GET /machine/:id/downloads lists every game the machine is downloading,
has ready or failed to download, with progress and each game's name.
The library already carries a download per game, but it is the most
recent one across every host, which is not what a person watching their
own machine set up wants to see.
Owner-scoped in the query: a machine that is not yours answers 404, the
same as one that does not exist.
POST /session/:id/stop. A run no host has claimed ends at once; one that
is starting or live is marked with time_stop_requested and its host is
handed a session.stop with reason `user` on every poll until it reports
the run ended. The host already ends a run the same way whatever the
reason, so no host change is needed.
Asking twice keeps the first time asked, and asking of a finished run
changes nothing. Somebody else's run answers 404, and a host cannot
stop a run as its owner.
The host report gains gpus: each card's model, VRAM in MiB when the
driver says, and the PCI id it was named by. Kept on the machine (a jsonb
column, written only when it changes) and returned by /machine. What a
person calls the machine, and the first measured part of the capacity a
scheduler will place by.
A sync is the whole of what the account owns, but it only ever upserted,
so a revoked licence or a library from a previous Steam account stayed
listed forever. A sync that fully lands now soft-deletes the rest; an
empty list prunes nothing, and a game owned again comes back.
The report schema pinned each box's tier to our size enum, but hosts name
a box's shape by resolution (1080p). Every report naming a box was a 400,
so stop reasons never reached the run. Placement already stores the size;
the reported label is free text and is not stored.
- **Installer:** piped into `sudo`, installs to `/usr/local/bin`, and
hands onboarding `/var/lib/nestri`. Root lets the host agent jail each
box under its own uid and give guests a network. A host that ran the
agent as the sudo user has that state copied over (never moved), so it
keeps its machine identity and its downloads. Pins host agent 0.2.4.
- **Base image:** `vhost-user-nvgpu` and `nvgpu-userspace`, static
(musl), from the same `NVGPU_REF` as the guest driver and Vulkan layer,
under `/boot/host`. The host agent takes them out at unpack, as it does
the kernel, and forwards the GPU when it finds the NVIDIA driver loaded.
Merge after the host agent 0.2.4 release: the installer pins it.
A QR sign-in on Nestri's own hardware proves the Steam account, so `POST
/machine/enrolment` from a machine in `FLEET_ORGANISATION_ID` also links
it to the person. Hosts somebody brought never link (a machine vouching
for itself could attach any Steam account to anyone enrolled on it). A
Steam account already linked elsewhere stays there; the report is
recorded either way.
Tests: three new in `enrolment.test.ts` (fleet links and is idempotent,
own host does not link, taken account is left alone). 164 pass.
POST /steam/link took a Steam id from the request body and linked it. A
Steam id is public, so anyone could claim any account, its library, and
the one free weekend that is keyed on it.
Linking is now POST /steam/link/start, which returns a Steam sign-in URL
tied to a one-time, ten-minute request, and GET /steam/link/callback,
where the browser comes back. The callback accepts the id only if Steam
confirms the assertion, the assertion was issued for exactly this
callback, and the id is read from Steam's claimed identity URL in the
one shape Steam issues it. The request is spent on use.
An install token can now name an organisation instead of a team, and the
host it registers belongs to that organisation's fleet. Only members of
the organisation may mint one, since fleet hardware is rented to other
people. A token for both is refused, by the route and by a check
constraint, as it already is for a machine.
A team with no plan may run on the fleet from Friday 00:00 to Monday
00:00, Helsinki time, for two hours of live play per weekend. One trial
per team, per email address and per Steam account; the claim outlives
the account, so closing it and signing up again is not a second trial.
Once five teams pay, the trial closes for everyone.
A trial run is marked on the session. Its time is counted from the run's
own live interval and kept out of the plan's allowance. Unlike an
allowance, the trial ends a run: the host's work poll now carries a
session.stop job for any trial run past its hours or its window, which
an agent that does not know the kind already skips.
A fleet machine belongs to an organisation, which is not something that
pays, so fleet runs were neither checked nor metered. The payer is now
the box owner's personal team, and the meter that starts and stops with
a run asks the same function the start check does, so the team checked
and the team billed cannot differ.
Fleet machines refused everyone, because nothing could yet say who had
paid for them. A run on one can only exist once it passed the start
check, so a starting or live run of your own box on that machine is now
what grants access, and it ends with the run. Holding a box is not
enough: a box costs nothing to hold.
