specify the exact GPU model. |
| `-i, --gpu-index` | `string` | -1 | GPU index to use. Default is -1 (auto-select). |
| `--gpu-card-path` | `string` | | Force a specific GPU by `/dev/dri/` card or render path. |
| `-c, --video-codec` | `string` | h264 | Preferred video codec. Options: h264, h265, av1. Default is h264. |
| `--video-encoder` | `string` | | Override video encoder (e.g., `nvenc`, `libx264`). |
| `--video-rate-control` | `string` | cbr | Rate control method. Options: cqp, vbr, cbr. Default is cbr. |
| `--video-cqp` | `string` | 26 | Constant Quantization Parameter (CQP) quality. Default is 26. |
| `--video-bitrate` | `string` | 6000 | Target bitrate in kbps. Default is 6000 kbps. |
| `--video-bitrate-max` | `string` | 8000 | Maximum bitrate in kbps. Default is 8000 kbps. |
| `--video-encoder-type` | `string` | hardware | Encoder type. Options: software, hardware. Default is hardware. |
| `--audio-capture-method` | `string` | pulseaudio | Audio capture method. Options: pulseaudio, pipewire, alsa. Default is pulseaudio. |
| `--audio-codec` | `string` | opus | Preferred audio codec. Default is opus. |
| `--audio-encoder` | `string` | | Override audio encoder (e.g., `opusenc`). |
| `--audio-rate-control` | `string` | cbr | Audio rate control method. Options: cqp, vbr, cbr. Default is cbr. |
| `--audio-bitrate` | `string` | 128 | Target audio bitrate in kbps. Default is 128 kbps. |
| `--audio-bitrate-max` | `string` | 192 | Maximum audio bitrate in kbps. Default is 192 kbps. |
| `--dma-buf` | `string` | false | Use DMA-BUF for pipeline. Set to `true` to enable DMA-BUF support. |
| `-h, --help` | | | Print help information for the CLI parameters. |
| **Parameter** | **Type** | **Default** | **Description** |
| ---------------------------- | ---------- | --------------------- | ---------------------------------------------------------------------------------------------------- |
| `-v, --verbose` | `string` | false | Shows more logs, for issues we recommend turning it on before running nestri-server and sending the logs for debugging (i.e. `nestri-server --verbose=true > logs.txt`) |
| `-d, --debug-feed` | `string` | false | Adds a timer overlay at bottom-right in the video stream, along with spawning an X11 window on host for doing comparisons against |
| `-u, --relay-url` | `string` | https://relay.fst.so | [MoQ relay](/nestri-relay/what-is-nestri-node) endpoint URL (must begin with `https://` as MoQ __can't work with unsafe connections__) |
| `-p, --relay-path` | `string` | default generated on start if not set | namespace/path for the stream, identifies the stream (basically stream name), must be unique |
| **Video** | | | |
| `-r, --resolution ` | `string` | 1280x720 | Sets nestri virtual display + stream resolution using `WIDTHxHEIGHT` format |
| `-f, --framerate` | `integer` | 60 | Framerate for nestri virtual display + stream |
| `-g, --gpu-vendor` | `string` | | allows selecting specific GPU by vendor name (`nvidia`, `amd` or `intel`) |
| `-i, --gpu-index` | `string` | | allows selecting a GPU by it's general name, doesn't have to be full name as it's matched partially (i.e. `3060` would get you `RTX 3060` GPU, but it would also let `RTX 3060 Ti` pass) |
| `-a, --gpu-card-path` | `string` | | allows specifying GPU by `/dev/dri/cardX` or `/dev/dri/renderX` path, this won't work with the other 3 gpu parameters as it's explicitly setting the GPU |
| **Encoder** | | | |
| `-c, --encoder-vcodec` | `string` | h264 | Sets the stream video codec (`h264` or `av1`) |
| `-t, --encoder-type` | `string` | hardware | Sets whether to use GPU encoder (`hardware`), or CPU encoder (`software`, only should be used with debugging or if GPU has no encoding capabilities) |
| `-e, --encoder-name` | `string` | | forces a specific encoder by GStreamer element name (i.e. `vah264enc`) |
| `-q, --encoder-cqp` | `string` | 25 | sets the stream quality level, lower means higher quality and much more bitrate used |

View File

@@ -1,14 +1,12 @@
---
title: Node FAQ
description: This FAQ is made to address common questions about Nestri Node, the container which runs your games. Whether you're curious about compatibility, setup, or performance, you'll find answers to help you get started.
icon: 'lucide:info'
---
# Node FAQ
## Can I run Nestri Node on Debian/Ubuntu?
Yes, this is now possible, but not recommended due to several issues from those distributions.
This FAQ is made to address common questions about Nestri Node, the container which runs your games. Whether you're curious about compatibility, setup, or performance, you'll find answers to help you get started..
## Can I run Nestri Node on Debian/Ubuntu? :icon{name="logos:ubuntu" style="opacity:100"} :icon{name="logos:debian" style="opacity:100"}
Unfortunately, it is not possible to run Nestri Node on Debian-based distributions like Ubuntu at this time. After extensive debugging efforts, we have decided to focus on platforms that currently work well, such as Fedora and Arch-based distributions. We may revisit the possibility of supporting Debian in the future, but for now, it is not supported.
## Can I run Nestri Node in a virtualized environment like Proxmox?
Yes, you can run Nestri Node in a virtualized environment, provided you passthrough your GPU to the virtual machine.
Yes, you can run Nestri Node in a virtualized environment, provided you passthrough your GPU to the virtual machine. However, we do not recommend this setup as virtualization may introduce additional overhead and latency. For the best performance, we recommend running Nestri Node on bare-metal hardware.
## Can I run Nestri Node on Windows-based systems?
No, the Nestri Node service does not support Windows-based systems. It can only be deployed on Linux-based systems.
No, the Nestri Node service does not support Windows-based systems. It can only be deployed on Linux servers.

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@@ -1,36 +0,0 @@
---
title: Developer Notes and Tips
description: This is a collection of developer notes for Nestri Node.
icon: 'lucide:wrench'
---
### Construct The Nestri Runner Docker Image
Checkout your branch with the latest version of nestri and build the image `<your-nestri-image>` within git root folder:
```bash [build docker image command]
podman build -t <your-nestri-image>:latest -f containers/Containerfile.runner .
```
### Running other applications besides Steam
When you followed the getting started guide, you already have a container running. You can get into your container to start your games or other applications:
```bash [get into container command]
podman exec -it nestri /bin/bash
```
For most games that are not DRM free you need a launcher. In this case use the umu launcher:
```bash [install umu and mangohud command]
pacman -S umu-launcher
```
You have to execute your game with the nestri user. If you have a linux game execute it like so:
```bash [execute game command]
su nestri
source /etc/nestri/envs.sh
GAMEID=0 PROTONPATH=GE-Proton mangohud umu-run <your-game.exe>
```
You could also use other launchers like Lutris to run other games.
::alert{type="danger"}
**Warning:** Running other applications besides Steam is not supported and may cause issues. We cannot provide support for this.
::

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@@ -1,3 +1,2 @@
title: Nestri Node
navigation.redirect: /nestri-node/what-is-nestri-node
icon: lucide:box
title: 'Nestri Node'
icon: heroicons-outline:bookmark-alt

View File

@@ -0,0 +1,9 @@
# What is Nestri Relay?
Nestri Relay is an essential component in the Nestri cloud-gaming ecosystem, responsible for transporting the video gameplay stream from your Nestri Node to the device youre playing on. It is built on the moq-rs protocol, designed for efficient and smooth video transmission, ensuring a low-latency gaming experience.
By default, your Nestri Node will connect to the Nestri-hosted Relay, which we manage and is available for all users. This is the simplest and most straightforward option, requiring no additional configuration on your end.
## ⚠️ Important Note
We recommend not installing Nestri Node on your primary PC if you only intend to use it over a weekend. This is because Nestri Node cannot run simultaneously with Xorg, the display server responsible for managing the graphical user interface (GUI). This means that while Nestri Node is running, you will not be able to use an attached screen. For this reason, Nestri Node is best set up on a dedicated machine that wont be used for other tasks.

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@@ -1,8 +0,0 @@
---
title: What is Nestri Relay?
description: This FAQ is made to address common questions about Nestri Node, the container which runs your games. Whether you're curious about compatibility, setup, or performance, you'll find answers to help you get started.
icon: 'lucide:info'
---
Nestri Relay is an essential component in the Nestri cloud-gaming ecosystem, responsible for taking the audio-video stream from your Nestri Node and further forwarding that to the device youre playing on.
It is built using WebRTC, for lowest latency streaming.

