mirror of
https://github.com/nestriness/nestri.git
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## Description Whew.. - Steam can now run without namespaces using live-patcher (because Docker..) - Improved NVIDIA GPU selection and handling - Pipeline tests for GPU picking logic - Optimizations and cleanup all around - SSH (by default disabled) for easier instance debugging. - CachyOS' Proton because that works without namespaces (couldn't figure out how to enable automatically in Steam yet..) - Package updates and partial removal of futures (libp2p is going to switch to Tokio in next release hopefully) <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - SSH server can now be enabled within the container for remote access when configured. - Added persistent live patching for Steam runtime entrypoints to improve compatibility with namespace-less applications. - Enhanced GPU selection with multi-GPU support and PCI bus ID matching for improved hardware compatibility. - Improved encoder selection by runtime testing of video encoders for better reliability. - Added WebSocket transport support in peer-to-peer networking. - Added flexible compositor and application launching with configurable commands and improved socket handling. - **Bug Fixes** - Addressed NVIDIA-specific GStreamer issues by setting new environment variables. - Improved error handling and logging for GPU and encoder selection. - Fixed process monitoring to handle patcher restarts and added cleanup logic. - Added GStreamer cache clearing workaround for Wayland socket failures. - **Improvements** - Real-time logging of container processes to standard output and error for easier monitoring. - Enhanced process management and reduced CPU usage in protocol handling loops. - Updated dependency versions for greater stability and feature support. - Improved audio capture defaults and expanded audio pipeline support. - Enhanced video pipeline setup with conditional handling for different encoder APIs and DMA-BUF support. - Refined concurrency and lifecycle management in protocol messaging for increased robustness. - Consistent namespace usage and updated crate references across the codebase. - Enhanced SSH configuration with key management, port customization, and startup verification. - Improved GPU and video encoder integration in pipeline construction. - Simplified error handling and consolidated write operations in protocol streams. - Removed Ludusavi installation from container image and updated package installations. - **Other** - Minor formatting and style changes for better code readability and maintainability. - Docker build context now ignores `.idea` directory to streamline builds. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
677 lines
21 KiB
Rust
677 lines
21 KiB
Rust
use crate::args::encoding_args::RateControl;
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use crate::gpu::{GPUInfo, get_gpu_by_card_path, get_gpus_by_vendor, get_nvidia_gpu_by_cuda_id};
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use clap::ValueEnum;
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use gstreamer::prelude::*;
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use std::error::Error;
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use std::str::FromStr;
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#[derive(Debug, Eq, PartialEq, Clone, ValueEnum)]
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pub enum AudioCodec {
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OPUS,
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}
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impl AudioCodec {
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pub fn as_str(&self) -> &'static str {
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match self {
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Self::OPUS => "Opus",
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}
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}
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}
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impl FromStr for AudioCodec {
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type Err = String;
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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match s.to_lowercase().as_str() {
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"opus" => Ok(Self::OPUS),
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_ => Err(format!("Invalid audio codec: {}", s)),
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}
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}
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}
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#[derive(Debug, Eq, PartialEq, Clone, ValueEnum)]
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pub enum VideoCodec {
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H264,
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H265,
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AV1,
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}
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impl VideoCodec {
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pub fn as_str(&self) -> &'static str {
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match self {
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Self::H264 => "H.264",
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Self::H265 => "H.265",
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Self::AV1 => "AV1",
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}
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}
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}
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impl FromStr for VideoCodec {
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type Err = String;
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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match s.to_lowercase().as_str() {
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"h264" | "h.264" | "avc" => Ok(Self::H264),
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"h265" | "h.265" | "hevc" | "hev1" => Ok(Self::H265),
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"av1" => Ok(Self::AV1),
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_ => Err(format!("Invalid video codec: {}", s)),
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}
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}
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}
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#[derive(Debug, Eq, PartialEq, Clone)]
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pub enum Codec {
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Audio(AudioCodec),
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Video(VideoCodec),
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}
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impl Codec {
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pub fn as_str(&self) -> &'static str {
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match self {
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Self::Audio(codec) => codec.as_str(),
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Self::Video(codec) => codec.as_str(),
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}
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}
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}
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#[derive(Debug, Eq, PartialEq, Clone)]
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pub enum EncoderAPI {
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QSV,
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VAAPI,
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NVENC,
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AMF,
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SOFTWARE,
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UNKNOWN,
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}
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impl EncoderAPI {
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pub fn to_str(&self) -> &'static str {
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match self {
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Self::QSV => "Intel QuickSync Video",
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Self::VAAPI => "Video Acceleration API",
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Self::NVENC => "NVIDIA NVENC",
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Self::AMF => "AMD Media Framework",
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Self::SOFTWARE => "Software",
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Self::UNKNOWN => "Unknown",
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}
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}
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}
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#[derive(Debug, Eq, PartialEq, Clone, ValueEnum)]
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pub enum EncoderType {
