Files
netris-nestri/packages/scripts/entrypoint_nestri.sh
Kristian Ollikainen 590fe5e196 feat(runner): Container detection and handling, video bit-depth flags and script updates (#303)
## Description

Works in apptainer now.. podman is still the goat since apptainer needs
docker treatment and even more..

- Added container detection so podman can be used to it's fullest, the
non-sane ones are handled separately..
- Added video bit-depth option, cuz AV1 and 10-bit encoding go well
together.
- Some other package updates to nestri-server.
- General tidying up of scripts to make multi-container-engine handling
less of a pain.
- Updated old wireplumber lua script to new json format.

Further changes:

- Removed unused debug arg from nestri-server.
- Moved configs to config file folder rather than keeping them in
containerfile.
- Improved audio configs, moved some into wireplumber to keep things
tidy.
- Bit better arg handling in nestri-server.

<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

* **New Features**
* Optional 10‑bit video support and auto‑launch of an app after display
setup.

* **Changes**
* Standardized runtime/user env to NESTRI_* with updated home/cache
paths and explicit LANG; password generation now logged.
* Improved container/GPU detection and startup logging; reduced blanket
root usage during startup; SSH setup surfaced.
* WirePlumber/PipeWire moved to JSON configs; low‑latency clock and
loopback audio policies added; audio capture defaults to PipeWire.
  
* **Chores**
* GStreamer/libp2p dependency upgrades and Rust toolchain pinned; NVIDIA
driver capability exposed.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->

---------

Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com>
2025-09-24 20:08:04 +03:00