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@@ -1,37 +1,20 @@
## Should I Self-Host a Nestri Relay?
If you want to use and enjoy the simplicity of the Nestri ecosystem, then you should not set up the Nestri Relay locally. Our free BYOG (Bring Your Own GPU) plan includes free shared relay access, which we highly recommend for those who want to start playing quickly on their own hardware without additional setup.
However, if you prefer to install and manage the Nestri Relay yourself, there are some important considerations to keep in mind.
### Important Considerations for Self-Hosting Nestri Relay
1. WebRTC and Firewall Issues
* WebRTC, by default, attempts to access your public IP even if both the relay and Nestri Node are on the same local network.
* This behavior can cause firewalls to block traffic, as the connection may attempt to access itself, resulting in connection failures.
* Unordered Third
2. Recommended Deployment Strategy
* Instead of hosting the relay on your local network, we strongly recommend deploying the Nestri Relay on a VPS (Virtual Private Server) in the cloud.
* Using a cloud-based VPS minimizes potential firewall conflicts and ensures a more stable connection between your Nestri Node and the relay.
If you're set on self-hosting despite the potential challenges, proceed with caution and ensure you have a proper understanding of firewall configurations and networking setups to mitigate connectivity issues.
## Self-hosted Nestri Relay
For those who prefer full control over the Nestri stack, it is possible to self-host the Nestri Relay. However, setting this up can be a bit complex, as it requires SSL Certificates for secure communication between your Nestri Node and your gaming devices. There are three main options:
For those who prefer full control over their infrastructure, it is possible to self-host the Nestri Relay. However, setting this up can be a bit complex, as it requires generating SSL certificates for secure communication between your Nestri Node and your gaming devices. There are three main options:
- **Let's Encrypt Certificate**: This is the most common certificates for self-hosting and requires a domain name. You can generate a certificate using tools like **certbot** or **acme.sh**. Let's Encrypt provides free SSL certificates that are trusted by most browsers and are relatively straightforward to set up.
- **Let's Encrypt Certificate**: This is the **recommended option** for self-hosting and requires a domain name. You can generate a certificate using tools like **certbot** or **acme.sh**. Let's Encrypt provides free SSL certificates that are trusted by most browsers and are relatively straightforward to set up.
- **Purchased SSL Certificate**: The **easiest option** for most users is to buy an SSL certificate from a trusted Certificate Authority (CA). This option eliminates much of the hassle involved with certificate generation and renewals, as these certificates are already trusted by browsers and dont require as much manual setup.
- **Purchased SSL Certificate**: The **easiest option** for most users is to buy an SSL certificate from a trusted Certificate Authority (CA). This option eliminates much of the hassle involved with certificate generation, as these certificates are already trusted by browsers and dont require as much manual setup.
While self-hosting offers more flexibility, most users will find the **Nestri-hosted Relay** to be the easiest and most reliable option for getting started with cloud gaming on Nestri. This hosted relay is available to everyone using the BYOG package and requires no configuration.
While self-hosting offers more flexibility, most users will find the **Nestri-hosted Relay** to be the easiest and most reliable option for getting started with cloud gaming on Nestri. This hosted relay is available to everyone and requires no configuration.
---
## Prerequisites
1. **Server Requirements:**
- Ensure **port 443** is open for both **TCP and UDP** (`:443/udp & :443/tcp`).
- The server should have at least **6-8GB RAM** and **2 vCPUs**.
- The server should have at least **4GB RAM** and **2 vCPUs**.
- Supports both ARM or AMD64 architecture.
2. **Software Requirements:**
@@ -40,127 +23,3 @@ While self-hosting offers more flexibility, most users will find the **Nestri-ho
3. **Certificates:**
- You will need both private and public SSL certificates. It is recommended to use certificates from a **trusted Certificate Authority** (CA), either by using **Let's Encrypt** or purchasing a commercial SSL certificate, for secure communication. Avoid using self-signed certificates, as they can lead to compatibility issues and security warnings in browsers.
## Self-hosted Nestri Relay with an Reverse Proxy
### Caddy
As caddy user you can use the following docker-compose.yml file:
```yaml [docker-compose.caddy.yml]
services:
caddy:
image: caddy:latest
container_name: caddy
ports:
- "443:443"
volumes:
- ./Caddyfile:/etc/caddy/Caddyfile # your caddyfile
- ./cert:/etc/caddy/certs
depends_on:
- relay
networks:
- relay_network
restart: unless-stopped
relay:
#image: ghcr.io/nestrilabs/nestri/relay:nightly # Offical relay image
image: ghcr.io/datcaptainhorse/nestri-relay:latest # Most current relay image
container_name: relay
environment:
#- AUTO_ADD_LOCAL_IP=false # use with WEBRTC_NAT_IPS
#- WEBRTC_NAT_IPS=1.2.3.4 # Add the LAN IP of your container here if connections fail
- VERBOSE=true
- DEBUG=true
ports:
- "8088:8088/udp"
networks:
- relay_network
restart:
unless-stopped
networks:
relay_network:
driver: bridge
```
The Caddyfile should look like this:
```caddyfile [Caddyfile]
relay.example.com {
@ws {
header Connection Upgrade
header Upgrade websocket
}
tls you@example.com
reverse_proxy @ws relay:8088
reverse_proxy relay:8088
}
```
Please modify it to your needs and replace the placeholder values with your own.
You should also setup the Caddyfile to match your domain.
### Traefik
As traefik user you can use the following docker-compose.yml file:
```yaml [docker-compose.relay.traefik.yml]
services:
traefik:
image: "traefik:v2.3"
restart: always
container_name: "traefik"
networks:
- traefik
command:
- "--api.insecure=true"
- "--providers.docker=true"
- "--providers.docker.network=traefik"
- "--providers.docker.exposedbydefault=false"
- "--entrypoints.web.address=:80"
- "--entrypoints.web.http.redirections.entrypoint.to=web-secure"
- "--entrypoints.web.http.redirections.entrypoint.scheme=https"
- "--entrypoints.web-secure.address=:443"
- "--certificatesresolvers.default.acme.tlschallenge=true"
- "--certificatesresolvers.default.acme.email=foo@example.com" # Your email for tls challenge
- "--certificatesresolvers.default.acme.storage=/letsencrypt/acme.json"
ports:
- "80:80"
- "443:443"
volumes:
- "./letsencrypt:/letsencrypt" # Your letsencrypt folder for certificate persistence
- "/var/run/docker.sock:/var/run/docker.sock:ro"
restart:
unless-stopped
relay:
#image: ghcr.io/nestrilabs/nestri/relay:nightly # Offical relay image
image: ghcr.io/datcaptainhorse/nestri-relay:latest # Most current relay image
container_name: relay
environment:
- AUTO_ADD_LOCAL_IP=false # Use with WEBRTC_NAT_IPS
#- WEBRTC_NAT_IPS=1.2.3.4 # Add the LAN IP of your container here if connections fail
- VERBOSE=true
- DEBUG=true
ports:
- "8088:8088/udp"
networks:
- traefik
restart:
unless-stopped
labels:
- traefik.enable=true
- traefik.http.routers.relay.rule=Host(`relay.example.com`) # Your domain for tls challenge
- traefik.http.routers.relay.tls=true
- traefik.http.routers.relay.tls.certresolver=default
- traefik.http.routers.relay.entrypoints=web-secure
- traefik.http.services.relay.loadbalancer.server.port=8088
networks:
traefik:
external: true
```
Please modify it to your needs and replace the placeholder values with your own.
### Where to find the relay compose files?
You will also find the relay compose files in our [github repository](https://github.com/nestrilabs/nestri/tree/main/containers).

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@@ -1,25 +0,0 @@
---
title: Container CLI
description: Configure and manage your Nestri Relay environment using CLI parameters for WebRTC settings, STUN servers, local IP handling, and TLS options.
icon: 'lucide:terminal'
---
The Nestri Relay CLI provides configuration parameters to manage your relay environment. These options allow you to set values like `WebRTC ports`, `STUN servers`, and `TLS certificates`. Additionally, you can enable `verbose` mode and debugging for troubleshooting purposes. This documentation details each parameter to help you optimize your relay setup effectively.
## Parameters
| **Parameter** | **Type** | **Default** | **Description** |
|----------------------------------|-----------|------------------------------------|------------------------------------------------------------------------------------------------------|
| `-v, --verbose` | `boolean` | false | Shows more logs; useful for debugging issues. Recommended before reporting problems. |
| `-d, --debug` | `boolean` | false | Enables debugging mode for additional logs and troubleshooting insights. |
| `-p, --endpointPort` | `integer` | 8088 | Specifies the main port for the relay endpoint. |
| **WebRTC Settings** | | | |
| `--webrtcUDPStart` | `integer` | 10000 | Defines the starting UDP port for WebRTC connections. |
| `--webrtcUDPEnd` | `integer` | 20000 | Defines the ending UDP port for WebRTC connections. |
| `--webrtcUDPMux` | `integer` | 8088 | Specifies the WebRTC UDP multiplexing port. |
| `--stunServer` | `string` | stun.l.google.com:19302 | Defines the STUN server address for NAT traversal. |
| `--autoAddLocalIP` | `boolean` | true | Automatically adds local IP addresses to WebRTC candidates. |
| `--WEBRTC_NAT_IPS` | `string` | "" | Comma-separated list of public IPs for WebRTC NAT traversal (e.g., `"192.168.0.1,192.168.0.2"`). |
| **TLS Configuration** | | | |
| `--tlsCert` | `string` | "" | Path to the TLS certificate file for secure connections. |
| `--tlsKey` | `string` | "" | Path to the TLS private key file for secure connections. |

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@@ -0,0 +1,69 @@
## Installation Steps
### Step 1: Clone the Repository
Clone the `kixelated/moq-rs` repository to your local machine:
```bash
git clone https://github.com/kixelated/moq-rs moq
```
### Step 2: Verify Port Availability
Check if port 443 is already in use on your server:
```bash
sudo netstat -tulpn | grep ':443' | grep LISTEN
```
or
```bash
sudo lsof -i -P -n | grep LISTEN | grep 443
```
If you find any processes using port 443, consider terminating them.
### Step 3: Configure Ports
Navigate to the cloned directory and edit the Docker compose file to use port 443:
```bash
cd moq
vim docker-compose.yml
```
Change the ports section from lines 34 to 35 to:
```yaml
ports:
- "443:443"
- "443:443/udp"
```
### Step 4: Prepare Certificates
Copy your generated certificates into the `moq/dev` directory and rename them:
```bash
cp cert.pem moq/dev/localhost.crt
cp key.pem moq/dev/localhost.key
```
### Step 5: Start Docker Instances
Ensure you are in the root directory of the `moq` project, then start the Docker containers:
```bash
docker compose up -d
```
### Step 6: Link Domain to Server IP
Configure your DNS settings to connect your server's IP address to your domain:
```
Record Type: A
Subdomain: relay.fst.so
IP Address: xx.xxx.xx.xxx
```
Congratulations, your MoQ server is now set up! You can verify its functionality by using the [MoQ Checker](https://nestri.pages.dev/moq/checker).