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SOFTWARE,
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HARDWARE,
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}
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impl EncoderType {
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pub fn as_str(&self) -> &'static str {
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match self {
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Self::SOFTWARE => "Software",
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Self::HARDWARE => "Hardware",
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}
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}
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}
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#[derive(Debug, Clone, Eq, PartialEq)]
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pub struct VideoEncoderInfo {
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pub name: String,
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pub codec: VideoCodec,
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pub encoder_type: EncoderType,
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pub encoder_api: EncoderAPI,
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pub parameters: Vec<(String, String)>,
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pub gpu_info: Option<GPUInfo>,
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}
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impl VideoEncoderInfo {
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pub fn new(
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name: String,
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codec: VideoCodec,
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encoder_type: EncoderType,
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encoder_api: EncoderAPI,
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) -> Self {
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Self {
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name,
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codec,
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encoder_type,
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encoder_api,
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parameters: Vec::new(),
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gpu_info: None,
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}
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}
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pub fn get_parameters_string(&self) -> String {
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self.parameters
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.iter()
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.map(|(k, v)| format!("{}={}", k, v))
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.collect::<Vec<_>>()
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.join(" ")
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}
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pub fn set_parameter(&mut self, key: &str, value: &str) {
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self.parameters.push((key.into(), value.into()));
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}
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pub fn apply_parameters(&self, element: &gstreamer::Element, verbose: bool) {
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for (key, value) in &self.parameters {
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if element.has_property(key, None) {
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if verbose {
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tracing::debug!("Setting property {} to {}", key, value);
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}
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element.set_property_from_str(key, value);
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}
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}
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}
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}
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fn get_encoder_api(encoder: &str, encoder_type: &EncoderType) -> EncoderAPI {
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match encoder_type {
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EncoderType::HARDWARE => {
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if encoder.starts_with("qsv") {
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EncoderAPI::QSV
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} else if encoder.starts_with("va") {
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EncoderAPI::VAAPI
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} else if encoder.starts_with("nv") {
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EncoderAPI::NVENC
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} else if encoder.starts_with("amf") {
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EncoderAPI::AMF
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} else {
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EncoderAPI::UNKNOWN
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}
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}
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EncoderType::SOFTWARE => EncoderAPI::SOFTWARE,
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}
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}
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fn codec_from_encoder_name(name: &str) -> Option<VideoCodec> {
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match name.to_lowercase() {
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n if n.contains("h264") => Some(VideoCodec::H264),
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n if n.contains("h265") => Some(VideoCodec::H265),
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n if n.contains("av1") => Some(VideoCodec::AV1),
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_ => None,
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}
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}
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fn modify_encoder_params<F>(encoder: &VideoEncoderInfo, mut param_check: F) -> VideoEncoderInfo
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where
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F: FnMut(&str) -> Option<(String, String)>,
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{
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let mut encoder_optz = encoder.clone();
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let element = match gstreamer::ElementFactory::make(&encoder_optz.name).build() {
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Ok(e) => e,
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Err(_) => return encoder_optz, // Return original if element creation fails
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};
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element.list_properties().iter().for_each(|prop| {
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let prop_name = prop.name();
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if let Some((key, value)) = param_check(prop_name) {
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encoder_optz.set_parameter(&key, &value);
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}
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});
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encoder_optz
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}
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// Parameter setting helpers
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pub fn encoder_cqp_params(encoder: &VideoEncoderInfo, quality: u32) -> VideoEncoderInfo {
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modify_encoder_params(encoder, |prop| {
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let pl = prop.to_lowercase();
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if !pl.contains("qp") {
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return None;
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}
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if pl.contains("i") || pl.contains("min") {
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Some((prop.into(), quality.to_string()))
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} else if pl.contains("p") || pl.contains("max") {
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Some((prop.into(), (quality + 2).to_string()))
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} else {
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None
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}
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})
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}
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pub fn encoder_vbr_params(
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encoder: &VideoEncoderInfo,
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bitrate: u32,
