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Most desktop applications and games speak PulseAudio, and the box served only PipeWire, so they played no sound. pipewire-pulse now runs beside PipeWire, on a socket the workload can reach, and the workload is told its address. A 32-bit launcher helper also has a 32-bit overlay preloaded into it that links libGL.so.1; libglvnd's dispatcher alone satisfies that, with Mesa assumed rather than installed.
6 lines
236 B
Plaintext
6 lines
236 B
Plaintext
# Serve PulseAudio beside PipeWire's own socket, where the workload -- another
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# user -- can reach it. The workload is told this address in PULSE_SERVER.
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pulse.properties = {
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server.address = [ "unix:/run/pipewire/pulse-native" ]
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}
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