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## Description **What issue are you solving (or what feature are you adding) and how are you doing it?** `Warp-input` server errors out when the namespace or `session_id` has not yet been created on our relay. This is a problem, as we do not know when the user will start playing. The idea is to have the bin/input run both a server and a client at the same time. Which can be used to then transmit bidirectional information.