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A team with no plan may run on the fleet from Friday 00:00 to Monday 00:00, Helsinki time, for two hours of live play per weekend. One trial per team, per email address and per Steam account; the claim outlives the account, so closing it and signing up again is not a second trial. Once five teams pay, the trial closes for everyone. A trial run is marked on the session. Its time is counted from the run's own live interval and kept out of the plan's allowance. Unlike an allowance, the trial ends a run: the host's work poll now carries a session.stop job for any trial run past its hours or its window, which an agent that does not know the kind already skips.