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## Description <!-- Briefly describe the purpose and scope of your changes --> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced comprehensive management of game libraries, including adding, removing, and listing games in a user's Steam library. - Added new API endpoints for retrieving detailed game information by ID and listing all games in a user's library. - Enabled friend-related API endpoints to list friends and fetch friend details by SteamID. - Added category and base game data structures with validation and serialization for enriched game metadata. - Introduced ownership update functionality for Steam accounts during login. - Added new game and category linking to support detailed game metadata and categorization. - Introduced member retrieval functions for enhanced team and user management. - **Improvements** - Enhanced authentication to enforce team membership checks and provide member-level access control. - Improved Steam account ownership handling to ensure accurate user association. - Added indexes to friend relationships for optimized querying. - Refined API routing structure with added game and friend routes. - Improved friend listing queries for efficiency and data completeness. - **Bug Fixes** - Fixed formatting issues in permissions related to Steam accounts. - **Other** - Refined event handling for user account refresh based on user ID instead of email. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
94 lines
3.3 KiB
TypeScript
94 lines
3.3 KiB
TypeScript
import { z } from "zod"
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import { Hono } from "hono";
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import { validator } from "hono-openapi/zod";
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import { describeRoute } from "hono-openapi";
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import { Examples } from "@nestri/core/examples";
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import { Friend } from "@nestri/core/friend/index";
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import { ErrorResponses, notPublic, Result } from "./utils";
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import { ErrorCodes, VisibleError } from "@nestri/core/error";
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export namespace FriendApi {
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export const route = new Hono()
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.use(notPublic)
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.get("/",
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describeRoute({
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tags: ["Friend"],
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summary: "List friends accounts",
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description: "List all this user's friends accounts",
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responses: {
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200: {
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content: {
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"application/json": {
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schema: Result(
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Friend.Info.array().openapi({
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description: "All friends accounts",
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example: [Examples.Friend]
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})
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),
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},
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},
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description: "Friends accounts details"
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},
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400: ErrorResponses[400],
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404: ErrorResponses[404],
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429: ErrorResponses[429],
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}
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}),
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async (c) =>
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c.json({
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data: await Friend.list()
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})
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)
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.get("/:id",
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describeRoute({
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tags: ["Friend"],
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summary: "Get a friend",
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description: "Get a friend's details by their SteamID",
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responses: {
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200: {
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content: {
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"application/json": {
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schema: Result(
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Friend.Info.openapi({
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description: "Friend's accounts",
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example: Examples.Friend
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})
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),
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},
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},
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description: "Friends accounts details"
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},
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400: ErrorResponses[400],
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404: ErrorResponses[404],
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429: ErrorResponses[429],
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}
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}),
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validator(
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"param",
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z.object({
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id: z.string().openapi({
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description: "ID of the friend to get",
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example: Examples.Friend.id,
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}),
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}),
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),
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async (c) => {
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const friendSteamID = c.req.valid("param").id
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const friend = await Friend.fromFriendID(friendSteamID)
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if (!friend) {
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throw new VisibleError(
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"not_found",
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ErrorCodes.NotFound.RESOURCE_NOT_FOUND,
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`Friend ${friendSteamID} not found`
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)
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}
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return c.json({
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data: friend
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})
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}
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)
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} |