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netris-nestri/build/scripts
DatCaptainHorseandClaude Sonnet 5.5 ca7115dba8 feat(kernel): refresh the config seed, build with thin-LTO
The seed was a release behind, so it now matches the tree it is migrated
onto. The scheduler, block-layer and TCP additions the tree ships are pinned
in the fragment, where the build checks them, rather than left to the seed's
defaults. Transparent huge pages move to always, since games map big heaps
without asking for them.

Clang builds the kernel now: whether thin-LTO is offered at all is decided
when Kconfig runs, so LLVM=1 applies to the config steps as well as the
compile, and missing tools fail before anything starts. Allocation and call
path hardening (init-on-alloc, freelist hardening, stack protector) and
debug info are pinned off alongside the speculation mitigations, and the
slab pin the minimal seed needs is restored.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-01 17:30:32 +03:00
..
2026-09-14 14:45:13 +03:00