POST /box places a box once, at creation. On your own host it keeps the
existing rule (exactly one host, or refuse). On the fleet it picks an
online machine owned by the fleet organisation, the one holding the
fewest boxes. Each person holds at most one fleet box. Which organisation
is the fleet is deploy configuration, so no deployment rents hardware it
was not told to.
No machine online is a 429, since the same request succeeds once one is
back.
POST /team makes another team with the caller as owner. The website now
serves a team at nestri.io/<slug>, so Team.Slug refuses its top-level
pages (home, new, pricing, ...) and a personal team whose generated slug
would be one gets a suffix instead.
GET /team, PATCH /team/:id (owner or admin; a taken slug is a 409 on
slug), GET /team/:id/members, GET /box. A team you are not on is a 404
everywhere, so ids cannot be probed. Team.Name and Team.Slug are exported
so a client checks the same rule the API does.
GET /install.sh serves a POSIX script, embedded in the API at build time
so the script and the routes that redeem its token ship together. It
checks the platform, asks where box images should live, downloads the
host agent at a pinned version, verifies it against SHA256SUMS, installs
it for the calling user and hands over with the token in the environment
rather than argv.
GET /install/:component/:version/:asset redirects to a one-minute signed
URL on a private S3-compatible bucket, so every download passes through a
route that can be logged or switched off. The SigV4 signer is written
against Web Crypto and checked against AWS's published example.
POST /machine/install-token mints a token for a team the caller belongs
to, with the same team resolution and membership rule as /register.
POST /machine/install needs no session: it spends the token and returns
the same id, slug and one-time secret as registering directly, refusing
unknown, expired and used tokens identically.
Checkout, the customer portal, and the webhook that moves a team's plan.
Nothing money-shaped is stored. No price, no currency, no card detail — a
subscription's existence and its state are the whole of what crosses back,
because they are the only two facts the product needs and anything more would
be a second copy of a record somebody else is authoritative for.
Currency is deliberately not ours to hold. A product carries a price per
currency on their side and the customer's location picks one at checkout, so
there is no figure in this API that could drift from the one somebody is
charged. The team id travels as the customer's external id, which keeps the
mapping on their side rather than putting a foreign primary key in our schema.
Access follows their state, and the interesting cases are where that is not the
same as "paying right now". Cancelling keeps the plan: they paid to the end of
the period and turning them off when they click it takes something they bought.
A failed card keeps it too, because a retry that ends in payment should not
have cost them access in the middle. Only a revoked subscription takes it away,
which is the one moment nothing is left that was paid for. An event we do not
recognise changes nothing at all — new types are added by people who do not
know what we do with them, and a default that moved a plan would eventually
cancel an account nobody cancelled.
The webhook is the only route here no session protects, because its caller has
no account and never will. A signature over the raw body stands in for one, and
it is checked before the body is looked at — a body that has been parsed and
re-serialized is not the body that was signed. With no secret configured it
refuses everything rather than accepting anything, since otherwise knowing the
URL would be enough to set somebody's plan. Note also what is absent: no route
sets a plan, so there is no endpoint for granting yourself a subscription.
The product is written down as a definition with a script rather than clicked
into a dashboard, because the two environments are separate servers and nothing
made in one can be moved to the other. Promoting it is running the same script
with the other token, which is the only version of that which cannot drift. It
writes nothing without --apply and refuses to add a second product with a name
already taken.
The rate was a constant. That was correct for everything the system can
currently run and wrong the moment it can run anything else, because a tier
buys a share of a card — so a bigger one on our own hardware is more of
something we bought being spent, and a flat rate there sells a whole card for
the price of a quarter of one.
So a run's rate now comes from what the run is: its size tier, and whose
hardware it sits on.
On the caller's own hardware the tier changes nothing. There is no share of a
card of ours in play, so a run costs one unit a second whatever size it asked
for. Charging somebody more for taking more of a GPU they bought is a tax on
their own hardware, and not doing that is most of what this model is for.
This exposed a bug in what went before. Resegmenting recomputed one shared rate
and wrote it to every open stretch, which was harmless while all runs cost the
same and would have quietly repriced an expensive run as whatever the last one
to start was. Each stretch now keeps its own rate, which is also the more
honest shape: a run's rate is a property of that run, and nothing about it
changed because a sibling appeared or the clock ticked.
