Files
netris-nestri/apps/api
Wanjohi 51dabddbd8 fix(api): a run drives the box under it, and needs a game and a claim
Four things the session endpoints did not do, or did wrongly.

The box had three states and nothing wrote them. A box read `created`
while a run on it was `live`, so every screen showing a person what their
hardware is doing was reading a column no code had ever moved. A run
reaching `live` now makes its box `running`, and a terminal run stops it:
`ended` cleanly, `failed` not, carrying the reason the agent gave. Not
every run state maps — a box has no `starting` on purpose, because that
transition is synchronous from the agent's side and a state nobody sets
is a state that lies. Both writes are one transaction, since "this run is
live" and "the box under it is running" are one fact in two tables, and a
box stuck `running` with nothing on it has nothing to correct it.

`POST /session` accepted any game in the catalog. A run launches as a
Steam account that has to own the game, so one outside the caller's
library is a box that starts, tries to launch and fails minutes later
with nothing to point at; it is now refused up front. Told apart from a
game that does not exist rather than hidden, because the catalog is
public and "you do not own this" is a sentence a person can act on. The
library is a synced copy, so this refuses a game bought since the last
sync — that is a staleness bug in the sync, not a reason to start runs
that cannot work.

Publishing a ticket only refused terminal runs, so a host could publish
an address for a run it had never claimed. A ticket is the address of
something being brought up, so only `starting` and `live` accept one, and
the state is in the write rather than only in the check above it. The two
refusals stay separate answers because they are different mistakes: one
agent skipped a step, the other has nothing left to reach.

The migration that adds the one-active-run index stopped older duplicate
runs without clearing the ticket they had published, which is the
invariant that same migration exists to establish. It clears it now,
verified against a box carrying two unstopped runs.

Nine tests, each checked against the unfixed code first.
2026-09-04 22:12:31 +03:00
..
2026-08-06 22:13:51 +03:00
2026-08-06 22:13:51 +03:00
2026-08-06 22:32:33 +03:00
2026-08-06 22:13:51 +03:00

apps/api

The public HTTP API for Nestri — a Hono app deployed as a Cloudflare Worker.

What it does

Exposes the JSON API consumed by frontends and other clients. Every route is a thin wrapper that validates input, delegates to a domain function in @nestri/core, and returns { data: ... }. All business logic lives in the core package.

Routes:

Prefix Purpose
/ Health check
/user Current user profile, fingerprints, linked accounts
/steam Link / sync / unlink a Steam account
/library Owned games with playtime
/games Game catalog
/pairing-code Device pairing codes
/machine Host machines
/access-token Short-lived access tokens
/doc Generated OpenAPI spec

Structure

app/
  index.ts           # Hono entrypoint: middleware, routes, error handler, /doc
  middleware/auth.ts # Bearer JWT + admin shared-secret auth → Actor
  routes/*.ts        # Thin route namespaces (UserApi, SteamApi, ...)
  utils/             # ErrorResponses, Result(), validator wrapping
test/                # Route tests (Vitest/Bun)

Key details

  • Auth: Authorization: Bearer <JWT> verified against @nestri/auth; or the x-nestri-admin-token header (see ADMIN_SHARED_SECRET).
  • Errors: centralized VisibleError → typed JSON responses.
  • The API worker receives its bindings (AUTH, HYPERDRIVE, STEAM_API_KEY, ADMIN_SHARED_SECRET) from Alchemy — see alchemy.run.ts at the repo root.

Running

Run via the root Alchemy setup (bun alchemy.run.ts --dev). Needs a Postgres database and an auth worker; see the root README for full dev setup.