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Description <!-- Briefly describe the purpose and scope of your changes --> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced comprehensive account management with combined user and team info. - Added advanced, context-aware logging utilities. - Implemented invite code generation for teams with uniqueness guarantees. - Expanded example data for users, teams, subscriptions, sessions, and games. - **Enhancements** - Refined user, team, member, and Steam account schemas for richer data and validation. - Streamlined user creation, login acknowledgment, and error handling. - Improved API authentication and unified actor context management. - Added persistent shared temporary volume support to API and auth services. - Enhanced Steam account management with create, update, and event notifications. - Refined team listing and serialization integrating Steam accounts as members. - Simplified event, context, and logging systems. - Updated API and auth middleware for better token handling and actor provisioning. - **Bug Fixes** - Fixed multiline log output to prefix each line with log level. - **Removals** - Removed machine and subscription management features, including schemas and DB tables. - Disabled machine-based authentication and removed related subject schemas. - Removed deprecated fields and legacy logic from member and team management. - Removed legacy event and error handling related to teams and members. - **Chores** - Reorganized and cleaned exports across utility and API modules. - Updated database schemas for users, teams, members, and Steam accounts. - Improved internal code structure, imports, and error messaging. - Moved logger patching to earlier initialization for consistent logging. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
61 lines
2.2 KiB
TypeScript
61 lines
2.2 KiB
TypeScript
import { z } from "zod";
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import { userTable } from "../user/user.sql";
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import { timestamps, ulid, utc } from "../drizzle/types";
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import { pgTable, varchar, text, bigint, pgEnum, json, unique } from "drizzle-orm/pg-core";
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export const AccountStatusEnum = pgEnum("steam_account_status", ["new", "pending", "active"])
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export const StatusEnum = pgEnum("steam_status", ["online", "offline", "dnd", "playing"])
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export const Limitations = z.object({
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isLimited: z.boolean(),
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isTradeBanned: z.boolean(),
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isVacBanned: z.boolean(),
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visibilityState: z.number(),
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privacyState: z.enum(["public", "private"]),
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})
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export type Limitations = z.infer<typeof Limitations>;
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export const steamTable = pgTable(
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"steam_accounts",
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{
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...timestamps,
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id: varchar("steam_id", { length: 255 })
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.primaryKey()
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.notNull(),
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userID: ulid("user_id")
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.references(() => userTable.id, {
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onDelete: "cascade",
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}),
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status: StatusEnum("status").notNull(),
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lastSyncedAt: utc("last_synced_at").notNull(),
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steamMemberSince: utc("member_since").notNull(),
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name: varchar("name", { length: 255 }).notNull(),
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profileUrl: varchar("profileUrl", { length: 255 }),
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username: varchar("username", { length: 255 }).notNull(),
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realName: varchar("real_name", { length: 255 }).notNull(),
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accountStatus: AccountStatusEnum("account_status").notNull(),
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avatarHash: varchar("avatar_hash", { length: 255 }).notNull(),
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limitations: json("limitations").$type<Limitations>().notNull(),
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},
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(table) => [
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unique("idx_steam_username").on(table.username)
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]
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);
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// export const steamCredentialsTable = pgTable(
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// "steam_account_credentials",
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// {
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// ...timestamps,
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// refreshToken: text("refresh_token")
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// .notNull(),
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// expiry: utc("expiry").notNull(),
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// id: bigint("steam_id", { mode: "bigint" })
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// .notNull()
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// .primaryKey()
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// .references(() => steamTable.id, {
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// onDelete: "cascade"
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// }),
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// username: varchar("username", { length: 255 }).notNull(),
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// }
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// )
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