10 Commits

Author SHA1 Message Date
Vladyslav Doloman
56ac74e916 Mode: implement MODE=net to run both WebTransport (HTTP/3) and QUIC datagram servers concurrently via MultiTransport; add port envs WT_PORT/QUIC_PORT 2025-10-08 01:00:47 +03:00
Vladyslav Doloman
b94aac71f8 Mode: add scaffolding for combined network mode name (net) in help; introduce MultiTransport 2025-10-08 00:53:14 +03:00
Vladyslav Doloman
921cc42fd4 CLI: add --help to print usage and env-based configuration hints 2025-10-08 00:33:07 +03:00
Vladyslav Doloman
99e818e0fd Fix: define _run_tasks_with_optional_timeout before use; tidy run_webtransport block 2025-10-08 00:29:18 +03:00
Vladyslav Doloman
1bd4d9eac7 Fix: clean up run.py newlines and indentation; add optional RUN_SECONDS timeout helper for server tasks 2025-10-08 00:27:10 +03:00
Vladyslav Doloman
eeabda725e Logging: add informative console logs for startup, ports, connections, JOIN/deny, input, and periodic events
- Configure logging via LOG_LEVEL env (default INFO)
- Log when servers start listening (WT/QUIC/InMemory/HTTPS static)
- Log WT CONNECT accept, QUIC peer connect, datagram traffic at DEBUG
- Log GameServer creation, tick loop start, JOIN accept/deny, config_update broadcasts, and input reception
2025-10-08 00:01:05 +03:00
Vladyslav Doloman
c97c5c4723 Dev: add simple HTTPS static server (serves client/). Enabled in WT mode by default via STATIC=1; uses same cert/key as QUIC/WT 2025-10-07 23:23:29 +03:00
Vladyslav Doloman
088c36396b WebTransport: add HTTP/3 WebTransport datagram server using aioquic; run mode switch via MODE=wt|quic|mem 2025-10-07 22:36:06 +03:00
Vladyslav Doloman
e79c523034 Transport: integrate aioquic QUIC datagram server skeleton (QuicWebTransportServer) and QUIC mode in run.py
- New server/quic_transport.py using aioquic to accept QUIC connections and datagrams
- run.py: QUIC mode when QUIC_CERT/QUIC_KEY provided; else in-memory
- requirements.txt: aioquic + cryptography
2025-10-07 20:53:24 +03:00
Vladyslav Doloman
9043ba81c0 Server scaffold: protocol + config + transport abstraction + tick loop skeleton
- Protocol: PacketType, TLV Body types, QUIC varint, header, input_broadcast
  and config_update builders, 2-bit body bitpacking helper
- Config/model: live-config ServerConfig, basic GameState/Snake/Session
- Transport: InMemoryTransport placeholder and QUIC server stub
- Server: asyncio tick loop, periodic config_update broadcast, immediate
  input_broadcast relay; main entry and run.py
2025-10-07 20:02:28 +03:00