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max_bitrate: u32,
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) -> VideoEncoderInfo {
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modify_encoder_params(encoder, |prop| {
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let pl = prop.to_lowercase();
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if !pl.contains("bitrate") {
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return None;
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}
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if !pl.contains("max") {
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Some((prop.into(), bitrate.to_string()))
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} else if encoder.name != "svtav1enc" {
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Some((prop.into(), max_bitrate.to_string()))
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} else {
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None
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}
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})
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}
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pub fn encoder_cbr_params(encoder: &VideoEncoderInfo, bitrate: u32) -> VideoEncoderInfo {
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modify_encoder_params(encoder, |prop| {
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let pl = prop.to_lowercase();
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if pl.contains("bitrate") && !pl.contains("max") {
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Some((prop.into(), bitrate.to_string()))
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} else {
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None
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}
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})
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}
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pub fn encoder_gop_params(encoder: &VideoEncoderInfo, gop_size: u32) -> VideoEncoderInfo {
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modify_encoder_params(encoder, |prop| {
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let pl = prop.to_lowercase();
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if pl.contains("gop-size")
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|| pl.contains("int-max")
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|| pl.contains("max-dist")
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|| pl.contains("intra-period-length")
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{
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Some((prop.into(), gop_size.to_string()))
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} else {
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None
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}
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})
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}
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pub fn encoder_low_latency_params(
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encoder: &VideoEncoderInfo,
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rate_control: &RateControl,
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framerate: u32,
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) -> VideoEncoderInfo {
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// 2 second GOP size, maybe lower to 1 second for fast recovery, if needed?
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let mut encoder_optz = encoder_gop_params(encoder, framerate * 2);
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match encoder_optz.encoder_api {
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EncoderAPI::QSV => {
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encoder_optz.set_parameter("low-latency", "true");
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encoder_optz.set_parameter("target-usage", "7");
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}
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EncoderAPI::VAAPI => {
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encoder_optz.set_parameter("target-usage", "7");
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}
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EncoderAPI::NVENC => {
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encoder_optz.set_parameter("multi-pass", "disabled");
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encoder_optz.set_parameter("preset", "p1");
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encoder_optz.set_parameter("tune", "ultra-low-latency");
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}
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EncoderAPI::AMF => {
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encoder_optz.set_parameter("preset", "speed");
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let usage = match encoder_optz.codec {
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VideoCodec::H264 | VideoCodec::H265 => "ultra-low-latency",
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VideoCodec::AV1 => "low-latency",
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};
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if !usage.is_empty() {
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encoder_optz.set_parameter("usage", usage);
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}
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}
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EncoderAPI::SOFTWARE => match encoder_optz.name.as_str() {
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"openh264enc" => {
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encoder_optz.set_parameter("complexity", "low");
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encoder_optz.set_parameter("usage-type", "screen");
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}
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"x264enc" => {
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encoder_optz.set_parameter("rc-lookahead", "0");
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encoder_optz.set_parameter("speed-preset", "ultrafast");
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encoder_optz.set_parameter("tune", "zerolatency");
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}
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"svtav1enc" => {
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encoder_optz.set_parameter("preset", "11");
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encoder_optz.set_parameter("parameters-string", "lookahead=0");
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}
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"av1enc" => {
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encoder_optz.set_parameter("usage-profile", "realtime");
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encoder_optz.set_parameter("cpu-used", "10");
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encoder_optz.set_parameter("lag-in-frames", "0");
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}
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_ => {}
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},
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_ => {}
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}
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encoder_optz
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}
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pub fn get_compatible_encoders(gpus: &Vec<GPUInfo>) -> Vec<VideoEncoderInfo> {
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let mut encoders = Vec::new();
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let registry = gstreamer::Registry::get();
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for plugin in registry.plugins() {
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for feature in registry.features_by_plugin(plugin.plugin_name().as_str()) {
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let encoder_name = feature.name();
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let factory = match gstreamer::ElementFactory::find(encoder_name.as_str()) {
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Some(f) => f,
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None => continue,
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};
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let klass = match factory.metadata("klass") {
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Some(k) => k.to_lowercase(),
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None => continue,
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};
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if !klass.contains("encoder/video") {
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continue;
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}
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let encoder_type = if klass.contains("/hardware") {
