Files
netris-nestri/packages/relay/internal/shared/room.go
DatCaptainHorse b743dab332 fix: Fix good chunk of packet loss and frame drop issues
- Also added new latency control parameter, not super visible differences, but it's cool :)
2025-12-04 02:21:46 +02:00

168 lines
3.9 KiB
Go

package shared
import (
"log/slog"
"relay/internal/connections"
"sync"
"sync/atomic"
"github.com/libp2p/go-libp2p/core/peer"
"github.com/oklog/ulid/v2"
"github.com/pion/rtp"
"github.com/pion/webrtc/v4"
)
var participantPacketPool = sync.Pool{
New: func() interface{} {
return &participantPacket{}
},
}
type participantPacket struct {
kind webrtc.RTPCodecType
packet *rtp.Packet
}
type RoomInfo struct {
ID ulid.ULID `json:"id"`
Name string `json:"name"`
OwnerID peer.ID `json:"owner_id"`
}
type Room struct {
RoomInfo
AudioCodec webrtc.RTPCodecCapability
VideoCodec webrtc.RTPCodecCapability
PeerConnection *webrtc.PeerConnection
DataChannel *connections.NestriDataChannel
// Atomic pointer to slice of participant channels
participantChannels atomic.Pointer[[]chan<- *participantPacket]
participantsMtx sync.Mutex // Use only for add/remove
Participants map[ulid.ULID]*Participant // Keep general track of Participant(s)
// Track last seen values to calculate diffs
LastVideoTimestamp uint32
LastVideoSequenceNumber uint16
LastAudioTimestamp uint32
LastAudioSequenceNumber uint16
VideoTimestampSet bool
VideoSequenceSet bool
AudioTimestampSet bool
AudioSequenceSet bool
}
func NewRoom(name string, roomID ulid.ULID, ownerID peer.ID) *Room {
r := &Room{
RoomInfo: RoomInfo{
ID: roomID,
Name: name,
OwnerID: ownerID,
},
PeerConnection: nil,
DataChannel: nil,
Participants: make(map[ulid.ULID]*Participant),
}
emptyChannels := make([]chan<- *participantPacket, 0)
r.participantChannels.Store(&emptyChannels)
return r
}
// Close closes up Room (stream ended)
func (r *Room) Close() {
if r.DataChannel != nil {
err := r.DataChannel.Close()
if err != nil {
slog.Error("Failed to close Room DataChannel", err)
}
r.DataChannel = nil
}
if r.PeerConnection != nil {
err := r.PeerConnection.Close()
if err != nil {
slog.Error("Failed to close Room PeerConnection", err)
}
r.PeerConnection = nil
}
}
// AddParticipant adds a Participant to a Room
func (r *Room) AddParticipant(participant *Participant) {
r.participantsMtx.Lock()
defer r.participantsMtx.Unlock()
r.Participants[participant.ID] = participant
// Update channel slice atomically
current := r.participantChannels.Load()
newChannels := make([]chan<- *participantPacket, len(*current)+1)
copy(newChannels, *current)
newChannels[len(*current)] = participant.packetQueue
r.participantChannels.Store(&newChannels)
slog.Debug("Added participant", "participant", participant.ID, "room", r.Name)
}
// RemoveParticipantByID removes a Participant from a Room by participant's ID
func (r *Room) RemoveParticipantByID(pID ulid.ULID) {
r.participantsMtx.Lock()
defer r.participantsMtx.Unlock()
participant, ok := r.Participants[pID]
if !ok {
return
}
delete(r.Participants, pID)
// Update channel slice
current := r.participantChannels.Load()
newChannels := make([]chan<- *participantPacket, 0, len(*current)-1)
for _, ch := range *current {
if ch != participant.packetQueue {
newChannels = append(newChannels, ch)
}
}
r.participantChannels.Store(&newChannels)
slog.Debug("Removed participant", "participant", pID, "room", r.Name)
}
// IsOnline checks if the room is online
func (r *Room) IsOnline() bool {
return r.PeerConnection != nil
}
func (r *Room) BroadcastPacket(kind webrtc.RTPCodecType, pkt *rtp.Packet) {
// Lock-free load of channel slice
channels := r.participantChannels.Load()
// no participants..
if len(*channels) == 0 {
return
}
// Send to each participant channel (non-blocking)
for i, ch := range *channels {
// Get packet struct from pool
pp := participantPacketPool.Get().(*participantPacket)
pp.kind = kind
pp.packet = pkt
select {
case ch <- pp:
// Sent successfully
default:
// Channel full, drop packet, log?
slog.Warn("Channel full, dropping packet", "channel_index", i)
participantPacketPool.Put(pp)
}
}
}