300 lines
10 KiB
Bash

#!/bin/bash
# Common helpers as requirement
if [[ -f /etc/nestri/common.sh ]]; then
source /etc/nestri/common.sh
else
echo "Error: Common script not found at /etc/nestri/common.sh" >&2
exit 1
fi
# Parses resolution string
parse_resolution() {
local resolution="$1"
if [[ -z "$resolution" ]]; then
log "Error: No resolution provided"
return 1
fi
IFS='x' read -r width height <<< "$resolution"
if ! [[ "$width" =~ ^[0-9]+$ ]] || ! [[ "$height" =~ ^[0-9]+$ ]]; then
log "Error: Invalid resolution format. Expected: WIDTHxHEIGHT (e.g., 1920x1080), got: $resolution"
return 1
fi
export WIDTH="$width"
export HEIGHT="$height"
return 0
}
# Configuration
MAX_RETRIES=3
RETRY_COUNT=0
WAYLAND_READY_DELAY=3
# Kills process if running
kill_if_running() {
local pid="$1"
local name="$2"
if [[ -n "$pid" ]] && kill -0 "$pid" 2>/dev/null; then
log "Killing existing $name process (PID: $pid)..."
kill "$pid"
wait "$pid" 2>/dev/null || true
fi
}
# Starts up Steam namespace-less live-patcher
start_steam_namespaceless_patcher() {
kill_if_running "${PATCHER_PID:-}" "steam-patcher"
local entrypoints=(
"${HOME}/.local/share/Steam/steamrt64/steam-runtime-steamrt/_v2-entry-point"
"${HOME}/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier/_v2-entry-point"
"${HOME}/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper/_v2-entry-point"
# < Add more entrypoints here if needed >
)
local custom_entrypoint="/etc/nestri/_v2-entry-point"
local temp_entrypoint="/tmp/_v2-entry-point.padded"
if [[ ! -f "$custom_entrypoint" ]]; then
log "Error: Custom _v2-entry-point not found at $custom_entrypoint"
exit 1
fi
log "Starting Steam _v2-entry-point patcher..."
(
while true; do
for i in "${!entrypoints[@]}"; do
local steam_entrypoint="${entrypoints[$i]}"
if [[ -f "$steam_entrypoint" ]]; then
# Get original file size
local original_size
original_size=$(stat -c %s "$steam_entrypoint" 2>/dev/null)
if [[ -z "$original_size" ]] || [[ "$original_size" -eq 0 ]]; then
log "Warning: Could not determine size of $steam_entrypoint, retrying..."
continue
fi
# Copy custom entrypoint to temp location
cp "$custom_entrypoint" "$temp_entrypoint" 2>/dev/null || {
log "Warning: Failed to copy custom entrypoint to $temp_entrypoint"
continue
}
# Pad the temporary file to match original size
if (( $(stat -c %s "$temp_entrypoint") < original_size )); then
truncate -s "$original_size" "$temp_entrypoint" 2>/dev/null || {
log "Warning: Failed to pad $temp_entrypoint to $original_size bytes"
continue
}
fi
# Copy padded file to Steam's entrypoint, if contents differ
if ! cmp -s "$temp_entrypoint" "$steam_entrypoint"; then
cp "$temp_entrypoint" "$steam_entrypoint" 2>/dev/null || {
log "Warning: Failed to patch $steam_entrypoint"
}
fi
fi
done
# Sleep for 1s
sleep 1
done
) &
PATCHER_PID=$!
log "Steam _v2-entry-point patcher started (PID: $PATCHER_PID)"
}
# Starts nestri-server
start_nestri_server() {
kill_if_running "${NESTRI_PID:-}" "nestri-server"
log "Starting nestri-server..."
nestri-server $NESTRI_PARAMS &
NESTRI_PID=$!
log "Waiting for Wayland display 'wayland-1'..."
WAYLAND_SOCKET="${XDG_RUNTIME_DIR}/wayland-1"
for ((i=1; i<=15; i++)); do
if [[ -e "$WAYLAND_SOCKET" ]]; then
log "Wayland display 'wayland-1' ready"
sleep "${WAYLAND_READY_DELAY:-3}"
start_compositor
return
fi
sleep 1
done
log "Error: Wayland display 'wayland-1' not available"
# Workaround for gstreamer being bit slow at times
log "Clearing gstreamer cache.."
rm -rf "${HOME}/.cache/gstreamer-1.0" 2>/dev/null || true
increment_retry "nestri-server"
restart_chain
}
# Starts compositor with optional application
start_compositor() {
kill_if_running "${COMPOSITOR_PID:-}" "compositor"
kill_if_running "${APP_PID:-}" "application"
# Set default values only if variables are unset (not empty)
if [[ -z "${NESTRI_LAUNCH_CMD+x}" ]]; then
NESTRI_LAUNCH_CMD="steam-native -tenfoot -cef-force-gpu"
fi
if [[ -z "${NESTRI_LAUNCH_COMPOSITOR+x}" ]]; then
NESTRI_LAUNCH_COMPOSITOR="gamescope --backend wayland --force-grab-cursor -g -f --rt --mangoapp -W ${WIDTH} -H ${HEIGHT} -r ${FRAMERATE:-60}"
fi