The account's total is now the sum of what its runs cost rather than a count
times one rate — an expensive run and a cheap one alongside it are not two of
anything. Concurrency still lands exactly where it did, as there being more to
add, and no run gets dearer because another started.
There is no hardware factor yet and its absence is deliberate: nothing records
which card a host has, so a table keyed on a model would be keyed on nothing.
A faster card should cost more, and that starts with a column.
The reference tier is pinned at exactly one unit a second, checked rather than
assumed. The unit is a second of a reference session, so moving it would
silently redefine every allowance — the same stored number would mean a
different number of hours.
The counters this fills are the ones the windows already knew how to read.
What was missing was anything that put a number in them.
Burn is recorded as segments: one stretch of one run at one unchanging rate,
opened when the rate becomes true and closed when it stops being. Not a row per
session, because a session's rate does not survive its own lifetime — a second
run changes what the account spends per second while the first is still going,
and a rate that applied from that moment must not be backdated over the time
before it. Not a row per event either, because burn accrues against an envelope
that is held rather than per thing consumed.
Closing a segment is what moves burn into the counters, so a long run lands
incrementally instead of all at the end. Burn that only arrives when a session
stops is burn that cannot refuse the next one, and a bar that does not move
while something is running is a bar nobody believes.
The counters are written with the staleness rule as a single statement: add to
the total if its stamp is still inside the window, otherwise start again from
this amount. Reading and then deciding would be two statements with a gap, and
the gap is where a concurrent tick doubles or vanishes. The first tick for a
team and the thousandth are the same call, for the same reason.
The gate sits at the one moment it is allowed to speak — before a run starts,
never again. A limit refuses the next run and never interrupts one already
going; someone losing a session mid-game to a meter does not come back. Every
window is checked rather than the shortest, because they protect different
things over different spans.
The answer comes back with the created run rather than being thrown away: the
response carries where each window stands, what the account spends per second
now, and what one more run would cost. Every surface that can start a run has
to show that before the click, and a second call for it is a call nobody makes.
Asking twice would also let the number shown and the number billed disagree.
Accrual is wired to the run's own state transition, in the same transaction
that moves it. A session that went live without its meter starting is free
hardware; one that ended without its meter stopping bills forever. Both are
silent, so neither may be a second write that might not happen.
Two kinds of machine were modelled as one. A host somebody brings is theirs,
reached through a team, and should die with their account. A host bought to
serve other people's workloads is none of those things — and there was nowhere
to put it, so it had to be registered under an employee's personal team, where
it was that person's property and their account going away took it with them.
Ownership becomes an either/or. A machine names a team or an organisation,
exactly one, enforced by a check constraint rather than by convention: both
null is a host nothing can bill, and both set is two answers to "whose is
this?" where whichever join a query happens to take decides who pays. Hardware
an organisation owns has no team and no person at all, which is the point.
The organisation is deliberately not a billing subject and has no plan columns.
It says who owns the metal; a team pays for what it uses either way.
Membership is derived from a verified email domain rather than stored. An
address is already the root identity, so a second record of who belongs where
is a second answer that can disagree with the first — and deriving it means
signing in with a personal address still gets an ordinary personal account,
which is what lets one person hold a company account and use the consumer
product. Nothing is granted on an unverified domain or an unverified address:
either one is a string somebody typed.
Entitlement on fleet hardware refuses everyone for now, with a reason that says
so. What grants a run on metered hardware is a plan, and there is nothing to
ask yet, so it fails closed rather than giving the expensive case away. The
branch is written out so the plan check has one obvious place to land.
Routes are read-only, and nothing seeds an organisation. Creating one grants
membership to everyone who can receive mail at a domain, so it is an operator
action against the database — a migration that inserted one would insert it
into every deployment, including ones we have nothing to do with. See
docs/deploy.md.
The formatter had never been run over these files, so `oxfmt` on a couple of
touched files rewrote two dozen others and buried the real change. Running it
everywhere once makes the next diff mean something.
No behaviour changes: import ordering, line joining, and reindented JSON in
the generated migration snapshots. Both test suites and both typechecks give
the same answers as before, including the two type errors this does not fix.
A single secret that turned any request into an operator was the only
credential several routes accepted, and it had no caller left: the device
pairing it existed for is on hold, and nothing in this tree or any client
sent it. What remained was a key that bypassed authentication entirely,
required to boot, and checked by nobody.