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EncoderType::HARDWARE
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} else {
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EncoderType::SOFTWARE
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};
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let api = get_encoder_api(encoder_name.as_str(), &encoder_type);
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let codec = match codec_from_encoder_name(encoder_name.as_str()) {
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Some(c) => c,
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None => continue,
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};
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let element = match factory.create().build() {
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Ok(e) => e,
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Err(_) => continue,
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};
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let mut gpu_info = None;
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if encoder_type == EncoderType::HARDWARE {
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gpu_info = std::panic::catch_unwind(|| {
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match api {
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EncoderAPI::QSV | EncoderAPI::VAAPI => {
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// Safe property access with panic protection, gstreamer-rs is fun
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let path = if element.has_property("device-path", None) {
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Some(element.property::<String>("device-path"))
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} else if element.has_property("device", None) {
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Some(element.property::<String>("device"))
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} else {
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None
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};
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path.and_then(|p| get_gpu_by_card_path(&gpus, &p))
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}
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EncoderAPI::NVENC if element.has_property("cuda-device-id", None) => {
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let cuda_id = element.property::<u32>("cuda-device-id");
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get_nvidia_gpu_by_cuda_id(&gpus, cuda_id as usize)
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}
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EncoderAPI::AMF if element.has_property("device", None) => {
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let device_id = element.property::<u32>("device");
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get_gpus_by_vendor(&gpus, "amd")
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.get(device_id as usize)
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.cloned()
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}
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_ => None,
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}
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})
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.unwrap_or_else(|_| {
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tracing::error!(
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"Error occurred while querying properties for {}",
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encoder_name
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);
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None
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});
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}
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let mut encoder_info =
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VideoEncoderInfo::new(encoder_name.into(), codec, encoder_type.clone(), api);
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encoder_info.gpu_info = gpu_info;
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encoders.push(encoder_info);
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}
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}
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encoders
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}
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/// Helper to return encoder from vector by name (case-insensitive).
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/// # Arguments
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/// * `encoders` - A vector containing information about each encoder.
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/// * `name` - A string slice that holds the encoder name.
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/// # Returns
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/// * `Result<EncoderInfo, Box<dyn Error>>` - A Result containing EncoderInfo if found, or an error.
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pub fn get_encoder_by_name(
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encoders: &Vec<VideoEncoderInfo>,
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name: &str,
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) -> Result<VideoEncoderInfo, Box<dyn Error>> {
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let name = name.to_lowercase();
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if let Some(encoder) = encoders
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.iter()
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.find(|encoder| encoder.name.to_lowercase() == name)
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{
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Ok(encoder.clone())
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} else {
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Err(format!("Encoder '{}' not found", name).into())
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}
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}
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|
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/// Helper to get encoders from vector by video codec.
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/// # Arguments
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/// * `encoders` - A vector containing information about each encoder.
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/// * `codec` - The codec of the encoder.
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/// # Returns
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/// * `Vec<EncoderInfo>` - A vector containing EncoderInfo structs if found.
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pub fn get_encoders_by_videocodec(
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encoders: &Vec<VideoEncoderInfo>,
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codec: &VideoCodec,
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) -> Vec<VideoEncoderInfo> {
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encoders
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.iter()
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.filter(|encoder| encoder.codec == *codec)
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.cloned()
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.collect()
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}
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|
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/// Helper to get encoders from vector by encoder type.
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/// # Arguments
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/// * `encoders` - A vector containing information about each encoder.
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/// * `encoder_type` - The type of the encoder.
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/// # Returns
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/// * `Vec<EncoderInfo>` - A vector containing EncoderInfo structs if found.
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pub fn get_encoders_by_type(
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encoders: &Vec<VideoEncoderInfo>,
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encoder_type: &EncoderType,
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) -> Vec<VideoEncoderInfo> {
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encoders
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.iter()
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.filter(|encoder| encoder.encoder_type == *encoder_type)
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.cloned()
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.collect()
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}
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|
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/// Returns best-case compatible encoder given desired codec and encoder type.