# Start Steam patcher only if Steam command is present and if needed for container runtime
if [[ -n "${NESTRI_LAUNCH_CMD}" ]] && [[ "$NESTRI_LAUNCH_CMD" == *"steam"* ]] && [[ "${container_runtime:-}" != "podman" ]]; then
start_steam_namespaceless_patcher
fi
# Launch compositor if configured
if [[ -n "${NESTRI_LAUNCH_COMPOSITOR}" ]]; then
local compositor_cmd="$NESTRI_LAUNCH_COMPOSITOR"
local is_gamescope=false
# Check if this is a gamescope command
if [[ "$compositor_cmd" == *"gamescope"* ]]; then
is_gamescope=true
# Append application command for gamescope if needed
if [[ -n "$NESTRI_LAUNCH_CMD" ]] && [[ "$compositor_cmd" != *" -- "* ]]; then
# If steam in launch command, enable gamescope integration via -e
if [[ "$NESTRI_LAUNCH_CMD" == *"steam"* ]]; then
compositor_cmd+=" -e"
fi
compositor_cmd+=" -- $NESTRI_LAUNCH_CMD"
fi
fi
log "Starting compositor: $compositor_cmd"
WAYLAND_DISPLAY=wayland-1 /bin/bash -c "$compositor_cmd" &
COMPOSITOR_PID=$!
# Wait for appropriate socket based on compositor type
if $is_gamescope; then
COMPOSITOR_SOCKET="${XDG_RUNTIME_DIR}/gamescope-0"
log "Waiting for gamescope socket..."
else
COMPOSITOR_SOCKET="${XDG_RUNTIME_DIR}/wayland-0"
log "Waiting for wayland-0 socket..."
fi
for ((i=1; i<=15; i++)); do
if [[ -e "$COMPOSITOR_SOCKET" ]]; then
log "Compositor socket ready ($COMPOSITOR_SOCKET)."
# Patch resolution with wlr-randr for non-gamescope compositors
if ! $is_gamescope; then
local OUTPUT_NAME
OUTPUT_NAME=$(WAYLAND_DISPLAY=wayland-0 wlr-randr --json | jq -r '.[] | select(.enabled == true) | .name' | head -n 1)
if [ -z "$OUTPUT_NAME" ]; then
log "Warning: No enabled outputs detected. Skipping wlr-randr resolution patch"
return
fi
WAYLAND_DISPLAY=wayland-0 wlr-randr --output "$OUTPUT_NAME" --custom-mode "$WIDTH"x"$HEIGHT"
log "Patched resolution with wlr-randr"
if [[ -n "${NESTRI_LAUNCH_CMD}" ]]; then
log "Starting application: $NESTRI_LAUNCH_CMD"
WAYLAND_DISPLAY=wayland-0 /bin/bash -c "$NESTRI_LAUNCH_CMD" &
APP_PID=$!
fi
fi
return
fi
sleep 1
done
log "Warning: Compositor socket not found after 15 seconds ($COMPOSITOR_SOCKET)"
else
# Launch standalone application if no compositor
if [[ -n "${NESTRI_LAUNCH_CMD}" ]]; then
log "Starting application: $NESTRI_LAUNCH_CMD"
WAYLAND_DISPLAY=wayland-1 /bin/bash -c "$NESTRI_LAUNCH_CMD" &
APP_PID=$!
else
log "No compositor or application configured"
fi
fi
}
# Increments retry counter
increment_retry() {
local component="$1"
((RETRY_COUNT++))
if [[ "$RETRY_COUNT" -ge "$MAX_RETRIES" ]]; then
log "Error: Max retries reached for $component"
exit 1
fi
}
# Restarts the chain
restart_chain() {
log "Restarting nestri-server and compositor..."
start_nestri_server
}
# Cleans up processes
cleanup() {
local exit_code=$?
log "Terminating processes..."
kill_if_running "${NESTRI_PID:-}" "nestri-server"
kill_if_running "${COMPOSITOR_PID:-}" "compositor"
kill_if_running "${APP_PID:-}" "application"
kill_if_running "${PATCHER_PID:-}" "steam-patcher"
rm -f "/tmp/_v2-entry-point.padded" 2>/dev/null
exit $exit_code
}
# Monitor processes for unexpected exits
main_loop() {
trap cleanup SIGINT SIGTERM EXIT
while true; do
sleep 1
# Check nestri-server
if [[ -n "${NESTRI_PID:-}" ]] && ! kill -0 "${NESTRI_PID}" 2>/dev/null; then
log "nestri-server died"
increment_retry "nestri-server"
restart_chain
# Check compositor
elif [[ -n "${COMPOSITOR_PID:-}" ]] && ! kill -0 "${COMPOSITOR_PID}" 2>/dev/null; then
log "compositor died"
increment_retry "compositor"
start_compositor
# Check application
elif [[ -n "${APP_PID:-}" ]] && ! kill -0 "${APP_PID}" 2>/dev/null; then
log "application died"
increment_retry "application"
start_compositor
# Check patcher
elif [[ -n "${PATCHER_PID:-}" ]] && ! kill -0 "${PATCHER_PID}" 2>/dev/null; then
log "steam-patcher died"
increment_retry "steam-patcher"
start_steam_namespaceless_patcher
fi
done
}
main() {
parse_resolution "${RESOLUTION:-1920x1080}" || exit 1
get_container_info || {
log "Warning: Failed to detect container information."
}
# Ensure DBus session env exists
if command -v dbus-launch >/dev/null 2>&1 && [[ -z "${DBUS_SESSION_BUS_ADDRESS:-}" ]]; then
eval "$(dbus-launch)"
fi
restart_chain
main_loop
}
main