Every route behind it had a better answer available:
- Library and game sync move to host credentials. Both took a `userId` in
the body, which meant one secret could write into anybody's library. A
host now says which of its enrolled users a batch is for, and that claim
is checked against the Steam sign-ins it actually holds — one box carries
several people's accounts, so the pair is the unit.
- Download-state reporting narrows to hosts alone, and the body that could
name a different host is gone. Which host is reporting comes from its own
credentials, and a body that still names one is refused rather than
ignored.
- Linking a Steam account is always for the caller.
- Creating a game by hand is deleted; syncing already upserts the catalogue.
- Reading the waitlist is deleted. Every address on it belongs to someone
who has not agreed to anything, and answering it over HTTP made that list
something a leaked key could drain.
- The pairing-code routes are deleted with the flow they served. The domain
module and its table stay, so returning to it is a route file rather than
a migration.
Nothing in the API now accepts a credential that stands for more than one
caller: every request resolves to a specific user or a specific host, which
is what lets a route say "the caller's own library" and mean it.
BREAKING CHANGE: the `x-nestri-admin-token` header is no longer accepted and
`ADMIN_SHARED_SECRET` is no longer read. `POST /games`, `GET /waitlist` and
the `/pairing-code` routes are gone; `POST /games/sync` and `POST /library/sync`
now require host credentials and take `userId` in the body; `POST /steam/link`
no longer accepts `userId`; `POST /games/download-state` no longer accepts
`hostId`.
A host's hostname was its primary key. That worked and disclosed three
things it should not have: ids here are monotonic, so an id in a hostname
tells anyone who reads a URL roughly when that machine was registered and
where it falls among its owner's others; an id is the primary key, so a
name that had to change could only change by re-registering the machine,
which is changing its identity to fix its name; and the hostname is also
the OAuth audience and the cookie scope, so the id travelled into redirect
URLs and browser history.
Machines now carry a minted name -- two words and four digits, unique
across the fleet, DNS-safe by construction, which an id was not. The words
are a curated list rather than a dictionary, because every pair is shown to
strangers. Names the fleet's own infrastructure answers on are refused at
mint time: one minted onto the edge's own label would take the published
key path away from every host at once.
Minting retries on the unique index rather than checking first, because two
registrations in the same instant both read "free" and both write. Only a
name collision retries; a duplicate id or secret means something a new name
cannot fix.
The migration adds the column in three steps. Generated as a NOT NULL
column it fails outright against a populated table, and a default would be
worse: every row would share one value on a routing key.
Both servers bound `0.0.0.0`. That was harmless while the only deployment was
docker-compose.yml, which publishes these ports on 127.0.0.1 and makes the
container's own bind irrelevant. As ordinary processes on a rented machine
there is no such wrapper, and `0.0.0.0` is a listener on the internet — in
front of an issuer that sets cookies without `Secure` and mints sign-in codes,
because it expects something else to be terminating TLS.
So the default is `127.0.0.1` and `HOST` is there for the deployment that
genuinely needs every interface. compose now sets `HOST: 0.0.0.0` explicitly,
which is not a workaround: inside a container, binding loopback is what would
make the published port unreachable. The right answer differs by deployment,
which is why it is a variable rather than a constant.
Both now log the address they bound, not the one they hoped for.
BREAKING CHANGE: api and auth no longer listen on every interface by default.
A deployment that relied on that must set HOST=0.0.0.0.
A host reporting an endpoint id another machine already holds hit the unique
index, and the raw refusal reached the global handler as a 500 -- telling a
host its beat broke the server rather than that the id is taken. It is now the
409 every other conflict here gives, and the route documents it.
Checked-then-written would be worse rather than better: two hosts reporting the
same id in the same instant both read "nobody holds it" and both write, which
is precisely what the index is for. The read would add a query and remove
nothing.
Before:
expect(res.status).toBe(409)
Received: 500
The machine table said who owns a host, which team it belongs to and when it
was last seen, and nothing about how to reach it. Anything standing in front of
a host and authenticating browsers on its behalf could therefore authorise a
request perfectly and then have nowhere to send it.
Reported, never assigned. A host holds the secret half of this identity and is
the only thing that can know the public half first, so it rides on the beat it
already sends as itself. Omitting the field leaves the stored value alone --
an agent that does not mention where it is has not moved, and an absent field
must never read as "nowhere", which would take every host shipped before this
field off the map on its next beat.