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@@ -0,0 +1,42 @@
# ⚠️ Advanced users
## Generating an SSL Certificate for Nestri Relay
This guide is for developers and advanced users who wish to self-host Nestri Relay. We strongly discourage this setup for general users due to its complexity, particularly when it comes to configuring SSL certificates correctly. Using a self-signed certificate or manually generating certificates can lead to issues with browser compatibility and security warnings, making it difficult to ensure a smooth experience.
For most users, we highly recommend using the **Nestri-hosted Relay**, which requires no manual setup and is ready to use out of the box.
---
## Generating an SSL Certificate Using Terraform
If you still wish to proceed with self-hosting, we recommend using Terraform to generate a valid SSL certificate. This method provides a secure, automated way to obtain the necessary certificates for Nestri Relay.
### Usage
1. **Update the `terraform.tfvars`** file with your domain and email.
2. Run the following command to initialize the Terraform working directory:
```bash
terraform init
```
```bash
terraform plan
```
```bash
terraform apply
```
The configuration provides two sensitive outputs:
```bash
certificate_pem: The full certificate chain
private_key_pem: The private key for the certificate
```
These can be then be used in your `moq-relay` as it requires SSL/TLS certificates.
## Note
The generated certificate and key files are saved locally and ignored by git:
```git
.terraform
relay_*
```

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@@ -0,0 +1,4 @@
## MOQ Tester
Test your Nestri Relay, with our MOQ tester tool.
:button-link[Try MOQ Test Tool]{size="small" icon="IconStackBlitz" href="https://nestri.pages.dev/moq/checker" blank}

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@@ -1,3 +1,2 @@
title: Nestri Relay
navigation.redirect: /nestri-relay/what-is-nestri-relay
icon: lucide:box
title: 'Nestri Relay'
icon: heroicons-outline:bookmark-alt

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@@ -0,0 +1,3 @@
# What is this?
This is the part of the docs dedicated for the team working on Nestri

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@@ -0,0 +1,27 @@
# Setup
- Install bun [https://bun.sh/](https://bun.sh/)
- Generate your Cloudflare token from [here](https://dash.cloudflare.com/profile/api-tokens?permissionGroupKeys=%5B%7B%22key%22%3A%22account_settings%22%2C%22type%22%3A%22edit%22%7D%2C%7B%22key%22%3A%22dns%22%2C%22type%22%3A%22edit%22%7D%2C%7B%22key%22%3A%22memberships%22%2C%22type%22%3A%22read%22%7D%2C%7B%22key%22%3A%22user_details%22%2C%22type%22%3A%22edit%22%7D%2C%7B%22key%22%3A%22workers_kv_storage%22%2C%22type%22%3A%22edit%22%7D%2C%7B%22key%22%3A%22workers_r2%22%2C%22type%22%3A%22edit%22%7D%2C%7B%22key%22%3A%22workers_routes%22%2C%22type%22%3A%22edit%22%7D%2C%7B%22key%22%3A%22workers_scripts%22%2C%22type%22%3A%22edit%22%7D%2C%7B%22key%22%3A%22workers_tail%22%2C%22type%22%3A%22read%22%7D%5D&name=sst&accountId=*&zoneId=all)
- save it to a `.env` file like this
```
CLOUDFLARE_API_TOKEN=xxx
```
- Copy this to your `~/.aws/config` file
```
[sso-session nestri]
sso_start_url = https://nestri.awsapps.com/start
sso_region = us-east-1
[profile nestri-dev]
sso_session = nestri
sso_account_id = 535002871375
sso_role_name = AdministratorAccess
region = us-east-1
[profile nestri-production]
sso_session = nestri
sso_account_id = 209479283398
sso_role_name = AdministratorAccess
region = us-east-1
```
- You need to login once a day with `bun sso` in root

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@@ -0,0 +1,2 @@
title: 'Nestri Internals'
icon: heroicons-outline:bookmark-alt

View File

@@ -1,30 +0,0 @@
---
title: Home
navigation: false
---
::hero
---
announcement:
title: 'We are launching soon!'
icon: '🎉'
to: https://github.com/nestrilabs/nestri/releases/latest
target: _blank
actions:
- name: Documentation
to: /introduction/what-is-nestri
- name: GitHub
variant: outline
to: https://github.com/nestrilabs/nestri
leftIcon: 'lucide:github'
---
#title
Welcome to Nestri Docs
#description
Play your favorite games on the go or with your friends on your own game cloud.
::
::contributors
::

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@@ -1,6 +1,14 @@
// https://nuxt.com/docs/api/configuration/nuxt-config
export default defineNuxtConfig({
// https://github.com/nuxt-themes/docus
extends: ['@nuxt-themes/docus'],
components: true,
devtools: { enabled: true },
extends: ['shadcn-docs-nuxt'],
compatibilityDate: '2024-07-06',
});
modules: [// Remove it if you don't use Plausible analytics
// https://github.com/nuxt-modules/plausible
'@nuxtjs/plausible', '@nuxt/ui'],
compatibilityDate: '2024-09-29'
})

18115
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@@ -1,18 +1,22 @@
{
"name": "shadcn-docs-nuxt-starter",
"name": "docus-starter",
"version": "0.1.0",
"private": true,
"type": "module",
"scripts": {
"nestri.dev": "nuxi dev",
"build": "nuxi build --preset=cloudflare_pages",
"build": "nuxi build",
"generate": "nuxi generate",
"preview": "nuxi preview",
"lint": "eslint ."
},
"dependencies": {
"nuxt": "^3.15.4",
"shadcn-docs-nuxt": "^0.8.14",
"vue": "^3.5.13",
"vue-router": "^4.5.0"
"devDependencies": {
"@nuxt-themes/docus": "latest",
"@nuxt/devtools": "^1.4.1",
"@nuxt/eslint-config": "^0.5.6",
"@nuxt/ui": "^2.19.2",
"@nuxtjs/plausible": "^1.0.2",
"@types/node": "^20.16.5",
"eslint": "^9.10.0",
"nuxt": "^3.15.4"
}
}

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6
apps/docs/renovate.json Normal file
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{
"extends": ["github>nuxt/renovate-config-nuxt"],
"lockFileMaintenance": {
"enabled": true
}
}

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import animate from 'tailwindcss-animate';
export default {
darkMode: 'class',
safelist: ['dark'],
prefix: '',
content: [
'./content/**/*',
],
theme: {
container: {
center: true,
padding: '2rem',
screens: {
'2xl': '1400px',
},
},
extend: {
colors: {
border: 'hsl(var(--border))',
input: 'hsl(var(--input))',
ring: 'hsl(var(--ring))',
background: 'hsl(var(--background))',
foreground: 'hsl(var(--foreground))',
primary: {
DEFAULT: 'hsl(var(--primary))',
foreground: 'hsl(var(--primary-foreground))',
},
secondary: {
DEFAULT: 'hsl(var(--secondary))',
foreground: 'hsl(var(--secondary-foreground))',
},
destructive: {
DEFAULT: 'hsl(var(--destructive))',
foreground: 'hsl(var(--destructive-foreground))',
},
muted: {
DEFAULT: 'hsl(var(--muted))',
foreground: 'hsl(var(--muted-foreground))',
},
accent: {
DEFAULT: 'hsl(var(--accent))',
foreground: 'hsl(var(--accent-foreground))',
},
popover: {
DEFAULT: 'hsl(var(--popover))',
foreground: 'hsl(var(--popover-foreground))',
},
card: {
DEFAULT: 'hsl(var(--card))',
foreground: 'hsl(var(--card-foreground))',
},
},
borderRadius: {
xl: 'calc(var(--radius) + 4px)',
lg: 'var(--radius)',
md: 'calc(var(--radius) - 2px)',
sm: 'calc(var(--radius) - 4px)',
},
keyframes: {
'accordion-down': {
from: { height: '0' },
to: { height: 'var(--radix-accordion-content-height)' },
},
'accordion-up': {
from: { height: 'var(--radix-accordion-content-height)' },
to: { height: '0' },
},
'collapsible-down': {
from: { height: '0' },
to: { height: 'var(--radix-collapsible-content-height)' },
},
'collapsible-up': {
from: { height: 'var(--radix-collapsible-content-height)' },
to: { height: '0' },
},
},
animation: {
'accordion-down': 'accordion-down 0.2s ease-out',
'accordion-up': 'accordion-up 0.2s ease-out',
'collapsible-down': 'collapsible-down 0.2s ease-in-out',
'collapsible-up': 'collapsible-up 0.2s ease-in-out',
},
},
},
plugins: [animate],
};

