package core import ( "context" "encoding/json" "errors" "log/slog" "relay/internal/shared" "time" pubsub "github.com/libp2p/go-libp2p-pubsub" "github.com/libp2p/go-libp2p/core/network" "github.com/libp2p/go-libp2p/core/peer" ) // --- PubSub Message Handlers --- // handleRoomStateMessages processes incoming room state updates from peers. func (r *Relay) handleRoomStateMessages(ctx context.Context, sub *pubsub.Subscription) { slog.Debug("Starting room state message handler...") for { select { case <-ctx.Done(): slog.Info("Stopping room state message handler") return default: msg, err := sub.Next(ctx) if err != nil { if errors.Is(err, context.Canceled) || errors.Is(err, pubsub.ErrSubscriptionCancelled) || errors.Is(err, context.DeadlineExceeded) { slog.Info("Room state subscription ended", "err", err) return } slog.Error("Error receiving room state message", "err", err) time.Sleep(1 * time.Second) continue } if msg.GetFrom() == r.Host.ID() { continue } var states []shared.RoomInfo if err := json.Unmarshal(msg.Data, &states); err != nil { slog.Error("Failed to unmarshal room states", "from", msg.GetFrom(), "data_len", len(msg.Data), "err", err) continue } r.updateMeshRoomStates(msg.GetFrom(), states) } } } // handleRelayMetricsMessages processes incoming status updates from peers. func (r *Relay) handleRelayMetricsMessages(ctx context.Context, sub *pubsub.Subscription) { slog.Debug("Starting relay metrics message handler...") for { select { case <-ctx.Done(): slog.Info("Stopping relay metrics message handler") return default: msg, err := sub.Next(ctx) if err != nil { if errors.Is(err, context.Canceled) || errors.Is(err, pubsub.ErrSubscriptionCancelled) || errors.Is(err, context.DeadlineExceeded) { slog.Info("Relay metrics subscription ended", "err", err) return } slog.Error("Error receiving relay metrics message", "err", err) time.Sleep(1 * time.Second) continue } if msg.GetFrom() == r.Host.ID() { continue } var info PeerInfo if err = json.Unmarshal(msg.Data, &info); err != nil { slog.Error("Failed to unmarshal relay status", "from", msg.GetFrom(), "data_len", len(msg.Data), "err", err) continue } if info.ID != msg.GetFrom() { slog.Error("Peer ID mismatch in relay status", "expected", info.ID, "actual", msg.GetFrom()) continue } r.onPeerStatus(info) } } } // --- State Check Functions --- // hasConnectedPeer checks if peer is in map and has a valid connection func (r *Relay) hasConnectedPeer(peerID peer.ID) bool { if _, ok := r.Peers.Get(peerID); !ok { return false } if r.Host.Network().Connectedness(peerID) != network.Connected { slog.Debug("Peer not connected", "peer", peerID) return false } return true } // --- State Change Functions --- // onPeerStatus updates the status of a peer based on received metrics, adding local perspective func (r *Relay) onPeerStatus(recvInfo PeerInfo) { r.Peers.Set(recvInfo.ID, &recvInfo) } // onPeerConnected is called when a new peer connects to the relay func (r *Relay) onPeerConnected(peerID peer.ID) { // Add to local peer map r.Peers.Set(peerID, &PeerInfo{ ID: peerID, }) slog.Info("Peer connected", "peer", peerID) // Trigger immediate state exchange go func() { if err := r.publishRelayMetrics(context.Background()); err != nil { slog.Error("Failed to publish relay metrics on connect", "err", err) } else { if err = r.publishRoomStates(context.Background()); err != nil { slog.Error("Failed to publish room states on connect", "err", err) } } }() } // onPeerDisconnected marks a peer as disconnected in our status view and removes latency info func (r *Relay) onPeerDisconnected(peerID peer.ID) { // Relay peer disconnect handling slog.Info("Mesh peer disconnected, deleting from local peer map", "peer", peerID) if r.Peers.Has(peerID) { r.Peers.Delete(peerID) } if r.Rooms.Has(peerID.String()) { r.Rooms.Delete(peerID.String()) } // TODO: If any rooms were routed through this peer, handle that case } // updateMeshRoomStates merges received room states into the MeshRooms map // TODO: Wrap in another type with timestamp or another mechanism to avoid conflicts func (r *Relay) updateMeshRoomStates(peerID peer.ID, states []shared.RoomInfo) { for _, state := range states { if state.OwnerID == r.ID { continue } // If previously did not exist, but does now, request a connection if participants exist for our room /*existed := r.Rooms.Has(state.ID.String()) if !existed { // Request connection to this peer if we have participants in our local room if room, ok := r.LocalRooms.Get(state.ID); ok { if len(room.Participants) > 0 { slog.Debug("Got new remote room state, we locally have participants for, requesting stream", "room_name", room.Name, "peer", peerID) if err := r.StreamProtocol.RequestStream(context.Background(), room, peerID); err != nil { slog.Error("Failed to request stream for new remote room state", "room_name", room.Name, "peer", peerID, "err", err) } } } }*/ r.Rooms.Set(state.ID.String(), state) } }