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Second half of G1's "neslet registers against api.nestri.io and heartbeats".
Registration already worked; there was no heartbeat endpoint at all — grep for
it across apps/api and packages/core returned nothing, and neslet's own
main.rs says the same from its side.
POST /machine/heartbeat, machine credentials only. Two decisions worth stating
because neither is obvious from the diff:
**It returns the interval.** The auth middleware already touches lastSeen on
every authenticated machine request, so an endpoint that only did that would
add an endpoint and no capability. What a host cannot know on its own is how
often the control plane wants to hear from it, so the response carries the
cadence. A fleet whose interval can only change by shipping a new agent is a
fleet whose interval never changes.
**It takes no body.** neslet has a HostSummary ready to send, and week 2 owns
box state reporting. Accepting fields nothing acts on yet would mean a wire
shape we would have to keep, chosen before the thing that consumes it exists.
Online-ness is derived from lastSeen rather than stored: a host that stops
beating goes offline through the passage of time, which is the one mechanism
that cannot itself fail. Three missed beats, not one — a single missed beat is
a lost packet, and treating that as offline would make placement flap.
Also: the machine actor's teamID stops being optional. It was `...(teamId ? {}
: {})` in the middleware, a branch for a state that cannot exist now that
machine.team_id is notNull.
134 tests, 0 fail.
apps/api
The public HTTP API for Nestri — a Hono app deployed as a Cloudflare Worker.
What it does
Exposes the JSON API consumed by frontends and other clients. Every route is a thin wrapper that
validates input, delegates to a domain function in @nestri/core,
and returns { data: ... }. All business logic lives in the core package.
Routes:
| Prefix | Purpose |
|---|---|
/ |
Health check |
/user |
Current user profile, fingerprints, linked accounts |
/steam |
Link / sync / unlink a Steam account |
/library |
Owned games with playtime |
/games |
Game catalog |
/pairing-code |
Device pairing codes |
/machine |
Host machines |
/access-token |
Short-lived access tokens |
/doc |
Generated OpenAPI spec |
Structure
app/
index.ts # Hono entrypoint: middleware, routes, error handler, /doc
middleware/auth.ts # Bearer JWT + admin shared-secret auth → Actor
routes/*.ts # Thin route namespaces (UserApi, SteamApi, ...)
utils/ # ErrorResponses, Result(), validator wrapping
test/ # Route tests (Vitest/Bun)
Key details
- Auth:
Authorization: Bearer <JWT>verified against@nestri/auth; or thex-nestri-admin-tokenheader (seeADMIN_SHARED_SECRET). - Errors: centralized
VisibleError→ typed JSON responses. - The API worker receives its bindings (
AUTH,HYPERDRIVE,STEAM_API_KEY,ADMIN_SHARED_SECRET) from Alchemy — seealchemy.run.tsat the repo root.
Running
Run via the root Alchemy setup (bun alchemy.run.ts --dev). Needs a Postgres database and an auth worker; see the root README for full dev setup.