218
apps/docs/tokens.config.ts Normal file
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import { defineTheme } from 'pinceau'
export default defineTheme({
color: {
black: '#0B0A0A',
// Primary is modified lightblue
primary: {
50: '#fff6ec',
100: '#ffebd3',
200: '#ffd4a5',
300: '#ffb56d',
400: '#ff8a32',
500: '#ff680a',
600: '#ff4f01',
700: '#cc3602',
800: '#a12b0b',
900: '#82260c'
},
gray: {
50: '#FBFBFB',
100: '#F6F5F4',
200: '#ECEBE8',
300: '#DBD9D3',
400: '#ADA9A4',
500: '#97948F',
600: '#67635D',
700: '#36332E',
800: '#201E1B',
900: '#121110'
},
red: {
50: '#FFF9F8',
100: '#FFF3F0',
200: '#FFDED7',
300: '#FFA692',
400: '#FF7353',
500: '#FF3B10',
600: '#BB2402',
700: '#701704',
800: '#340A01',
900: '#1C0301'
},
blue: {
50: '#F2FAFF',
100: '#DFF3FF',
200: '#C6EAFF',
300: '#A1DDFF',
400: '#64C7FF',
500: '#1AADFF',
600: '#0069A6',
700: '#014267',
800: '#002235',
900: '#00131D'
},
green: {
50: '#ECFFF7',
100: '#DEFFF1',
200: '#C3FFE6',
300: '#86FBCB',
400: '#3CEEA5',
500: '#0DD885',
600: '#00B467',
700: '#006037',
800: '#002817',
900: '#00190F'
},
yellow: {
50: '#FFFCEE',
100: '#FFF6D3',
200: '#FFF0B1',
300: '#FFE372',
400: '#FFDC4E',
500: '#FBCA05',
600: '#CBA408',
700: '#614E02',
800: '#292100',
900: '#1B1500'
},
shadow: {
initial: '{color.gray.400}',
dark: '{color.gray.800}'
}
},
shadow: {
xs: '0px 1px 2px 0px {color.shadow}',
sm: '0px 1px 3px 0px {color.shadow}, 0px 1px 2px -1px {color.shadow}',
md: '0px 4px 6px -1px {color.shadow}, 0px 2px 4px -2px {color.shadow}',
lg: '0px 10px 15px -3px {color.shadow}, 0px 4px 6px -4px {color.shadow}',
xl: '0px 20px 25px -5px {color.shadow}, 0px 8px 10px -6px {color.shadow}',
'2xl': '0px 25px 50px -12px {color.shadow}',
none: '0px 0px 0px 0px transparent'
},
docus: {
$schema: {
title: 'All the configurable tokens from Docus.',
tags: [
'@studioIcon material-symbols:docs'
]
},
body: {
backgroundColor: {
initial: '{color.white}',
dark: '{color.black}'
},
color: {
initial: '{color.gray.800}',
dark: '{color.gray.200}'
},
fontFamily: '{font.sans}'
},
header: {
height: '64px',
logo: {
height: {
initial: '{space.6}',
sm: '{space.7}'
}
},
title: {
fontSize: '{fontSize.2xl}',
fontWeight: '{fontWeight.bold}',
color: {
static: {
initial: '{color.gray.900}',
dark: '{color.gray.100}',
},
hover: '{color.primary.500}',
}
}
},
footer: { height: { initial: '145px', sm: '100px' }, padding: '{space.4} 0' },
readableLine: '78ch',
loadingBar: {
height: '3px',
gradientColorStop1: '#00dc82',
gradientColorStop2: '#34cdfe',
gradientColorStop3: '#0047e1'
},
search: {
backdropFilter: 'blur(24px)',
input: {
borderRadius: '{radii.2xs}',
borderWidth: '1px',
borderStyle: 'solid',
borderColor: {
initial: '{color.gray.200}',
dark: 'transparent'
},
fontSize: '{fontSize.sm}',
gap: '{space.2}',
padding: '{space.2} {space.4}',
backgroundColor: {
initial: '{color.gray.200}',
dark: '{color.gray.800}'
},
},
results: {
window: {
marginX: {
initial: '0',
sm: '{space.4}'
},
borderRadius: {
initial: 'none',
sm: '{radii.xs}'
},
marginTop: {
initial: '0',
sm: '20vh'
},
maxWidth: '640px',
maxHeight: {
initial: '100%',
sm: '320px'
},
},
selected: {
backgroundColor: {
initial: '{color.gray.300}',
dark: '{color.gray.700}'
},
},
highlight: {
color: 'white',
backgroundColor: '{color.primary.500}'
}
}
}
},
typography: {
color: {
primary: {
50: '{color.primary.50}',
100: '{color.primary.100}',
200: '{color.primary.200}',
300: '{color.primary.300}',
400: '{color.primary.400}',
500: '{color.primary.500}',
600: '{color.primary.600}',
700: '{color.primary.700}',
800: '{color.primary.800}',
900: '{color.primary.900}'
},
secondary: {
50: '{color.gray.50}',
100: '{color.gray.100}',
200: '{color.gray.200}',
300: '{color.gray.300}',
400: '{color.gray.400}',
500: '{color.gray.500}',
600: '{color.gray.600}',
700: '{color.gray.700}',
800: '{color.gray.800}',
900: '{color.gray.900}'
}
}
}
})

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{
// https://v3.nuxtjs.org/concepts/typescript
"extends": "./.nuxt/tsconfig.json"
// "extends": "./.nuxt/tsconfig.json",
"ignoreConfigErrors": true
}

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@@ -44,7 +44,7 @@
"@nestri/libmoq": "*",
"@nestri/sdk": "0.1.0-alpha.14",
"@nestri/ui": "*",
"@openauthjs/openauth": "*",
"@openauthjs/openauth": "^0.2.6",
"@polar-sh/checkout": "^0.1.8",
"@polar-sh/sdk": "^0.21.1",
"@qwik-ui/headless": "^0.6.4",
@@ -67,7 +67,7 @@
"typescript": "5.4.5",
"undici": "*",
"valibot": "^0.42.1",
"vite": "6.1.6",
"vite": "5.4.12",
"vite-tsconfig-paths": "^4.2.1",
"wrangler": "^3.0.0"
},

View File

@@ -72,7 +72,7 @@ export default component$(() => {
});
const lockPlay = $(async () => {
if (!canvas.value || !playState.hasStream || playState.nestriLock) return;
if (!canvas.value || !playState.hasStream) return;
try {
await canvas.value.requestPointerLock();
@@ -156,22 +156,18 @@ export default component$(() => {
});
});
// eslint-disable-next-line qwik/no-use-visible-task
useVisibleTask$(({ track }) => {
track(() => canvas.value);
if (!canvas.value) return; // Ensure canvas is available
// Get query parameter "peerURL" from the URL
let peerURL = new URLSearchParams(window.location.search).get("peerURL");
if (!peerURL || peerURL.length <= 0) {
peerURL = "/dnsaddr/relay.dathorse.com/p2p/12D3KooWPK4v5wKYNYx9oXWjqLM8Xix6nm13o91j1Feqq98fLBsw";
}
setupPointerLockListener();
try {
if (!playState.video) {
playState.video = document.createElement("video") as HTMLVideoElement;
playState.video = document.createElement("video") as HTMLVideoElement
playState.video.style.visibility = "hidden";
playState.webrtc = noSerialize(new WebRTCStream(peerURL, id, async (mediaStream) => {
playState.webrtc = noSerialize(new WebRTCStream("https://relay.dathorse.com", id, async (mediaStream) => {
if (playState.video && mediaStream && playState.video.srcObject === null) {
console.log("Setting mediastream");
playState.video.srcObject = mediaStream;

View File

@@ -16,8 +16,8 @@ export default component$(() => {
<div class="w-screen relative">
<HeroSection client:load>
<div class="sm:w-full flex gap-3 justify-center pt-4 sm:flex-row flex-col w-auto items-center">
<Link href="https://discord.gg/6um5K6jrYj" prefetch={false} class="flex ring-2 ring-primary-500 font-bricolage text-sm sm:text-base rounded-full bg-primary-500 px-5 py-4 font-semibold text-white transition-all hover:scale-105 active:scale-95 sm:px-6" >
Join our Discord
<Link href="/auth/login" prefetch={false} class="flex ring-2 ring-primary-500 font-bricolage text-sm sm:text-base rounded-full bg-primary-500 px-5 py-4 font-semibold text-white transition-all hover:scale-105 active:scale-95 sm:px-6" >
Get early access
</Link>
<Link href="/links/github" prefetch={false} class="sm:flex text-sm sm:text-base hidden font-bricolage items-center gap-2 rounded-full font-semibold text-gray-900/70 dark:text-gray-100/70 bg-white dark:bg-black px-5 py-4 ring-2 ring-gray-300 dark:ring-gray-700 transition-all hover:scale-105 active:scale-95 sm:px-6" >
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 20 20" fill="currentColor" aria-hidden="true" class="h-5 w-5 fill-content3-light"><path fill-rule="evenodd" d="M4.25 5.5a.75.75 0 00-.75.75v8.5c0 .414.336.75.75.75h8.5a.75.75 0 00.75-.75v-4a.75.75 0 011.5 0v4A2.25 2.25 0 0112.75 17h-8.5A2.25 2.25 0 012 14.75v-8.5A2.25 2.25 0 014.25 4h5a.75.75 0 010 1.5h-5z" clip-rule="evenodd"></path><path fill-rule="evenodd" d="M6.194 12.753a.75.75 0 001.06.053L16.5 4.44v2.81a.75.75 0 001.5 0v-4.5a.75.75 0 00-.75-.75h-4.5a.75.75 0 000 1.5h2.553l-9.056 8.194a.75.75 0 00-.053 1.06z" clip-rule="evenodd"></path></svg>
@@ -570,8 +570,8 @@ export default component$(() => {
</section>
<Footer client:load>
<div class="w-full flex justify-center flex-col items-center gap-3">
<Link href="https://discord.gg/6um5K6jrYj" prefetch={false} class="ring-2 ring-primary-500 flex font-bricolage text-sm sm:text-base rounded-full bg-primary-500 px-5 py-4 font-semibold text-white transition-all hover:scale-105 active:scale-95 sm:px-6" >
Join our Discord
<Link href="/auth/login" prefetch={false} class="ring-2 ring-primary-500 flex font-bricolage text-sm sm:text-base rounded-full bg-primary-500 px-5 py-4 font-semibold text-white transition-all hover:scale-105 active:scale-95 sm:px-6" >
Get early access
</Link>
<div class="mt-6 flex w-full items-center justify-center gap-2 text-xs sm:text-sm font-medium text-neutral-600 dark:text-neutral-400">
<span class="hover:text-primary-500 transition-colors duration-200">

