[package] name = "nescapture" version = "0.2.0" edition.workspace = true license.workspace = true repository.workspace = true description = "Vulkan implicit layer: direct frame capture, Vulkan Video encode, and IPC out to the session transport" [lib] name = "nescapture_layer" crate-type = ["cdylib"] [dependencies] # Vulkan bindings ash = { git = "https://github.com/ash-rs/ash", rev = "f4c2ca3e4f6b998d5254ad101a32f024d87cdec2" } # Shader fingerprinting sha2 = "0.10" bytemuck = "1" # Concurrent state maps dashmap = "6" once_cell = "1" pollster = "1.0" # Logging log = "0.4" env_logger = "0.11" anyhow = "1" # Per-game shader-hash config toml = "0.8" serde = { version = "1", features = ["derive"] } # Vulkan Video hardware encoding. pixelforge = { git = "https://github.com/DatCaptainHorse/pixelforge.git", rev = "681fa4dd8bce5dabf008d00983e991b0eb8b3696", features = ["dmabuf"] } # libc for DMA-BUF OS primitives libc = "0.2" # Shared IPC protocol nesprotocol = { path = "../../crates/nesprotocol" }