Nullable, because "has never reported one" is a real state that every host
registered before today is in. Unique, because an endpoint id belongs to one
host: two rows claiming the same one would send a request addressed to one
machine to another machine's agent, which is the one mistake here that the
authorisation in front of it cannot catch.
The example generator emitted twenty-five payload characters where an id has
twenty-six, so every documented id was twenty-nine characters — one short of
the width the column holds and, since last commit, one short of what the schema
publishing it will accept. Nothing caught it because an example is never
parsed: it is copied into documentation and read by people.
The width now comes from the generator's own constant instead of being typed
out, in the two places that had counted it by hand. Counting twenty-six of
anything by eye is a thing people get right once and never re-check.
A test pins the three together — a generated id, the schema for one, and the
documented example must all agree, for every prefix. It fails on the
off-by-one that prompted this, and on a prefix without its separator, which
would otherwise read as an id of that type because it starts with the same
three letters.
Ids are stored in a fixed-width column, so an overlong one is refused by
Postgres rather than simply matching nothing. That refusal is not a foreign-key
violation, so it fell through to the global error boundary and reached the
caller as a 500 — telling a host to retry something that can never succeed.
Measured: a 44-character user id returned 500, where an absent but well-formed
one correctly returned 404.
`Identifier.schema` is the natural place for the check and had no callers yet,
so it now asserts the exact width an id has as well as its prefix — including
the separator, without which `usrsomething` reads as a user id. The enrolment
schema uses it for both foreign keys, so the refusal happens where the input
arrives and names the field.
Also index `steam_enrolment.user_id`. The primary key begins with the machine,
which answers what one host holds and nothing else, so neither of the two
things that read by user alone can use it: the cascade behind deleting a user,
and asking which hosts hold a token for one person. The table's migration has
not been released, so this is folded into it rather than following it with a
correction.
A host that signs a person into Steam ends up holding a refresh token. The
control plane needs to know that happened — to show it, and so a host that
lost its disk can find out what it is expected to hold — but it must not know
the credential, because the token is bound to the address that obtained it and
a copy anywhere else is the account-theft signal Steam watches for.
So `steam_enrolment` stores the outcome and has no token column, no encrypted
token column, and no column that could hold one later. The safeguard is that
the credential is never sent here at all; a nullable column would be the first
step in undoing it, so a test asserts the column list exactly and fails if one
appears. Three machine-authenticated routes go with it: report a completed
sign-in, report that Steam refused the token, and list what this host should
have. All three take the host from its own credentials, so a box can neither
report onto nor read another box's hardware. Their bodies are strict, so a
host that sends a token is told it is wrong rather than quietly believed —
which also keeps the value out of the request log.
The Steam id is deliberately not unique. One account signed in on two hosts is
two rows and two tokens, and a unique index there would look like hygiene while
refusing somebody their second box.
There is no `pending` state: a sign-in challenge lives about two minutes inside
one process, and nothing outside it needs to know it exists. Nothing revokes
yet, and `last_ok_at` has no writer — a successful logon happens where there is
no credential to report it with — so the column exists with the shape it will
need and stays null rather than being filled with the nearest event that was
easy to observe.
A host agent already sends a full inventory snapshot on a cadence, and
nothing served the endpoint it sends it to — so every one of those calls
answered 404. It fails quietly by design, because a dropped snapshot is
meant to be corrected by the next one, which is exactly why nobody
noticed: the only symptom is a line in the agent's own log.
Kept separate from the heartbeat because the two have different loss
tolerance. A dropped beat moves a host towards offline and unplaces it;
a dropped snapshot costs nothing until the next one arrives. Folding them
together would let a malformed inventory field make a healthy host look
dead.
Three rules decide what a snapshot may do, and the last two are why this
is one core function rather than a loop in the route:
- a box we know, that the snapshot names, takes the reported state
- a box we know that was running, and that the snapshot omits, is
stopped and says so — absence inside a snapshot is information
- a box the snapshot names that is not placed on the calling host is
never created, only reported back as a divergence
The scope is in the `where` clause and not in the agent asking politely
about its own boxes: a machine credential is a long-lived secret sitting
on hardware in somebody's living room.
`pid` and `uptimeS` are accepted and deliberately dropped. A pid is a
number in another machine's namespace, and uptime is derivable from a
run's start time, which is already stored and already trustworthy.