View File

@@ -521,8 +521,8 @@ export default component$(() => {
</MotionComponent>
<Footer client:load>
<div class="w-full flex justify-center flex-col items-center gap-3">
<Link href="https://discord.gg/6um5K6jrYj" prefetch={false} class="flex font-bricolage text-sm sm:text-base rounded-full bg-primary-500 px-5 py-4 font-semibold text-white transition-all hover:scale-105 active:scale-95 sm:px-6" >
Join our Discord
<Link href="/auth/login" prefetch={false} class="flex font-bricolage text-sm sm:text-base rounded-full bg-primary-500 px-5 py-4 font-semibold text-white transition-all hover:scale-105 active:scale-95 sm:px-6" >
Get early access
</Link>
<div class="mt-6 flex w-full items-center justify-center gap-2 text-xs sm:text-sm font-medium text-neutral-600 dark:text-neutral-400">
<span class="hover:text-primary-500 transition-colors duration-200">

4210
bun.lock

File diff suppressed because it is too large Load Diff

View File

@@ -1,9 +0,0 @@
relay.example.com {
@ws {
header Connection Upgrade
header Upgrade websocket
}
tls you@example.com
reverse_proxy @ws relay:8088
reverse_proxy relay:8088
}

View File

@@ -1,33 +0,0 @@
services:
caddy:
image: caddy:latest
container_name: caddy
ports:
- "443:443"
volumes:
- ./Caddyfile:/etc/caddy/Caddyfile # your caddyfile
- ./cert:/etc/caddy/certs
depends_on:
- relay
networks:
- relay_network
restart: unless-stopped
relay:
#image: ghcr.io/nestrilabs/nestri/relay:nightly # Offical relay image
image: ghcr.io/datcaptainhorse/nestri-relay:latest # Most current relay image
container_name: relay
environment:
#- AUTO_ADD_LOCAL_IP=false # use with WEBRTC_NAT_IPS
#- WEBRTC_NAT_IPS=1.2.3.4 # Add the LAN IP of your container here if connections fail
- VERBOSE=true
- DEBUG=true
ports:
- "8088:8088/udp"
networks:
- relay_network
restart:
unless-stopped
networks:
relay_network:
driver: bridge

View File

@@ -1,52 +0,0 @@
services:
traefik:
image: "traefik:v2.3"
restart: always
container_name: "traefik"
networks:
- traefik
command:
- "--api.insecure=true"
- "--providers.docker=true"
- "--providers.docker.network=traefik"
- "--providers.docker.exposedbydefault=false"
- "--entrypoints.web.address=:80"
- "--entrypoints.web.http.redirections.entrypoint.to=web-secure"
- "--entrypoints.web.http.redirections.entrypoint.scheme=https"
- "--entrypoints.web-secure.address=:443"
- "--certificatesresolvers.default.acme.tlschallenge=true"
- "--certificatesresolvers.default.acme.email=foo@example.com" # Your email for tls challenge
- "--certificatesresolvers.default.acme.storage=/letsencrypt/acme.json"
ports:
- "80:80"
- "443:443"
volumes:
- "./letsencrypt:/letsencrypt" # Your letsencrypt folder for certificate persistence
- "/var/run/docker.sock:/var/run/docker.sock:ro"
restart:
unless-stopped
relay:
#image: ghcr.io/nestrilabs/nestri/relay:nightly # Offical relay image
image: ghcr.io/datcaptainhorse/nestri-relay:latest # Most current relay image
container_name: relay
environment:
- AUTO_ADD_LOCAL_IP=false # Use with WEBRTC_NAT_IPS
#- WEBRTC_NAT_IPS=1.2.3.4 # Add the LAN IP of your container here if connections fail
- VERBOSE=true
- DEBUG=true
ports:
- "8088:8088/udp"
networks:
- traefik
restart:
unless-stopped
labels:
- traefik.enable=true
- traefik.http.routers.relay.rule=Host(`relay.example.com`) # Your domain for tls challenge
- traefik.http.routers.relay.tls=true
- traefik.http.routers.relay.tls.certresolver=default
- traefik.http.routers.relay.entrypoints=web-secure
- traefik.http.services.relay.loadbalancer.server.port=8088
networks:
traefik:
external: true

View File

@@ -1,12 +0,0 @@
FROM docker.io/golang:1.24-bookworm AS go-build
WORKDIR /builder
COPY packages/maitred/ /builder/
RUN go build
FROM docker.io/golang:1.24-bookworm
COPY --from=go-build /builder/maitred /maitred/maitred
WORKDIR /maitred
RUN apt update && apt install -y --no-install-recommends pciutils
ENTRYPOINT ["/maitred/maitred"]

View File

@@ -10,17 +10,17 @@ WORKDIR /relay
# TODO: Switch running layer to just alpine (doesn't need golang dev stack)
# ENV flags
ENV REGEN_IDENTITY=false
ENV VERBOSE=false
ENV DEBUG=false
ENV ENDPOINT_PORT=8088
ENV WEBRTC_UDP_START=0
ENV WEBRTC_UDP_END=0
ENV WEBRTC_UDP_START=10000
ENV WEBRTC_UDP_END=20000
ENV STUN_SERVER="stun.l.google.com:19302"
ENV WEBRTC_UDP_MUX=8088
ENV WEBRTC_NAT_IPS=""
ENV AUTO_ADD_LOCAL_IP=true
ENV PERSIST_DIR="./persist-data"
ENV TLS_CERT=""
ENV TLS_KEY=""
EXPOSE $ENDPOINT_PORT
EXPOSE $WEBRTC_UDP_START-$WEBRTC_UDP_END/udp

View File

@@ -85,8 +85,8 @@ RUN --mount=type=cache,target=/var/cache/pacman/pkg \
pacman -Sy --noconfirm meson pkgconf cmake git gcc make \
libxkbcommon wayland gstreamer gst-plugins-base gst-plugins-good libinput
# Clone repository
RUN git clone --depth 1 -b "dev-dmabuf" https://github.com/DatCaptainHorse/gst-wayland-display.git
# Clone repository with proper directory structure
RUN git clone -b dev-dmabuf https://github.com/games-on-whales/gst-wayland-display.git
#--------------------------------------------------------------------
FROM gst-wayland-deps AS gst-wayland-planner
@@ -132,28 +132,30 @@ RUN sed -i \
# Core system components
RUN --mount=type=cache,target=/var/cache/pacman/pkg \
pacman -Sy --needed --noconfirm \
vulkan-intel lib32-vulkan-intel vpl-gpu-rt \
vulkan-radeon lib32-vulkan-radeon \
mesa \
steam steam-native-runtime proton-cachyos gtk3 lib32-gtk3 \
sudo xorg-xwayland seatd libinput gamescope mangohud wlr-randr \
vulkan-intel lib32-vulkan-intel vpl-gpu-rt mesa \
steam steam-native-runtime \
sudo xorg-xwayland seatd libinput labwc wlr-randr mangohud \
libssh2 curl wget \
pipewire pipewire-pulse pipewire-alsa wireplumber \
noto-fonts-cjk supervisor jq chwd lshw pacman-contrib \
openssh && \
noto-fonts-cjk supervisor jq chwd lshw pacman-contrib && \
# GStreamer stack
pacman -Sy --needed --noconfirm \
gstreamer gst-plugins-base gst-plugins-good \
gst-plugins-bad gst-plugin-pipewire \
gst-plugin-webrtchttp gst-plugin-rswebrtc gst-plugin-rsrtp \
gst-plugin-va gst-plugin-qsv && \
# lib32 GStreamer stack to fix some games with videos
pacman -Sy --needed --noconfirm \
lib32-gstreamer lib32-gst-plugins-base lib32-gst-plugins-good && \
# Cleanup
paccache -rk1 && \
rm -rf /usr/share/{info,man,doc}/*
### Application Installation ###
ARG LUDUSAVI_VERSION="0.28.0"
RUN curl -fsSL -o ludusavi.tar.gz \
"https://github.com/mtkennerly/ludusavi/releases/download/v${LUDUSAVI_VERSION}/ludusavi-v${LUDUSAVI_VERSION}-linux.tar.gz" && \
tar -xzvf ludusavi.tar.gz && \
mv ludusavi /usr/bin/ && \
rm ludusavi.tar.gz
### User Configuration ###
ENV USER="nestri" \
UID=1000 \
@@ -161,7 +163,8 @@ ENV USER="nestri" \
USER_PWD="nestri1234" \
XDG_RUNTIME_DIR=/run/user/1000 \
HOME=/home/nestri \
NVIDIA_DRIVER_CAPABILITIES=all
NVIDIA_DRIVER_CAPABILITIES=all \
NVIDIA_VISIBLE_DEVICES=all
RUN mkdir -p /home/${USER} && \
groupadd -g ${GID} ${USER} && \
@@ -182,30 +185,6 @@ RUN mkdir -p /run/dbus && \
-e '/wants = \[/{s/hooks\.node\.suspend\s*//; s/,\s*\]/]/}' \
/usr/share/wireplumber/wireplumber.conf
### PipeWire Latency Optimizations (1-5ms instead of 20ms) ###
RUN mkdir -p /etc/pipewire/pipewire.conf.d && \
echo "[audio]\
\n default.clock.rate = 48000\
\n default.clock.quantum = 128\
\n default.clock.min-quantum = 128\
\n default.clock.max-quantum = 256" > /etc/pipewire/pipewire.conf.d/low-latency.conf && \
mkdir -p /etc/wireplumber/main.lua.d && \
echo 'table.insert(default_nodes.rules, {\
\n matches = { { { "node.name", "matches", ".*" } } },\
\n apply_properties = {\
\n ["audio.format"] = "S16LE",\
\n ["audio.rate"] = 48000,\
\n ["audio.channels"] = 2,\
\n ["api.alsa.period-size"] = 128,\
\n ["api.alsa.headroom"] = 0,\
\n ["session.suspend-timeout-seconds"] = 0\
\n }\
\n})' > /etc/wireplumber/main.lua.d/50-low-latency.lua && \
echo "default-fragments = 2\
\ndefault-fragment-size-msec = 2" >> /etc/pulse/daemon.conf && \
echo "load-module module-loopback latency_msec=1" >> /etc/pipewire/pipewire.conf.d/loopback.conf
### Artifacts and Verification ###
COPY --from=nestri-server-cached-builder /artifacts/nestri-server /usr/bin/
COPY --from=gst-wayland-cached-builder /artifacts/lib/ /usr/lib/

