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## Description Whew, some stuff is still not re-implemented, but it's working! Rabbit's gonna explode with the amount of changes I reckon 😅 <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a peer-to-peer relay system using libp2p with enhanced stream forwarding, room state synchronization, and mDNS peer discovery. - Added decentralized room and participant management, metrics publishing, and safe, size-limited, concurrent message streaming with robust framing and callback dispatching. - Implemented asynchronous, callback-driven message handling over custom libp2p streams replacing WebSocket signaling. - **Improvements** - Migrated signaling and stream protocols from WebSocket to libp2p, improving reliability and scalability. - Simplified configuration and environment variables, removing deprecated flags and adding persistent data support. - Enhanced logging, error handling, and connection management for better observability and robustness. - Refined RTP header extension registration and NAT IP handling for improved WebRTC performance. - **Bug Fixes** - Improved ICE candidate buffering and SDP negotiation in WebRTC connections. - Fixed NAT IP and UDP port range configuration issues. - **Refactor** - Modularized codebase, reorganized relay and server logic, and removed deprecated WebSocket-based components. - Streamlined message structures, removed obsolete enums and message types, and simplified SafeMap concurrency. - Replaced WebSocket signaling with libp2p stream protocols in server and relay components. - **Chores** - Updated and cleaned dependencies across Go, Rust, and JavaScript packages. - Added `.gitignore` for persistent data directory in relay package. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com> Co-authored-by: Philipp Neumann <3daquawolf@gmail.com>
46 lines
966 B
Go
46 lines
966 B
Go
package main
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import (
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"context"
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"log/slog"
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"os"
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"os/signal"
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"relay/internal/common"
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"relay/internal/core"
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"syscall"
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)
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func main() {
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// Setup main context and stopper
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mainCtx, mainStopper := signal.NotifyContext(context.Background(), os.Interrupt, syscall.SIGTERM)
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// Get flags and log them
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common.InitFlags()
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common.GetFlags().DebugLog()
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logLevel := slog.LevelInfo
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if common.GetFlags().Verbose {
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logLevel = slog.LevelDebug
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}
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// Create the base handler with debug level
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baseHandler := slog.NewTextHandler(os.Stdout, &slog.HandlerOptions{
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Level: logLevel,
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})
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customHandler := &common.CustomHandler{Handler: baseHandler}
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logger := slog.New(customHandler)
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slog.SetDefault(logger)
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// Start relay
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err := core.InitRelay(mainCtx, mainStopper)
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if err != nil {
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slog.Error("Failed to initialize relay", "err", err)
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mainStopper()
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return
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}
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// Wait for exit signal
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<-mainCtx.Done()
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slog.Info("Shutting down gracefully by signal...")
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}
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