Six defects found by running the thing rather than reading it. The
previous change was verified by bundling, by tests, and by the container
images — none of which start a Worker, so every one of these was invisible.
**`bun dev` did not start.** It ran one multi-config process, which does
not connect a service binding between the workers it loads; the API
reported `AUTH [not connected]` and could not verify a token. It is two
processes now, which is what the dev registry connects, and the second is
backgrounded with the first killed on exit so stopping the pair stops both.
**Neither server could bind.** Wrangler resolves `localhost` and takes
`::1` first; a host with no IPv6 address on its loopback dies with a bind
error from inside the runtime that names neither the app nor the port.
`dev.ip` is pinned to `127.0.0.1`, and `inspector_port` is now distinct per
app — it is not derived from the port above, so the second server to start
died on an address already in use.
**The API worker failed to evaluate.** A specifier ending in `.sql` is
claimed by the bundler as a module of its own, so the schema file was
emitted verbatim beside the bundle and the runtime threw on an export it
could not find. The route was reaching past the domain module into the
schema to spell a status; it now asks the domain module, which is the rule
everywhere else here and happens to also avoid the hazard.
**Signing in failed on the second request that touched the database.** A
pool is cached per connection string, and on a Worker an I/O object created
while handling one request may not be touched while handling another. The
first request always succeeded, which is why it went unnoticed — a sign-in
is several. The cache is now kept only where a process outlives its
requests, which is the case it was added for.
**The images named a base that podman will not resolve.** A short name
needs a registry; the database service alongside them already spelled one.
**Compose pinned container names.** The name is not scoped to the project,
so a second checkout got the same three, and `down` in one stopped the
other's containers. This is not hypothetical — it stopped a running
development database while this was being tested.
Verified by signing in end to end against both dev servers: a code
requested over HTTP, read from the issuer's log, redeemed, exchanged for
tokens, and presented to the API, which resolved it to the account the
sign-in had just created.
Three things review caught, and one shape correction.
**No credential has a default any more.** The compose file shipped
`ADMIN_SHARED_SECRET` falling back to a value written in this repository —
and that header bypasses token verification entirely, so anyone reading
the file could act as an operator against any deployment that had not
overridden it. A default is worth less than it looks here: the deployment
that never set the variable is exactly the one where the default is public.
Every credential now comes from `.env`, and compose refuses to start naming
the variable it wanted. That also takes the last literal password out of a
tracked file.
**The origin ports are on loopback.** Both services speak plain HTTP and
mark no cookie `Secure`, because both expect to sit behind something that
terminates TLS. Published on every interface they were a way to reach the
issuer around that proxy, with sign-in codes and tokens in clear text.
**Mail settings are passed through rather than fixed.** The issuer was
pinned to printing sign-in codes to its log, and the three delivery
settings never reached it — so the documented way to configure mail could
not work, and every code and recipient went to the container log instead.
Printing codes is now asked for in `.env` like everything else, and with
nothing configured the issuer refuses to send rather than logging.
**Sandbox becomes a domain rather than a prefix.** `api.sandbox.nestri.io`
and `auth.sandbox.nestri.io`, because sandbox holds whatever is not
production and that set grows. One certificate for `*.sandbox.nestri.io`
then covers all of it, including unpredictable per-pull-request names,
and cannot be presented for production's own domain — which the zone-wide
wildcard the previous shape leaned on could.
Also drops `STEAM_API_KEY`. It was declared in two type definitions and
read by nothing: linking an account makes no outbound call that needs it.
Moving the issuer's state into Postgres removed the last thing that tied
either app to one hosting provider. What was left was a deployment tool
describing resources that no longer existed — so this replaces it with
`wrangler`, which is what actually deploys a Worker, and adds a second way
to run each app that involves no provider at all.
Each app now has a `wrangler.jsonc` with an environment per stage, and a
`Dockerfile` beside it. The handler is the same one in both cases; what
differs is only where its settings come from. Two of them gained a second
spelling so that nothing has to branch on the runtime: Postgres arrives as
a pooled binding or as `DATABASE_URL`, and the route to the issuer is a
service binding or `AUTH_INTERNAL_URL`.
That last one is new, and it is a split the binding was already making
without saying so. `AUTH_ISSUER_URL` has to be the issuer's public name,
because it is compared literally against every token's `iss` claim — but
the public name is often not routable from inside a deployment. So the
name and the route are two settings now rather than one that cannot be
both.