1
docker-compose.yml Normal file
View File

@@ -0,0 +1 @@
#FIXME: A simple docker-compose file for running the MoQ relay and the cachyos server

View File

@@ -1 +1,82 @@
import { bus } from "./bus";
import { domain } from "./dns";
import { email } from "./email";
import { secret } from "./secret";
import { database } from "./database";
sst.Linkable.wrap(random.RandomString, (resource) => ({
properties: {
value: resource.result,
},
}));
export const urls = new sst.Linkable("Urls", {
properties: {
api: "https://api." + domain,
auth: "https://auth." + domain,
site: $dev ? "http://localhost:4321" : "https://" + domain,
},
});
export const authFingerprintKey = new random.RandomString(
"AuthFingerprintKey",
{
length: 32,
},
);
export const auth = new sst.aws.Auth("Auth", {
issuer: {
timeout: "3 minutes",
handler: "./packages/functions/src/auth.handler",
link: [
bus,
email,
database,
authFingerprintKey,
secret.PolarSecret,
secret.GithubClientID,
secret.DiscordClientID,
secret.GithubClientSecret,
secret.DiscordClientSecret,
],
permissions: [
{
actions: ["ses:SendEmail"],
resources: ["*"],
},
],
},
domain: {
name: "auth." + domain,
dns: sst.cloudflare.dns(),
},
})
export const apiFunction = new sst.aws.Function("ApiFn", {
handler: "packages/functions/src/api/index.handler",
link: [
bus,
urls,
database,
secret.PolarSecret,
],
timeout: "3 minutes",
streaming: !$dev,
url: true
})
export const api = new sst.aws.Router("Api", {
routes: {
"/*": apiFunction.url
},
domain: {
name: "api." + domain,
dns: sst.cloudflare.dns(),
},
})
export const outputs = {
auth: auth.url,
api: api.url,
};

20
infra/bus.ts Normal file
View File

@@ -0,0 +1,20 @@
import { email } from "./email";
import { allSecrets } from "./secret";
import { database } from "./database";
export const bus = new sst.aws.Bus("Bus");
bus.subscribe("Event", {
handler: "./packages/functions/src/event/event.handler",
link: [
database,
email,
...allSecrets],
timeout: "5 minutes",
permissions: [
{
actions: ["ses:SendEmail"],
resources: ["*"],
},
],
});

40
infra/database.ts Normal file
View File

@@ -0,0 +1,40 @@
//Created manually from the dashboard and shared with the whole team/org
const dbProject = neon.getProjectOutput({
id: "black-sky-26872933"
})
const dbBranchId = $app.stage !== "production" ?
new neon.Branch("NeonBranch", {
parentId: dbProject.defaultBranchId,
projectId: dbProject.id,
name: $app.stage,
}).id : dbProject.defaultBranchId
const dbEndpoint = new neon.Endpoint("NeonEndpoint", {
projectId: dbProject.id,
branchId: dbBranchId,
poolerEnabled: true,
type: "read_write",
})
const dbRole = new neon.Role("NeonRole", {
name: "admin",
branchId: dbBranchId,
projectId: dbProject.id,
})
const db = new neon.Database("NeonDatabase", {
branchId: dbBranchId,
projectId: dbProject.id,
ownerName: dbRole.name,
name: `nestri-${$app.stage}`,
})
export const database = new sst.Linkable("Database", {
properties: {
name: db.name,
user: dbRole.name,
host: dbEndpoint.host,
password: dbRole.password,
},
});

View File

@@ -1,5 +1,9 @@
export const domain = (() => {
if ($app.stage === "production") return "nestri.io"
if ($app.stage === "dev") return "nestri.io"
return `${$app.stage}.dev.nestri.io`
})()
export const domain =
{
production: "nestri.io",
dev: "dev.nestri.io",
}[$app.stage] || $app.stage + ".dev.nestri.io";
export const zone = cloudflare.getZoneOutput({
name: "nestri.io",
});

6
infra/email.ts Normal file
View File

@@ -0,0 +1,6 @@
import { domain } from "./dns";
export const email = new sst.aws.Email("Mail",{
sender: domain,
dns: sst.cloudflare.dns(),
})

11
infra/secret.ts Normal file
View File

@@ -0,0 +1,11 @@
export const secret = {
// InstantAppId: new sst.Secret("InstantAppId"),
PolarSecret: new sst.Secret("PolarSecret", process.env.POLAR_API_KEY),
GithubClientID: new sst.Secret("GithubClientID"),
DiscordClientID: new sst.Secret("DiscordClientID"),
GithubClientSecret: new sst.Secret("GithubClientSecret"),
// InstantAdminToken: new sst.Secret("InstantAdminToken"),
DiscordClientSecret: new sst.Secret("DiscordClientSecret"),
};
export const allSecrets = Object.values(secret);

View File

@@ -1,9 +1,20 @@
// This is the website part where people play and connect
import { domain } from "./dns";
import { auth, api } from "./api";
new sst.cloudflare.x.Astro("Web", {
domain,
path: "packages/web",
new sst.aws.StaticSite("Web", {
path: "./packages/www",
build: {
output: "./dist",
command: "bun run build",
},
domain: {
dns: sst.cloudflare.dns(),
name: "console." + domain
},
environment: {
SST_STAGE: $app.stage,
VITE_API_URL: api.url,
VITE_AUTH_URL: auth.url,
VITE_STAGE: $app.stage,
},
})

34660
package-lock.json generated

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View File

@@ -3,7 +3,6 @@
"devDependencies": {
"@cloudflare/workers-types": "4.20240821.1",
"@pulumi/pulumi": "^3.134.0",
"@tsconfig/node22": "^22.0.1",
"@types/aws-lambda": "8.10.147",
"prettier": "^3.2.5",
"typescript": "^5.4.5"
@@ -11,23 +10,15 @@
"engines": {
"node": ">=18"
},
"packageManager": "bun@1.2.18",
"packageManager": "bun@1.2.4",
"private": true,
"scripts": {
"format": "prettier --write \"**/*.{ts,tsx,md}\"",
"sso": "aws sso login --sso-session=nestri --no-browser --use-device-code"
},
"overrides": {
"@openauthjs/openauth": "0.4.3"
},
"patchedDependencies": {
"@macaron-css/solid@1.5.3": "patches/@macaron-css%2Fsolid@1.5.3.patch",
"drizzle-orm@0.36.1": "patches/drizzle-orm@0.36.1.patch"
},
"trustedDependencies": [
"core-js-pure",
"esbuild",
"protobufjs",
"workerd"
],
"workspaces": [
@@ -35,6 +26,6 @@
"packages/*"
],
"dependencies": {
"sst": "^3.17.8"
"sst": "3.9.1"
}
}

View File

@@ -1,19 +1,20 @@
import { Resource } from "sst";
import { defineConfig } from "drizzle-kit";
const connection = {
user: Resource.Database.username,
password: Resource.Database.password,
host: Resource.Database.host,
};
function addPoolerSuffix(original: string): string {
const firstDotIndex = original.indexOf('.');
if (firstDotIndex === -1) return original + '-pooler';
return original.slice(0, firstDotIndex) + '-pooler' + original.slice(firstDotIndex);
}
const dbHost = addPoolerSuffix(Resource.Database.host)
export default defineConfig({
verbose: true,
strict: true,
schema: "./src/**/*.sql.ts",
out: "./migrations",
dialect: "postgresql",
verbose: true,
dbCredentials: {
url: `postgres://${connection.user}:${connection.password}@${connection.host}/nestri`,
url: `postgresql://${Resource.Database.user}:${Resource.Database.password}@${dbHost}/${Resource.Database.name}?sslmode=require`,
},
schema: "./src/**/*.sql.ts",
});

