Connecting a Steam account wrote the row itself, so the limit on how many one
person may connect was enforced on the sign-in path and nowhere else — and
this is the path the settings screen calls, which makes it the one that would
have gone over. It now resolves who is asking and hands over to the single
place the rule lives.
Two things fall out of that. A Steam account already connected to somebody
else is a conflict rather than a silent success returning the other person's
row id, and a Steam id of the wrong shape is refused before a lookup.
## Description
<!-- Briefly describe the purpose and scope of your changes -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Added support for managing multiple Steam profiles per user, including
a new profiles page with avatar selection and profile management.
- Introduced a streamlined Steam authentication flow using a popup
window, replacing the previous QR code and team-based login.
- Added utilities for Steam image handling and metadata, including
avatar preloading and static Steam metadata mappings.
- Enhanced OpenID verification for Steam login.
- Added new image-related events and expanded event handling for Steam
account updates and image processing.
- **Improvements**
- Refactored the account structure from teams to profiles, updating
related UI, context, and storage.
- Updated API headers and authentication logic to use Steam IDs instead
of team IDs.
- Expanded game metadata with new fields for categories, franchises, and
social links.
- Improved library and category schemas for richer game and profile
data.
- Simplified and improved Steam API client methods for fetching user
info, friends, and game libraries using Steam Web API.
- Updated queue processing to handle individual game updates and publish
image events.
- Adjusted permissions and queue configurations for better message
handling and dead-letter queue support.
- Improved slug creation and rating estimation utilities.
- **Bug Fixes**
- Fixed avatar image loading to display higher quality images after
initial load.
- **Removals**
- Removed all team, member, and credential management functionality and
related database schemas.
- Eliminated the QR code-based login and related UI components.
- Deleted legacy team and member database tables and related code.
- Removed encryption utilities and deprecated secret keys in favor of
new secret management.
- **Chores**
- Updated dependencies and internal configuration for new features and
schema changes.
- Cleaned up unused code and updated database migrations for new data
structures.
- Adjusted import orders and removed unused imports across multiple
modules.
- Added new resource declarations and updated service link
configurations.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Description
<!-- Briefly describe the purpose and scope of your changes -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Introduced comprehensive management of game libraries, including
adding, removing, and listing games in a user's Steam library.
- Added new API endpoints for retrieving detailed game information by ID
and listing all games in a user's library.
- Enabled friend-related API endpoints to list friends and fetch friend
details by SteamID.
- Added category and base game data structures with validation and
serialization for enriched game metadata.
- Introduced ownership update functionality for Steam accounts during
login.
- Added new game and category linking to support detailed game metadata
and categorization.
- Introduced member retrieval functions for enhanced team and user
management.
- **Improvements**
- Enhanced authentication to enforce team membership checks and provide
member-level access control.
- Improved Steam account ownership handling to ensure accurate user
association.
- Added indexes to friend relationships for optimized querying.
- Refined API routing structure with added game and friend routes.
- Improved friend listing queries for efficiency and data completeness.
- **Bug Fixes**
- Fixed formatting issues in permissions related to Steam accounts.
- **Other**
- Refined event handling for user account refresh based on user ID
instead of email.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Description
<!-- Briefly describe the purpose and scope of your changes -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Introduced a real-time Steam login flow using QR codes and server-sent
events (SSE) for team creation and authentication.
- Added Steam account and friend management, including secure credential
storage and friend list synchronization.
- Integrated Steam login endpoints into the API, enabling QR code-based
login and automated team setup.
- **Improvements**
- Enhanced data security by implementing encrypted storage for sensitive
tokens.
- Updated database schema to support Steam accounts, teams, memberships,
and social connections.
- Refined type definitions and consolidated account-related information
for improved consistency.
- **Bug Fixes**
- Fixed trade ban status representation for Steam accounts.
- **Chores**
- Removed legacy C# Steam authentication service and related
configuration files.
- Updated and cleaned up package dependencies and development tooling.
- Streamlined type declaration files and resource definitions.
- **Style**
- Redesigned the team creation page UI with a modern, animated QR code
login interface.
- **Documentation**
- Updated OpenAPI documentation for new Steam login endpoints.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Description
<!-- Briefly describe the purpose and scope of your changes -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Introduced comprehensive account management with combined user and
team info.
- Added advanced, context-aware logging utilities.
- Implemented invite code generation for teams with uniqueness
guarantees.
- Expanded example data for users, teams, subscriptions, sessions, and
games.
- **Enhancements**
- Refined user, team, member, and Steam account schemas for richer data
and validation.
- Streamlined user creation, login acknowledgment, and error handling.
- Improved API authentication and unified actor context management.
- Added persistent shared temporary volume support to API and auth
services.
- Enhanced Steam account management with create, update, and event
notifications.
- Refined team listing and serialization integrating Steam accounts as
members.
- Simplified event, context, and logging systems.
- Updated API and auth middleware for better token handling and actor
provisioning.
- **Bug Fixes**
- Fixed multiline log output to prefix each line with log level.
- **Removals**
- Removed machine and subscription management features, including
schemas and DB tables.
- Disabled machine-based authentication and removed related subject
schemas.
- Removed deprecated fields and legacy logic from member and team
management.
- Removed legacy event and error handling related to teams and members.
- **Chores**
- Reorganized and cleaned exports across utility and API modules.
- Updated database schemas for users, teams, members, and Steam
accounts.
- Improved internal code structure, imports, and error messaging.
- Moved logger patching to earlier initialization for consistent
logging.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
## Description
<!-- Briefly describe the purpose and scope of your changes -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Upgraded API and authentication services with dynamic scaling,
enhanced load balancing, and real-time interaction endpoints.
- Introduced new commands to streamline local development and container
builds.
- Added new endpoints for retrieving Steam account information and
managing connections.
- Implemented a QR code authentication interface for Steam, enhancing
user login experiences.
- **Database Updates**
- Rolled out comprehensive schema migrations that improve data integrity
and indexing.
- Introduced new tables for managing Steam user credentials and machine
information.
- **UI Enhancements**
- Added refreshed animated assets and an improved QR code login flow for
a more engaging experience.
- Introduced new styled components for displaying friends and games.
- **Maintenance**
- Completed extensive refactoring and configuration updates to optimize
performance and development workflows.
- Updated logging configurations and improved error handling mechanisms.
- Streamlined resource definitions in the configuration files.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>