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At this point, why not.. Calling it `nespyro` since it's slightly modified, uses slang shader language instead, along other things.. --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
23 lines
886 B
TOML
23 lines
886 B
TOML
[package]
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name = "nespyro"
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version = "0.1.0"
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description = "PyroWave, a compute-shader wavelet video codec, on ash"
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edition.workspace = true
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# PyroWave's own licence, not the workspace's: this crate is a port of it.
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license = "MIT"
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repository.workspace = true
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[dependencies]
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# The same rev nescapture and nescore pin, so a `vk::Device` handed in by
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# either is the type this crate expects.
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ash = { git = "https://github.com/ash-rs/ash", rev = "f4c2ca3e4f6b998d5254ad101a32f024d87cdec2", default-features = false, features = ["std", "debug"] }
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futures-channel = "0.3"
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thiserror.workspace = true
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tracing.workspace = true
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[dev-dependencies]
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ash = { git = "https://github.com/ash-rs/ash", rev = "f4c2ca3e4f6b998d5254ad101a32f024d87cdec2", features = ["loaded"] }
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pollster = "1.0"
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# The transport test carries real frames through the wire format.
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nesprotocol = { path = "../nesprotocol" }
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