View File

@@ -14,9 +14,8 @@ CREATE TABLE "team" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"name" varchar(255) NOT NULL,
"slug" varchar(255) NOT NULL,
"plan_type" text NOT NULL
"name" varchar(255) NOT NULL
);
--> statement-breakpoint
CREATE TABLE "user" (
@@ -25,15 +24,14 @@ CREATE TABLE "user" (
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"avatar_url" text,
"email" varchar(255) NOT NULL,
"name" varchar(255) NOT NULL,
"discriminator" integer NOT NULL,
"email" varchar(255) NOT NULL,
"polar_customer_id" varchar(255),
"flags" json DEFAULT '{}'::json,
"polar_customer_id" varchar(255) NOT NULL,
CONSTRAINT "user_polar_customer_id_unique" UNIQUE("polar_customer_id")
);
--> statement-breakpoint
CREATE INDEX "email_global" ON "member" USING btree ("email");--> statement-breakpoint
CREATE UNIQUE INDEX "member_email" ON "member" USING btree ("team_id","email");--> statement-breakpoint
CREATE UNIQUE INDEX "team_slug" ON "team" USING btree ("slug");--> statement-breakpoint
CREATE INDEX "email_global" ON "member" USING btree ("email");--> statement-breakpoint
CREATE UNIQUE INDEX "slug" ON "team" USING btree ("slug");--> statement-breakpoint
CREATE UNIQUE INDEX "user_email" ON "user" USING btree ("email");

View File

@@ -0,0 +1 @@
ALTER TABLE "user" ALTER COLUMN "polar_customer_id" DROP NOT NULL;

View File

@@ -1,2 +0,0 @@
DROP INDEX "team_slug";--> statement-breakpoint
CREATE UNIQUE INDEX "slug" ON "team" USING btree ("slug");

View File

@@ -1,17 +0,0 @@
CREATE TABLE "steam" (
"id" char(30) NOT NULL,
"user_id" char(30) NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"avatar_url" text NOT NULL,
"access_token" text NOT NULL,
"email" varchar(255) NOT NULL,
"country" varchar(255) NOT NULL,
"username" varchar(255) NOT NULL,
"persona_name" varchar(255) NOT NULL,
CONSTRAINT "steam_user_id_id_pk" PRIMARY KEY("user_id","id")
);
--> statement-breakpoint
CREATE INDEX "global_steam_email" ON "steam" USING btree ("email");--> statement-breakpoint
CREATE UNIQUE INDEX "steam_email" ON "steam" USING btree ("user_id","email");

View File

@@ -1,13 +0,0 @@
CREATE TABLE "machine" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"country" text NOT NULL,
"timezone" text NOT NULL,
"location" "point" NOT NULL,
"fingerprint" varchar(32) NOT NULL,
"country_code" varchar(2) NOT NULL
);
--> statement-breakpoint
CREATE UNIQUE INDEX "machine_fingerprint" ON "machine" USING btree ("fingerprint");

View File

@@ -1,22 +0,0 @@
CREATE TABLE "machine" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"country" text NOT NULL,
"timezone" text NOT NULL,
"location" "point" NOT NULL,
"fingerprint" varchar(32) NOT NULL,
"country_code" varchar(2) NOT NULL
);
--> statement-breakpoint
ALTER TABLE "steam" RENAME COLUMN "country" TO "country_code";--> statement-breakpoint
DROP INDEX "global_steam_email";--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "time_seen" timestamp with time zone;--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "steam_id" integer NOT NULL;--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "last_game" json NOT NULL;--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "steam_email" varchar(255) NOT NULL;--> statement-breakpoint
ALTER TABLE "steam" ADD COLUMN "limitation" json NOT NULL;--> statement-breakpoint
CREATE UNIQUE INDEX "machine_fingerprint" ON "machine" USING btree ("fingerprint");--> statement-breakpoint
ALTER TABLE "steam" DROP COLUMN "access_token";--> statement-breakpoint
ALTER TABLE "user" DROP COLUMN "flags";

View File

@@ -1,8 +0,0 @@
ALTER TABLE "steam" RENAME COLUMN "time_seen" TO "last_seen";--> statement-breakpoint
DROP INDEX "steam_email";--> statement-breakpoint
ALTER TABLE "steam" DROP CONSTRAINT "steam_user_id_id_pk";--> statement-breakpoint
ALTER TABLE "steam" ADD PRIMARY KEY ("id");--> statement-breakpoint
ALTER TABLE "machine" ADD CONSTRAINT "machine_user_id_id_pk" PRIMARY KEY("user_id","id");--> statement-breakpoint
ALTER TABLE "machine" ADD COLUMN "user_id" char(30);--> statement-breakpoint
ALTER TABLE "steam" ADD CONSTRAINT "steam_user_id_user_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."user"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "steam" DROP COLUMN "email";

View File

@@ -1,2 +0,0 @@
ALTER TABLE "machine" DROP CONSTRAINT "machine_user_id_id_pk";--> statement-breakpoint
ALTER TABLE "machine" DROP COLUMN "user_id";

View File

@@ -1,2 +0,0 @@
ALTER TABLE "member" ADD COLUMN "role" text NOT NULL;--> statement-breakpoint
ALTER TABLE "team" DROP COLUMN "plan_type";

View File

@@ -1,15 +0,0 @@
CREATE TABLE "subscription" (
"id" char(30) NOT NULL,
"user_id" char(30) NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"team_id" char(30) NOT NULL,
"standing" text NOT NULL,
"plan_type" text NOT NULL,
"tokens" integer NOT NULL,
"product_id" varchar(255),
"subscription_id" varchar(255)
);
--> statement-breakpoint
ALTER TABLE "subscription" ADD CONSTRAINT "subscription_team_id_team_id_fk" FOREIGN KEY ("team_id") REFERENCES "public"."team"("id") ON DELETE cascade ON UPDATE no action;

View File

@@ -1,3 +0,0 @@
ALTER TABLE "subscription" ADD CONSTRAINT "subscription_id_team_id_pk" PRIMARY KEY("id","team_id");--> statement-breakpoint
CREATE UNIQUE INDEX "subscription_id" ON "subscription" USING btree ("id");--> statement-breakpoint
CREATE INDEX "subscription_user_id" ON "subscription" USING btree ("user_id");

View File

@@ -1,2 +0,0 @@
CREATE UNIQUE INDEX "steam_id" ON "steam" USING btree ("steam_id");--> statement-breakpoint
CREATE INDEX "steam_user_id" ON "steam" USING btree ("user_id");

View File

@@ -1,94 +0,0 @@
CREATE TYPE "public"."member_role" AS ENUM('child', 'adult');--> statement-breakpoint
CREATE TYPE "public"."steam_status" AS ENUM('online', 'offline', 'dnd', 'playing');--> statement-breakpoint
CREATE TABLE "steam_account_credentials" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"steam_id" varchar(255) PRIMARY KEY NOT NULL,
"refresh_token" text NOT NULL,
"expiry" timestamp with time zone NOT NULL,
"username" varchar(255) NOT NULL
);
--> statement-breakpoint
CREATE TABLE "friends_list" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"steam_id" varchar(255) NOT NULL,
"friend_steam_id" varchar(255) NOT NULL,
CONSTRAINT "friends_list_steam_id_friend_steam_id_pk" PRIMARY KEY("steam_id","friend_steam_id")
);
--> statement-breakpoint
CREATE TABLE "members" (
"id" char(30) NOT NULL,
"team_id" char(30) NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"user_id" char(30),
"steam_id" varchar(255) NOT NULL,
"role" "member_role" NOT NULL,
CONSTRAINT "members_id_team_id_pk" PRIMARY KEY("id","team_id")
);
--> statement-breakpoint
CREATE TABLE "steam_accounts" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"steam_id" varchar(255) PRIMARY KEY NOT NULL,
"user_id" char(30),
"status" "steam_status" NOT NULL,
"last_synced_at" timestamp with time zone NOT NULL,
"real_name" varchar(255),
"member_since" timestamp with time zone NOT NULL,
"name" varchar(255) NOT NULL,
"profile_url" varchar(255),
"username" varchar(255) NOT NULL,
"avatar_hash" varchar(255) NOT NULL,
"limitations" json NOT NULL,
CONSTRAINT "idx_steam_username" UNIQUE("username")
);
--> statement-breakpoint
CREATE TABLE "teams" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"name" varchar(255) NOT NULL,
"owner_id" char(30) NOT NULL,
"invite_code" varchar(10) NOT NULL,
"slug" varchar(255) NOT NULL,
"max_members" bigint NOT NULL,
CONSTRAINT "idx_team_invite_code" UNIQUE("invite_code")
);
--> statement-breakpoint
CREATE TABLE "users" (
"id" char(30) PRIMARY KEY NOT NULL,
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"email" varchar(255) NOT NULL,
"avatar_url" text,
"last_login" timestamp with time zone NOT NULL,
"name" varchar(255) NOT NULL,
"polar_customer_id" varchar(255),
CONSTRAINT "idx_user_email" UNIQUE("email")
);
--> statement-breakpoint
DROP TABLE "machine" CASCADE;--> statement-breakpoint
DROP TABLE "member" CASCADE;--> statement-breakpoint
DROP TABLE "steam" CASCADE;--> statement-breakpoint
DROP TABLE "subscription" CASCADE;--> statement-breakpoint
DROP TABLE "team" CASCADE;--> statement-breakpoint
DROP TABLE "user" CASCADE;--> statement-breakpoint
ALTER TABLE "steam_account_credentials" ADD CONSTRAINT "steam_account_credentials_steam_id_steam_accounts_steam_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("steam_id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "friends_list" ADD CONSTRAINT "friends_list_steam_id_steam_accounts_steam_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("steam_id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "friends_list" ADD CONSTRAINT "friends_list_friend_steam_id_steam_accounts_steam_id_fk" FOREIGN KEY ("friend_steam_id") REFERENCES "public"."steam_accounts"("steam_id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "members" ADD CONSTRAINT "members_user_id_users_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."users"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "members" ADD CONSTRAINT "members_steam_id_steam_accounts_steam_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("steam_id") ON DELETE cascade ON UPDATE restrict;--> statement-breakpoint
ALTER TABLE "steam_accounts" ADD CONSTRAINT "steam_accounts_user_id_users_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."users"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "teams" ADD CONSTRAINT "teams_owner_id_users_id_fk" FOREIGN KEY ("owner_id") REFERENCES "public"."users"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "teams" ADD CONSTRAINT "teams_slug_steam_accounts_username_fk" FOREIGN KEY ("slug") REFERENCES "public"."steam_accounts"("username") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
CREATE UNIQUE INDEX "idx_member_steam_id" ON "members" USING btree ("team_id","steam_id");--> statement-breakpoint
CREATE UNIQUE INDEX "idx_member_user_id" ON "members" USING btree ("team_id","user_id") WHERE "members"."user_id" is not null;--> statement-breakpoint
CREATE UNIQUE INDEX "idx_team_slug" ON "teams" USING btree ("slug");

