Files
netris-nestri/packages/relay/internal/core/room.go

109 lines
2.8 KiB
Go

package core
import (
"context"
"encoding/json"
"fmt"
"log/slog"
"relay/internal/shared"
"github.com/libp2p/go-libp2p/core/network"
"github.com/oklog/ulid/v2"
)
// --- Room Management ---
// GetRoomByID retrieves a local Room struct by its ULID
func (r *Relay) GetRoomByID(id ulid.ULID) *shared.Room {
if room, ok := r.LocalRooms.Get(id); ok {
return room
}
return nil
}
// GetRoomByName retrieves a local Room struct by its name
func (r *Relay) GetRoomByName(name string) *shared.Room {
for _, room := range r.LocalRooms.Copy() {
if room.Name == name {
return room
}
}
return nil
}
// CreateRoom creates a new local Room struct with the given name
func (r *Relay) CreateRoom(name string) *shared.Room {
roomID := ulid.Make()
room := shared.NewRoom(name, roomID, r.ID)
r.LocalRooms.Set(room.ID, room)
slog.Debug("Created new local room", "room", name, "id", room.ID)
return room
}
// DeleteRoomIfEmpty checks if a local room struct is inactive and can be removed
func (r *Relay) DeleteRoomIfEmpty(room *shared.Room) {
if room == nil {
return
}
if len(room.Participants) <= 0 && r.LocalRooms.Has(room.ID) {
slog.Debug("Deleting empty room without participants", "room", room.Name)
r.LocalRooms.Delete(room.ID)
err := room.PeerConnection.Close()
if err != nil {
slog.Error("Failed to close Room PeerConnection", "room", room.Name, "err", err)
}
}
}
// GetRemoteRoomByName returns room from mesh by name
func (r *Relay) GetRemoteRoomByName(roomName string) *shared.RoomInfo {
for _, room := range r.Rooms.Copy() {
if room.Name == roomName && room.OwnerID != r.ID {
// Make sure connection is alive
if r.Host.Network().Connectedness(room.OwnerID) == network.Connected {
return &room
}
slog.Debug("Removing stale peer, owns a room without connection", "room", roomName, "peer", room.OwnerID)
r.onPeerDisconnected(room.OwnerID)
}
}
return nil
}
// --- State Publishing ---
// publishRoomStates publishes the state of all rooms currently owned by *this* relay
func (r *Relay) publishRoomStates(ctx context.Context) error {
if r.pubTopicState == nil {
slog.Warn("Cannot publish room states: topic is nil")
return nil
}
var statesToPublish []shared.RoomInfo
r.LocalRooms.Range(func(id ulid.ULID, room *shared.Room) bool {
// Only publish state for rooms owned by this relay
if room.OwnerID == r.ID {
statesToPublish = append(statesToPublish, shared.RoomInfo{
ID: room.ID,
Name: room.Name,
OwnerID: r.ID,
})
}
return true // Continue iteration
})
if len(statesToPublish) == 0 {
return nil
}
data, err := json.Marshal(statesToPublish)
if err != nil {
return fmt.Errorf("failed to marshal local room states: %w", err)
}
if pubErr := r.pubTopicState.Publish(ctx, data); pubErr != nil {
slog.Error("Failed to publish room states message", "err", pubErr)
}
return nil
}