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## Description <!-- Briefly describe the purpose and scope of your changes --> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced comprehensive management of game libraries, including adding, removing, and listing games in a user's Steam library. - Added new API endpoints for retrieving detailed game information by ID and listing all games in a user's library. - Enabled friend-related API endpoints to list friends and fetch friend details by SteamID. - Added category and base game data structures with validation and serialization for enriched game metadata. - Introduced ownership update functionality for Steam accounts during login. - Added new game and category linking to support detailed game metadata and categorization. - Introduced member retrieval functions for enhanced team and user management. - **Improvements** - Enhanced authentication to enforce team membership checks and provide member-level access control. - Improved Steam account ownership handling to ensure accurate user association. - Added indexes to friend relationships for optimized querying. - Refined API routing structure with added game and friend routes. - Improved friend listing queries for efficiency and data completeness. - **Bug Fixes** - Fixed formatting issues in permissions related to Steam accounts. - **Other** - Refined event handling for user account refresh based on user ID instead of email. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
122 lines
3.9 KiB
TypeScript
122 lines
3.9 KiB
TypeScript
import { z } from "zod";
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import { Actor } from "../actor";
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import { Common } from "../common";
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import { Examples } from "../examples";
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import { createID, fn } from "../utils";
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import { and, eq, isNull } from "drizzle-orm"
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import { memberTable, RoleEnum } from "./member.sql";
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import { createTransaction, useTransaction } from "../drizzle/transaction";
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export namespace Member {
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export const Info = z
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.object({
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id: z.string().openapi({
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description: Common.IdDescription,
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example: Examples.Member.id,
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}),
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teamID: z.string().openapi({
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description: "Associated team identifier for this membership",
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example: Examples.Member.teamID
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}),
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role: z.enum(RoleEnum.enumValues).openapi({
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description: "Assigned permission role within the team",
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example: Examples.Member.role
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}),
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steamID: z.string().openapi({
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description: "Steam platform identifier for Steam account integration",
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example: Examples.Member.steamID
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}),
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userID: z.string().nullable().openapi({
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description: "Optional associated user account identifier",
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example: Examples.Member.userID
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}),
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})
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.openapi({
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ref: "Member",
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description: "Team membership entity defining user roles and platform connections",
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example: Examples.Member,
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});
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export type Info = z.infer<typeof Info>;
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export const create = fn(
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Info
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.partial({
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id: true,
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userID: true,
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teamID: true
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}),
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(input) =>
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createTransaction(async (tx) => {
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const id = input.id ?? createID("member");
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await tx.insert(memberTable).values({
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id,
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role: input.role,
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userID: input.userID,
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steamID: input.steamID,
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teamID: input.teamID ?? Actor.teamID(),
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})
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return id;
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}),
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);
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export const fromTeamID = fn(
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Info.shape.teamID,
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(teamID) =>
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useTransaction((tx) =>
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tx
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.select()
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.from(memberTable)
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.where(
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and(
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eq(memberTable.userID, Actor.userID()),
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eq(memberTable.teamID, teamID),
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isNull(memberTable.timeDeleted)
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)
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)
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.execute()
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.then(rows => rows.map(serialize).at(0))
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)
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)
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export const fromUserID = fn(
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z.string(),
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(userID) =>
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useTransaction((tx) =>
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tx
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.select()
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.from(memberTable)
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.where(
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and(
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eq(memberTable.userID, userID),
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eq(memberTable.teamID, Actor.teamID()),
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isNull(memberTable.timeDeleted)
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)
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)
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.execute()
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.then(rows => rows.map(serialize).at(0))
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)
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)
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/**
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* Converts a raw member database row into a standardized {@link Member.Info} object.
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*
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* @param input - The database row representing a member.
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* @returns The member information formatted as a {@link Member.Info} object.
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*/
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export function serialize(
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input: typeof memberTable.$inferSelect,
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): z.infer<typeof Info> {
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return {
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id: input.id,
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role: input.role,
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userID: input.userID,
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teamID: input.teamID,
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steamID: input.steamID
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};
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}
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} |