View File

@@ -1,89 +0,0 @@
CREATE TYPE "public"."compatibility" AS ENUM('high', 'mid', 'low', 'unknown');--> statement-breakpoint
CREATE TYPE "public"."category_type" AS ENUM('tag', 'genre', 'publisher', 'developer');--> statement-breakpoint
CREATE TYPE "public"."image_type" AS ENUM('heroArt', 'icon', 'logo', 'superHeroArt', 'poster', 'boxArt', 'screenshot', 'background');--> statement-breakpoint
CREATE TABLE "base_games" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"id" varchar(255) PRIMARY KEY NOT NULL,
"slug" varchar(255) NOT NULL,
"name" text NOT NULL,
"release_date" timestamp with time zone NOT NULL,
"size" json NOT NULL,
"description" text NOT NULL,
"primary_genre" text NOT NULL,
"controller_support" text,
"compatibility" "compatibility" DEFAULT 'unknown' NOT NULL,
"score" numeric(2, 1) NOT NULL,
CONSTRAINT "idx_base_games_slug" UNIQUE("slug")
);
--> statement-breakpoint
CREATE TABLE "categories" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"slug" varchar(255) NOT NULL,
"type" "category_type" NOT NULL,
"name" text NOT NULL,
CONSTRAINT "categories_slug_type_pk" PRIMARY KEY("slug","type")
);
--> statement-breakpoint
CREATE TABLE "games" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"base_game_id" varchar(255) NOT NULL,
"category_slug" varchar(255) NOT NULL,
"type" "category_type" NOT NULL,
CONSTRAINT "games_base_game_id_category_slug_type_pk" PRIMARY KEY("base_game_id","category_slug","type")
);
--> statement-breakpoint
CREATE TABLE "images" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"type" "image_type" NOT NULL,
"image_hash" varchar(255) NOT NULL,
"base_game_id" varchar(255) NOT NULL,
"source_url" text NOT NULL,
"position" integer DEFAULT 0 NOT NULL,
"file_size" integer NOT NULL,
"dimensions" json NOT NULL,
"extracted_color" json NOT NULL,
CONSTRAINT "images_image_hash_type_base_game_id_position_pk" PRIMARY KEY("image_hash","type","base_game_id","position")
);
--> statement-breakpoint
CREATE TABLE "game_libraries" (
"time_created" timestamp with time zone DEFAULT now() NOT NULL,
"time_updated" timestamp with time zone DEFAULT now() NOT NULL,
"time_deleted" timestamp with time zone,
"base_game_id" varchar(255) NOT NULL,
"owner_id" varchar(255) NOT NULL,
CONSTRAINT "game_libraries_base_game_id_owner_id_pk" PRIMARY KEY("base_game_id","owner_id")
);
--> statement-breakpoint
ALTER TABLE "steam_accounts" RENAME COLUMN "steam_id" TO "id";--> statement-breakpoint
ALTER TABLE "steam_account_credentials" DROP CONSTRAINT "steam_account_credentials_steam_id_steam_accounts_steam_id_fk";
--> statement-breakpoint
ALTER TABLE "friends_list" DROP CONSTRAINT "friends_list_steam_id_steam_accounts_steam_id_fk";
--> statement-breakpoint
ALTER TABLE "friends_list" DROP CONSTRAINT "friends_list_friend_steam_id_steam_accounts_steam_id_fk";
--> statement-breakpoint
ALTER TABLE "members" DROP CONSTRAINT "members_steam_id_steam_accounts_steam_id_fk";
--> statement-breakpoint
ALTER TABLE "games" ADD CONSTRAINT "games_base_game_id_base_games_id_fk" FOREIGN KEY ("base_game_id") REFERENCES "public"."base_games"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "games" ADD CONSTRAINT "games_categories_fkey" FOREIGN KEY ("category_slug","type") REFERENCES "public"."categories"("slug","type") ON DELETE no action ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "images" ADD CONSTRAINT "images_base_game_id_base_games_id_fk" FOREIGN KEY ("base_game_id") REFERENCES "public"."base_games"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD CONSTRAINT "game_libraries_base_game_id_base_games_id_fk" FOREIGN KEY ("base_game_id") REFERENCES "public"."base_games"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD CONSTRAINT "game_libraries_owner_id_steam_accounts_id_fk" FOREIGN KEY ("owner_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
CREATE INDEX "idx_categories_type" ON "categories" USING btree ("type");--> statement-breakpoint
CREATE INDEX "idx_games_category_slug" ON "games" USING btree ("category_slug");--> statement-breakpoint
CREATE INDEX "idx_games_category_type" ON "games" USING btree ("type");--> statement-breakpoint
CREATE INDEX "idx_images_type" ON "images" USING btree ("type");--> statement-breakpoint
CREATE INDEX "idx_images_game_id" ON "images" USING btree ("base_game_id");--> statement-breakpoint
CREATE INDEX "idx_game_libraries_owner_id" ON "game_libraries" USING btree ("owner_id");--> statement-breakpoint
ALTER TABLE "steam_account_credentials" ADD CONSTRAINT "steam_account_credentials_steam_id_steam_accounts_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "friends_list" ADD CONSTRAINT "friends_list_steam_id_steam_accounts_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "friends_list" ADD CONSTRAINT "friends_list_friend_steam_id_steam_accounts_id_fk" FOREIGN KEY ("friend_steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
ALTER TABLE "members" ADD CONSTRAINT "members_steam_id_steam_accounts_id_fk" FOREIGN KEY ("steam_id") REFERENCES "public"."steam_accounts"("id") ON DELETE cascade ON UPDATE restrict;--> statement-breakpoint
CREATE INDEX "idx_friends_list_friend_steam_id" ON "friends_list" USING btree ("friend_steam_id");

View File

@@ -1,4 +0,0 @@
ALTER TABLE "games" DROP CONSTRAINT "games_categories_fkey";
--> statement-breakpoint
ALTER TABLE "games" ADD CONSTRAINT "games_categories_fkey" FOREIGN KEY ("category_slug","type") REFERENCES "public"."categories"("slug","type") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
CREATE INDEX "idx_games_category_slug_type" ON "games" USING btree ("category_slug","type");

View File

@@ -1,3 +0,0 @@
CREATE TYPE "public"."controller_support" AS ENUM('full', 'unknown');--> statement-breakpoint
ALTER TABLE "base_games" ALTER COLUMN "controller_support" SET DATA TYPE controller_support;--> statement-breakpoint
ALTER TABLE "base_games" ALTER COLUMN "controller_support" SET NOT NULL;

View File

@@ -1 +0,0 @@
ALTER TABLE "base_games" ALTER COLUMN "primary_genre" DROP NOT NULL;

View File

@@ -1 +0,0 @@
ALTER TYPE "public"."controller_support" ADD VALUE 'partial' BEFORE 'unknown';

View File

@@ -1,4 +0,0 @@
ALTER TABLE "game_libraries" ADD COLUMN "time_acquired" timestamp with time zone NOT NULL;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD COLUMN "last_played" timestamp with time zone NOT NULL;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD COLUMN "total_playtime" integer NOT NULL;--> statement-breakpoint
ALTER TABLE "game_libraries" ADD COLUMN "is_family_shared" boolean NOT NULL;

View File

@@ -1,4 +0,0 @@
ALTER TABLE "public"."images" ALTER COLUMN "type" SET DATA TYPE text;--> statement-breakpoint
DROP TYPE "public"."image_type";--> statement-breakpoint
CREATE TYPE "public"."image_type" AS ENUM('heroArt', 'icon', 'logo', 'superHeroArt', 'poster', 'boxArt', 'screenshot', 'backdrop');--> statement-breakpoint
ALTER TABLE "public"."images" ALTER COLUMN "type" SET DATA TYPE "public"."image_type" USING "type"::"public"."image_type";

View File

@@ -1,4 +0,0 @@
ALTER TABLE "public"."images" ALTER COLUMN "type" SET DATA TYPE text;--> statement-breakpoint
DROP TYPE "public"."image_type";--> statement-breakpoint
CREATE TYPE "public"."image_type" AS ENUM('heroArt', 'icon', 'logo', 'banner', 'poster', 'boxArt', 'screenshot', 'backdrop');--> statement-breakpoint
ALTER TABLE "public"."images" ALTER COLUMN "type" SET DATA TYPE "public"."image_type" USING "type"::"public"."image_type";

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