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/// # Arguments
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/// * `encoders` - List of encoders to pick from.
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/// * `codec` - Desired codec.
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/// * `encoder_type` - Desired encoder type.
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/// # Returns
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/// * `Result<VideoEncoderInfo, Box<dyn Error>>` - A Result containing the best compatible encoder if found, or an error.
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pub fn get_best_compatible_encoder(
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encoders: &Vec<VideoEncoderInfo>,
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codec: &Codec,
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encoder_type: &EncoderType,
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) -> Result<VideoEncoderInfo, Box<dyn Error>> {
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let mut best_encoder: Option<VideoEncoderInfo> = None;
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let mut best_score: i32 = 0;
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|
let codec = match codec {
|
|
Codec::Video(c) => c.clone(),
|
|
Codec::Audio(_) => {
|
|
// Only for video currently
|
|
return Err("Attempted to get best compatible video encoder with audio codec".into());
|
|
}
|
|
};
|
|
|
|
// Filter by codec and type first
|
|
let encoders = get_encoders_by_videocodec(encoders, &codec);
|
|
let encoders = get_encoders_by_type(&encoders, &encoder_type);
|
|
|
|
for encoder in encoders {
|
|
// Local score
|
|
let mut score = 0;
|
|
|
|
// API score
|
|
score += match encoder.encoder_api {
|
|
EncoderAPI::NVENC => 3,
|
|
EncoderAPI::QSV => 3,
|
|
EncoderAPI::AMF => 3,
|
|
EncoderAPI::VAAPI => 2,
|
|
EncoderAPI::SOFTWARE => 1,
|
|
EncoderAPI::UNKNOWN => 0,
|
|
};
|
|
|
|
// If software, score also based on name to get most compatible software encoder for low latency
|
|
if encoder.encoder_type == EncoderType::SOFTWARE {
|
|
score += match encoder.name.as_str() {
|
|
"openh264enc" => 2,
|
|
"x264enc" => 1,
|
|
"svtav1enc" => 2,
|
|
"av1enc" => 1,
|
|
_ => 0,
|
|
};
|
|
}
|
|
|
|
// Update best encoder based on score
|
|
if score > best_score {
|
|
best_encoder = Some(encoder.clone());
|
|
best_score = score;
|
|
}
|
|
}
|
|
|
|
if let Some(encoder) = best_encoder {
|
|
Ok(encoder)
|
|
} else {
|
|
Err("No compatible encoder found".into())
|
|
}
|
|
}
|
|
|
|
/// Returns the best compatible encoder that also passes test_encoder
|
|
pub fn get_best_working_encoder(
|
|
encoders: &Vec<VideoEncoderInfo>,
|
|
codec: &Codec,
|
|
encoder_type: &EncoderType,
|
|
dma_buf: bool,
|
|
) -> Result<VideoEncoderInfo, Box<dyn Error>> {
|
|
let mut candidates = get_encoders_by_videocodec(
|
|
encoders,
|
|
match codec {
|
|
Codec::Video(c) => c,
|
|
Codec::Audio(_) => {
|
|
return Err("Audio codec not supported for video encoder selection".into());
|
|
}
|
|
},
|
|
);
|
|
candidates = get_encoders_by_type(&candidates, encoder_type);
|
|
let mut tried = Vec::new();
|
|
while !candidates.is_empty() {
|
|
let best = get_best_compatible_encoder(&candidates, codec, encoder_type)?;
|
|
tracing::info!("Testing encoder: {}", best.name,);
|
|
if test_encoder(&best, dma_buf).is_ok() {
|
|
return Ok(best);
|
|
} else {
|
|
// Remove this encoder and try next best
|
|
candidates.retain(|e| e != &best);
|
|
tried.push(best.name.clone());
