Files
OrcaSlicer-bambulab/xs/src/libslic3r/Fill/Fill3DHoneycomb.hpp
bubnikv be3e4caf1d Fills were reimplemented in C++.
While reimplementing the FillPlanePath code, the octagon infill was fixed to extrude the right amount of material.
2016-04-11 17:08:30 +02:00

25 lines
529 B
C++

#ifndef slic3r_Fill3DHoneycomb_hpp_
#define slic3r_Fill3DHoneycomb_hpp_
#include <map>
#include "../libslic3r.h"
#include "FillBase.hpp"
namespace Slic3r {
class Fill3DHoneycomb : public FillWithDirection
{
public:
virtual ~Fill3DHoneycomb() {}
virtual Polylines fill_surface(const Surface *surface, const FillParams &params);
// require bridge flow since most of this pattern hangs in air
virtual bool use_bridge_flow() const { return true; }
};
} // namespace Slic3r
#endif // slic3r_Fill3DHoneycomb_hpp_