DNS moves out of code and into `docs/dns.md`, which lists every hostname
and what it is for. Six records that change roughly never did not need a
tool, and the table outlives whatever is answering the names — which is
the point, since some of them will stop being Workers. The sandbox
hostnames are hyphenated rather than nested for the same reason: a
certificate covering `*.nestri.io` covers one label and not two, so
`api-sandbox.nestri.io` can become an ordinary origin later without a
certificate having to be ordered for it first.
Also drops `EMAIL_DEV_LOG` from committed configuration into `.dev.vars`,
which `wrangler deploy` cannot upload. Printing a live sign-in code to a
log should not be one forgotten override away from production.
The agent side sends a claim token on every write; this side rejected the
field outright, so every state report and every ticket publish answered
400. Both bodies now take it.
Underneath that, nothing compared a holder. A run was reachable by any
caller on the right machine, and a box names exactly one machine — so two
attempts polling the same job presented identical credentials and were
told apart only by which one's select landed first. That is timing, not a
rule, and no caller could be told which case it was in.
The row now remembers which attempt holds it. Taking a claim requires
there to be no holder; every write after it requires the caller to be the
holder. The same state reported by a different attempt is a lost race and
not a retry, and is refused whatever the state is - which is the only
thing that separates the two 200s from the 409s.
The ticket is held to the claim too, for a worse reason than a double
start: the client re-reads the address rather than keeping the first, so
a ticket written by a losing attempt produces a client that connects,
successfully, to a machine running nothing.
The holder is never cleared, including on a terminal state, so a settled
claim cannot be replayed and a finished run still records which attempt
ran it. It is not in what goes out - holding one permits writing to a
run, and the owner reading their own session is not the holder.
A library entry records the person, not the account the games were
synced from, and `POST /library/sync` is not even told which account a
list came from. So the ownership check added for session requests asks
"has somebody this person linked got this game?" and not "does the
account about to play own it?" — for the one Steam account most people
have those are the same sentence, and for two they are not.
Confirmed rather than reasoned about: a person with two Steam links, a
game synced at person level, and a request naming the second account is
accepted today.
The check stays, because it still turns a box that boots, tries to
launch and fails minutes later into an immediate refusal, and it never
refuses on account grounds that the data cannot support. What changes is
the comment, which claimed the stronger property, and a test that pins
the gap so it is found deliberately rather than by surprise.
Closing it properly means recording the linked account on a library
entry: a column, a sync contract that says which account a list belongs
to, a uniqueness rule per account rather than per person, and a backfill
with no correct answer for rows already written. That is a decision about
what a library is, and inferring it here would be the kind of modelling
taken by accident that this branch refuses elsewhere.
Four things the session endpoints did not do, or did wrongly.
The box had three states and nothing wrote them. A box read `created`
while a run on it was `live`, so every screen showing a person what their
hardware is doing was reading a column no code had ever moved. A run
reaching `live` now makes its box `running`, and a terminal run stops it:
`ended` cleanly, `failed` not, carrying the reason the agent gave. Not
every run state maps — a box has no `starting` on purpose, because that
transition is synchronous from the agent's side and a state nobody sets
is a state that lies. Both writes are one transaction, since "this run is
live" and "the box under it is running" are one fact in two tables, and a
box stuck `running` with nothing on it has nothing to correct it.
`POST /session` accepted any game in the catalog. A run launches as a
Steam account that has to own the game, so one outside the caller's
library is a box that starts, tries to launch and fails minutes later
with nothing to point at; it is now refused up front. Told apart from a
game that does not exist rather than hidden, because the catalog is
public and "you do not own this" is a sentence a person can act on. The
library is a synced copy, so this refuses a game bought since the last
sync — that is a staleness bug in the sync, not a reason to start runs
that cannot work.
Publishing a ticket only refused terminal runs, so a host could publish
an address for a run it had never claimed. A ticket is the address of
something being brought up, so only `starting` and `live` accept one, and
the state is in the write rather than only in the check above it. The two
refusals stay separate answers because they are different mistakes: one
agent skipped a step, the other has nothing left to reach.
The migration that adds the one-active-run index stopped older duplicate
runs without clearing the ticket they had published, which is the
invariant that same migration exists to establish. It clears it now,
verified against a box carrying two unstopped runs.
Nine tests, each checked against the unfixed code first.