|
|
}
|
|
}
|
|
Err(format!("No working encoder found (tried: {:?})", tried).into())
|
|
}
|
|
|
|
/// Test if a pipeline with the given encoder can be created and set to Playing
|
|
pub fn test_encoder(encoder: &VideoEncoderInfo, dma_buf: bool) -> Result<(), Box<dyn Error>> {
|
|
let src = gstreamer::ElementFactory::make("waylanddisplaysrc").build()?;
|
|
if let Some(gpu_info) = &encoder.gpu_info {
|
|
src.set_property_from_str("render-node", gpu_info.render_path());
|
|
}
|
|
let caps_filter = gstreamer::ElementFactory::make("capsfilter").build()?;
|
|
let caps = gstreamer::Caps::from_str(&format!(
|
|
"{},width=1280,height=720,framerate=30/1{}",
|
|
if dma_buf {
|
|
"video/x-raw(memory:DMABuf)"
|
|
} else {
|
|
"video/x-raw"
|
|
},
|
|
if dma_buf { "" } else { ",format=RGBx" }
|
|
))?;
|
|
caps_filter.set_property("caps", &caps);
|
|
|
|
let enc = gstreamer::ElementFactory::make(&encoder.name).build()?;
|
|
let sink = gstreamer::ElementFactory::make("fakesink").build()?;
|
|
// Apply encoder parameters
|
|
encoder.apply_parameters(&enc, false);
|
|
|
|
// Create pipeline and link elements
|
|
let pipeline = gstreamer::Pipeline::new();
|
|
|
|
if dma_buf && encoder.encoder_api == EncoderAPI::NVENC {
|
|
// GL upload element
|
|
let glupload = gstreamer::ElementFactory::make("glupload").build()?;
|
|
// GL color convert element
|
|
let glconvert = gstreamer::ElementFactory::make("glcolorconvert").build()?;
|
|
// GL color convert caps
|
|
let gl_caps_filter = gstreamer::ElementFactory::make("capsfilter").build()?;
|
|
let gl_caps = gstreamer::Caps::from_str("video/x-raw(memory:GLMemory),format=NV12")?;
|
|
gl_caps_filter.set_property("caps", &gl_caps);
|
|
// CUDA upload element
|
|
let cudaupload = gstreamer::ElementFactory::make("cudaupload").build()?;
|
|
|
|
pipeline.add_many(&[
|
|
&src,
|
|
&caps_filter,
|
|
&glupload,
|
|
&glconvert,
|
|
&gl_caps_filter,
|
|
&cudaupload,
|
|
&enc,
|
|
&sink,
|
|
])?;
|
|
gstreamer::Element::link_many(&[
|
|
&src,
|
|
&caps_filter,
|
|
&glupload,
|
|
&glconvert,
|
|
&gl_caps_filter,
|
|
&cudaupload,
|
|
&enc,
|
|
&sink,
|
|
])?;
|
|
} else {
|
|
let vapostproc = gstreamer::ElementFactory::make("vapostproc").build()?;
|
|
// VA caps filter
|
|
let va_caps_filter = gstreamer::ElementFactory::make("capsfilter").build()?;
|
|
let va_caps = gstreamer::Caps::from_str("video/x-raw(memory:VAMemory),format=NV12")?;
|
|
va_caps_filter.set_property("caps", &va_caps);
|
|
|
|
pipeline.add_many(&[
|
|
&src,
|
|
&caps_filter,
|
|
&vapostproc,
|
|
&va_caps_filter,
|
|
&enc,
|
|
&sink,
|
|
])?;
|
|
gstreamer::Element::link_many(&[
|
|
&src,
|
|
&caps_filter,
|
|
&vapostproc,
|
|
&va_caps_filter,
|
|
&enc,
|
|
&sink,
|
|
])?;
|
|
}
|
|
|
|
let bus = pipeline.bus().ok_or("Pipeline has no bus")?;
|
|
let _ = pipeline.set_state(gstreamer::State::Playing);
|
|
for msg in bus.iter_timed(gstreamer::ClockTime::from_seconds(2)) {
|
|
match msg.view() {
|
|
gstreamer::MessageView::Error(err) => {
|
|
let err_msg = format!("Pipeline error: {}", err.error());
|
|
tracing::error!("Pipeline error, encoder test failed: {}", err_msg);
|
|
let _ = pipeline.set_state(gstreamer::State::Null);
|
|
return Err(err_msg.into());
|
|
}
|
|
gstreamer::MessageView::Eos(_) => {
|
|
tracing::info!("Pipeline EOS received");
|
|
let _ = pipeline.set_state(gstreamer::State::Null);
|
|
return Err("Pipeline EOS received, encoder test failed".into());
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
let _ = pipeline.set_state(gstreamer::State::Null);
|
|
Ok(())
|
|
}
|